XaiJu
hexaltart

hexaltart

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RPG Development Update and About Animations

I’m going to be taking a short break from working on the Sophia RPG in order to focus on animations. I believe good animations are going to make my game look as sexy as possible, and I believe you all will love what I’m currently working on. After my current animation, I'd like to continue work on that Knight vs Elf giantess animation I talked about a few months ago, now that I have a much more powerful computer and much better animation software.

Thank you everyone for your patienc...

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Dorothy & Amanda donation drive - Level 3

Amanda's the princess now and you gotta do what her fatass tells you to do! Thanks to everyone who has donated so far. I'll post this publicly in a few days.

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Dorothy & Amanda donation drive - Level 2

That chicken sure is spicy! From Patreon votes to donations, Amanda is in the lead as these two ladies appear to be becoming quite plump. I'll post this publicly in a few days.

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Dorothy & Amanda donation drive - Level 1

Thank you to everyone who participated in the poll. I made each vote worth 2 points, for a total of 120 points (leftover votes and donations go to the next level). I'll post this publicly in a few days. We'll have to see how big they get once they digest this huge haul, and then have more to eat!

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WIP - Sophia's Autumn Foodbaby

Sketch of something I've been working on to test out my new animation software. I'd like to keep working on this once I finish the next image in the donation drive.

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Dorothy & Amanda donation drive - introducing the feast

Bonus image which I will post publicly in a few days, introducing the feast that these girls eat. Donations determine who gets the effects of the feast the most.

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New Animation Software!

I recently bought Clip Studio Paint and it has been a game changer for animation. I'm able to animate much, much, much faster than I have been in the past. I'll be spending the next few days really getting comfortable with it so I can make some nice, sexy animations for you guys before I work on the next images of the donation drive. Thank you very much for your patience.

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Sophia, Myra, and the bloat, part 5

They're really making the most of it.

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Dorothy and Amanda, Patron pick

I’m allowing Patrons to have a free vote in who should grow in the current drive. You can vote here!

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Sophia and all that soda

Redraw of a sketch I did years ago because I still love the pose.

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Dorothy & Amanda donation drive introductory images

I will be posting them publicly very soon but wanted to share them here first before the drive starts. The drive will feature stuffing and weight gain and proceeds will help me with an equipment upgrade.

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WIP Sketches - Dorothy & Amanda donation drive images

A new drive is on the way. Folks will be able to decide which of these two beautiful ladies will get bigger, and get some fun poses along the way!

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Savage World test build v.0.02 preview!

Advertisement video for the new build; music is Right on Red and Marauder from Audionautix

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Dorothy Glamor Portrait

Red hair + black bra is a fun combination.

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To those who have played the Sophia test builds

Some users have reported a bug and I want to know its frequency. When the player is in first-person mode, objects and sprites render at the wrong size and take up most of the screen. Has this happened to you?

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Casual Knifethrower

With or without her skirt she's a fun character to draw.

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PREVIOUS Test Build from July - Sophia RPG v.0.01

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November 2023 NEW TEST BUILD: Sophia RPG v.0.02

THE NEW DUNGEON CRAWLING TEST BUILD IS HERE!

Help Sophia the adventurer find the witch talisman within the halls of the fae!

This is a build for Windows. It can be played with a controller, or with keyboard and mouse. The downloadable build is the preferred way to play, but for those who have difficulties getting it to work, a browser-based build can be found in the comments.

Don't forget to read the README file in the download for known bugs and issues with this rough test ...

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Sophia, Myra, and the bloat, parts 3 & 4

Two girls having fun with their fullness, and a pose from an old comic; a pose I love so much I just had to redraw it. When Sophia and Myra are this bloated, they realize that sometimes you just have to make the most of these things.

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Sophia, Myra, and the bloat, parts 1 & 2

I'm loving drawing with an aliased brush; it makes getting art done so much faster. Here are the classic Sophia and Myra hanging out and getting some real good nutrition.

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RPG Build Update - dining at restaurants and taverns

Depending on what Sophia orders and how much she eats, the results will be different. That includes the artwork you get in the post-feast screen. Feasting at taverns may be expensive, but it's worth it for the stat increases!

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Amanda's Dance

Amanda enjoys attention and I'd love to make her into more of a mascot character to show off alongside the Sophia RPG development. Here she is getting her groove on.

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Functional Inventory Preview

Here's a quick preview of the inventory screen in the upcoming RPG build. In future builds there will be a LOT of items, so I'll be separating them out into different categories. But as of now Sophia can eat consumables and she can use tools like lockpicks to open doors.

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RPG Sophia New Character Sheet!

Here is Sophia's character sheet in it's current state. She has a lot of skills and stats that she'll be able to build up on her adventure. In the next build she will not yet be able to level up; however I will be adding items that, when consumed, permanently increase her stats. If you have any questions about the upcoming stats and what I have planned for them, I would love to hear them!

Any concepts I post related to the game may be subject to change as the game develops.

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Mid-October v.0.02 build update

I will be a bit quiet online for the next few weeks. I am nearly done with the next RPG test build, including adding some cool new activities to do in the inn, and scripting Sophia’s first meeting with Olga the Red. I should have some cool screenshots to share along the way but I don’t want to spoil too much. The project is coming out much better than expected and I’m eager to share it with you all. Thank you so much for your support; it has really helped me a lot! You all are awesome.<...

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Pub Gamemaster

Taverns aren't just a place for Sophia to stuff herself and get massages. She can also gamble! For the upcoming RPG test build I am working on a prototype for a dice rolling minigame for Sophia to wager the silver she finds on if she so chooses.

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Concept: Forest Guardian

Whoa, it's not even spring and I’m drawing this rabbit girl. I've wanted to draw this one for a while. She is an antagonist like the knife thrower elf and she is the guardian of the Enchanted Forest that Sophia can fight for a witch talisman. She has powers over vines and plants and can use them to devastating effect. She also really enjoys carrot cake and, like many of the other antagonists, takes on a giant form.

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Quick update on test build v.0.02

I had said that I was going to introduce the knife elf in the upcoming build, but I have decided to hold off on that until a later build. The reason is that the knife elf will be a boss battle and I want to further refine the combat system and fix bugs before I jump into adding her. Plus I want to focus on features I have already added, like the inn and its associated minigames. Thanks again for your support and I’m sure you’ll enjoy seeing the new features in this build.

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Sophia RPG v.0.02 Update!

I’m thrilled to announce that the next test build of Sophia and the Savage World is in progress and it's going very well. 

For test build v.0.02, I want to focus on the basics of the inventory system and Sophia’s character stats, built on top of what I made for v.0.01. They will be very rudimentary at first but I’m eager to show you the RPG mechanics I have implemented so far. I also want to introduce Olga the Red and the knife-throwing elf as two major antagonists, because y...

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Knight vs Elf - title card for animated short

Here's the title image for a lengthy animation I've been concepting to introduce the knife-throwing elf. The current plan is to jump back into this animation in earnest once I finish the next test build of Sophia and the Savage World.

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