The final release includes 23 animations and approximately 600 renders, giving around 40 minutes of gameplay.
In this chapter, I aimed to take a step further by creating a minigame and 3 different endings: a bad ending, a good ending, and the best ending, which is the same as the good ending but with an extra scene for those who achieve a better relationship with Elie! So it's worth checking out.
Since I didn't have many playtesters, I REALLY need your help to find bugs or any other issues. So, please, if you find anything, contact me either through Patreon or our Discord.
Hey everyone. Sorry for the delay, but I’m excited to announce that chapter 3 will be out this weekend.
The render queue was quite packed, but a friend offered to lend me his GPU so I could render on his machine. This way, we managed to render MUCH faster. In one day, we rendered an amount that would have taken almost a week on my setup.
So, only one animation is left to render. Tomorrow, I’ll integrate everything into the game and release it either by the end of the day or early Sunday.
Hey everyone. This week I continued working on the last scene of chapter 3. I finished 100% of the static part and now I'm working on the animations. now 100% of the game's static part is in the render queue and almost all animations as well, totaling more than 1500 frames to render so far (including static and animations).
Hey everyone, it's been a while since we last saw each other. Well, I messed up some time ago and ended up losing about 70% of the files for ch3. This got me really down, and I ended up feeling unmotivated for a while. But I managed to redo everything, and in the end, it turned out better than the first version, so it wasn't that bad after all.
Well, there's just one scene left to finish ch3, which is the final scene. I don't know yet how long it will be, but so far we have about 700 renders and 11 animations, totaling almost 2000 renders in the render queue haha.
It's worth mentioning that there are still some spots open for beta testers. I plan to release ch3 to the beta testers next Friday, so if anyone is still interested in helping the development of the game, just send me a DM.
Hey everyone. This week I have some news. I'm finishing up the third part (I'm at the end of the last animation) and after that, I'll finally move on to the final part of the story. So, I'm thinking about assembling a team of beta-testers for this story. I'd like to get some opinions on how it's going on before I officially release it. For this initial test, I'd prefer a small team; I'm not sure of the exact number yet, but priority will be given to patrons and people who already have experience with this. For future stories, I plan to expand the team. So, if you're interested, send me a message here, and I'll explain more details about what I'm thinking. That's it for this week, folks. See you next week.
Hey everyone. This week I've been working solely on the animations for the third part, trying to make increasingly larger animations, with some reaching up to 240 frames in this update. Although this does impact development time a bit, I think it makes the characters feel more alive and "organic". So far, one animation is finished, two are rendering, and one is in progress. There might still be two more animations in this part, but I'm still thinking about it.
Additionally, I started a new practice this week, creating more static renders. My idea is to set up an extras area in the game where these character renders will be available. Moreover, I want to start giving more value to my paying Patreons. I'm still figuring out the exact details, but for now, my Patreons will have access to the 4k version of these renders and will also get early access to them, probably 1 or 2 weeks in advance. For now, I'll produce one render per week to not impact the development, but in the future, I want to increase this quantity. The one I posted now is an example of this, and from next week onwards, they will be published on Patreon with a longer lead time.
That's it for today, folks. Thank you all for your attention, and see you next week.
Hey everyone, ch2.5 is now released. Here's a summary of the updates (if you want to see the updates in detail, I've written a this post)
Changelog:
Ch1 - All images from ch1 have been redone and rerendered to improve quality. - All animations have been redone to be more complex and more compatible with the animations from ch2 and (future) ch3. -Menus have been added to control the animations.
CH2: -A new anal animation has been added.
Additionally, the content that came before the chapters has been removed, and now we have an initial menu to choose which chapter you want to play.
That's about it; I hope you guys enjoy it! PC: Mega
Hey guys. So, the 2.5 update is coming out tomorrow, the last animation is almost finished, so I wanted to talk a bit about the changes in the update:
Remake Ch1: My biggest motivation was that chapter 1 had a much lower quality compared to 2 and 3, and this was bothering me, mainly because I want to open a page on itch.io and didn't want to release it like that. Since the chapter is quite short, I "remade" its render. The idea is not a complete remake, but just to improve the quality of the render itself, so the poses remain the same, and so does the content. The only thing I changed were the textures, some camera angles, the lighting, and post-work. It's FAR from perfect, and to be honest, when I finished, there were things I wanted to redo haha but since it was just to improve, I left it as it is. I'll leave some after and before(in this order) renders here so you can get an idea. The most important thing here was that I redid the animations of the chapter, making them longer and smoother. There are 2 of them that I still didn't like the final result, but as I said, the idea was not to spend too much time here, so it was the best I could do within the time frame I gave myself. I hope you like the changes.
CH2: In chapter 2, I made a new anal animation. The idea was to change the chapter so the player could choose the bets they were making, having the chance to win or not (unlike today where you always win), and if you won, you had the chance to return the money and thus unlock the anal. The problem is that when I tried to change these things, I ended up having many problems changing the renders, and it would take too much time to do it, so I just added the new animation, unfortunately without this gameplay component. Maybe in the future, I'll do a complete remake of chapters 1 and 2, expanding the story since the future chapters will be much longer, and then I'll add more gameplay.
GUI: Additionally, I removed the introduction of the stories where that "witch" talked a bit about them. My idea with this was to give more life to the stories and to make it easier to add more gameplay, but it didn't turn out the way I wanted, and I think it was more of a hindrance than a help, so I removed that part for now, and maybe in the future, I'll add it back. In its place, I added a screen so the player can choose which chapter they want to watch.
Hey everyone, sorry for the delay in the update. Where I live, we've been having some very heavy rains, and I don't know if anyone lives in a place like this, but here it floods easily. With these rains, the city is underwater. Water even got into my house, but we didn't have major damages because we live on the second floor. However, the optical fiber broke, and since many people had issues, it took almost a week to fix. But aside from this mess, everything is okay now.
Regarding update 2.5, there are 2 animations in the rendering queue, with one currently at frame 94 out of 130. As soon as these animations are done, I'll release the update.
About update 3.0, I'm finishing the third part I mentioned in the last update. It's theoretically simpler and a bit shorter, but I had some difficulties with some scenes, in addition to the problems with the weather, so it took a bit longer than I expected. But I'm finishing the static part and moving on to the animations. Sorry for the update with nothing new; it had to be rushed, but I promise to bring more spoilers in the next ones. We'll have another update this Friday. Thanks for your attention, guys, and sorry again!
Regarding ch3, I've finished another part. Overall, it's about 50% done or so. The next part is a bit simpler than the other two I've already completed, and the last part is the most complex of them all. That's why I'm leaving it for the end.
As for ch2.5, it's practically ready. I believe I'll release ch2.5 next week, but it's not a promise. That's because there's A LOT in the rendering queue, and as I've mentioned here before, my PC is very slow, so it might take some time for everything to finish. Therefore, I'm not exactly sure how long it will take.
Upon release, I'll talk about all the changes in update 2.5, but I think the main one is the remake of the animations from update 1. It's interesting to see the progress I've made in the short time between the first update and now. Here's an example of before and after for one of them. I know I still have a lot to improve, but in my opinion, it's already much better. Not all of them turned out significantly better; there are still some positions where I struggle more, but overall, I think it's good. Not perfect, but acceptable. Probably in the future, I'll look back at the current animations and find them terrible, but for now, I'm satisfied. What do you guys think?
Hey guys. This week has been more focused on making animations. Chapter 3 is going to have more than one lewd scene, so the animations here are taking a lot more effort. I don't know exactly how many there will be, but I believe it'll be around 10 scenes. Additionally, I'm improving the animations from Chapter 1. I think they're quite behind compared to those in Chapters 2 and 3 (actually, Chapter 1 as a whole is, especially compared to Chapter 3), but that's a topic for another day haha.
I'll leave here a preview of the first animation from Chapter 3. I usually do the animations in two parts, the first one to create the animation itself and the second for polishing. This is just the first pass, so there are still a few errors, but overall I'm satisfied with the result. What do you guys think?
Hey folks. Sorry for the delay in the update. Last week I was sick over the weekend and ended up taking about 3 days off. Well, the update is coming along nicely but still very much in the early stages. When I started writing the story, I was aiming for roughly double the size of the CH2, but it ended up being much bigger than that, so I think this update will still take a few weeks, but I think it will be worth it. The story is already 80% done, there are some less important scenes that I still need to write, but the overall scope is almost ready. I have 50 renders ready so far. Since most of them are from the beginning, there aren't any hot scenes yet, so I'll save the spoilers for future updates. Additionally, as I mentioned in the past, before releasing ch3, I'll release an update 2.5 with some improvements to ch1 and ch2. I worked on that a bit this week but I'll intensify the work on this part over the next week, so in the next update, I'll bring more details. So that's it, folks, sorry for the slower updates, but I believe it will be worth it in the end haha.
Hey everyone, another Friday, another weekly update. Firstly, I'd like to explain why I didn't do the poll for the next story at the end of the last update. Well, there are two reasons. The first one is that I only have 2 Patreons, so there's still not enough people for the poll to make sense. But the main reason is that the last update didn't go as well as I expected. I don't know why; I don't know if people didn't like it or if it was just not seen by many. Since I still receive few feedbacks, I was a bit in the dark, but one feedback I got was that the stories are too short, and it's challenging for people to really connect with the characters. Since the two characters I had for the poll would also have shorter stories (around 250 renders), I chose to make a larger story that I was planning for later. I don't know how many renders it will be yet, but I think it'll be around 400 renders. It's not huge, but I think it'll be a bit better in that regard. Therefore, in the next two updates, I want to test this larger format with more character development, and I'll come back with the polls after that. It's good because it will give time to have more Patreons. Now, about this week's update itself, I've already created the character (the beauty in the gif above) and conducted some tests with her. I'll probably release more spoilers next week on Patreon. I don't have much else to share at the moment; the first week of development is usually slower. I've created the characters and the scenes, and I'm finishing writing the story (it's about 50% done). Next week, I'll come with more spoilers, and hopefully, there'll be more action to show. Haha.
Hey, folks! Chapter 2 is ready! My focus for this chapter was to add interactivity, so I made the sex scene more dynamic, with options to change positions, etc.
I also ended up trying to improve the animations. It wasn't my initial goal, but I couldn't resist. At first, I hated how it was turning out—I even mentioned it to you all here. But after rendering and seeing it in the game, I think I liked it.
That's about it; I hope you guys enjoy it! PC: Mega
Hey folks! This week, I've been working on animations and experimenting with creating more complex ones. I feel like I've stumbled upon what I'm calling the animation paradox. The simpler loop animation is okay; you know it's basic, not incredible, but it works. When you try to enhance the animation, it seems to get worse – the characters become more mechanical, and I'm not sure why. It's like you have to make it worse to make it better. However, since I want my games to have really good animations, I think it's a phase I'll have to go through. What do you guys think?
Hello everyone. With astonish victory, gathering 100% of the votes (1 vote), the winner of our poll is (drumroll)... Madison! As I anticipated the result, since I currently only have 1 Patreon and he voted early on, I had already started working on the story, so we have some updates. The story is 100% written, characters created, and I've already posed about 50% of the story. When I finish posing, I will move on to improving the lighting and details, which is a bit more time-consuming and tedious. After that, I'll move on to the animations. My focus for this story is to add interaction. I'll start slowly, so for now, only the sex scene will be interactive, but maybe i will add a few more things. Overall, I'm liking the result. This story is larger than the previous one, roughly three times the size, so it's a bit more challenging, but I'm happy with it. Throughout the next week, I'll be posting some spoilers on Patreon, but for now, enjoy this one
Hey, guys! Finally, the first version of NSFW is ready. Well, 90% ready. I aimed to finish this version in three weeks, and the deadline was yesterday. It took me an extra day due to rendering time, but I didn't want to go beyond that, so some aspects got left out (post work and sounds). I'm debating whether to release a bugfix for these points or just adjust everything when launching the second story.
Anyway,here are the download links: PC: Mega MAC: Mega Don't forget to let me know what you think; it's crucial for me to keep improving!
from time to time, when I'm feeling tired or waiting for some renders to finish, I enjoy creating realistic versions of cartoon characters. I've already created the Powerpuff Girls, and this time, I decided to create Tootie from the Fairly OddParents. What do you think?
Hey guys, while I was waiting for some renders to finish up, I decided to make an adult version of the Powerpuff Girls. At first, it was just for fun, but I ended up really liking the result. Next time I need a break, I might explore them a bit more. What do you guys think of the outcome?