In this video, I demonstrate how to create descending sequences in Bitwig Studio using its grid system. I set up a basic signal chain with a sine oscillator, AD envelope, amplifier, and trigger module, and then use a pitch bus to decrease the pitch with each trigger. Additionally, I show how to keep the pitch within a desired octave range using an octave wrapper, and how to incorporate polyrhythmic patterns using the transport module.
In this video, I'm diving into Drum Clone, a new and free plugin designed for percussive signal extraction and re-synthesis.
This tool allows you to isolate drum sounds from tracks with a lot of background noise or instruments, making it perfect for genres like drum and bass. I often work with classic breakbeats and need to extract specific sounds like kick drums while filtering out surrounding bass or other elements, and
2024-10-14 15:04:02 +0000 UTC
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In this video, I discuss the new audio import behavior in Bitwig Studio 5.2.5 and how they've addressed some issues users had with the audio stretching functionality. There’s now an option to switch between "Sync to Project" (the default), "Original Speed," and "Raw" modes when importing samples, giving more flexibility in handling audio files. I also touch on improvements to the device chain view when adding devices, which now scrolls into view automatically. These updates mark a step forw...
2024-10-11 14:59:00 +0000 UTC
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In this video, I’ll show you how my visualizers work on a smartphone—specifically on my iPhone 12 and in the Firefox browser. Basically, all you need to do is open the URL, and you can use the visualizers directly on your phone. No sign-ups, no ads, no interruptions. You don’t need to download any big JavaScript libraries either. The site runs fast and smoot...
2024-10-08 15:37:50 +0000 UTC
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In this video, I walk you through a couple of web-based audio visualizer tools I’ve been developing, available for free online. I demonstrate how these can be used as metering tools on a second screen. I also explain how to connect your audio using a loopback device and offer some insights into customizing these tools via the GitHub repositories.
Here's a quick update on a few plugins I’ve been exploring:
KickNinja: It now has a new update with some cool features. One of the key improvements is how the sample and oscillator layers are handled. Previously, the kick drum sample and the oscillator were in serial, but now you can layer the sample's noise on top while keeping the oscillator’s bottom end intact. This helps avoid any clashing frequencies. There’s also a face-locking feature that keeps the...
2024-10-03 13:49:09 +0000 UTC
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In this video, I show you how to replicate the Plasma plugin by iZotope in Bitwig Studio. Plasma is a frequency-specific saturator, which means it only saturates certain parts of the frequency spectrum.
While I don't use it personally due to the CPU load and subtle results, I understand why others might find it useful. I explain a workaround using Bitwig's built-in devices to achieve a similar effect, focusing on creating a preset with dynamic frequency saturation based on loudness and ...
2024-10-02 13:23:12 +0000 UTC
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I'm not sure if anyone is interested in this. I took Cursor IDE for a spin and decided to code a small spectrum analyzer in the browser.
You can allow the browser to use any input (here I'm using the loopback device of my audio card). You can see peaks and average for the spectrum, and there is a threshold you can change to show labels for frequency and notes for the loudest frequency peaks. You can change the color and the RMS window, or the weighting of the spectrum.
Everythin...
2024-10-01 12:24:55 +0000 UTC
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In this video, I explain how to clone or copy EQ settings using impulse responses. It's a straightforward process, and I'll walk you through it. While I use an EQ curve analyzer to demonstrate, it's not necessary.
The key is using tools like the Ozone 8 EQ to capture and replicate the settings, either with a rolling sampler or an impulse signal. I also show how to work with zero-latency and linear-phase modes and how to use convolution reverb to replicate the EQ. Let's dive in!
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2024-09-30 13:43:29 +0000 UTC
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In this video, I explore how to recreate or resynthesize kick drums within Bitwig Studio using native devices. Previously, I discussed using third-party tools like Kick Ninja and 2024-09-27 17:13:04 +0000 UTC
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What it sounds like when you live in a backyard in Berlin Friedrichshain, across from where they built modern, unaffordable apartments and people move in who love to party. I originally just wanted to record a quick snippet but then I forgot the recorder on the windowsill, and only found it again today, a week later. Thought I’d upload it in case you guys can use it for something. I also have it as a WAV file, but it's 2GB, and I figure a 320kbps mp3 should be fine.
2024-09-26 18:12:44 +0000 UTC
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In this video, despite being under the weather, I cover Kick 3, which recently dropped. It was released just a day after Kick Ninja, and while I'm not sure who copied whom, Kick 3 offers some standout features worth discussing.
One major difference between the two is that Kick Ninja handles the kick drum sequentially, while Kick 3 does it in parallel, offering a smoother and more natural sound. I also go over how to use its features like the ability to analyze and separate kicks, its m...
2024-09-24 14:58:56 +0000 UTC
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In this video, I’m talking about Kick Ninja, a kick drum synthesizer plugin with some cool features. At first, you might think it's just another kick synth, but it has some unique tools like blending wave shapes, AI-driven kick drum recreation, and pitch tracking for 808 sounds.
My favorite part is how you can drag in a sample and the AI helps recreate the kick's pitch and texture.
Key Points:
In this video, I walk you through how to create sounds for genres like cyberpunk, dark techno, and dubstep, using a basic subtractive synthesizer in Bitwig.
I start with a simple setup using Polymer, focusing on raw, distorted sounds that are common in these styles. I cover how to build rhythmic patterns using chromatic scales, add distortion, and layer drums effectively.
By the end, you’ll have a solid foundation for producing these gritty, futuristic sounds.
Key Point...
2024-09-19 15:40:58 +0000 UTC
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In this video, I walk you through creating interesting harmonic ideas using Bitwig's Note Grid, building on the minimal techno/EDM sound I covered earlier.
We start by crafting a simple chord progression using a pedal tone and some transpositions, which lets you generate complex chords without too much effort. I also show how to add an arpeggiator, reverb, delay, and how to manipulate octaves to create dynamic sound textures.
The focus is on keeping things simple, moving quickly...
2024-09-18 15:15:28 +0000 UTC
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After uploading this video, I got already a copyright claim. I guess the track is too generic. 🤣
In this video, I’m diving straight into Bitwig Studio to make some music, no frills, just a straightforward session. I start with a BPM of 127 and lay down some basic chords. Then, I tweak the sound with unison, detuning, and a bit of low-pass filtering. After that, I bring in an arpeggiator and set up note channels to build a chord progression, adding some variation with step modulatio...
2024-09-17 13:40:39 +0000 UTC
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In this video, I react to WeaverBeats' claim that the music production plugin market is "dead" or nearing its end. Personally, I don't agree. I believe new producers will always be drawn to flashy, sci-fi-looking plugins. The real issue seems to be that developers aren't fully aware of the trends happening in music production today, which limits true innovation. However, I think AI and machine learning, like what's seen in Synplant 2, hold the key to the future. I also discuss how tr...
2024-09-16 13:10:58 +0000 UTC
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In this video, I show you how to split audio signals into multiple frequency ranges while keeping phase issues to a minimum. I start by explaining the problem with traditional analog-modeled zero-latency EQs, which introduce phase shifts when adjusting frequencies. Then, I explore some alternatives like using Ozone 8’s digital mode, Bitwig’s FX3, and a custom-made EQ split using impulse responses. Throughout the video, I talk about the trade-offs between phase accuracy and latency, sharin...
2024-09-13 14:41:23 +0000 UTC
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In this video, I recreated the classic CamelCrusher plugin inside Bitwig Studio. CamelCrusher was a super popular plugin back in the early 2000s, often used in techno and drum and bass tracks for creating dirty overtones. Some of you asked me to replicate it, and I focused mainly on the two distortion algorithms—Tube and Mac. I tried my best to replicate these using Bitwig's tools, although I left out the compressor and preset-saving features for simplicity. I’ll walk you through how I di...
2024-09-11 13:50:18 +0000 UTC
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This video covers recreating the stereo widening effect of the "Wider 2.0" plugin by Infected Mushroom inside Bitwig Studio. The original plugin creates a stereo effect by manipulating peaks and dips on opposite channels, which cancel out when summed back to mono. The tutorial explains how to replicate this using all-pass filters and additional controls in Bitwig, offering more customization than the plugin itself.
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In this video, I talk about some of the issues I’ve been running into with Bitwig Studio, specifically when it comes to importing and working with seamlessly looping audio files. Bitwig often makes unwanted changes to files when I import them, like shifting the start point or adding stretch modes that cause artifacts when the tempo changes. It’s frustrating because these things happen automatically, and the solutions are often hidden or unclear. My goal is to point these issues out, hopef...
2024-09-04 18:22:32 +0000 UTC
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In this video, I share two tips for enhancing your kick drums in Bitwig Studio, plus a workaround for achieving a "bass mono" effect similar to what you find in Ableton's utility device.
Overview:
In this video, I created a Bitwig preset called "Bass Sound Generator," which generates a new bass sound every time a key is pressed. I showcased how this preset works, the setup involved, and how to use it creatively in your tracks. The idea is to record the generated sounds, select parts you like, and create patterns for more musicality and groove. The preset is available for download on my Patreon.
In this video, I dive into creating unique basslines and custom filter shapes in Bitwig Studio using the Polymer synth and FX Grid. I walk you through how I crafted a classic Drum and Bass reese bassline by combining sawtooth waves, adjusting filters, and experimenting with all-pass filters in the FX Grid to design my own filter shapes. The inspiration came from the versatile filters found in synths like Serum.
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I worked on a music project today using Bitwig Studio, starting with creating a rich chord progression and layering it with various effects and modulators. I incorporated some nostalgic sounds using the SYXG MIDI emulator and experimented with sampling techniques to add depth to the track. To enhance the overall feel, I introduced percussion elements and finalized the piece with some distortion and random modulation for texture.
Key Points:
Created a chord...
2024-08-23 12:39:37 +0000 UTC
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In this video, I'm showcasing a custom Bitwig preset called "Multipressor." It's not a recreation of an existing plugin, but rather a unique tool I've developed to use an EQ as a multi-band compressor.
This approach helps avoid phase issues that often occur with crossover frequencies. I'll demonstrate how I use this preset on the Addictive Drums plugin, showing off the detailed control it offers over different frequency bands, including both compression and expansion.
Key ...
2024-08-19 13:13:21 +0000 UTC
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Update: Exchanged the IR-EQ for an EQ5 to remove phasing when your mix wet and dry. The "mix" remote is exchanged for the "damp" control.
In this video, I talk about how to replicate Ableton Live's Drum Buss device in Bitwig Studio. Since Bitwig doesn’t have a native Drum Buss, I’ve created a free preset that mimics its functionality using Bitwig’s built-in devices. I walk through how the Drum Buss works in Ableton Live, explaining features like the drive, crunch,...
2024-08-14 12:50:38 +0000 UTC
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In this video, I dive into what the "Sausage Fattener" plugin actually does. This plugin, which has become famous (and infamous) in the music production community, mainly functions as a soft clipper with some specific features. I also show you how to replicate its effect in Bitwig Studio using a custom preset that I’ve created. This preset closely mimics the behavior of the Sausage Fattener, so you can get the same results without needing the actual plugin.
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Improvised Grid I did today to have something in the background for my daily nap 🤣 You can listen to the 26min video or download the patch from my Github repo as always. No special technique used this time, besides a long sample from my "Endless Drone" collection i post later on. Please leave a like or stupid comment on youtube for the algo. 👍
Download: 2024-08-11 17:02:58 +0000 UTC
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In this video, I show you how to replicate the functionality of the Oxford Inflator plugin using Bitwig Studio. The Oxford Inflator is a sonic enhancer and exciter plugin that adds clarity and power to mixes. I’ll guide you step-by-step on how to mimic its soft clipper and saturation effects in Bitwig, and I’ve even created a preset called Bitwig Inflator to help you get started.
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