Hello everyone, Keyko here, back with our monthly discussion about progress. October was one of my busiest months as I’ve mentioned in passing when we dumped Dylan 4, sorry about those little issues, there were a few I’ve noticed AFTER releasing and I was, like, damn. How did I not see that?! They’re already fixed by now, but I felt bad, especially when the sprites break, those kill the mood the most for me.
Someone during a Q&A asked me, it was a genuine question, if the ...
2024-11-04 08:39:03 +0000 UTC
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We got an earlier delivery this month (dontgetusedtoit) and we've got A LOT to unpack this time around, holy shit we worked hard.
I resumed my adjustments on previous content. D2+ is almost fully finished. It has been rewritten until the campfire scene. I will keep going next month and I'm hoping to knock down everything else in the span of two months.
I laid the groundwork for Clyde 4. Joel and Cly...
2024-10-25 18:57:24 +0000 UTC
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Hello, everyone. Keyko here, this is the "back to school" kinda devlog since I'm officially resuming activity, and this is also our time to prepare for the upcoming anniversary. Damn, the game will be three years old soon, and I barely scratched the surface?! Oh jeez, there's still a long road ahead of us, and I hope you'll keep watching us develop the game further and further.
Oh, I wanna talk about the handbook! It did go live already, but I didn't get to discuss the behind the scene...
2024-10-02 21:10:12 +0000 UTC
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Hello everyone, Keyko here with our monthly devlog. I might not be writing actual material but my brain never really left the premises and downtime equals brainstorming.
I officially started commissioning some bad ending CGs for N5. I got three so far, they came out pretty good Id say. Two are not as gorey but the imagery and context makes them powerful enough and then the third one is just oh my god get this out of my screen. So.... that’s good? Bad????
Some new characters are ...
2024-09-04 19:40:27 +0000 UTC
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Hello everyone, Keyko here writing you from Spain! I'm in the middle of my vacation and I'm currently resting in my hotel room finishing the last thing I promised everyone; Patrice 4.
Patrice 4 contains 17k words worth of content, most of it is unique, barely anything for you to skim through. One new CG, new BGs, and a small QoL update. We increased the maximum number of save slots from 11 pages to 49 pages.
2024-08-27 14:19:03 +0000 UTC
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I made a quick list of all the things I wanted to discuss in this Patreon devlog and realized that it's been a packed month this time around.
-> Credit section
I've been talking with my coder to get a new credit section in the main menu. It's been on my mind for a while, but I thought having the core team members on Itch would be enough, well, the problem arises when you hire temporary help, people come and go because life gets busy and everyone deserves to be credited for the he...
2024-08-02 13:54:45 +0000 UTC
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Hello everyone, Keyko here with your monthly update! I guess this is going to be our drill from now on, huh? I wish we could drop it earlier, but it's a team effort and we keep passing it around until it's ready to go.
Reading guide if you've read Ryan 4 already. If you didn't read Ryan 4 please ignore this guide, it gives minor spoi...
2024-07-30 15:41:52 +0000 UTC
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This month is about death scenes. We're rapidly making our way toward the next big night which means I need to come up with unique deaths now, so Ive been brainstorming all kinds of deaths that I can come up with as long as it's not an instant kill. I always felt like those won't give the energy I'm looking for.
It's tough when you're the one coming up with all the ideas. Everyone's running out of things to make/waiting for me to give them more work, and my brain is too slow. I usually...
2024-07-02 20:55:21 +0000 UTC
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Hello everyone, Keyko here bringing you the latest update for Moonlight Castle.
I want to apologize for taking so long, life gets in the way, exams, college life, studying, that stuff was taking priority and couldn't get it done earlier.
Day 4 brings a lot of answers...
2024-06-30 11:57:05 +0000 UTC
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So--- we're going to take the habit of releasing some additional info at the beginning of each month, and teasing some more content.
I'm already looking at Day 2, that also deserves his D2+ version, eventually I'm gonna clear it all and make the whole early game better.
I already fixed the loops for 3 routes in N3, kinda a priority because they dragged too long.
Anyway, we're doing this for two reasons! The main reason is that I want my game to be at its best, simple. I'd...
2024-06-04 12:53:00 +0000 UTC
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This is going to be the first of a long series called "Nobody asked for this, but me."
It always lingered in the back of my mind how through feedbacks and passing comments I read online how they didn't enjoy the beginning of the game.
It was boring, nothing happens, there's too much chatter etc.
But one feedback in particular really struck a cord (Not in a negative way if you're reading this.)
They asked me if there were multiple writers because Joel didn't feel...
2024-05-17 14:56:37 +0000 UTC
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I'm almost done adjusting D1, hopefully I'll never go back to it again, except for typos if anybody reports them to me.
I wanted to thank the people who recently pledged. We really needed that additional help. I managed to afford 4 new songs and the CGs are almost fully ready. We have----
Ryan D4 and D5 CG
Blake D4
Dylan D4
Patrice D4
And on my to do list is Blake D5 with Clyde's D4 CG next month.
I will post this on itch later as well, but we don't have en...
2024-05-06 08:23:00 +0000 UTC
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April there will be no update. I'm fixing the previous two days so that things look smoother and less stupid so that the story can progress and evolve the right way.
May will receive normal updates as usual, you can have a preview of James, character mentioned in multiple routes that will have his debut on Ryan D4.
We will have to update some rules, like, Patreon exclusive releases for one month and then they will go public the next. Patreon will always be one update ahead basic...
2024-04-16 10:51:04 +0000 UTC
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New update will be available Sunday or Monday
2024-03-27 21:47:17 +0000 UTC
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In a week or so Clyde N3 and so we're preparing Liam as well. This is my idea for his fur pattern, I like it, hopefully it isn't too hard to replicate.
2024-02-20 11:36:49 +0000 UTC
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This is a reminder to myself but also to my Patrons so they know what's going on in my mind and what I'd like to do for the game.
-> I'd like to adjust Joel's dialogues and thoughts between D1 and D2. I want him to stick more to the theme of running away now that D3\N3 fully revealed it.
-> I'd like to give Joel a bigger interest into the occult, have Liam and Joel mentioning it before N3 so that it's more expected.
-> I'd like to add a ghost encounter at the very beginni...
2024-01-26 08:25:32 +0000 UTC
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We finished working on another N3, I think this one is really good.
-> Settings issue solved
- Opening settings from the main menu didn't allow you to leave them anymore, forcing you to play then quit to main menu. This issue is now gone.
-> Instant text added
- Now we have instant text speed as new setting for people who are bothered by words showing up on screen. It's all there and I find it really comfy
-> Music levels adjusted
- Most of the music has been ba...
2024-01-21 19:40:47 +0000 UTC
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Some more progress, we're on good pace. Everything should be ready for January.
2023-12-29 13:51:01 +0000 UTC
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This isn't set in stone, just showing some progress. I'm planning to change the eyes (shrink them, making him look somewhere else) and head position (either downward or rotating it to the side), the body shape and arm position will stay.
2023-12-18 12:35:30 +0000 UTC
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Hello, I'm writing a bigger post this time. We've noticed that with the sprite rework and the night 3 update more people joined and are actively supporting us. Thank you so much, truly, it's been really rewarding seeing so much positive response in the past few weeks and so I've decided to start updating our Patrons ahead of time on what's going to happen in the future.
December will have no updates. We worked hard to deliver big and we're taking some time off to relax and recharge our...
2023-12-04 20:38:39 +0000 UTC
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Hello, dropping you guys the early access version, only Windows and Android for now.
(Currently uploading files. You should find them all inside in 15 minutes tops) https://drive.google.com/drive/u/1/folders/1HaZ8E09z2O7EMnsyH0Vyt81F3h8t6jAk
2023-11-17 10:00:33 +0000 UTC
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This is a short message to let everyone know production has resumed. Everything seems to be going smoothly next month you can expect a release. I'm so looking forward to show you guys the reworked client, sprites and Night 3!
2023-10-05 18:46:35 +0000 UTC
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This is just a FYI to let some of our supporters know that their payments didn't go through as usual and to check their settings. You're free to completely ignore this message if you decided to stop pledging.
Have a nice day!
2023-09-04 10:39:42 +0000 UTC
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7/7 this is our last rework. Liam stays more or less the same. We don't plan on changing the gremlin, just to give this fucker a cuter look on his sprites. His shirt has been swapped to a full on hoodie.
"What about Joel?"
Joel wasn't considered priority sprite but he will absolutely receive a couple of reworked sprites too but for now nothing was done yet. We'll drop here as usual when the time comes.
Old Liam
2023-06-08 07:16:29 +0000 UTC
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6\7 This is one of my favorite reworks him and Dylan in my opinion won this rework so bad, you'll see.
Clyde was... a little messy. The old design did not give the dragon vibe at all, more like a hybrid with a bull face. He was supposed to look handsome, you know, the vibe that leaves you charmed on sight and imo, that wasn't there. He was cute, naive a nice, literally the way I'd describe a well behaved child...
We gave Clyde a really nice makeover, highlighted the dragon side ...
2023-05-31 21:06:26 +0000 UTC
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5\7 Dylan was one of the upgrades that scared me the most because the previous form, in my opinion, already looked good. He had a nice vibe going on and the finn on top was one of my favorite details about the character.
I'm pleased to announced that we successfully improved him, giving Dylan the details he was missing. More muscles, thinner snout and more suitable clothes to fit his role in the story.
Old Dylan
2023-05-26 07:50:07 +0000 UTC
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4\7 Patrice receives a bara treatment 'cause he's a bodybuilder and a gym trainer. Muscles have been changed accordingly and, honestly, it suits him really well.
Old Patrice

New Patrice (Naked)

New Patrice (Clothed)
2023-05-16 11:21:02 +0000 UTC
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3\7 I'm really happy to showcase Russell 'cause this poor man got nothing at all but the new form really elevates his character a lot.
Old Russell

New Russell (Naked)

New Russell (Clothes)

...
2023-05-09 18:37:53 +0000 UTC
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Part 2\7. Ryan is one of our best updates! We increased his chonkyness, removed all the stiffness and now he's truly the teddy bear of our dreams!
Old Ryan

New Ryan (Naked)

New Ryan (Clothed)
2023-05-02 18:56:39 +0000 UTC
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If you haven't see it yet, we posted our first leak on Twitter with the promise of showing the clothed version here. We don't have the colored version yet, that will be posted on Twitter and Itch when we're ready for now please enjoy the new Blake!
Before

New Blake (Naked)

New Blake (Shir...
2023-04-28 11:08:40 +0000 UTC
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