Hi again, I'm back with the newly attempted 'regular updates'. First, a quick note on release scheduling: I lost some progress due to a power outage and subsequent save file problems... I was rendering the final looping animation when a storm blew through town and knocked the computer offline (this should not have been a problem). When I got back, the file I was rendering from was a whole 1 byte big... seems that the hard drive ran out of space, but Maya attempted to save the file anyway, ove...
2023-04-11 23:09:41 +0000 UTC
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I'm going to try to do some more frequent and smaller logs. We'll see how long I can keep it up.
So this coming update is going to start the process of branching the story. Essentially, there are a few breaking points in the sandbox world that will dictate your story progression (this is nothing too surprising, I'm sure). I'm going to use this post to go over some of the ways this is going to happen in the near future, as well as in the more distant future.
Character Route...
2023-03-28 15:30:15 +0000 UTC
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This post has been postponed so many times. First I was sick (no biggy), then Austin, Texas (where I happen to live) was hit with an ice storm (the power company has since renamed it an 'ice hurricane' to make themselves look less inept). Just for some context, my house has 22 trees, of which all but 3 were damaged, and probably half are entirely destroyed. One was uprooted, three are nothing but trunks with no branches left, two split in half, one split down the middle in about a dozen direc...
2023-02-09 20:05:27 +0000 UTC
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Update:
The version linked down below (v0.3.0.5) is likely to be the final small bug fix update for this released version of Rewind, so I've gone ahead and changed out the download links to reflect the newest (and most stable version) of the game as it stands right now. This update includes some battle system optimizations that were intended to go live at a later date, but since they were already working in the developer build, I went ahead and included them. It's nothing ...
2022-09-28 17:46:57 +0000 UTC
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I've seen a lot of new Patrons over the last few days, so I thought I'd post up a few things for people who haven't been frequenting the Discord server and a quick update on the next release timeline.
First of all, this release has taken far longer than I ever thought it would. That said, it's wrapping up now. I've finished the full story portion of the new content, which includes a lot of info for people who are interested in lore and general progression of major plot points... and als...
2022-08-24 14:12:12 +0000 UTC
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2022-06-16 18:43:13 +0000 UTC
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As always, it's been too long.
I'm getting close to starting the wrap-up procedures on the next large update for Rewind, so I'm going to go in-depth about the new features here, show off some of the coming artwork, etc.

This update is 95% focused on adding dungeons into the game world. This is (pretty much) the last large feature update intended for the foreseeable future, and it's been s...
2022-05-23 19:58:41 +0000 UTC
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Since the old release post was getting clogged up, I'm making a new post for this fix update.
Corrections (0.2.9.1 -> 0.2.9.3):
- Upgrading the tent no longer charges you 20k for every item currently in your inventory.
Downloads (FULL GAME):
Windows
2022-01-15 19:28:37 +0000 UTC
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Update:
There has been a new fixed version, now labeled v0.2.9.1. If you have downloaded the previous version on PC or Mac, there is a patch file at the bottom of this post if you'd like to update the game yourself. The full version downloads have been updated to the new corrected version.
This has been a long time coming (I say that a lot...), but it's finally ready for you guys! Rewind version 0.2.9 is the largest update so far and introduces two new gam...
2022-01-07 23:29:08 +0000 UTC
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2021-12-02 20:12:42 +0000 UTC
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2021-11-18 17:11:15 +0000 UTC
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Ok, this is a quick update on game progress and an explanation of the new exploration system that will be implemented in version 0.2.9.
First off, exploration: This is a means to explore and fight outside of the guild quest system ("I don't want Lani to meet Miri, better not take her to the guild" or "I want to go directly to the orcs without having to get a quest first"). Exploration allows the player to search for items and events in locations, discover new locations (once discovered,...
2021-10-28 22:47:17 +0000 UTC
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This is an update that's long overdue, huh? I'm both happy with this release and profoundly unhappy with how long it took to get it finished. If you've been on the Discord lately, then you know that I've been having a ton of trouble with one of the scenes in this one that really pushed back the release timeline.
But enough bitching, this is a visual upgrade for the player's bedroom, as well as new sprite images for both Mom and Dad that I mentioned in the previous development log. Also...
2021-09-22 18:53:58 +0000 UTC
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I'm back again with another status update. This next game version is going to be a relatively large-scale revamp of various visuals that have been a sore spot for me for a while, as well as a remake of the mirror screens and some additional achievement content. I've finished with a total remake of both Horace and Luna's character sprites and models to better match the game's current quality standards, Liam's bedroom has been remodeled, the nighttime massage scene with Lani has been remade int...
2021-07-14 14:12:20 +0000 UTC
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As I mentioned in the most recent devlog, this is an update that's centered around Marla, with a small helping of additional content for Lani's camp scenes. I'm also apparently giving the chicken a pretty good overhaul, and there are a few new scenes for Kermit.
Let's see, other things of note... I've reworked a lot of the daily interactions and attempted to balance out rewards to ensure that no characters or interactions are a waste of player time (for example, Marla used to give no rewar...
2021-06-17 21:54:40 +0000 UTC
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First off, many apologies for the long break between Patreon updates. I really need to get into a schedule to just post something about what I'm doing on here at the same time that I mention it on Discord. That said, I do post updates on Discord, and there's a little place on there for Patrons to access all of my failed renders so you can see what Lani looks like without hair. Or what Marla looks like without hair. Or what the ground looks like without hair. I fuck up the hair a lot.
So...
2021-06-07 15:22:40 +0000 UTC
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This release is pretty small. Like... I didn't even realize how small it was until I started writing out the changelog, but I clearly took out more content than I thought in order to push it out today. Anyway, it is mostly a quest update, increasing the number of enemies, adding quests, and so forth. A lot of these enemies actually have planned story content that will be released at a later date.
Of course, there is also an update to Lani's nighttime scenes. Hopefully, this is enough to ti...
2021-03-27 19:28:02 +0000 UTC
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So, for those of you not in Discord, I live in Austin, Texas. And for those of you that are not really interested in following news (or are from outside of the USA), Texas was out of power and freezing cold for the last week. Actually, we (my house) lost power on the 12th, got it back on the 14th, lost it again on the 15th, and didn't have power at the house again until Thursday the 18th. When we did finally get power, it was 39 degrees (4 degrees Celsius) inside of our kitchen. Downright sca...
2021-02-22 21:54:22 +0000 UTC
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Those of you lurking in the Discord channel are pretty much aware of what this update is all about. In the previous update, I removed the original implementation of Sneaking (skill given by a God Statue), and in this update, it's been added back into the game as an upgradeable skill, along with the necessary skill books. Various sneaky images are in place for Lani, and the original sneak scene in the Temple has been expanded slightly.
Other than that, this update is not really about sex...
2021-01-30 04:42:58 +0000 UTC
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The next update is coming along pretty nicely. I'm planning this next version to be a sort of filler update where I can spend some much-needed time working through some code problems and improving some systems that I hadn't really spent enough time planning out before they were implemented. I've been giving semi-regular updates in the Discord channel whenever I finish with something particularly annoying, but I'll give a rundown of what's finished and what will be finished in the next few wee...
2021-01-14 22:38:11 +0000 UTC
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This is a large one, but also not as large as I'm sure a lot of you are wanting, considering the time it's been between updates. I was just floundering around over October and November... even though I thought I could handle myself, the day to day stressors piled on with the emotional stress of losing a loved one really just proved that I'm more human than I thought. Anyway, enough wibbly-wobbly weakness, this update is about Lani. She has two distinct story paths planned, and this update beg...
2020-12-21 03:39:57 +0000 UTC
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I apologize for the lack of communication, and I also want to thank everyone for their patience and kind words while my family is adjusting to the loss of my Dad. My birthday was actually on November 2nd (we went to a cabin by a local lake, which was my twin boys' first family vacation (they're almost four now)... which they loved, and the adults sort of enjoyed some of the time). The service for my father is going to be next Sunday, and then everything will officially be back to the old dail...
2020-11-06 20:51:09 +0000 UTC
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My original intention was to deliver the Lani story update for Rewind right around this time next week. Renders have mostly been finished, the dialogue has been written, and there's a lot of nitpicky coding stuff to do and then redo when everything fails testing.
Unfortunately, sometimes plans change, right? Well... my Dad died on Wednesday night and it took the entire family by surprise (he was 77, so no spring chicken, but there were no indications that this would happen). He was in t...
2020-10-11 01:27:03 +0000 UTC
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So, the next update is a lot of stuff. Instead of putting in a little bit of Lani's story and leave things unfinished, I've unilaterally decided to include ALL OF THE THINGS. So, there's about 400 lines of story dialogue (give or take a few hundred... I'm still writing it all). If this was a manga, it would be one of those pages where there's a lot of diagrams and arrows and stuff. Anyway, Lani's backstory is clarified, plus a lot of general purpose CG is added. Also, Lani wears a dress.
<...
2020-09-22 21:39:05 +0000 UTC
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Lani's story content is the hands-down winner of the poll, yeah? So, as I mentioned earlier, Lani's story is largely focused around the Adventure Guild, her parents, and the situations that led her to be adopted by the player's family. To that end, I've decided to go ahead and introduce another adventurer into the main storyline - Mirielle.
Mirielle is a world-renowned scout, and has a history with both Lani's parents as well as the Liam's mother and father. She will act as a bridge fro...
2020-09-01 02:06:56 +0000 UTC
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So with production really slowing down lately, the need to prioritize content has really come up to bite me. Before, I could work on a lot at once and still manage to get things done, but that's a luxury of the past. So, I'm just going to pass the decision on to you guys. All of these are things that will eventually be placed into the game, so it's not like I'm scrapping anything that isn't chosen, but I'd like to know what people want MOST. Since the story paths in the game will eventu...
2020-08-17 19:38:16 +0000 UTC
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It's finally ready for you guys. Tomorrow, I'll be putting up a poll for everyone to voice their opinions about what content they would prefer to see added into the game in the next version. This one adds the camping mechanic, a lot of titles that go along with combat and camping, a new quest system at the Adventure Guild (quests are added to the available list based on your level with the guild, and starting at level four it gets very difficult). There are still some very obvious deficiencie...
2020-08-17 02:19:47 +0000 UTC
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First of all, I apologize for the lacking communication over this past month. Making a post like this only takes like half an hour, but I only get about an hour of work time every day, so... I figured it would be better spent doing production instead of communication. There should absolutely be a balance of the two, though, so I'm going to try to put logs up whenever I've finalized a new feature at the very least.
So, as of right now, I'm hoping to have a new content update to you guys ...
2020-07-03 20:04:44 +0000 UTC
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This has been a much longer time coming than originally planned, and also a much larger update (though still not as large as I'd like).
Changelog:
- Additional God has been added. To access, you must have more than one item in your inventory, and then go to sleep (it's not intended to be a hard thing to accomplish).
- Additional skill (Soul Box) has been added.
- Lani's first date has been added. To access, Lani must be in your party and level 2 (or higher). Yo...
2020-06-10 23:24:15 +0000 UTC
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I've had this ready for a few days, but keep neglecting to actually make an official Patreon post about it. Attached is a recompiled version with the hotfix applied.
Version 0.2.1.1 Changelog:
- Removed ability to add Lani to party multiple times.
- Added status numbers to mirror screen for Temple and God leveling progress (they will be added to other screens in the next official update).
- Modified Lani's drop list to avoid crash on victory.
- Modifie...
2020-05-20 04:17:04 +0000 UTC
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