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feierflei

feierflei

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feierflei posts

Bad News


Hey everyone!

Despite an unfortunate amount of all-nighters, I did not manage to get a release of either game out in August. I got very close to finishing up Sunville v0.7 just now, though - which is unfortunate, because I'll be gone for around week starting today. In fact, my train departs in little over an hour, so I'm stressed. Still, I figured I'd give you a quick upda...

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Ayy, body paint!

Hey everyone!

By complete accident, I managed to stumble upon a neat way to produce consistent body paint scenes.
It has some major restrictions (i.e. only works for a few clothing sets and is more than a little annoying to set up because I have to manually edit the textures as well as dive deep into the unholy abyss that is RendererEditor), but it will do the job for most things I could come up with.

Here are two examples of what kind of stuff I'll be able to do in the future:...

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A9 character quest poll

Hey everyone!

As I'm getting closer to a finished v0.6, I realize that I'm going to have to move some content I've planned and half-finished (especially character quests) into v0.7. Otherwise, I'd end up working on it even longer without getting any fresh feedback - and, of course, without you guys getting a new version.
So, I need a bit of help deciding what should be in v0.6. I will implement more than one option, so don't worry if your favourite is only in the second or third spot...

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I'm still alive!

Hey everyone!

It’s been a while since I gave you all an official update on current things happening for A9 and Sunville.
I assure you I’m still working on the next updates for both games and today I have a small preview/spoiler of what's to come.
Without further ado:

A boob-grabbing feature in A9:

2023-06-21 19:19:20 +0000 UTC View Post

Auriga Nine v0.5

Hey everyone!

Version 0.5 is here, primarily featuring more of Ada's and Sam's stories, as well as their initial dates. Additionally, I improved various background things, mostly the sprite system and combat - though I suppose you won't notice most of that.

If you have questions or feedback, feel free to stop by my Discord server!

You can find the new patron codes here:

Auriga Nine v0.5 is up for testing!

After a long and arduous journey, I finally finished A9 version 0.5. It consists mostly of Ada and Sam's initial dates, a bit of main story, and an overhaul of the sprite system (of which you will probably notice very little, besides the new outfits).

v0.5 is now up for Tier 5 patrons, for testing purposes. If you really want to help development along and you don't mind wading through a swamp of bugs and typos, check out 2023-04-10 16:52:44 +0000 UTC View Post

Sunville v0.7beta3

Hey everyone!

v0.7beta3 is here, finishing up the school week.

Have fun, and thank you very much for your support and patience!

- Feierflei


Changelog from beta1:

  • Three more days of university!
  • A bunch of side events that I can't be bothered to list lol

For more Sunville, check out 2023-02-12 08:02:36 +0000 UTC View Post

Auriga Nine v0.4

Hi everyone!

This update brings a continuation of Sam's storyline, a few side events, the planetary economy as well as the galactic goods market.

It is a very technical release once again, so the next update will be primarily content-focused.
The bi-weekly release cycle has been working pretty well for me, so I'll be trying to get v0.5 out in ~14 days. Wish me luck!
EDIT 12.04.2023: Yeah, that didn't work out lmao

If you have question...

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Auriga Nine v0.3

Hello there!

Version 0.3 is ready. It is centered mostly around your AI companion (whom I'll call Celeste from here on, for readability), and the continuation of Juno's storyline.

Not many changes to systems or economy this time around, just some background stuff and bugfixes.
If you have questions or feedback, feel free to stop by my Discord server!

You can find the Tier 2 patron code here:

Auriga Nine v0.2

Hey everyone!

Here is v0.2. The events mainly focus on Shel and Lili this time around.
Also, I overhauled the entire combat system, and some of the girls (for now only Ada and Juno) can be ordered to flash on the spot.
Also, if you happen to find two crew members hanging out somewhere, they will comment on each others' outfits.
For now (and the foreseeable future), this only works if there are no more than two girls around, because every additional girl present would increase m...

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Auriga Nine - Tier 3 Patron Code

Hi!

Here is the patron code for Tier 3. It unlocks more cheats than the Tier 2 one. Enter it at the dresser in your room.

Code:
JSheridan

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Auriga Nine - Tier 2 Patron Code

Why, hello there!

You can use this code at the dresser in your room to unlock cheats and some convenience features.

Code:
KStoertebeker

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Auriga Nine - Version 0.1

Hello everyone!

While struggling with Sunville's v0.7, I decided to start a small side project to not burn myself out from the sheer frustration of reworking everything over and over again.

Initially, the idea was only to test out a few things for Sunville and step up my Ren'Py game. However, it took on a life of its own, and here it is: Auriga Nine! A SciFi space station management sandbox, with a cast full of exhibitionist girls, of course.

This game is ve...

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Sunville v0.7beta1

Hi everyone!

Since it's been so long, I've decided to release a revised v0.7alpha1 as my first ever "beta" version. Don't be alarmed - despite the name, it got thouroughly tested and should be as bug-free as my standard releases.

Have fun, and thank you very much for your support!

- Feierflei

Changelog:
- Two days of school!
- Two beach events, one shop event, one beach bar event.

Downloads:

Win:
2022-09-21 22:22:33 +0000 UTC View Post

Sunville v0.7alpha2

Hello everyone!

Once again, it's been a hot minute. Thank you very much for sticking with me and having patience, I truly appreciate it.

Here is the second alpha of 0.7, adding two more days of school as well as a few side events. I struggled a lot with some of the scenes and had a major case of writer's block - and I'm still not entirely happy with how some of it turned out, but I can't keep reworking stuff forever.

So, have fun, and thank you again!

- Feierflei

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Popularity Contest!

Hey everyone!

It's been a while since I did one of these, and I'd love to know how many fans the girls have at the moment. I'd really appreciate you voting for your personal favourites!
But please don't vote for all of them xD


Oh, also, I just released the first alpha of v0.7. If you're interested, check it out here: https://www.patreon.com/posts/sunville-v0-67944123

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Sunville v0.7alpha1

Hey everyone! I'm still alive! xD

I got lost in the rework cycle once again. No events I came up with really fit what I wanted from them. And whenever I thought one did, it lasted at most four days until I wanted to do everything all over again.
Now, I'm semi-forcing myself to release a landmark alpha. Just so I can't go back and redo the events again.

It's just two days, but the school events got a little out of hand, size-wise. They are among the longest yet....

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Sunville v0.6

Hey everyone! It's been a while.

This version has... gotten a little out of hand. It was planned as a small weekend event - but it turned out to be a 1500 image behemoth. The main attraction is, of course, the yacht party. Sadly, I had to cut a significant amount of content due to my ambitions running away from me - and my PC not being able to keep up. 

As a consolation, I added a few more events for Sunday, after the party.

Thank you very much for your patience and you...

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Sunville v0.6alpha4

Hey folks!

This is an alpha only in name, as it is pretty much complete content-wise.
I was... a bit impatient to get this out, so I might have overlooked a few crucial things, but my two testing runs worked without issues.

(If, for some reason, you run into problems with old saves, I suggest you simply start a new game and choose v0.6 as your starting point.)

Thank you very much for your patience and your support!

- Feierflei


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I'm sorry.

Hey everyone!

I'm sorry for going MIA. I don't have any excuses - I missed ETA after ETA and the shame kept mounting, and at some point I became terrified of even looking at my Patreon notifications.

Anyway, I'm back and v0.6 is done. It's currently building and uploading for the Tier 3 folks. As soon as they have helped me get rid of the bugs and typos I missed, I'll upload the (hopefully) error-free version for Tier 2, most likely tomorrow evening.

Once again, thank you ve...

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Sunville v0.6alpha3

Hey folks!

Finally, after many, many hours of work, I present to you what is going to be between half and two thirds of version 0.6.
I split the yacht party into three "phases" of lewdness. The intro plus phase 1 and 2 are included in this version, phase 3 and the outro will follow soon.

I had quite a bit of trouble with this version (which I already ranted enough about on Discord, so I'll spare you on here), so please be on the lookout for inconsistencies (logical and visual)....

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Yay, update!

Version 0.6alpha3 is currently building. Since my internet seems to be rather slow today and uploading might take a while, here's a small preview to fill the time!

Also, if there's any Mac users here, please tell me in the comments. Otherwise, I'll prioritize uploading the Windows version.

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Quite embarrassing...

Hey everyone!

Sorry for not posting on here for so long. I'm very active on the Discord again, but totally forgot that many of you aren't actually on that server... Oopsie.

I've run into some troubles with 0.6, as you might have noticed from the lack of a new version. I went too hard on the sandbox, and when I inevitably had to rewrite some stuff, everything fell apart. Also, university started again, so that's eating away a big chunk of my time as well. So much to do...

Wel...

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Sunville v0.5c

Hey everyone!

Finally, after many weeks of real life stress and annoyances, here's v0.5c.
I should be able to resume working "for real" now, so expect 0.6 soon-ish.

Version 0.5 ends on Friday, and 0.6 will consist of the weekend event afterwards. It was supposed to be just a small release, but well... Stuff happened. If you're interested in the personal life of some random porn dev, feel free to check my Discord server. I posted the whole rant on there.
2021-10-06 02:10:59 +0000 UTC View Post

Oops!

Hey people!

Sorry for disappearing for so long - things happened and life got a lot more stressful than usual. I already vented on the Discord server, so I'll spare you the rant here.

Anyway, I'm currently stuck in the German countryside, taking care of my Grandparents, which has the unfortunate side effect of me having close to no internet connection at all. Uploading this picture took three tries and almost half an hour. The internet "arrives" here not via fibre or even cable, b...

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Sunville v0.6alpha2

Hey people!

Since I managed to break old saves once again, I implemented a fresh system.

Whenever you start a new game, you can now choose the version you want to start from. If you select 0.4, for example, all content from 0.1 to 0.3 will be unlocked, and you can dive right into the 0.4 stuff.
The same goes for 0.6, of course, which will let you start from the evening right before the yacht event.

Also, the confidence stat is gone.
*insert crab rave here*

I'd ap...

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I wonder what's going on here...?

--- --- --- ---


Hey folks!

Sorry for my inactivity over the last week or so. I caught myself a nice little gastritis, but now I'm back, so... yay! 


--- --- --- ---


By the way, I just released the first alpha of v0.6 for Tier 3 Patrons, and more will follow over the next few days:
https://www.patreon.com/posts/sunville-v0-55316800

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Sunville v0.4b

Hello everyone.

It is time.


EDIT:
It is now possible to see the second break event on the repeatable last day. Sorry for the inconvenience.


Changelog:

- Added a week of school
- Three beach bar events
- Three (small) pool events
- A new way to spend your school breaks! (2 events, outside the building, #2 after the beach bar event)
- A nightly walk (after break event #2, not counting potential filler)
- A running...

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Sunville v0.5b

Hey everyone!

v0.5 is ready. It's a little smaller than usual (Monday-Friday, without weekend events), because the yacht trip planned for the weekend evolved into something a lot bigger than intended. Which is why I'll make it even bigger and release it as v0.6 asap.

EDIT: Some bugfixes and QoL changes. No new content.


Changelog:

- Five more days of school
- A new side event chain! (starts after Wednesday)
- A new girl!
- And of cou...

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Now who could this be?

One thing is for certain: She is highly motivated!

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