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godspeak

godspeak

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Wet Dream Diary Updated - v0.4.0 (Public)

Well hello there, weird day for this, I know.

But, I have a gift for you, the first public build in quite some time! This one adds three new scenes as usual, additionally the walkthrough has been updated and can be found in the game files or on the discord.

As always let me know if you find anything buggy and I'll do a patch.

And thanks for sticking around so long!

2024-06-06 03:17:25 +0000 UTC View Post

Preview

Hey guys!

It's been a really long day of working on this scene's CG and I'm officially throwing in the towel. I'm gonna keep pushing until this thing is done, but unfortunately I'm not gonna finish tonight like I'd hoped. As soon as it's done I'm gonna push a build. Probably early this week. Stay tuned!

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Preview

Hey all!

Super close to being ready for a release! I've got everything required for this one done save for the monster and the actual scene which I will be finishing up next week. This is a BIG piece of interaction. Probably the biggest I've done for this project so far. I am also thinking that I am going to manage to hit my end of May estimate from last week with my aim being for next weekend being the Patreon build release. Thanks for hanging in there guys!

To finish, how about ...

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Preview

Tileset done!

Hey guys, this week was pretty good! I got a big annoying task out of the way and I must say, the new dreamworld is feeling pretty L I M I N A L. With this done, I just need to make a few more assets and then its just programming and writing. Feels good to get back into it.

Additionally, I've been practicing my 3D skills lately and decided I knew the perfect thing to model.

2024-05-20 00:07:19 +0000 UTC View Post

Preview

Last push!

Hey all, been at the gamedev grind this week working on adding more to the neighbor interactions. I realized that with a new public build coming relatively soon, I wanted this piece of content to have a little more to it than the last public build. There are now two additional conversations with them with a third on the way.

I am still working on the content for the new dreamworld as well, but I am having the unfortunate realization that my art skill have gotten kinda r...

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Post Coming Soon!

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More AI Character Definitions

Hi everyone!

Finals have just been submitted and now all the irl stuff I have is some random meetings and events before I'm totally done for the summer. Progress continues on WDD, but on things that don't have a good visual component that I can share, however, I received some requests for more of the raw AI character definitions and I want you guys to have something while I recoup here a little. These definitions can be slotted into any AI character website and will work well.

Ho...

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Busy Weekend, Proper Post Coming Tomorrow!

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Preview

Hey all!

Been working on the scenario in the new dreamworld some this week. I wanted the player to get a good idea of the layout of the map before I cut the lights on them, so I figure that a scavenger hunt would be a great way to do that! Of course, the spellbook isn't entirely clear on the specifics of each item... Hopefully it doesn't mind substitutions...

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Preview + Ported AI Character

Hi all!

2 more weeks of the end of semester deathmarch before I'm home free! Woo!

This week, with what free time I had, I worked on the tiles for the new dreamworld. What I've learned is that arcades are quite annoying to tile! Because the elements the players are looking at in this area should feel familiar, what that means is a lot of piecemeal tile creation for each individual arcade machine. This is essentially exactly what you are not supposed to do with tilesets, because the...

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No Preview Today

Hey all, I'm a little behind on the work on WDD right now because of the end of the semester, but I just finished up my last bit of stuff for that so I can focus more time on WDD next week.

Seeya then for something more substantial!

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Preview

Progress!

Hey guys, it's been a really busy week for me with the semester wrapping up, but I'm happy to say that I've got the midnight man game logic up and running. The way that it works is that the the ghost/entity moves around the quadrants of the map at random and if it detects that you are in the same quadrant as it, it changes the flame to its flickering animation (seen here) and an invisible timer starts. If the player has not exited that quadrant by the time it ends, the candle ...

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Preview

Hey all!

A lot of this week went to designing the layout of the dreamworld and creating the code for the little game you play there, so there isn't much art to show, save for some stuff related to the game itself, namely these candle images!

The game involves roaming around this pitch black environment with only this little candle to light your way, but be careful, a guttering flame indicates you are in the presence of something decidedly... Unwholesome. High tail it out of that r...

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Preview

Hey all!

As you can see, I have finished the second character's bust image. This is the demoness that you and the prior character are trying to summon and to be honest, I did not expect her to have such intense babysitter energy when I started drawing her, but I dig it.

Drawing the characters has proven to be a lot more fun for me this time than making the tiles is, but I plan to try to get a bunch more done next week.

That's all I have to share for now, bye!

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Preview

Hey all!

I've been hard at work this week on the initial character that you meet in this dreamworld. She ended up being some kind of fusion of a goblin and Velma from scooby doo, but I like her! The reason her little sprite in the game isn't animated is because I actually plan to have her join your group like an RPG party member and follow you around during the summoning process. I thought it would be a fun way to make this sequence a little more dynamic!

My next avenues of work a...

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Preview

Hey all!

This week, I did a lot more planning for the new dreamworld's activity and I think I have a pretty cool concept nailed down for it.

You arrive in the dreamworld and find it mostly empty and abandoned save for this one individual (in-progress image above) in the process of setting up some sort of summoning ritual. They claim that if done correctly, an icon of their greatest desire would be brought into the world, to act on them whatever depraved thing they could imagine. View Post

Preview

Hey all!

Been hard at work on the new dreamworld which I am theming after the indoor playground style of liminal space fused with an arcade/chuck e. cheese restaurant. Forest Lane connected dreamworlds are supposed to evoke a nostalgic/liminal vibe, so I thought the bright neon carpets under blacklights with tubes and ballpits and arcade cabinets would be appropriate. 

Structurally, I am planning a layout like the Machine Labyrinth (Hexblade is here) with distinct areas conne...

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Wet Dream Diary Updated - v0.3.5

Yay, new build!

This one adds the new color tile land dreamworld and the new cubist character with a dom and a sub scene dependent on the results of a simple minigame. I have also added in a piece of the larger game progression in the form of the big switch room, although it doesn't actually do anything yet.

Next, I'm thinking about expanding on the weird tube sticking out of the ground in Candlewood that kinda looks like a chuck e cheese playground pipe. Well spoilers, but it is ...

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Preview

Hey everyone!

It's almost done! I just need a few more days for testing and polish, but I anticipate that I'll be ready to release a new build in the next few days. Stay tuned!

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Preview

Hey all!

This week was quite successful! I not only completed all the art for the dom scene with the new character, but I also did most of the art for a sub scene as well, making her this game's third switch!

I was not content however, with the choice of subbing or domming being a conversation choice. So last night, in the wee hours, I prototyped, created art for, and implemented a little minigame that you'll play with her to decide who tops. basically, it works like this: You sta...

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Preview

I don't feel like writing a big long thing today, so have a suggestive image instead.

;* - GS

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Preview

Hey all!

Sorry this is so late, was struggling with some art block on this character in addition to IRL stuff picking up again. It wasn't a great couple of week for work unfortunately, but I'm hoping that will change soon once I get a routine in place. 

The bust character for the new dreamworld is finished! I'm not sure how I ended up with a cubist flower girl, but I feel like her vibe fits really well with the area. I think what I'm going to do with the mood on this one is j...

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Preview Coming Later This Week!

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Preview

Hey guys!

It was pretty busy IRL week for me on account of the semester starting back up soon, but during the time I had, I worked on finishing up the dreamworld I showed off last time as well as skeleton and linework for the scene character. I decided to go with a kind of cubist goth look for her using the second image as my reference. Of course, I only have four colors to work with as usual, but I picked out some great palettes with crazy colors that I think will be super fun.

A...

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Preview

Hey all!

Been hard at work on the new dreamworld which is really wearing its Yume Nikki inspirations on its sleeve I think. As I discussed on the discord, the closer the player gets to the bottom of the dream, the more abstract the worlds will get with the factory being the other notable example.

Getting movement and collision to work here has been kind of chore due to the isometric angle the tiles are at, but I'm making it work! 100% taking suggestions as to what the scene charac...

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Happy New Year!

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Wet Dream Diary Updated - v0.3.3

Here it is, at long last, the new build!

This one adds in the high energy counterpart to the mime's dream along with a new character, the jester. This jester is a dom and the second character whose gender can be changed with the femboys toggle.

I hope you guys like this one, and happy holidays!

WDD-v0.3.4-PC 

2023-12-25 02:00:04 +0000 UTC View Post

Preview

Hey y'all!

Sorry about the lack of updates this week. I was hoping that whatever stress-related ick I had would blow over quickly and I'd be feeling better, but unfortunately that was not the case. Hence, why it made more sense to just wait for the next preview date.

The scene with the new character is mostly drawn at this point as you can see! As you can probably imagine, this crazy perspective definitely pushed the time cost up, but I think it was worth it to get some more dynam...

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Sick!

Hi everyone,

It seems like the semester has finally caught up with me as the past few days have been pretty miserable. I did test and find that it's not COVID, but man does it feel like it could be. I have stuff to share, but I'm currently typing this from bed and just too dead to get up at the moment.

I'll do a full post when I'm feeling better, hopefully later this week. Sorry y'all!

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Preview

Hey all!

This week I focused on getting the character for the new dreamworld finished up, as you can see, they're looking snazzy!

For some reason when I think the opposite of a mime, I think of a jester. Both clown-like performers, but in entirely different directions. They're also a dom to oppose the subby mime and their demeanor is pretty unique. Jesters are known for the way they torment and tease people, so I wanted this character to be more of a mean dom. They'll call you nam...

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