One faction we have never really tinkered with before is the Ancients. You might know them from popping out of the cryptosleep caskets in Ancient dangers, but what really is their story remains a mystery. With Ideology DLC, players can see the entire ancient battlefields of twisted metal, broken down warwalkers and shells of ancient mechanoids. What really happened is also, as you’re probably aware, a mystery. Well look no further.
Vanilla Factions Expanded: Ancients allows you to di...
2021-11-14 18:46:43 +0000 UTC
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Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld. The Mass Effect elements are not meant to stand out, and as such are blended into the RimWorld style by utilising the same naming conventions and writing styles.
Much like Vanilla Factions Expanded, the Rim Effect mod series comes divided into sub-modules, firstly to allow the players to pick exactly what elements they want in their games, secondly to ease t...
2021-11-10 20:38:05 +0000 UTC
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Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld. The Mass Effect elements are not meant to stand out, and as such are blended into the RimWorld style by utilising the same naming conventions and writing styles.
Much like Vanilla Factions Expanded, the Rim Effect mod series comes divided into sub-modules, firstly to allow the players to pick exactly what elements they want in their games, secondly to ease t...
2021-11-10 20:37:10 +0000 UTC
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Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld. The Mass Effect elements are not meant to stand out, and as such are blended into the RimWorld style by utilising the same naming conventions and writing styles. Much like Vanilla Factions Expanded, the Rim Effect mod series comes divided into sub-modules, firstly to allow the players to pick exactly what elements they want in their games, secondly to ease th...
2021-11-10 20:35:59 +0000 UTC
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And as such, Rim-Effect: Drell is now release ready. It will launch alongside Asari and the Reapers module this week.
Lets take a look at what this mod has to offer!



2021-11-09 13:29:11 +0000 UTC
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Hey guys, welcome.
I know I sound a bit like a broken record now, but we're seriously fighting numerous bugs in Ancients and Asari and the Reapers, but I'm fairly certain we will release both mods in the coming week. Ancients are down to one last bug (damn, one can hope), whilst Asari and the Reapers mostly has Quality of Life changes to be done.
As such, we have started developing a new mod in the Rim-Effect series: the Drell module, and I will talk you through what's planned fo...
2021-11-05 16:26:02 +0000 UTC
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Hello everyone! Im here to provide some insight into how the roadmap has changed since last time we met!
Notable changes since the last roadmap:
Vanilla Ideology Expanded - Memes and Structured jumped ahead and is now released!
Vanilla Factions Expanded - Ancients is in the Release Candidate stage of beta testing, with a handful of bugs left.
Rim-Effect: Asari and the Reapers has entered testing.
Vanilla Outposts Expanded is pretty much three quarters of...
2021-11-01 18:43:56 +0000 UTC
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Hey guys!
Asari and the Reapers module for our Rim-Effect series is something you've been asking for for a long time, and it hasn't appeared in too many development blogs (mostly due to us being focused on Vanilla Expanded for some time, and with 1.3, we had to rework multitude of things in Asari and the Reapers for it to work).
We have however just finished the development work on it, and the mod is entering testing now, considering that Ancients is mostly complete.
Below...
2021-11-01 14:20:51 +0000 UTC
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Hello everyone!
I need your help coming up with a name for the centerpiece of Vanilla Genetics Expanded. For you to make an informed decision, I will explain indepth what the item is.

Formerly known as the Genepod, the structure is responsible for creating growth cells from various ge...
2021-10-29 09:48:56 +0000 UTC
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Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
The goal of the Memes and Structures mod is to add unique memes, and… well, structures to your game. For some reason certain obvious choices like Shinto, Taoism and Eldritch were missing from the base DLC, and this mod is here to introduce them to the ideology creation.
With unique memes, players will be able to diversify their playthr...
2021-10-24 19:00:44 +0000 UTC
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A mod has officially released! This is the video that breaks down all the features this mod has to offer!
2021-10-24 18:16:43 +0000 UTC
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Hey guys!
This is another one of a few 'historical segments' in our Lore book - This one explains what drove the galactic communities to discard dollars in favor of silver, and why silver is so important!
Illustration by Puragan.
2021-10-23 21:35:07 +0000 UTC
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Hey guys!
In todays typical tuesday suggestions I'd like to know what is your favourite playstyle, and what you think is missing from the game!
How do you play? What do you value? What do you think would improve the way you play?
2021-10-19 17:31:28 +0000 UTC
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Hey guys!
We have some new additions for Vanilla Ideology Expanded and I will go over them now.
Nationalism is a brand new meme of Impact: 1, same category as supremacist, Loyalist, Guilty, Egalitarian etc! It should allow you to further improve on the Warhammer 40k ideology by making your faction into a military state, with a commissar capable of executing your own pawns to bring a 'fake' mood buff for everyone.
Healthcare meme is actually a thing thanks to one of the teste...
2021-10-19 12:44:47 +0000 UTC
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Hey guys! A quick one this time.
This post covers what presets we are adding to the ideology selection screen. What it means is essentially instead of customizing your own ideology, you can just use one of those ones. They vary in difficulty, so you should pick wisely!
Ideas and creative writing submitted by amazing Chowder.
Now, lets post it on reddit!
2021-10-15 20:04:36 +0000 UTC
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Hey guys!
This is one of a few 'historical segments' in our Lore book - this one explains what went down on Sorne, why did it go down on Sorne, and why are there Insectoids absolutely everywhere now.
Illustration by Puragan.
2021-10-14 21:11:12 +0000 UTC
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Hey guys!
Lets take a look at all the new ideology structures coming in the Vanilla Ideology Expanded - Memes and Structures.
A structure is a foundation meme that dictates what your ideology is about. Do they revere any gods? Do they have Christian sculptures? Do they have a Christmas tree event happening in winter? These things are actually covered in vanilla game.
However, many are not. Our structures are meant to open new ways of playing ideologies, with custom written,...
2021-10-14 15:14:59 +0000 UTC
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Hello everyone and welcome to something you have all been waiting for!
Vanilla Ideology Expanded - Memes and Structures is entering testing today. This means that if there is no bugs what-so-ever (there will be, I'm sure), we are looking at release even BEFORE Vanilla Factions Expanded - Ancients!
The list of new memes has greatly expanded since our initial announcement, and we now established how each of these memes will work.
Overall, there is numerous new precepts (most ...
2021-10-13 17:26:09 +0000 UTC
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Hello there everyone!
In this Typical Tuesday Suggestions Thread I'd like to collect suggestions in regards to our Vanilla Lore Expanded book.
What sort of content would you like to see in it? Is there any particular elements of the lore which you'd like expanded?
I hear you guys want a hardcover book. I can now estimate it will be quite a big one, in fact, between 200 and 300 pages...
2021-10-12 10:26:35 +0000 UTC
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Hey guys!
I received some additional illustrations from my illustrator. These pages are not in any particular order, but I want to show you what we have written in regards to what Mechanoids are, as well as show you the awesome illustration of a Muffalo!
Let me know what you guys think!
2021-10-10 14:25:26 +0000 UTC
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Hello everyone and welcome to another development blog, this time covering the remaining 5 outposts of Vanilla Outposts Expanded.
It needs to be reiterated every time, so here it comes:
Following outposts WILL NOT be present in Vanilla Factions Expanded - Classical, and are exclusive to the standalone Outposts mod.

2021-10-09 19:23:49 +0000 UTC
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Hello everyone and welcome to a rather quick development diary today!
As I promised, I decided to show you the next bunch of outposts we have for Vanilla Expanded Outposts.
One of them, the Fishing one, is an integration between our Fishing mod and Outposts.
Following outposts WILL NOT be present in Vanilla Factions Expanded - Classical, and are exclusive to the standalone Outposts mod.
2021-10-05 12:24:44 +0000 UTC
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Hey guys! Hello ladies!
I have a number of new, cool pages to show you, with super cool illustrations!
I'd also like to touch base on how it's all going. It's a lot of work, it's taking SOME time, but I don't mind it, because at the end of the day it's something noone has done before, and it's super cool to be working on it.
We have a google document pretty much wrapped up with content.
The document has 35.000 words. It takes 106 A4 pages.
What I'm doing now is ...
2021-10-03 11:39:07 +0000 UTC
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Who dis
2021-10-01 20:46:44 +0000 UTC
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Hello everyone! Touching base on the progress of some of our mods.
Notable changes since the last roadmap:
Vanilla Furniture Expanded - Architect has been released and added to Released section.
Vanilla Factions Expanded - Ancients has been through 2 rounds of testing now. I envision one more before release.
Rim-Effect: Asari and the Reapers will enter testing shortly.
Vanilla Outposts Expanded moved closer to Ancients as it will release shortly after An...
2021-10-01 16:26:28 +0000 UTC
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Hey there folks!
Now that I'm back from holidays (just in time, huh? Terrible earth quake exactly in the town where I stayed at), it is time for a new development blog talking about a mod we haven't covered here before.

Vanilla Outposts Expanded is a first mod coming out right after we release Ancients and Asari & The Reapers. Vanilla Outposts Expanded is an incredibly Lite version o...
2021-09-27 16:37:38 +0000 UTC
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Genetic engineering is relatively easy on many planets and has been used for everything from creating xeno human super-soldiers to perfect mates to talking dogs, chemical-refining animals, and air-spewing terraformer algae. The process can be described as the transfer of DNA from one organism to another using biotechnology. The organism receiving the DNA is said to be genetically modified (GM).
2021-09-25 17:00:01 +0000 UTC
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Vanilla Furniture Expanded - Architect has been on my mind for a very long time. I always download every single mod adding new floors or fences, but I quickly become buried under all the new options, and eventually get pissed off because some of those options don't exactly fit Vanilla game in my eyes.
I want new carpet colors, but I don't want all RGB hues - I want a small, tailored selection that fits the game. I want new tiles and floors, but I don't want 100 different patterns that ...
2021-09-22 17:41:22 +0000 UTC
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Deadworlds
Planets which have not been significantly contacted by humans. Generally not inhabitable. All planets are like this before people arrive for the first time.
Ice worlds
Planets locked in the cold grip of an ice age, covered almost entirely in swathes of frozen sea, with glaciers kilometers tall. Perhaps they supported life before, perh...
2021-09-21 17:00:03 +0000 UTC
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2546 - The Silver Monday
The rapid development of robotics technology and the nano-tech sector led to the 26th century being a time of wealth and excess. Building new factories across many freshly colonized planets led to a rapid expanse of many mega-corporations. People from all across the Sol system paid every price to travel to the distant stars, where grass was always greener. Sometimes, ...
2021-09-18 17:00:00 +0000 UTC
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