Holes Pumped Preview #2
Here's another perspective of the same animation to show how the holes can operate independent of each other ;)
2017-12-27 04:07:53 +0000 UTC View Post
Here's another perspective of the same animation to show how the holes can operate independent of each other ;)
2017-12-27 04:07:53 +0000 UTC View Post
Here's a technical demo of the current blendshape tests. Still needs a bit of tweaking but it's coming along.
2017-12-27 04:07:11 +0000 UTC View Post
Working on redesigning the monsters at the moment, it's been an arduous process with a lot of prep on the engine end, so I haven't had much to show you guys lately. Sorry about that.
But now that the models are coming together I'll have some technical demos coming up to look forward to :3
See above, the models now have real holes which will form to the shape of things entering them, VIA blendshapes.
I want to add Girth as an additional stat for dicks, since I have control over exactly...
2017-12-27 03:17:33 +0000 UTC View PostJust a post to let everyone know the new versions are now available to the public! v0.10 is now free, and v0.11 is available for $5.00 on itch.io. However, if you're going to buy the game I highly recommend becoming a patron, since it's the same cost and you get more bang for your buck as a patron (pun definitely intended.)
https://noxdev.itch.io/monster-girl-garden
2017-12-23 05:39:21 +0000 UTC View PostStill playing catch up this version, I wish I had been able to knock more stuff off the list for version 0.11 but the Holidays are just such a crazy time of year. I'm hoping to have Player Mode mostly done for the next update, since we crossed Milestone #2 this month :D After that I'll be working on redesigning Nekos.
COMPLETE
Figured out what was going on with the HUD, took a little longer than I anticipated. Sorry about that!
I'm updating all versions with the fix, they will all be up 30 minutes from this post.
2017-12-19 04:30:25 +0000 UTC View PostJust a note to let everyone know I'm aware of the recent update screwing up some of the HUD buttons, I'll look into it soon and patch it as soon as possible.
2017-12-17 05:59:21 +0000 UTC View Post
Password for this version is: gRiGgh93zABonLda
2017-12-16 01:49:23 +0000 UTC View PostIt's update day :) That means all versions are getting the new updates. You can read the final dev log here: https://noxdev.itch.io/monster-girl-garden/devlog/18379/mgg-change-log-v010-v011
Please note that Arachne is a little experimental, mainly because of her complicated mesh. She's missing animations, but as a demo monster she is in game. Also, Silver patrons will n...
Hey everyone, I'm just posting this online because I seem to have a habit of forgetting to include it with builds xD
I recommend using a game pad, but mouse and keyboard controls are also configured.
GARDEN CONTROLS:
God Mode:
Movement - WASD / Left Stick
Camera - Mouse, Wheel (or Up Down) / Right Stick
View Mode - V / Left Stick Button
Menu - Escape / Special Right (Start)
Swap Tools - E / Right Trigger toggles open, WASD to pick a tool, E or Left Click to select
Complete Player Mode - Tools and Items usable while in player mode, and a final mesh with some customization options
Revamp Nekos - Beginning to redesign some of the older content. Nekos will get an overhaul including a final Mesh for males and females, including blendshapes for the Mouth and Genitals
Alraune Quests - Start the quest system including a couple simple quests
New Monster; Arachne
2017-12-05 00:59:59 +0000 UTC View Post
The Gold and Ruby (Development) builds have been updated to include the new Alraune character. She sits in her Nectar bath upon her flower in the Alraune Woods, you can visit her now, I added a cool bit of code which makes her look at the Player character between certain angles.
As a quest giver she will trade your Monster Cum for various rewards. This will be the official way to obtain the Shady Seed, and other special items; an ingredient for Lesser Succubus Serum, to name another.
Incoming Discord rewards! The first reward has been set up; this is a patron only channel for previews and insider discussion on the progress/future of the game. All patrons have access to this channel. If you are already on our Discord, fire me a message including your Patreon user name, and I'll apply the proper role so you can access the exclusive channel.
If you have not yet joined the Discord channel, it can be found here: 2017-12-02 03:34:41 +0000 UTC View Post
The games first quest giver has been created, the sexy plant girl Alraune. She makes her home in the nearby Woods, and trades rare Alraune Nectar, and other special items, for sets of various Monster Girl cum!
I'll post an update to Gold and Development soon where you can visit her in the forest; however her quests and rewards are a little ways off still.
2017-12-01 06:19:34 +0000 UTC View PostDevelopment Build updated with a few bug fixes, but mainly The Beach is included, as well as Player Mode tools.
You'll now find you can use tools while in Player Mode! This will let you harvest the few Rocks (Quarry, Beach) and Trees (Forest) found outside the garden.
(Note that animations are not yet complete, so don't mind the slight delay when you use tools, it's a buffer zone for animations)
As well if you can find one of the 3 gold rocks, you'll also have found INFINITE ...
2017-11-27 00:01:16 +0000 UTC View Post
I'm sure most of you are already fully aware of the Shadette Sunflower character, but if not this amazing ad by Shades will explain what she's all about; They really are the bee's knees!
I started making a really simple Game Map today, a couple filters and some elbow grease later and I have this! This should give players a general layout of the Map. I'll make this accessible in game via the menu.
(ML stands for Monster League, you might have noticed this is also stamped on all metal bars in the game)
2017-11-26 00:51:14 +0000 UTC View Post
Through out the explorable game world there will be 3 Gold Rocks placed in secret locations. Each morning at 12am a Gold Rock will be randomly placed in one of the 3 locations. These will remain until they are destroyed. If the game tries to spawn a rock into a place where one already exists, no rock will be spawned. Therefore to get the most out of these Gold Rocks you should try to find and clear them every day.
When hit by a Pick they will spawn 1 coin. 10 coins will be dropped before the r...
2017-11-25 23:44:45 +0000 UTC View PostIn lieu of the fast approach of Milestone #2, I'm getting Player Mode ready now to nip it in the bud. All tools will be usable while in Player Mode. This means now with the quarry spawning rocks, and the forest spawning trees, there is an infinite source of free Wood and Stone, if you're willing to work for it. Don't forget, they also sometimes spawn money!
After that the final checklist for Player Mode would look something like:
[ ] Use and Pick Up Items while in Player Mode
[ &nb...
Gold and Dev Builds have been updated with the Stats update and new Locations. All of the updates marked complete under https://www.patreon.com/NoxiousGames/posts?tag=Next%20Update%20Status are included.
2017-11-23 05:38:45 +0000 UTC View Post
Here's a picture of the current game world, with the new locations included. The new locations will serve a few different purposes.
Quarry: Every day the quarry will spawn a set of 6 rocks which can be destroyed for stone and ore.
Forest: Every day the forest will spawn 4 trees which can be cut down for wood. The forest will also be home to Alraune, the sexy flower girl, and the game's first quest giver. She will trade monster cum for other items.
Certain special items which will b...
2017-11-23 01:38:46 +0000 UTC View Post
Updated the Gold and Dev Builds (available at their usual link)
This small update will add the item 'Moonstone' to the game, when dropped on an Elf it will convert them to a Night Elf variant.
I still need to restructure the Variant and Nude variables, since right now they are one and the same. So a Night Elf texture will override a Nude texture and vice versa. When all is said and done the Elf Exposer will work on both normal Elves and Night Elves alike.
The password has been i...
2017-11-18 07:03:39 +0000 UTC View PostJust a small write up about my future plans for the loyalty system.
Each Monster will have 10 requirements to fulfill, as each one is satisfied their loyalty will begin increasing up to 10 points. If all 10 are fulfilled their loyalty can increase to 100.
1. The monster is not Hungry
2. The monster is not Horny
3. The monster is not low on HP
4. Ideal Tile type (Neko is on grass, Slime is in water)
5. Ideal environment (Neko near Catmint flower, Harpy ...
2017-11-17 21:40:42 +0000 UTC View PostA huge part of this update is going to be catching up on a lot of the older changes, expect less to be added to this list over the update as previous ones, but expect the content here to be mostly (if not entirely) completed.
COMPLETED
Versions have now been updated.
Free build (0.9) will be uploaded to itch.io on November 18th. (https://noxdev.itch.io/monster-girl-garden)
All Patrons builds have been updated to 0.10
Silver build has been updated to 0.10: https://www.patreon.com/posts/silver-patron-v0-15399056
Gold build has been updated to the same,...
2017-11-16 04:07:12 +0000 UTC View Post
Password is the new one for November, you can find it under the Passwords Featured Tag. But I'll also put it here;
jNZWE2KKXS7aqqz9
2017-11-16 04:06:53 +0000 UTC View Post
I forgot I'd made this texture a long time ago to test skinning monsters, but I don't remember if I gave it out as an in-game reward. I'm pretty sure I didn't because there's no costume item for it.
I'm going to release this texture for Gold+ Patrons very soon.
2017-11-12 21:43:21 +0000 UTC View PostAdded a Player x Direwolf animation at the request of a beloved Ruby patron :3 Updating the Dev Build with it tonight, will be live in 1 hour tops.
2017-11-12 00:53:04 +0000 UTC View PostThe Dev Build has been updated with the new Beast type monster Direwolf. I'll be adding a few more animations for them tomorrow.
Keep in mind Beast monsters, like Harpies, cannot masturbate, and will take out their Lust on other monsters.
Hey guys, super sorry to anyone who's looking forward to the Direwolf, some stuff came up in my personal life and I wasn't able to work on it when I thought I'd be able to.
I'm pushing back the release date for him to the 10th (tomorrow). Hopefully earlier in the day, I'll post an update at some point.
Here is his run cycle in the meantime :3
2017-11-10 04:24:38 +0000 UTC View Post