This month is going to be pretty short, and I know I still have bugs to fix, so I plan on focusing on that for this update. In addition to that what I have planned this update is some new armor/weapons along with a very small sidequest. So this poll might be a bit lackluster, but I want to focus on some small accomplishable new features/content
Day/Night : sun goes up and down, sky gets brighter and darker, and perhaps there will be some enemies that only come out at night
UI clea...
2023-09-08 18:26:46 +0000 UTC
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A very cold hotfix this month, sorry but I was busy recovering from surgery. still not at 100% but feeling a lot better.
Since this was a very big update there were lots of bugs, I tried to get all the big ones. This month's update is going to focus around bug fixes and it will be my prio...
2023-09-08 17:49:01 +0000 UTC
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Edit: Really quick fix, I uploaded a new version, V0.5.2a that has the save issue bug fixed.
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I'm going in for my surgery Tuesday and I'll probably take about a week to recover, so next hotfix is going to be very cold.
Very large update this month since its two months combined, tha...
2023-08-26 13:57:31 +0000 UTC
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I thought I would post this here in case any of you haven't heard about Patreon having issues with payments. Apparently a lot of them have been declining, so until they fix the issue you may need to either, contact your card provider and approve the charge,s or try another payment method
2023-08-04 14:43:31 +0000 UTC
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Due date for the next GrowthRPG update is coming up and I haven't been able to do too much this month with the combination of the sinus infection and doctors/dentist appointments. I am beginning to get over it, but next month is going to be very busy for me too with life stuff.
So I wanted to put it to a poll if I should do this small release this Friday as planned. Or if I should hold off on this update and give it to the end of next month, which would overall be a bit easier on...
2023-07-25 20:09:31 +0000 UTC
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I will be the first to admit, the inventory in this game is a bit of a mess visually. I thought it would save time to have it render out items, but the current system is inconsistent at best, and at worse it causes performance issues.
I have been thinking about changing it over to a list based system. Instead of getting icons for every item. It would look a lot more clean, and be more consistent, and less resource intensive. The problem is that with a lot of items it might make it...
2023-07-07 20:28:48 +0000 UTC
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I have been thinking about how to further expand the ego system, so it has something for the people that play on SFW mode. My proposal would be to separate it into 2 values like health. You would have Current Ego and Maximum Ego.
Every fight you win will raise Current Ego and Max Ego. The bigger your opponent the faster it will be raised. And losing will lower both
Current Ego would effect enemy aggression, difficulty, and increase the amount of XP you gain.
Current Ego is ...
2023-07-07 20:21:40 +0000 UTC
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2023-07-04 20:48:10 +0000 UTC
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I didn't exactly get as much done as I would have wanted this month, still feeling terrible from the sinus infection so its been hard to work, but this should hopefully be the last time. I'm talking to a doctor about scheduling some surgery that will hopefully permanently...
2023-06-30 19:37:17 +0000 UTC
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This update I will be converting all the character models to the new workflow, this should eliminate any visible seams, and make seams around areas like the mouth arms and chest look a lot better. Also going to continue working on the new area, should hopefully get it done this month.
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Revisit Bounty System - Fix up the bounty system, give it more overworld spawns along with adding Patreon submitted characters as bosses
Add more character creator parts - Since I'm...
2023-06-02 19:56:51 +0000 UTC
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I disabled the plugin that was handling the graphics options, I think that might have something to do with the crash on launch so hopefully that fixes it.
edit: one more small update, should fix the infinite growth glitch
2023-05-31 20:13:27 +0000 UTC
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Edit: I uploaded a quick fix for combat, so now everything shouldn't get sucked towards the middle
Focus this month was adding in some new some more character customization options, along with improving growth and animation.
I have done some work for the new areas, designed s...
2023-05-26 19:51:19 +0000 UTC
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For this update I'm going to focus on finishing up the farm area, adding some new NPCs, a quest, and some weapons.
Rework the status effect system: Essentially this would expand on some existing status effects like stun to be based around attributes. So Bust would be able to resist stun and you wouldn't get caught for too many turns. Also adding in some new status effects/elements that each attribute would be weak or strong against to help add a bit more variety to combat.
More ch...
2023-05-04 19:34:32 +0000 UTC
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Enemies should be nice and combative now.
2023-05-02 19:42:20 +0000 UTC
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This was a bit of a short month, the first week I was focused on fixing stability issues and I also took a week off, so I didn't have too long to work on the new area. I just wanted to say its definitely not finished, and I will be expanding it, and adding more NPC's, quest, to it ...
2023-04-28 19:31:51 +0000 UTC
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Sorry about this one being late, I forgot to upload it before I went on break
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edit: added textures for the eyes so it will work outside of blender
2023-04-18 14:23:34 +0000 UTC
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Sorry there was no poll last month but I needed to finish up the relationship system and try to get the game a bit more stable
For this update the choices are
Rework the status effect system: Essentially this would expand on some existing status effects like stun to be based around attributes. So Bust would be able to resist stun and you wouldn't get caught for too many turns. Also adding in some new status effects/elements that each attribute would be weak or strong against to he...
2023-04-07 20:07:11 +0000 UTC
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I believe I have fixed the crashes now, at least it should be a lot more stable. All the save files I have tested it with that used to crash now work fine. If it still crashes for you please send me a copy of your save file so I can take a look.
Edit: New version is up, fixed some things...
2023-04-05 19:11:30 +0000 UTC
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Focus this month was finishing up the relationship system, trying to fix the issue with crashing, and a new quest.
For relationships, the way that they work is if you have a companion and win a fight with them then your relationship will increase. Once your relationship gets ...
2023-03-31 20:04:03 +0000 UTC
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A large Guilmon spots you admiring him, and decides to show off, but ends up going a bit too far.
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A bit bigger than the last few animations I've been doing, also wanted to try out a model with a bit more detail like scales and sweat
Update: Added sound
2023-03-02 18:53:38 +0000 UTC
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2023-02-28 20:47:13 +0000 UTC
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Sorry this month's update is a bit small, but I have been feeling miserable this past month. Dealing with a sinus infection and just had my wisdom teeth pulled. I started with the relationship system this month, but I have not been able to fully implement it so I'm setting it back to next month<...
2023-02-24 20:26:57 +0000 UTC
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Poll for version 0.4.7 of the GrowthRPG. As always if you have any suggestions for what should go on the poll comment below or send me a message.
It might end up being a small update this month because I have been under the weather.
More Character Customization - Bird/Bat parts, antlers, new ears and snouts.
Simple Relationship system - Since I added the character loyalty to the last update I would like to implement a way to track and improve your relationsh...
2023-02-03 18:27:11 +0000 UTC
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Sorry its a day late, been feeling sick. Only big change to note is now the mushroom and crystal hats will emit light so you can see better in dark areas.
2023-02-01 19:18:56 +0000 UTC
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Focus this month was adding in a bit more content and NPCs.
You can edit global preferences in the settings menu, this will affect how all NPCs look.
There is now a tavern in town, where a lot of mercenary NPCs come to congregate. You can hire them to go on excursions w...
2023-01-27 21:28:46 +0000 UTC
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This month I think I will be maining focusing on content. I have a lot of patreon submitted NPCs I want to get into the game, along with maybe a new quest, a weapon or two and some new growth methods.
Global Preferences - This works like how attribute scaling works for you but includes every NPC. So you can control how much each attribute affects them visually or if you want to have everyone in the game be male or female you could do that.
New Minigame - I haven't decided exactly ...
2023-01-03 23:35:50 +0000 UTC
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And with that I'm off for Christmas break. Happy Holidays everyone.
2022-12-19 20:28:48 +0000 UTC
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Going on break next week till January, so Hotfix will probably be out Monday.
Focus this month was on dungeons.
The Lich now has a proper dungeon featuring new slime enemies. Loot should also be a bit more balanced, mostly the higher tie...
2022-12-15 20:01:38 +0000 UTC
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Model from my latest animation. This is a blender 3.2 file so if you use any other version it might be messed up.
2022-12-13 23:33:36 +0000 UTC
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Unimaginative title I know, but its been a while since I've done an animation. Goal here was basically see how massive I could get her.
2022-12-13 23:05:40 +0000 UTC
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