Hello folks, here's the list of plans for October. To start I'll be finishing up the non-combat room updates to RogueLove which weren't quite ready for the 0.25 release, and fixing up any other glitches I can along the way.
For MGG I have a few things I want to work on planned. To start, I had an idea recently for implementing an expanded island plan into the game sooner than expected. This is just a test idea, but if it works it will be a huge step forward. I would like to continue workin...
2024-10-02 01:38:28 +0000 UTC
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This version adds a bunch of new content (more to come in the next few days, as well) and fixes some key bugs.
Two new data features, Achievements and S** Record have been added (visible from the main menu). Achievements were one of the things I wanted to get in the game before the Steam release, so it's an important update. In addition to just the Achievements, 3 of the achievements will reward new gear which can be found in the chests around the Keep. S** Record is fairly simple for n...
2024-10-01 02:41:31 +0000 UTC
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The new version is now complete, and available for all Silver+ patrons! The new version adds lots of new content to the game, and fixes up some old bugs. The Fabrication Bench has been added, the 3rd crafting station in the game, as well as a couple items which I'll be building out more in future versions.
This version also totally overhauls the Shady Alraune (Sunflower Girl), by updating her model and animations (with breast physics this time!) The Player can interact with her in Playe...
2024-09-24 03:39:54 +0000 UTC
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Hey everyone! I decided to finally give the Shady Alraune a little long overdue love in the new version of MGG. She'll have an updated model at the very least, and I would love to get at least one interaction with her; as planned before, watering her will require a different liquid ;)
EDIT: Fixed up her model and rigging. Since her breast size doesn't change (for now) it was easy to add breast physics, so I went ahead and did it. Uploaded gifs of her two new animations, more to come
2024-09-10 04:44:55 +0000 UTC
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Uploaded a quick hotfix for 69 Days After to fix up a few small issues with the new version. This hotfix is now available for all Silver+ patrons!
2024-09-03 01:12:35 +0000 UTC
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Hello everyone, these are the current plans for releases in September. To begin I'll be finishing the hotfix for the new version of 69 Days After later tonight, as well as continuing to work on the Steam Trailer and Steam Page through out the month when I have time.
For MGG I would like to start implementing the finalized NPC system, where NPC's will have actual characters instead of the placeholders, and the Player will gain relationship with them by completing their quests and other thin...
2024-09-02 20:30:03 +0000 UTC
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The new version of 69 Days After is now available for all Silver+ patrons! This version adds two more of the foursome events as well as Polaroids for them. This version also adds two new Actions "Listen to Music", and "Dance." Scarlet and Amber get the Listen Action, while the other 3 get the Dance Action as long as the Stereo has been obtained, and it is not Night time.
This version also allows Characters to bathe together, which will increase their Relationship. Listening or Dancing t...
2024-09-01 08:20:10 +0000 UTC
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The new version is now complete, and available for all Silver+ patrons! This new version adds a bunch of new items to the game, and an entirely new item type. Wallpapers and floorings, these function much like items which change the surface of a Tile, but they work on Building pieces. Using them on a Building piece will change the Wall or Floor type to that of the material being applied.
This version also adds 4 new Biome types, all of which are Interior types. A Pen will be considered ...
2024-08-22 04:49:44 +0000 UTC
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Hey everyone! Alright, this document is finally ready to show. So these are the Final Production Release plans for MGG, everything I want to be finalized and operable in the game before I'm ready to call the Beta phase complete. To be clear, Final Production Release is not the end of Monster Girl Garden, there's still tons of things I want to add after all this. FPR just marks the end of the Beta.
A few points to note; this has been an on-going document so some elements are already adde...
2024-08-14 04:07:21 +0000 UTC
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The Android version of RogueLove has been updated to 0.24.1! Still looking into fixes for building for higher than Android 13, that part might take a little time.
Changelog: https://noxdev.itch.io/roguelove/devlog/771229/024
Download: https://www.patreon.com/posts/roguelov...
2024-08-05 22:28:37 +0000 UTC
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Hello everyone! Here are the current plans for August. I'll be adding a new Biome type to MGG, interior biomes as well as giving players some options for decorating their interiors, including floor and wall types (which will also have the ability to change the type of interior Biome). As well as some content for the Factory biome which I've had planned for a little while now, and a few quality of life upgrades. I'll also be finishing and posting the Production Release version plans.
Fo...
2024-08-01 20:10:00 +0000 UTC
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The patch for the most recent version of RogueLove is now live. This patch fixes a couple things that weren't quite working in the latest version, and addresses a few older problems and quality of life improvements. Check out the changelog below for a full list of changes (under the Patch section.)
Changelog: https://noxdev.itch.io/roguelove/devlog/771229/024
Downl...
2024-08-01 00:57:43 +0000 UTC
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The new version of RogueLove is now available! This version adds a new boss, the first tandem boss, and the second boss fight with ero content. The goblin sisters are the lieutenants of the goblin regiment, and keep prisoners in line. This boss has replaced Megabat in the Prisons (although the Megabat still appears elsewhere).
This version also adds a new system where monsters which c*m inside the player will add to the player's c*m inside amount. This value will build as c*m a...
2024-07-26 03:45:44 +0000 UTC
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The patch for MGG is now live, and available for all Silver+ patrons! This patch fixes a few things I didn't quite get around to in the last version release. Lots of assorted bugs, and a bunch of fixes related to Monster's hair textures and model positioning. You can read a full list in the changelog below!
Changelog: https://noxdev.itch.io/monster-girl-garden/devlog/7...
2024-07-05 03:09:39 +0000 UTC
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Hello everyone, I hope you are all enjoying your summer! Another month of plans here, starting out with a patch for MGG. There was a few things I wanted to fix that didn't quite make it into the last version, so I'll be tackling them during the first couple days of July as well as finishing the Production Release plans (a mind map which shows all the intended features to be added before Production Release). I'm also going to be trying to launch the Steam Page for 69 Days After; all that's lef...
2024-07-01 19:18:14 +0000 UTC
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The new version of MGG is now available for all Silver+ patrons. This version adds a new species, the Werebat, a bat-type species that uses the Harpy set. This version also adds a new Biome (the Ice Field) as well as a bunch of new animations for the Lamia-type species, 20 in total. You can see the updated chart of animations here: https://www.patreon.com/posts/mgg-animations-106587545
In addi...
2024-07-01 05:59:05 +0000 UTC
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Just a quick post here to update everyone on the progress of the new (rough type) animations coming to the new version of MGG. As you can see, we're getting close to finishing all of the animations, completing that system and bringing us one step closer to Production Release!
2024-06-20 23:59:12 +0000 UTC
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Quick preview here of the model for the new species; the Werebat. They are the third species to use the Harpy skeleton. Like Moths, and other nocturnal species before them, Werebats will only appear at night and will have access to the Nocturnal talent. Werebats are slightly more versatile than other species, in terms of biome preference. They will happily live in any Town or Forest biome. They will eat berries or other Monster cum, and by nature will always have their eyes closed shut, like ...
2024-06-14 03:07:23 +0000 UTC
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The new version of 69 Days After is now available. This version contains the two new photos, and fills in a bunch of missing text from previous versions 'Masturbate Together' events. In addition to adding the missing text, many bugs have been fixed in the same events. Certain events were asking for the wrong relationship amount, or from the wrong characters. These have all been fixed up. A full list of fixes and added text can be viewed in the full changelog below.
Download:
2024-06-05 07:27:43 +0000 UTC
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Alright everyone, another month of plans ahead. Firstly, I'll be aiming towards finishing 69 Days After's most recent update, in which I'll be trying to complete all missing text from the game. With the base game mostly complete, I'll be getting the Steam Page ready as well. In MGG I have a new species planned, and some more content for the new Biomes added in the last update. I'm also planning to produce a visual representation of all the features I plan to add before the final producti...
2024-06-01 18:53:44 +0000 UTC
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I just pushed an update for 69 Days After, which will add two new photographs to the game. This version only adds the new Photos, descriptive text will be included in the full 0.24 release, which I'm hoping to have complete by June 3rd.
The full release of 0.24 should also include a bunch of missing text from 'Masturbate Together' and other events. No changelog for this one, since it only adds 2 new photos and fixes a small bug. The full changelog will be available alongside 0.24.
2024-06-01 06:20:20 +0000 UTC
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Just uploaded a quick hotfix which will fix the errors players were having with the Master of the Garden quest (the daisy planter quest), as well as a few others.
2024-05-27 18:14:26 +0000 UTC
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The new version of MGG is now available for all Silver+ patrons. This version adds a new species; the Automaton, and adds a new Slime variant, Oil Slimes, as well as a bunch of new related petroleum based items. There's also a new quest at the Alraune for unlocking the new Slime type.
I've also added 3 new biomes, and a new type of Flooring. There's also some minor graphic updates done, to all of the Slime Cum meshes and Potions, which look much better now. There's also been a ton of bu...
2024-05-26 08:28:07 +0000 UTC
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I've completed the Gold+ Preview version of MGG 1.40b, and it is now available to Gold and Ruby patrons at the usual links. This version adds a new species; the Automaton, and adds a new Slime variant, Oil Slimes, as well as a bunch of new related petroleum based items. There's also a new quest at the Alraune for unlocking the new Slime type.
Note: If you'd rather not complete the Quest, and just want to check out the new Automaton and/or Slime Variant, you can simply summon them wi...
2024-05-22 20:34:44 +0000 UTC
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Hello everyone, just a quick post here to mention something a Patron pointed out about the Discord server. Ever since Patreon added Collections, the Discord link has basically become invisible, faded into the past. So I've gone ahead and added the post with the Discord Invite to it's own Collection, so hopefully new Patrons will be able to find it.
For everyone who has joined since then, you can find the invite link here:
2024-05-09 03:31:03 +0000 UTC
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The Android version of RogueLove has (finally) been updated to the most recent version! You can find it in the same .rar file as the PC version.
Download: https://www.patreon.com/posts/roguelove-42983052
2024-05-08 02:28:35 +0000 UTC
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This version fills in a bunch of missing animations from previous versions. Combinations which played an incorrect animation, now have corrected variants. All player races will now play proper animations based on the event. Additionally, a big bug was fixed involved Fauns, which may have prevented ANY of their in-world Sprite animations from playing properly. Slimes also got a major graphic overhaul, which makes them look much better, and adds a 'moving' animation. They also spin to face the ...
2024-05-06 06:42:36 +0000 UTC
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Another month of plans here. To start, I'll be catching up by finishing off the new version of RogueLove as quick as possible, and pushing the Android update as well. For Monster Girl Garden I'll be adding a new species I've had in mind for a little while, and content that goes along with her. And last but not least I'll be completing as many new photos for 69 Days After as I can, and filling in any missing or rough-copy writing. And finally I'll also be setting up the Steam page for it as we...
2024-05-01 20:06:24 +0000 UTC
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This version of RogueLove is a midway version between 0.22.1 and 0.23, (for patrons only, at the moment) and it contains the new animations to be included in the complete version.
This animation update completes the entire animation system up to this point. In previous versions there were several animation/character combinations which were either playing the wrong animation (since the right one wasn't complete yet) or not playing an animation at all (in the case of the Faun, which I dis...
2024-05-01 02:25:51 +0000 UTC
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