Animation Preview, Harpy Male x Player (Suck)
Here's the first of the Harpy Male x Player animations.
2019-01-27 07:37:50 +0000 UTC View Post
Here's the first of the Harpy Male x Player animations.
2019-01-27 07:37:50 +0000 UTC View PostHey everyone! Just letting you all know that the new version (0.19) will be ready and available for download on January 30th. Check out the progress list to see which new features are already complete and will be in the update: https://www.patreon.com/posts/planned-features-23316045
2019-01-27 04:30:59 +0000 UTC View Post
This is the last of the Harpy x Harpy animations, once the Harpy Male and Harpy Futa x Player animations are done the new version will be ready
2019-01-25 08:32:13 +0000 UTC View Post
Here's the Harpy Male x Harpy Futa animation, only one more Harpy x Harpy animation (male x male) and then the last couple Harpy x Player animation and the new version should be just about ready.
2019-01-25 07:03:22 +0000 UTC View Post
I'll be working through the Harpy Futa animations next.
2019-01-24 01:18:08 +0000 UTC View Post
Here's the Harpy Female x Harpy Futa animation, that completes all the Female animations, once Male and Futa are complete that will be all Harpy x Player and Harpy x Harpy animations.
2019-01-24 00:37:48 +0000 UTC View PostIn the next update logs and rocks will be much easier to pick up.
Logs are much easier to gather now. Instead of having to chop them up into tons of tiny sticks, they break down into far less logs, which are larger, and are worth 3 wood each. Trees also break down into less logs, but since they are worth more the math is the same.
Lastly, by completing a quest series you will be able to unlock the ability for coins, logs, and stone to gravitate towards the cursor (god mode) or cha...
2019-01-21 09:33:09 +0000 UTC View Post
I'm going to start posting the rest of the Harpy animations, these and the new quest system will be the main chunk of the next update.
2019-01-21 07:56:11 +0000 UTC View Post
Here's a screenshot of the updated Quest Journal. Easier to read and more pleasing to the eye, adjusts it's size to the number of quests, and allows for each quest to have a name; the quest journal has been updated to support multiple quest givers. Now I'll be able to make the quest system more dynamic, and have quest lines which lead to multiple NPCs.
I'm hoping to add a whole bunch of new quests (and subsequently rewards) to the next update, since this system was implemented so smooth...
2019-01-19 09:18:15 +0000 UTC View PostHey everyone, just a quick update to let you all know the new version will contain a couple new quests from the Lord's Assistant. This update will also allow you to have more than one quests at a time. The new version should be ready in about a week or so!
2019-01-18 18:48:35 +0000 UTC View PostHey everyone, the development build has been updated to include the newly finalized Debt System, read more about that here: https://www.patreon.com/posts/payment-event-23811919
If you're a Ruby Trainer I'd love for you to test this new feature and let me know how it works out for you; if you think it's too hard or too easy, or if it should scale differently, or if it's broken at all of course xD...
2019-01-13 08:46:34 +0000 UTC View PostHey everyone, just letting you all know I'll be updating the development build (Ruby Version) either tonight or tomorrow, so I can get some input on the new Debt system, whether it's too easy or too hard, or if anything doesn't work.
The next update will be to v0.19 when all the Harpy x Player and Harpy x Harpy animations at least are done. Aiming for 2 weeks from now.
2019-01-12 04:17:38 +0000 UTC View Post
Here's a screenshot of the debt payment event. When your debt is due you are called to the Lord's Manor, if you are unable to pay your debt the game is over. You can continue to play your garden, but some things will be restricted in a failed game (ex. achievements).
The Lord's Assistant will give you tips and advice sometimes, and other times she might have a quest for you to accomplish. You do not have to finish these by the next payment date, but you won't be able to get anothe...
2019-01-07 09:20:05 +0000 UTC View Post
I hope nobody hates this update! It's finally time to pay your debt to the Lord of Monsteronna Village. I'm going to be working on the story for the next update (in addition to the Harpy animations.) The debt will be due every 3 days at 6:00am, and will increase each time. You will be summoned to the Manor, and if you cannot pay the debt, the game is over.
If you fail the objective you can still continue playing your garden, and no more debt will be collected. However, the failure will ...
2019-01-06 06:36:55 +0000 UTC View PostHey friends and followers!
Just so everyone knows the new version (0.18.7) is now complete and available for download! You can check out the changelog here: https://noxdev.itch.io/monster-girl-garden/devlog/62504/change-log-version-0185-0187
Silver Version: https://ww...
2019-01-04 19:21:56 +0000 UTC View Post
Current password: ZHWPXzxQ4kyqNd3e
Changelog: https://noxdev.itch.io/monster-girl-garden/devlog/62504/change-log-version-0185-0187
2019-01-04 19:19:30 +0000 UTC View PostHey everyone! Just so you all know the animations have all been brought into the game, and as a bonus the skeletons lined up with the old ones perfectly, so I didn't have to redo their flying or idle animations.
Once the animations are programmed and I make a texture for the Harpies (basically already done) I will be ready to launch! The release will be available on the 4th of January, by 3pm EST.
2019-01-03 18:19:44 +0000 UTC View Post
Here is the last animation preview for the upcoming patch, I forgot to post it. Just bringing the new animations into engine, and the new version will be ready!
2019-01-02 18:58:32 +0000 UTC View Post
A quick update about the last feature I've been working on for the upcoming patch, the Training Center. Here you can assign monsters to increase individual stats, for now this takes an hour (in game time, one minute real time) to increase a stat by 1, and all training is free. In future updates the higher a monsters stat is the longer it will take to upgrade, and the more money it will cost. Only 1 monster can be trained at each station at once. Again, more monster slots will be available for...
2019-01-01 09:56:39 +0000 UTC View Post
The loyalty system is now complete, monitor your monsters needs to keep them happy in order to build their Loyalty. Higher Loyalty will finally be able to change which commands are available, in addition Monster's with higher Loyalty will let you do more stuff to them, sexually.
Monsters below 25 Loyalty will only let you fuck their mouths. Monsters with Loyalty from 25-49 will let you fuck their Pussy (Or Ass for males), and Monsters above 50 Loyalty will let you do anything to t...
2018-12-31 16:33:25 +0000 UTC View Post
Hey everyone, just wanted to make a post about another feature I've been working on. This month I've been working on the Loyalty/Happiness system. Monsters have 5 requirements to make them happy. All of their requirements can be found in the Encyclopeadia.
Land - Monsters need to be comfortable, and have preferred Tile types. Nekos like Grass, Slime like Water, Lamia like Sand, etc. If a monster stands on their preferred type, their happiness will increase.
Food - Monsters prefer ...
2018-12-31 01:07:02 +0000 UTC View Post
This is the last Harpy Female x Player animation, I'm going to see how many Harpy gender combinations I can get done and hopefully release a patch before the new year.
2018-12-30 04:49:37 +0000 UTC View Post
Here's the second Harpy x Player animation. Once the Female Harpy x Player and Female Harpy x Female Harpy animations are done I'm going to upload a patch to get at least the one gender working for everybody.
2018-12-29 05:52:05 +0000 UTC View Post
The harpies are all rigged up and ready for animation! Here you can see the Harpy Female x Player blowjob animation. Stay tuned for the slew of animation previews coming!
2018-12-28 10:33:17 +0000 UTC View Post
All of the final Harpy models are now complete, they should be ready for animation in a couple days.
2018-12-22 05:12:11 +0000 UTC View Post
Here's a preview of the final Harpy Futanari model. Just one more and I can start their final animations :3
2018-12-21 03:11:15 +0000 UTC View Post
Hey everyone, here's a preview of the final female Harpy model. I'll be uploading the futanari and male models as soon as they're done, which should be very soon!
2018-12-20 05:19:36 +0000 UTC View PostHey everyone, here's the new list of planned features, I'm going to try to catch up on some of the older items while also getting the Harpies final models done, hopefully some of their animations as well. Keeping in mind Harpies cannot satisfy themselves, so that's 3 less animations I need to make for them x3
COMPLETE
Current password: WCuG8kw9adPV6e6n
This patch restores the Neko x Slime sex animations, while adding 5 new possible gender combinations. See the update log for a full list, it's visible here via itch.io: https://noxdev.itch.io/monster-girl-garden/devlog/59455/change-log-version-018-0185
2018-12-09 12:05:40 +0000 UTC View Post
Importing the new animations into engine is going very smoothly. I should be able to release the patch today (November 9th) barring any unforeseen weirdness.
I like how smooth the animations play once they're in engine, since UE4 interpolates between frames. Maybe I should start doing all the animation previews this way :o
Posting this animation for all Patrons, since it's not technically a new preview, and I want everyone to see the quality of the new animations before the patch :3
2018-12-09 05:20:15 +0000 UTC View Post