Howdy!
I apologize again for the long delay and thank everyone for their patience. Here is the demo I intended to have released by February that showcases the intro sequence we wrote. This demo is entirely story, presenting the first moments your character has in the daycare, how they ended up there, and how they met all the nurses.
As I've explained before, this is my first stab at writing anything, especially anything this long and also ABDL-related, so apologize for any m...
2022-03-06 15:55:04 +0000 UTC
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Howdy!
This will be theme that plays when the a certain mysterious character interacts with the player. This theme is currently not included in the next demo, and might end up going unused depending on what we decide to do with the concept. However, there is still a high likelihood that this theme will be used somewhere in the future
2022-02-28 01:02:07 +0000 UTC
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Howdy!
Here is the theme that will play during the interview section at the beginning of the game. Similar to the Mystery Dungeon games, you will also answer a short questionnaire at the beginning of the game, however it is currently mostly for show as Charizard will be the only playable character for the next few demos.
We wanted to give it that same otherwordly feel that the music used in the interview sections at the start of the Mystery Dungeon games had, and hopefully i...
2022-02-28 00:55:24 +0000 UTC
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Howdy!
Here is an update to the Nurse Charmeleon sprite that was used in the previous demo. The previous version was extremely rough, sketchy, and didn't match the quality of the rest of the art in the demo. This new version will hopefully be easier on the eyes until the we begin finalizing all the artwork in the game .
Also present is the new sprite for Nurse Mew, who was previously only a bust in the last demo. This version is drawn by Spooky instead of myself, and is what...
2022-02-28 00:49:58 +0000 UTC
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Howdy!
Here are CGs that will be present in the next demo, illustrating some of the events that will happen to our hapless protagonist during their first few moments in the Daycare. This includes the scene of Charizard being first discovered outside the daycare, a distasterous prank that ends up causing them their dignity, and a diaper change scene involving Nurse Charmeleon.
Please stay tuned to see what the context surrounding these scenes are in the next demo!
2022-02-28 00:43:47 +0000 UTC
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I regret having to make this post, but I've decided that I'll need to delay the release of the next demo for a few days, releasing during the month of March. The main reason for this is a concern over the quality of the demo itself, and well as for the sake of my own health.
I've spent most of this month planning, writing, and reviewing the story that would make up the intro of the game. After all the corrections, I've come to a grand total of 12,337 words, more than double the wo...
2022-02-28 00:35:07 +0000 UTC
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Howdy everyone! Sorry for being quiet for a little bit. We're still hard at work at preparing the next demo.
For the most part, I've spent most of this month trying my best to write down a script for the intro section of the game, spanning your introduction into the setting (weaving the introduction of the different mechanics into the story) to when you will first be given free reign to start exploring the facility. Unfortunately, there's not much I can show to visually measure the prog...
2022-02-21 08:28:23 +0000 UTC
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Howdy everyone! As a continuation of the previous post, here are the sketches for the new nurses we plan to include in the story that were not present in the original art from Spooky that we are using as reference material for the story. The art was done by myself, however these all are merely placeholders as we intend to have them all redone by Spooky in his style in the future for the sake of consistency.
I did my best to emulate the original pokemon style, as well as pick char...
2022-02-15 08:05:36 +0000 UTC
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Howdy everyone! Here are some of the sketches for the characters that we have considered including in the game. These sketches specifically are the ones drawn by Spooky for Ekans, Gengar, Nurse Joy, Snorlax, and Nurse Charmeleon (who you might have seen from the demo.)
We're still not sure which of these characters will make the cut and where we will use them in the story, but there is a higher likelihood that they will appear as we've already made the art for them. Please note once aga...
2022-02-15 07:58:10 +0000 UTC
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Howdy everyone! I recently opened a poll for the $10 patrons regarding whether or not I should release the placeholder sketches we're currently using while we're still early in development of the game. My main concern was whether these images would be considered "good enough" to post on Patreon in place of the finished illustrations that was promised as one of the perks of being a $10 patron or if I should temporarily remove the perk and lower the monthly cost of that tier to compensate.
<...
2022-02-15 07:52:07 +0000 UTC
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Howdy $10 Patrons! I've been thinking about the rewards I've listed as benefits for supporting me at this specific tier, particularly this one:
'Early-access viewing of illustrations, sprites, and other artwork to be included in current project/s.'
This benefit was written prior to deciding on collaborating with Spooky on our current project 'Everstone Daycare' and agreeing on the way we would create assets for it, i.e. creating only colored sketches for everything f...
2022-02-12 14:45:01 +0000 UTC
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Howdy everyone! It's been a pretty slow week as we've been occupied with other commitments, but I've still been hard at work doing my best to continue writing the story of for the game. Before all of that though, I'd like to thank all of you for supporting me thus far, especially now that I've completed my Patreon goal! I can now comfortably work on this project without having to take extra work just to stay afloat, and I can focus all of my effort on developing the game. Thi...
2022-02-08 12:57:10 +0000 UTC
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Howdy! I would like to thank everyone again for the overwhelming positive response generated by the Systems Demo we released earlier. I definitely felt the pressure to make sure the first demo we released would be worth the wait and was worried about how people would take to it. I was really taken aback by how excited people were over the demo and how many new Patrons I received in the short time since the demo was released. I’m now only inches away from my Patreon goal of being able to wor...
2022-02-02 13:16:39 +0000 UTC
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I've uploaded a new .zip file of the Mac version on it's respective post. There was an issue preventing it from being properly extracted that we were not able to catch while we were exporting and transferring the files between ourselves. I apologize if this has prevented any new and old Patrons from being able to play the demo and am deeply sorry for the inconvenience.
Please inform me if the issue still persists or if you face any new issues with this new file!
2022-02-01 04:13:28 +0000 UTC
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Here is the music that's intended to play during scenes where your character is caught or scolded by the nurses/caretakers that you may have heard if you played the Systems Demo.
It was difficult trying to make something that's both tense and anxiety-inducing but not too intense to fit in with the tone of the game. We experimented with a lot of different instruments to try to capture the right feel, and ended up with piano and french horns as a good compromise between "serious" an...
2022-01-31 10:25:34 +0000 UTC
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Howdy there Mac users! Here is the Mac version of the System Demo posted earlier. I don't have much to say regarding the Mac version in addition to what I've said already in the previous post, so please check out that post if you'd like to read my thoughts and intentions about this demo.
Please note that this is not a signed app, so you may encounter an error when first trying to open this program. Please follow the instructions on 2022-01-30 08:10:11 +0000 UTC
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It’s here! After a pretty intense last few days, we’re proud to present the Everstone Daycare Systems Demo! As explained previously, this will just be a small demo showcasing the UI, game systems, and a small bit of gameplay to give everyone a feel for what’s to come and an idea of what the game is going to shape up to be. It’s also a great way for me to collect feedback from you guys as to what parts you liked, what parts you would prefer to be changed, and to find a...
2022-01-30 07:59:38 +0000 UTC
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Howdy again! Hope January has been going well for everyone. This will probably be a shorter progress report as we're currently working on something bigger to release soon. We're currently preparing a tiny gameplay demo that will show off the different UI elements, gameplay, art, music, and other features we've created so far. There will be no story elements included, so everything that characters say and that happens in this demo can be considered non-canon. We're gonna try our best to releas...
2022-01-26 01:16:49 +0000 UTC
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This is the song will play during the title screen, and maybe at some point during gameplay as well. We wanted it to feel whimsical and lighthearted, because overall, Everstone Daycare isn't supposed to be a really serious or tense game. It sounds a little bit like a marching song doesn't it?
Please enjoy this track. And tell us what you think!
2022-01-18 15:01:49 +0000 UTC
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Happy New Years everyone. Hope 2022 hasn't been too bad for everyone so far.
It's been a week or so since I've been able to get back home and back to my usual PC. I've been trying to readjust back to a proper work schedule while Tennet and Spooky are dealing with school and work starting back up again. We have some visible progress to report though, thankfully.
I've finished my first draft of the full UI (please see the screenshot above) and would like to get everyone's opin...
2022-01-13 15:49:16 +0000 UTC
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Here is the day theme I promised in the last few posts, again by Tennet. It's a lot more upbeat and swingy, even compared to the actual Pokemon Center themes.
Despite the objective of the game being to escape, we wanted the facility to feel welcoming and some place you'd feel like you wanted to stay at. I hope we were able to convey that feeling well enough with this theme.
2022-01-13 15:03:39 +0000 UTC
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Happy Holidays everyone! I hope you've all had a relaxing post-Christmas season. I apologize for the lack of activity and silence for the past few days; Tennet, Spooky, and (especially) I have all been caught up in holiday commitments. Thankfully, soon enough, my holiday hell will be over and I should be able to travel back home and resume working and drawing at my regular PC by Jan. 4, 2022.
First off, I'd like to thank everyone for sticking with me for these difficult first 2 months o...
2021-12-31 13:52:39 +0000 UTC
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Our plan is to include a timer system which will split the available time to do things in the facility into a Morning, Afternoon, and a Night section. We wanted to take inspiration from the Pokemon center theme (as the facility is based off of a Pokemon Center) when making this, and we wanted to have a main theme that plays throughout the facility that has a bouncy and upbeat version for the morning and afternoon, and a different, more subdued version for the evening.
So far, we o...
2021-12-31 11:15:24 +0000 UTC
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(Early) Merry Christmas everyone! I thought I should give an update today instead of on any of the following days as I have Christmas plans that might keep me from working or posting between now and the New Year. Unfortunately, I have nothing visual to report, but there has been progress that's been made since the last update.
Regarding the previous poll, the winner of which muscular/burly type Pokemon will be used as one of the choices for playable character ended in a tie between Obst...
2021-12-23 13:13:04 +0000 UTC
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After a busy first few days of the week followed by 2 more days without internet, I'm finally able to give you guys a look at our progress on the next project. I'm not sure how often I'll be able to make progress reports like these, as the progress of the project is determined by the scheudles of me, Tennet, and Spooky, the latter of whom have other full time commitments. I'll try to make a progress report whenever there are any significant updates to the project though.
We have settled...
2021-12-18 12:32:48 +0000 UTC
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Howdy $10 Patrons!
Me and Spooky are both currently deciding on which Pokemon will be included and have a more major role in the story. One of these decisions is the possibility to have a muscular and burly Pokemon as one of the playable characters. The decision was left up to me and I've decided to compile a list of 5 possible choices for Pokemon to be put through the trials of the Daycare center!
Please choose your favorite among these, or if there are any choices that are...
2021-12-11 18:45:00 +0000 UTC
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It's finally time to announce the details of the next project as well as the person I'm collaborating with! I'll be collaborating with my friend and fellow artist Spooky ( https://twitter.com/Sp00kyDragon )( https://www.furaffinity.net/user/poofydragon/ )to make a visual novel based on his Pokemon daycare series of pictures, ...
2021-12-08 00:37:37 +0000 UTC
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For all you Mac users out there, here is the Mac version of 'A Night with Mr. Blacke'! Please mention if there are any unforseen hiccups that we might have missed as I'm not too familiar with working with Macs.
2021-12-07 05:57:45 +0000 UTC
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Here is the new track included in the expanded build of 'A Night with Mr. Blacke'. A reprise of the Skye Tower theme that's more slow and sultry. It's used in the new CG scene between you and Mr. Blacke.
I'm posting this in lieu of a full Materials release as this is the only new piece of media added in the new build outside of the art for the new CG scene which had been posted recently.
Enjoy!
2021-12-06 12:05:01 +0000 UTC
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I'm a bit late with this, but as promised, here is the expanded version of 'A Night with Mr. Blacke'!. It was a good way to practice and familiarize myself with the program I'm using and planning to use for future VNs.
Here are the list of features and differences of this version compared to the original:
- Dialogue choices - Most dialogue choices with Mr. Blacke should let you have 2-3 options now that will influence whether or not you'll get the...
2021-12-06 11:58:55 +0000 UTC
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