Pilots, the time has come! We are launching the application process for the closed testing phase of Modern Jet Fighters.
The first wave of access will begin next week.
This is your chance to be among the very first to take off, test the core gameplay, and help us polish the experience before the full release.
👉 To join, please fill out the application form here:
2025-09-12 16:07:50 +0000 UTC
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Pilots,
Before diving into intense dogfights, every ace must complete training. Today I’m excited to share with you the very first tutorial mission from Modern Jet Fighters!
In this video, you’ll experience the step-by-step introduction we’ve built for new players:
Basic flight controls and formation flying
Afterburner practice and speed management
Targeting and missile launch
Close-range canno...
2025-09-11 15:52:29 +0000 UTC
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Modern Jet Fighters has come a long way — from its early flight tests to full-scale combat simulation. With the core systems in place, it’s time to look ahead. Here's your briefing on what’s next: our roadmap for 2025, from content expansion to global launch.
Each feature is more than a checklist — it’s a mission. And every milestone brings the game closer to a polished, scalable, and community-powered experience.
📦 Content Pipeline
W...
2025-08-15 16:00:03 +0000 UTC
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The battle may be over, but your mission isn’t. In Modern Jet Fighters, every match ends with a detailed Battle Resultssequence — not just for bragging rights, but for progress tracking, reward claiming, and social interaction.
It’s not just who won. It’s how you performed, what you earned, and what the game remembers.
🏆 Main Battle Report: See What You’ve Earned
At the end of every match, you’ll see a clear breakdo...
2025-08-08 16:00:01 +0000 UTC
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In Modern Jet Fighters, modern combat isn’t only about reflexes — it’s also about how smart your systems are. That’s why we’ve implemented a flexible Autopilot system, originally developed for AI-controlled wingmen and offline enemies — now also optionally available for players who want a simplified, low-pressure experience.
This is not about giving up control. It’s about making air combat more accessible and comfortable
2025-08-01 16:00:05 +0000 UTC
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At the core of Modern Jet Fighters lies a flight model built for clarity, control, and tactical impact. Rather than simulate complex aerodynamics or atmosphere physics, we focused on creating a predictable and expressive system — one that rewards quick decision-making, situational awareness, and upgrade investment.
This isn’t a simulator. It’s a combat-first model — fast, responsive, and purpose-built for aerial warfare.
🧭 Sim...
2025-07-26 16:00:03 +0000 UTC
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Every map in Modern Jet Fighters is more than just a backdrop — it’s an active battlefield with tactical layers that reward awareness, positioning, and creativity.
From cloud cover to hidden terrain folds, maps are designed to give skilled pilots a strategic edge. Whether you're dodging missiles in the fog or ambushing enemies through mountain canyons, knowing your environment is as vital as knowing your aircraft.
☁️ Clouds: The Dynamic Fog of War
Clouds a...
2025-07-19 16:00:03 +0000 UTC
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Whether you're chasing solo glory or orchestrating team strategy, Modern Jet Fighters delivers a game mode for every type of pilot. The experience is designed to be both skill-based and varied — switching between PvP intensity, coordinated assaults, and personal rivalries.
Let’s break down what each mode offers and how it fits your flight style.
🎯 Available Game Modes
Modern Jet Fighters isn't just about missiles and maneuvers — it's about progression, teamwork, and reputation. At the heart of it all lies the rank system, social connections, and a fully functional lobby that brings players together into every match.
🎖 Rank System: Climb with Skill
Your rank is a symbol of experience and mastery. It controls your access to advanced upgrades, elite equipment, and ...
2025-07-05 16:00:04 +0000 UTC
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As promised — here’s the second starter aircraft in action: the MiG-17.
This is another raw, no-commentary gameplay session straight from the test build.
📌 Exclusive for supporters — thank you for helping the game come to life!
👀 In this video:
First run with the MiG-17
How the early game feels from the other side
A bit of chaos, some bugs, and unbalanced fun
2025-07-02 16:00:08 +0000 UTC
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Here’s a raw, unedited gameplay session from the early OBT phase — taking the F-86 for a spin to show you how the game starts out.
⚙️ This is test build footage, so expect some bugs and rough edges — nothing hidden.
📌 This is one of the two starter aircraft — the other one (MiG-17) is available exclusively for patrons 😉
2025-06-28 19:43:00 +0000 UTC
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In Modern Jet Fighters, your performance doesn’t just disappear after the battle. Every action — every missile fired, every target destroyed, every bold maneuver — is recorded and reflected in your personal battle statistics. This system not only fuels your sense of progress but also plays a crucial role in weekly rankings and competitive play.
📈 What Player Statistics Track
Every player has a persistent profile that tracks:
Air combat is all about decisions made in fractions of a second. In Modern Jet Fighters, the weapon control system is designed to empower those split-second decisions while keeping the interface clean, responsive, and deeply tactical.
We’ve combined smart contextual logic with intuitive touch input — so the firepower is always just a tap away.
🎯 Contextual Weapon Interface
Weapon controls in Modern Jet Fighters adapt dynamically to the situation:
2025-06-20 16:00:10 +0000 UTC
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Thinking about becoming a patron? Here's your inside look at the full schedule of premium content we're sharing exclusively on Patreon — a behind-the-scenes view of how Modern Jet Fighters is being built, improved, and launched.
Each article is packed with visuals, deep design breakdowns, and insights you won’t find anywhere else. If you're passionate about flight games, mobile design, or just want early access to what’s coming — this i...
2025-06-15 20:36:15 +0000 UTC
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When we started designing Modern Jet Fighters, one of the biggest challenges was clear: how do we make fighter jet controls intuitive and mobile-friendly, while still delivering the adrenaline and depth of real aerial combat?
The solution was to strike a balance between arcade accessibility and mechanical depth — resulting in a control system designed for mobile but with enough complexity to reward true skill.
✈️ Core Controls
Players fly their jets using a ...
2025-06-15 19:45:26 +0000 UTC
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Over the past few weeks, so many new people have joined the project — it truly means a lot! 🙏 I want to sincerely thank each and every one of you for your interest and support.
Your attention and encouragement give me the energy and motivation to keep pushing forward. Knowing that there’s an audience out there who cares about this project makes all the difference.
As a small thank-you to everyone supporting the project here on Patreon, here’s a short gameplay clip of ...
2025-06-08 22:38:58 +0000 UTC
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The MiG-29 is here, and it’s ready to dominate the skies! ✈️
This isn't just another fighter — this is raw power, precision, and unmatched maneuverability. Watch as the MiG-29 takes on the enemy in intense dogfights, showing why it's one of the most iconic jets in history.
📱 Captured directly from mobile gameplay — yes, it's all happening on your device!
Your support makes moments like this possible, and we can't wait to share e...
2025-05-31 11:02:24 +0000 UTC
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Hello everyone! 👋
In this post, I’m excited to give you a deeper look into the aircraft progression system we’re building for Modern Jet Fighters. This system is designed to provide a rewarding and balanced experience, where every player has the opportunity to advance through a detailed tech tree of aircraft.
How does it work?
Aircraft progression is done sequentially along a tech tree, where you must
2025-05-27 20:12:12 +0000 UTC
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Hey everyone! 👋 I’ve been working on improving the free look mode in the game, and I’m excited to share a quick demo with you all! In this video, you’ll see how I’ve tweaked the camera system to make the mode feel more cinematic, giving you an even better view of the action. 🎮
Did you feel the flight? ✈️
This is just one of the small but important changes I’m working on to enhance the overall gameplay experien...
2025-05-26 22:07:00 +0000 UTC
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Our latest gameplay preview is here, featuring the F-16 in all its glory!
Check out the new air-to-air and air-to-ground missiles, designed for long range attacks and power in dynamic dogfights and tactical strikes. See the F-16 maneuver through intense scenarios.
This update also introduces ~100 new modules, adding deep customization options for aircraft and strategies, enhancing both multiplay...
2025-05-21 09:09:57 +0000 UTC
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At this stage of development, several critical gameplay components have been completed and integrated, significantly enhancing the game’s depth, user experience, and player interaction. This article outlines in detail all updates implemented during this phase: multiplayer, player features, aircraft loadout systems, combat modes, and the new combat rating system.
Multiplayer: Core of Cooperative Play
The multiplayer mode has been fully developed. Key features imp...
2025-05-07 16:02:47 +0000 UTC
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Conducting missile strikes against enemy support ships by F-4 Pahntom II using x6 AGM-12C
2024-08-29 13:32:27 +0000 UTC
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I keep polishing the camera missile tracking.
PS: sorry, I forgot to change audio source, so enjoy Spiritbox - Yellowjacket with me 😂
2024-08-28 15:25:54 +0000 UTC
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Trying to improve missile tracking camera mode.
How do you like this?
2024-08-27 20:17:54 +0000 UTC
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Now I'm working on missiles for air targets. There is an idea to add an additional camera zoom to track the flight of the missile.
What do you think?
2024-08-26 16:40:40 +0000 UTC
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First tests with air-surface missiles.
2024-08-25 21:13:41 +0000 UTC
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A flight through the gorge of the island. It is allows fighters to sneak into the the island unnoticed by enemy radars.
Timings - 35-40s to the middle.
2024-08-21 21:52:48 +0000 UTC
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Starting work with ground targets and team bases.
I hope I can create the same "juicy" explosion effects for ground targets.
2024-08-07 16:56:55 +0000 UTC
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I think I'm done with the visual side. The PVE part of the gameplay looks like this. I like the bloom effect and the way the guns and explsions looks now.
2024-08-06 12:08:42 +0000 UTC
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Adjusting the terrain lightning and image postprocessing.
How do you like the picture? Is it not very colorful and cartoonish?
2024-07-30 12:07:17 +0000 UTC
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