Links are available on the Discord or under update posts here on Patreon! https://discord.gg/WUBh8S896n
General Timeline
Upcoming Update: Game Over / Defeat Content
Next: ~1 month break from GoF Island, will be trying out developing 3d content.
Following Update: Game Over / Defeat Con...
2024-04-14 23:01:32 +0000 UTC
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Images are finally more or less completed! As I'm sure has been obvious, this image set had taken the longest to get completed so far, but it also has had what I consider the most complex prompts. I'm happy with how they came out, so I hope once the update releases people will like them!
As for this week, the battles / event development will begin. There has been some bug reports as well, so some time will likely be put on those. Depending on the the difficulty of fixing the bugs, the...
2024-04-14 21:43:45 +0000 UTC
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***Poll has a slight error. Arrogant Elf and Human Criminal should be switched. The elf starts in the area opposite Mary.
The next update will be on the dungeon, and the following will be a catch-up update for finishing WIP content or adding content to the already existing areas. After that though, there's a couple different directions I could take. Since I don't mind which content to start on first, I figured I'd put it up to a poll to see what people would be most interested in...
2024-04-07 14:53:30 +0000 UTC
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Images are still in development, but, with this being the longest I've spent on image sets, and seeing the final products on some of the images, I'm pretty happy. Getting some of the poses I was looking for to come out properly has been very satisfying! So far, 3 of the enemy image sets are more or less completed. No matter what happens at this point, the bulk of the image development for this update will be finished this week, with one of two outcomes: I finish getting developed what I was a...
2024-04-07 13:34:43 +0000 UTC
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Development was slow this week, but a lot of learning occurred. I began on the image generation, but like last week, getting usable images was difficult. Essentially, I only managed to get around 50% of the images generated.
'The Learning'
My prompts and methods for getting images was pretty much a brute force strategy, just putting everything I was looking for in a prompt and hoping I was lucky to get what I was looking for. It somehow worked until now.
...
2024-03-31 16:35:07 +0000 UTC
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Work this week was primarily development of the dungeon layout and coding, which thankfully went much better than the Bandit Camp code stuff [there were a lot of issues getting the stealth stuff to work].
This dungeon is a typical dungeon with a few small RNG elements, and a couple 'trap' elements are in development. I got a bit hung up with getting some usable image generations for a trap, but I'm mostly past that now. Overall, the things completed were:
Dunge...
2024-03-25 01:25:39 +0000 UTC
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Hello! This is the 1st of what I hope will be a consistent weekly report of things done.
Being the week after a release, work was mostly miscellaneous, and preparation for work on the next release. Specifically, that included:
- Bug Fixes
- Discord Server Development
- Patreon Page Development
- Next update outlines
-- General enemy outlines, including moves and personalities
-- Area ...
2024-03-17 20:30:52 +0000 UTC
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Info dump on some things you should probably know before deciding whether to become a patron!
TLDR: This is my first serious game development project which includes the use of AI in its development. I also have a history of poor work habits for long projects like this, so if either of those points are red flags to you, you may not want to become a patron, or may wish to wait a bit to make sure I don't drop this project. I aim to update the game at least once every 2 months, and updates ...
2024-03-11 15:54:37 +0000 UTC
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Upcoming Update: Catch-Up / Area Fill in.
- Fill in / Finish uncompleted scenes and other stuff in the currently developed areas. (Castaway Port, areas outside Castaway Port including Bandit Camp, Dungeon)
Next Update: New Area (See Polls)
2024-03-10 18:40:14 +0000 UTC
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