Usual routine, find it here:
http://the-last-sovereign.blogspot.com/2016/01/version-0152-public-release.html
Note that there ARE updates that you might want to replay for, not content but some ProN stuff. Not a lot to say about the next update except that I've done only a little work so far due to some business issues. $10 backers, expect another thread later in...
2016-01-22 23:51:39 +0000 UTC
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You should have links for version 0.15.0 soon.
All feedback welcome, as usual! One thing I'd like to hear from people, however, is how much ProN they have and who they have maxed or close to maxed. Just a straw poll for design purposes. I'd appreciate hearing from you even if you're not usually the commenting type.
First, I want to take a moment to thank all the people who helped make this update possible:
- Lone Wolf, without whom the replay system and most oth...
2016-01-15 23:57:28 +0000 UTC
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So far these updates have always been pretty positive, but I'm afraid I'm going to break my streak. The last few days have not gone well overall.
I wanted to tell you guys that the game would definitely be coming out on Friday. That still might be possible, but based on the work I've done recently I don't want to promise anything. It's hard to say.
There remain a number of pieces left to do, like making a ledger for Trin or adding in the sex sprites. Those I am doing slowly but s...
2016-01-11 02:02:24 +0000 UTC
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Hey everyone, sorry this update is coming late. I could say that it was because I was wholesomely spending time with family and friends over the holidays, but that wouldn't be true at all. I've just been at home, working exactly the same as usual. Due to things being closed for the holidays, my sense of weekly time is entirely thrown off and so it never felt like a weekend.
The NN update is very close to done and you can expect it in the next severa...
2016-01-06 15:46:41 +0000 UTC
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Thank you so much for the support this month!
2015-12-31 00:00:00 +0000 UTC
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Okay, guys, there are several questions I want your input on, but we're going to do them one at a time over the next while, otherwise it would be too much. The question for the day has to do with Simon's lust skills.
Suppress Lust was not in my original skill plans, but I added it for various reasons. I wanted his slow LP drip (1-2 per round) to be worth something in longer fights, for one, and I thought it seemed plot-appropriate for later replacement. Unfortunately, I didn't think it thr...
2015-12-27 17:54:14 +0000 UTC
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First up, check out the image! That was Nomo's Christmas present to me, just a fun look at Yarra. I thought it was too good not to share. ^-^
You guys overwhelmingly told me to take a break, so I have been taking things easier for a while. Which doesn't mean I'm not working on the game, I'm just working as inspiration takes me.
Most of the dialogue and events for the reunion are finished. It's very rewarding stuff for me to write, so many characters meeting after so long. It's be...
2015-12-27 17:50:44 +0000 UTC
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Penultimate post of the year, guys!
Question for everyone, please weigh in: do you have any requests or suggestions for the new scene replay system? This is custom coded and so I want to get it in finalized form before I go to all the work of adding every single scene in the game.
One request I've gotten so far is fading out the screen before showing any scene. That one I turned out to be able to do myself, but others might be more complex. Another request was to use NPC faces in...
2015-12-20 18:33:34 +0000 UTC
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Not much to say here, go get it:
http://the-last-sovereign.blogspot.com/2015/12/version-0141-public-release.html
Backers, expect an update later in the weekend. $10 backers, expect another suggestions thread a while after that. Everyone, expect the next version in 2016!
2015-12-18 23:29:30 +0000 UTC
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Alright, everyone should have their links soon.
Version 0.14.0
- Completed Simon's route.
- Eight new plot sex scenes.
- New NPCs and dialogue added to Yarra's route.
PLEASE NOTE: This release was sent via Patreon to people who pledged on
December 1st. If you pledged since then, you won't receive the message. If you
would like to pledge and get it right now, contact me via PM and we can make
alternate arrangements.
<...
2015-12-12 00:40:15 +0000 UTC
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Barring catastrophe, the update should definitely be out next weekend. You may have already noticed that the new NN version is out, and Simon's route mostly requires a few components to be finished and a lot of testing. I hope that it will all turn out well and it will be done comfortably ahead of time.
Not a lot to say this time, but here are your preview screenshots:
2015-12-06 23:19:03 +0000 UTC
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Thank you so much for the support this month!
2015-12-01 07:59:00 +0000 UTC
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Hey, everyone. I'm not as behind as I was last week, but I can't say for sure when the next release will happen. Thanksgiving took a big chunk out of my schedule (but fortunately, Christmas should be more relaxed).
Simon's route has most of its content in place, but that's different than saying it's close. There are entire quests that I've written and evented, but haven't edited a word or tested a thing (I find it's most efficient to do things in bulk, but that means a lot of testing later...
2015-11-29 23:16:27 +0000 UTC
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I haven't been on Patreon a full year yet, but I have been making The Last Sovereign for that long. Some thoughts about that milestone on my blog:
http://the-last-sovereign.blogspot.com/2015/11/year-one.html
Meanwhile, I'm deep into the next update. Unlike Yarra's route, where you couldn't miss anything important, on Simon's route there is nothing stopping you from squandering your li...
2015-11-22 17:10:36 +0000 UTC
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Hello, $10 backers! It's been a while, sorry - busy times. -_- I've had some things planned to mention here, but haven't gotten around to it because I decided to prioritize the game when things came down to the wire, as I assumed that would be your preference.
The main reason I'm here is to ask you all for suggestions about things you want to see during the Gathering. I'd planned to have more events or NPCs that you only see on a specific day, but only finished so many. So I'd like your su...
2015-11-15 17:26:28 +0000 UTC
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It's out for everyone now. There are no fixes that would necessitate replaying for patrons, but feel free to download:
http://the-last-sovereign.blogspot.com/2015/11/version-0131-public-release.html
I intended to make a thread asking the $10 patrons about some additions, but ran out of time. Expect it to come in a while, and I'll try to get those things d...
2015-11-13 22:25:39 +0000 UTC
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Alright, new version of the game! You should have a message with the link shortly!
Version 0.13.0:
- Completed Yarra's route.
- Eight new plot sex scenes (this is the succubus route after all).
- New sprite for Estaven, new battlers for Hilstara, the Magekillers, and Tal.
PLEASE NOTE: This release was sent via Patreon to people who pledged by November 1st. If you pledged since then, you won't receive the message. If you would like to pledge and get it right n...
2015-11-06 18:06:54 +0000 UTC
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If you follow Hreinn Games, you already know this, but here's the schedule: TLS 0.13.0 will come out on November 6, while NN 0.4.0 comes out November 8th.
That's a pretty quick turnaround, but I think it should be fine. I don't anticipate being rushed to get things done this last week, but I sure can't afford to slack off. Hope to have both completely finished a little before then.
The TLS update is in good shape. All the storyline stuff is in, I just need to create non-placehold...
2015-11-01 23:38:30 +0000 UTC
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Thank you so much for the support this month!
2015-11-01 06:59:00 +0000 UTC
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Progress is progressing progressively. Putting in some fun stuff, but I don't have a lot to say about it. Expect a release early to mid November.
I do have some more to say about my situation overall, but perhaps that can wait until another time. But in general, I'm feeling tentatively positive about things. I'll definitely keep dedicating my time to games for the near future.
Another new development: The Last Sovereign is now available on 2015-10-25 14:01:04 +0000 UTC
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Sorry, posting an update completely slipped my mind. XP Mostly because I was being really productive over the weekend, so it's not a bad thing.
Yarra's route will be a little different from the others. Megail's captured the travel aspect of the game, and Aka's covered cities and sidequests, which leaves Yarra's route to cover events. Lots of dialogue, plot developments, and characters. Those of you who tried to vote for her route should be happy, I think.
One of these months I'm ...
2015-10-20 15:43:57 +0000 UTC
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It's out for everyone now. This update is mostly polishing, but you're welcome to download it from the blog:
http://the-last-sovereign.blogspot.com/2015/10/version-0122-public-release.html
I don't think I have anything new to say about this one. Enjoy, I guess.
2015-10-09 22:27:29 +0000 UTC
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Alright, new version of the game! You should have a message with the link shortly!
PLEASE NOTE: This update is coming at an awkward time. Since October is still processing, I sent the message out to everyone who pledged before September 1st. If you started pledging before October 1st, just contact me once your pledge goes through. If you pledged after October 1st and want to get the early release right now, contact me via PM and we can make alternate arrangements.
Version 0.12.0<...
2015-10-02 18:16:15 +0000 UTC
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Thank you so much for the support this month!
2015-10-01 06:59:00 +0000 UTC
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Okay, I've done enough to give a pretty confident schedule for the coming period:
October 2 - TLS 0.12.0
October 5 - NN 0.3.0
October 9 - TLS 0.12.1
October 16 - NN 0.3.1
There's overlap there, but thanks to differing schedules no simultaneous releases, so it should all work out. Lots of fun things to come, but I'll dive right into them instead of typing more here.
2015-09-27 14:50:07 +0000 UTC
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This one is going to get rambly, so let me put the questions front and center in case you just want to answer those:
1) Would you prefer an earlier/buggier release on the 26th, or a more polished release on October 3rd?
2) Generally speaking, do you think simultaneous releases of TLS and other games like NN are a problem?
3) Generally speaking, how preferable are weekend releases to weekdays? Based on traffic, I have a strong bias toward the former for public releases, but the ones...
2015-09-24 18:46:19 +0000 UTC
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Usually I have a clear idea what I'm going to write here, but this time as I'm typing this sentence I'm still not sure exactly how this should go.
Work on TLS 0.12.0 is going very well. I feel like this is a content-rich update people will enjoy, with a lot of expanded Ari-Yhilina quests. It's approaching complete, but I don't want to commit to a release date just yet.
I feel very grateful to everyone who has supported me, allowing me to work on games instead of immediately...
2015-09-20 15:15:51 +0000 UTC
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I think I'm going to do my weekly updates Sunday instead of Saturday now. Too many things happen Saturday, such as game releases, and I don't want to end up rushed on anything.
I feel like I have my feet under me more than I did last week. Moving to a new location brings on a lot of new problems, but at least I feel like I'm dealing with them for good - unlike work, which just keeps coming back every week. I think I'll meet my general deadlines this month, then hopefully get into a rhythm ...
2015-09-13 14:15:08 +0000 UTC
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Well, I was hoping I could say that the move went incredibly easily and I had crazy amounts done, but it looks like that's not to be. Things aren't bad, though, and they'll get better. My schedule wasn't too strained to get Noxian Nights out properly, and it shouldn't be too full to finish the next version of both games either.
One of the secondary issues sucking up my time is one that many of you will actually appreciate. Several people have requested a proper map for the game,...
2015-09-07 14:36:09 +0000 UTC
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Thank you so much for the support this month!
2015-09-01 06:59:00 +0000 UTC
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