Hey guys,
as you sure know: last Friday PoE2 was released in Early Access. Been gaming pretty hard and reached maps last weekend. The game still has some issues, but I had a lot of fun still. More importantly:
I played enough to know how a general PoE2 filter has to look like and I also realized that PoE2 really needs one as well. Well, maybe not filter, but rather highlighter since it's so easy to miss out on loot and everything looks the same.
I...
2024-12-11 11:03:17 +0000 UTC
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Hey guys,
I wanted to give you an update how the work towards PoE2 is progressing. We've been putting in hours to prepare the technical infrastructure and have some things to report, since the last update!
The Holy Configuration File
As mentioned in the previous post - unfortunately, I have no PoE2 access or data, so I'm waiting for the early access launch just as everyone. HOWEVER, we have spent the time to fully prepare the infrastructure to support multiple games.
2024-10-28 16:00:19 +0000 UTC
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Hey, with the PoE2 early access coming soon I wanted to give you guys a bit an expected timeline.
Will there be a "NeverSink's poe2filter"? What will it support?
YES. Our goal is to publish a PoE2 filter and to make it as nuanced as the PoE1 filter with full feature support and high quality standards. It will include the following features:
Full FilterBlade support with it's own customizer, lootsimulator, overview screens.
Economy updates, including ...
2024-10-06 22:53:13 +0000 UTC
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This is by far one of the hardest filter updates I've ever done. There's many invasive changes and overhauls. The changelog below is not final (there will be a ton more adjustments, specifically tiering ones), but I hope you'll like what you see!
NEW ITEMS:
Added prismatic oil (to the oil tierlist), maven's chisels, reflective mist (to the general currency),An Audience With The King (fragment)
Added new divination cards and reintroduced some old ones.
2024-07-25 15:51:57 +0000 UTC
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Hello everyone,
Over the past 6 months we've been working on a large update that improves the FilterBlade user experience with the focus on making the 'standard userflow' faster and much more robust.
We're now near done and are now testing and fixing for bugs.
How did we approach this task? First we reviewed our standard flows. We view these as the core:
Hey everyone,
we're busy working on a whole bunch of HUGE UI and workflow improvements to filterblade for the upcoming league.
There are still far from finished and are still getting improvements, but I wanted to give you guys a sneakpeak!
CUSTOMIZER COMPACT VIEW:
The customizer will now use a much improved UI. Everything can be enabled and disabled with the checkboxes on the left with one click. Of course you can expand the rules to get the f...
2024-05-21 03:19:30 +0000 UTC
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PoE is not exactly a simple game. It's highly complex and some might even call it bloated. This makes maintaining and designing a good UI/UX for FilterBlade quite a challenge.
Today I want to address that by suggesting some larger FilterBlade UI changes and want to hear your opinion on it!
Modern software Development is a cyclical process. You design, refine, implement, test, get feedback. I'd like to assure you all that whatever we change:
We want t...
2024-04-20 10:07:30 +0000 UTC
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Hey guys,
this has been quite a week! A lot of 3.24 development, alpha testing, filterblade improvements.
I'm absolutely drained and tired. However, all that is left is a bit of tiering and cosmetic changes! I'll be streaming the final update process tomorrow on twitch.tv/neversink (ETA 9 hours).
I wanted to leave you guys with 3 things.
Hi guys, we have something special for you today.
In the upcoming filterblade update, we're include a custommade background for the Necropolis league! We're looking into making this a tradition if all works out. I've attached the high resolution version as well (makes for a decent wallpaper), as we'll likely compress the filterblade version.
The artwork has been created by EKittyq specifically for us ( https://twitter...
2024-03-24 21:23:12 +0000 UTC
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New league is hitting soon and that means a new filter as well!
Over the past weeks I've been brewing up quite a few changes and I feel like it's a good evening to share those. If you're curious how it'll affect you: grab something hot to drink and enjoy the read.
This post focuses specifically on tierlists. There's a lot more changes coming up, but these ones are major enough to warrant a detailed post.
The changes come in 3 flavours:
- Framework improvements
...
2023-11-26 23:57:41 +0000 UTC
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Around a month ago we've made poll about here about the interest of the community in seeing certain features.
Today I'd like to show you the results and also reveal some of of the things we're currently working on. Let's dive right in!
So... first of all, I definitely learned that I need to name my rows differently.

There we go:

Well, that's quite a handful of data, but ...
2023-10-18 16:00:07 +0000 UTC
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Hey guys, we'd like your input on what we should put our focus on next!
We have a ton of tasks on our table already, such as reworks required for PoE2, but we have some extra air and would love your feedback.
https://forms.gle/nNB1iDJmfTJg1swAA
Thank you!
2023-09-06 18:51:47 +0000 UTC
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Hello everyone,
I wanted to share a large part of the patchnotes for the upcoming filter.
Most changes are not groundbreaking, but are neat adjustments and nice QOL features that you'll hopefully find awesome!
I hope you're excited for the upcoming league
Sorry for the picture format, but Patreon doesn't support markdown and destroys any kind of formatting!
More changes to come in the upcoming days.
Best Regards,
NeverSink
2023-08-13 21:24:27 +0000 UTC
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Hey guys, I wanted to give you a patreon-exclusive sneakpeak of the upcoming 8.10.0 filter patch notes and these are MASSIVE.
On top of these, we're also publishing several new features to FilterBlade, which you can read about HERE
As is tradition, we'd be streaming the final bits of the Filter update tomorrow on twitch.tv/neversink
2023-04-06 20:49:50 +0000 UTC
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Hey guys, I've attached a picture containing detailed information about the upcoming overhauls.
I expect the patch to drop within the next 3 days. This depends a bit on the timing of GGG's next patch as it adds a few new items.
I'd appreciate feedback a lot!
There's also a dedicated discussion thread on discord.
2022-12-19 12:42:56 +0000 UTC
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Hey guys,
roguelike and ruthless POE is upon us and we've been busy at work preparing for the current update for the filter + filterblade.
Ruthless Filter:
I've played Ruthless on alpha and really liked it! I still won't leaguestart it since it has no challenges as of now, but it certainly is a different type of gameplay and I'll definitely check it out later on, maybe go for a SSF?
Now here's the problem. Ideally it need...
2022-12-04 18:56:50 +0000 UTC
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This release cycle, the release stream and all the work surrounding poe and the last weeks and days have been amazing.
Grab the latest filter and good luck in Lake of Kalandra!
Thank you all for your support!
2022-08-19 18:06:19 +0000 UTC
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Hey guys, I wanted to give you a preview of the upcoming update. The visual timeline is a great representation as well!
It's not 100% done yet and the changelog is a bit work in progress, but I think it's a decent collection of changes.
## MAJOR FEATURES / SUMMARY
- Introduced all the new items added from the Mirror of Kalandra league ***
- Reworked the filter generation in regards to how Divine/Exalted orbs are treated. At the start both orbs wi...
2022-08-17 14:35:46 +0000 UTC
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Small teaser of the logic behind the upcoming gem tiering rework
2022-08-04 09:54:39 +0000 UTC
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So we've been busy.
Filterblade is soon turning 6 years old and during that time it has been receiving a lot of functional updates.
Over the years we've added presets, custom rules, basetype matrixes, login and save types, auto-update, advanced features, context menus etc. These features are wonderful, but many of them are daunting and some are downright unintuitive.
That's why our current goals are to make FilterBlade into a more streamlined and intuitive process. One that ...
2022-06-21 19:24:37 +0000 UTC
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The new filter update is out on all sources and contains a whole bunch of QOL and tiering improvements for the sentinel league.
Grab it on filterblade, poe ladder or github :)
( If you're using the FilterBlade-Auto-Updater you'll get the update next time you restart your game or click refresh filters in the menu )
Read the full changelog here
Thank yo...
2022-05-18 21:36:24 +0000 UTC
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Hey guys, tomorrow we're launching the new Filter(Blade) update and I wanted to share you the timeline of the changes we've implemented and what we're working on.
I'm super tired, it's 3 am and I need to get some sleep.
I took tomorrow off and will be streaming the update live on twitch tomorrow (starting noon GMT+1).
Come say hi then!
2022-05-13 00:52:47 +0000 UTC
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I want to gather some input on the popularity and usage of styles to have some data for development priorities.
I'd appreciate to hear your opinion. Feel free to elaborate what you (don't) like in the comments!
2022-05-03 06:26:02 +0000 UTC
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Hey guys,
just wanted to inform you guys that FilterBlade has a new feature going now: they "style preprocessors". We wanted to release it before the start of the league to get more player feedback.
You'll find these especially useful if you like designing your own styles or have hundreds of edits on filterblade!
These can be found in the style screen and allow you global filter modifications like "remove all bordercolors", "maximize all minimap icons", "show all hidden item...
2022-04-26 06:53:01 +0000 UTC
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Hey everyone, I hope you're doing well in these unprecedented times.
The next league is drawing closer and of course we've been busy working on new features and improvements.
Over the past days I've been particularly busy with improving some of aspects of the automated tiering and I've found some elegant solutions to long-standing problems that you might find curious as well.
All of these changes are coming for the 3.18 league.
Crafted Influenced Items
2022-04-18 10:51:17 +0000 UTC
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Just a quick update:
There are currently some issues with the sync and auto update features on filterblade.
This is related to some changes or problems on GGG side.
We're in contact with them and hope for a quick resolution
Best regards and stay safe
Neversink
2022-03-19 12:39:28 +0000 UTC
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I wanted to keep you guys updated on the upcoming patch, our current long-term work priorities and some thoughts regarding the current world events and their influence on us...
I initially planned to post it yesterday evening, but GGG's patch broke the filters so I was busy fixing those instead...
World Events:
I don't want to get political, but with the current world events, I've been pretty distracted from POE. I have relatives living in Ukraine and Russia both, there ar...
2022-03-03 10:08:44 +0000 UTC
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I wanted to give you guys about some of the upcoming filter changes:
- All new currencies will be economy tiered, both in stacks and single drops.
- Reports will be economy tiered. I have not decided if they will be a tierlist of their own or not though.
- Fated unique drops will receive their own special list that is economy updated. It turns out I can use their identified state to figure out if it's a fated drop or not
- Improvements to the eldritch implicit i...
2022-02-15 17:11:18 +0000 UTC
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Hey guys,
We just released one of our most ambitious features so far - the FilterBlade autoupdater. We're still finetuning everything, but it's quite neat (especially at the start of a league) and will become even better in the future.
Check out the intro video about it here
With that in mind I also reworked the Patron reward and benefits and even added some fancy POE-themed graphics! (...
2022-01-31 02:10:04 +0000 UTC
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The next Path of Exile expansion is upon us and it looks sweet.
I keep coming back for more POE every 3 months and it doesn't seem to get old to me. There's new reveals, theory-crafting, discord discussions etc. I'm always excited for it, but...
It's also an insanely busy time. This post sheds some light on how we spend the time during the 2 weeks before release and what it takes to deliver an update to FilterBlade.
I've updated the filter for around 30 leagues now so ...
2022-01-22 20:11:57 +0000 UTC
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