XaiJu
ToasterArena

ToasterArena

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Jump Pack Customization Thumbnails

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Dynamically generated thumbnails for customization

Was impressed by how voices of the void did their system and got inspired on making something similar

The game will automatically generate thumbnails for every single customization item on the fly and store them locally

Icons can then be used on different menu areas

Goal is to expand this to other parts such as armor materials, jump kits and much more

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Builder object character look at

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SImple cutscene created in builder

Mostly a combination of multiple objects
such as character sequences, cinematic cameras, Character movers, fake player characters and etc.

Most of the stuff is super simple but looks pretty cool

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AI Character mover object for builder

Allows the user to make AI character move to a specific area and even cycle between them

can be used in combination with the cinematic camera and character sequence players to make cutscenes and much more

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Character sequence player for builder mode

"Intended" for AI characters, this object makes a specified character play an animation

can also be used on players but it's not guaranteed to be perfect

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Cinematic Camera Object For builder mode

Super simple object

This allows users to create cutscenes on builder maps by using cameras that can be activate or deactivated

They support delays and interpolation, can either affect all the players in the map or a singular one

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Version 0.21.17 is now live

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Vampires weapon

Sort of a special weapon

Unlike the green apple witch provides healing, this weapon is a solar oposite

The vampires provide an increased damage output at the cost of sacrificing player health

The more health a player has, the more damage it can output

However there is a cost

Shooting the weapon will damage it's user on a exponential scale

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Heartless Rose Weapon

Did some updates to the weapon code for the game and now it fully supports akimbo animations.

There inst any dual wielding here really as it's still just a single weapon.

However the animations are 100% fluid and smooth compared to the old akimbo implementation from the Huker weapon.

And we may see some more akimbo versions of other weapons eventually.

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Clicker mini game as a purchasable item from fishing

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Collectable Logs for insertion

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Builder mode compatible player collectable logs

Builder made maps will now have the ability to support readable logs that players can grab and read

System supports and infinite number and only one player needs to grab them for all the other players to see

WIP
and also ignore the typos as it was a quick showcase example

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Collectable Logs (Foundational work preview)

Mostly intended for builder but could also be used for any future campaigns if such ever becomes a posibility

Most of what is shown here is subject to chage

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Community requested joke execution

Sounds are just for demonstration purposes

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Character tilt for running animations

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Interactable battery socket

The battery weapon is finally getting a use

A battery socket will be added to builder mode, this allows players to have a sort of fetch puzzle for players in order to open doors, players will need to collect a battery to be able to use it on the console

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Animated Valve

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Simple version of the lever switch

no animations on this one, just quick action
both versions will be available for builder mode and support color selection

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Animated Levers

Same as the console but more cooler

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Animated buttons (Builder)

Mostly made for builder
This is a slight variation of the button object that forces the player to perform an animation

The default button is still available but this one can be used to provide a more immersive experience

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Character Animation sequences support

Mostly foundational work for other upcoming stuff

System allows characters to play animation sequences in first person (Fully replicated)

This can be used in combination with other areas to provide a more immersive experience for players
Ex. A lever that the player character will physically move or a valve that the player must turn

Although the object itself may not be available to builder (due to some tech constraints with animations), there will be builder compatible...

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Slightly better SP NPC interactions (now with voices)

Needs way more work but Sp characters are getting a pass
bug fixes polish and the addition of voice lines for pirate enemies

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Builder Mode Advanced AI spawnner

It's a more detailed and complex object compared to the basic NPC spawnner object but such allows the user to customize NPC's

NPC characters can use player made armor or a wide selection of presets
Npc's can have custom weapons, be part of different teams and much more

A good example is a zombie NPC that has a rocket launcher and a ton of health (Sort of a mini boss)

More options can be added in the future depending on user feedback

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Ability to force players to be a certain character on builder maps

(Mostly made for single player levels but works on arena and co-op) (Will have issues tho as it overwrites all player controlled characters)

Eventually this functionality will be added for AI characters (Such will allow maps to feature custom NPC's)

This is the same functionality that can be used on ragdolls and dialogue boxes, meaning that if a player made custom character is used, then anyone that plays the map will see it

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Medieval sword

New melee weapon

Once stolen from a historical museum, this sword is a relic of medieval humanity. Its remarkable authenticity makes it an artifact of immense value.

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Civilian Semi (Vehicle)

Model made by project 71
Art station Link : https://www.artstation.com/user-8317134

I worked on rigging + game implementation

Vehicle is mostly meant as a tool for maps made in builder mode either as a static prop or a player usable vehicle

There is also a version with cargo but there isn't a plan to make that drivable due to possible tech issues

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Foundational work for a future progression system

Playing matches will now reward players based on their performance
Plan is to have more stuff tied to this such as the ability to unlock stuff

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Fishing system polish

Selling fishes now has a cool money animation

Fish collections are now categorized by species

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Fish Tank Item

Fish tank item that allows players to showcase one fish from their inventory for others to see

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