XaiJu
Dreamkeepers

Dreamkeepers

patreon


Dreamkeepers posts

Today's Art-ifact

Planning for the chapter headers of the book Wayward Astronomer.

View Post

Vivid Battlecruiser drawings

Orthographic front view of the Vivid Battlecruiser for our upcoming show, TECTOMIC.


Movin' from the concept, through the lineart, to the painting stage of the pipeline.  Boneitis is whippin' wet paint onto paper as we speak, for that totally authentic traditional animation feel.

Below is the 'Infinity shot,' where craft are drawn with vanishing points at the same angle so they can be composited together.

2020-02-22 16:00:03 +0000 UTC View Post

Today's Art-ifact

A commission for Geo of a very early Hal, the main protagonist of Wayward Astronomer.

View Post

Puddles in Action

A little bit of hidden wire can add a lot of personality.  Here's that finished Spark ryuu-neko.

View Post

High Res Prelude 454

High Resolution backers, you get the mess in full print res:  https://drive.google.com/file/d/1tAl7Ll310G1Dy0iYPNL47HIln3N_Kokn/view?usp=sharing


Enjoy, and thank you for keeping us kicking.

View Post

Prelude 454

This week's Prelude update- Vanth and the micro-atrocity, in a land with no paper towels in sight.    


View Post

Spark Ryuu-neko fabric plush head

Liz:  I'm creating a poseable plush dreamkeeper character that has a spark ryuu-neko has a pet.  Here's the plush head before attaching to the body, I think it's going to turn out super cute!  ^_^

View Post

Today's Art-ifact

A drawing from the inside of Wayward Astronomer, the novel by Geo Thomas.

View Post

Today's Art-ifact

An unused Vanir (from Wayward Astronomer) with a crazy background.

View Post

Rough Animation Mace Stop

 Dreamkeepers game animation continues!

And not just animation- the game engine is being upgraded and polished.   Ed tested it with a friend recently, and it was running at a smooth 90 fps.

I'm no scientist, so I don't know if that will be altered based on different computers, or after the game is populated with more assets.   But there should be a menu option tha...

View Post

Cleanup on Stop / Crawl / Toggle

And not just animation- the game engine is being upgraded and polishes.   Ed tested it with a friend recently, and it was running at a smooth 90 fps.

I'm no scientist, so I don't know if that will be altered based on different computers, or after the game is populated with more assets.   But there should be a menu option that lets the player adjust their FPS and render setti...

View Post

Today's Art-ifact

Someone wanted art of the character Yojimbo, so here we are.

View Post

Today's Art-ifact

Shaded commission from the last few days, 2011.  It's still his favorite shirt.

View Post

Bethellium

Vivid Publishing is excited to unveil our latest creator- https://twitter.com/ABD_artist  with their ongoing story ‘Bethellium’

Master alchemist Zoana is invited to the mystical city of Bethellium under false pretenses. Brought to save a life, why is her craft treated with fear and suspicion?  

Jump into the web of magic and danger here:

2020-02-17 16:25:56 +0000 UTC View Post

Today's Art-ifact

Color blocking on yesterday's pencils, 2011

View Post

Today's Art-ifact

2011 commission, titled "His Favorite Shirt".  Over the next few days we'll see the steps to bring color to this image.

View Post

Today's Art-ifact

Line art from Volume 3, introducing an Indigo on stage.  The middle panel took up an entire page of water, when it was drawn.  It's one of those iconic poses that really stand out for me in the series.

View Post

Video Game Crawl Tweened

Animated this based on sketches, and realized...  Mace has a really weird way of crawling, but I like it.


In addition to dodging high-flyin' strikes and terrain features, crawling will make characters more stealthy.     Solid Snake mode.   ...But at the cost of being slower than a run, naturally.

Also cleaning up kicking.

Still tons to d...

View Post

Happy Valentine's Day

Thank you for enjoying our cartoons, we hope you're having a great day!  

Fresh snow outside, hot coffee inside, time for some more animation.

View Post

Indigo Valentine's Day Figure

I love this pose so much, I constructed a mini platform stage for her.  Her pole is simply a pencil covered in tinfoil, but it works.  She has crisscrossing ribbons and real bows.  She's inspired by the line art in Volume 3, which is tomorrow's Art-ifact.  

View Post

Today's Art-ifact

The sticker of Vi from our calendar, telling it like it is.  Personally on Valentine's Day, we like to bake a fruit pie on that day, eat chocolate ice cream, and not go outside in the snow.

View Post

Today's Art-ifact

So Riiser had a stream way back when, and Dave drew a bit for it at the time.  This is what Dave considers to be "a doodle".

View Post

Cleanup- Crouch/Stand

Cleanup animation is a skill unto itself.  Even beautiful roughs can get flattened and uglified by mediocre cleanup.   But ClipStudio is making it easier than ever- letting us add the right amount of smear to smear frames, and get things sharp, with good overlap and smooth ins / outs.


I'm having a good time!

View Post

Playable Mace- Crouches

Getting more video game animations tweened & cleaned up.  Into the crouch from idle, into crouch from roll, crouch attack, and return to standing.  

I am having an ABSOLUTE BLAST with these.  Thank you for backing us, and giving us the lattitude to squeeze video game content into our...

View Post

Valentine's Day II: Vampire Holidays Ch.5

Always remember when dealing with accountants, dull and boring is not the same as stupid. Loose threads get snipped as betrayals come to the surface in the heartwarming bloody climax of Vampire Holidays.   

I was enjoying the series, but reading this final chapter is what made me fall in love with it.  All the little details align in a deeply satisfying manner.

From Vivid Publishing just in time for Valentine's Day, snag VH5 on Kindle, nook, e-book format of any typ...

View Post

Today's Art-ifact

TFW most of your characters on a poster are going to be in shadows, but you color it anyway.  A progress step in creating the 'Shadows' poster.

View Post

Today's Art-ifact

Our second character line up, featuring Karo from yesterday's art-ifact.  They have a black background so I can print this out and cut out the lines to decorate a float frame.  (I've shown this before) I heart float frames!  Many of these characters are from their swatch sheets, but some, like Vi and Karo, had to be custom drawn by Dave for the piece.

View Post

Mastermind Backers and Plus: Pick Your Prelude, Get The Art

The short version: If you are a mastermind backer (+20) or above, private message me who your favorite Prelude character is with your address.  Be sure that character has been featured somewhere in the last 4 Prelude arcs.  At the end of the month, I will mail you a Prelude with them in it.

That's it!

~~~~~~~~~~~~~

 * Please stick to a character name, not a description of clothing or specific Prelude.  A Prelude consists of a piece of raw line art, and a ...

View Post

Today's Art-ifact

Art of Karo, created for the character line up chart.  We now have two character line up charts, and have enough characters to need a third.  

View Post

Today's Art-ifact

Commission of a phoenix meditating.  2013

View Post