So last month unexpectedly busy with IRL job (multiple coworkers catch corona and was stuck doing job of like 5 people at once) and now have like 2wks off for some rest and will use this for make more things here, turbo speed.
Next model release: Falke SFV (commission, first pic). Estimated release window 7th-12th. Prob faster. After Falke most likely will be Chun-Li v1.5.
Envs: Because of IRL time crunch of October delaying release, ...
2021-10-31 22:30:04 +0000 UTC
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This time have commission of Christie Monteiro of Tekken Tag 2. Way too much time spent on this one but am very pleased with result. You all know drill with this one, can expect same high quality, canon accuracy and detail as should expect from my models.
Features:
- 35+ hrs work for bring character in vam
- Much improved texs over original with T7 texs as base while maintain original look+enhance face/makeup details
- Canon face/body/proportion
...
2021-10-28 15:07:16 +0000 UTC
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REQUIRED VARS:
Better late than never, but shit happens IRL ofc. :D
This time have commission of Christie Monteiro of Tekken Tag 2. Way too much time spe...
2021-10-28 14:59:46 +0000 UTC
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So just to update all, here are current projects for this month
- Christie Monteiro, Tekken Tag Tournament 2. Complete rework from scratch of old model. Should be finish next week, will have more for show soon. Commission
- Falke, SFV. Also commission. Second half of month
- Rework of Chun-Li. Not full, but consider like version 1.5
- Another environment pack, thinking MK Mobile stage pack for this month
That is it for now, th...
2021-10-06 13:01:35 +0000 UTC
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Preview video for nier stage: https://files.catbox.moe/86m45a.mp4
REQUIRED .var files:
Hello! &nb...
2021-10-02 07:14:01 +0000 UTC
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Is cut it close but this env will be up within next 1-2hrs. Am bake light now. :D
2021-10-01 02:30:54 +0000 UTC
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So this time model is commission, Menat of SFV. This one was straight to point, so does not include clothes. :D Have not slept so cbf write too much so here is usual stuff
Features:
- 30+ hrs work for bring character in vam
- Custom body sculpt based on original character model
- New texs
- Canon face/body/proportion
- Hair made in VAM system
- Include gold headband and crystal ball as unity asset
Available 2021-09-30 05:04:20 +0000 UTC
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Almost done with this one. Few tweaks, fix hair, some issues with elbow thickness, do genitals texs (only placeholder in pic atm)
2021-09-22 09:12:43 +0000 UTC
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Time for release again! Thank you all for patience while IRL bullshit was take away all my time for much of past 2 months.
So Ashley of ME3 Legendary Edition is now here. TL;DR is that took time for make faithful recreation and hope you all enjoy it. Cbf write too much atm. Hope you all enjoy.
Features:
Second half of Ashley release! Again, thanks all for have patience during IRL bullshit last 2 months.
So have done Ashley of ME1 Legendary Edition Challenging since was need create whole new body diffuse tex for do this. TL;DR is that took time for make faithful recreation and hope you all enjoy it. Cbf write too much atm. Hope you all enjoy.
Features:
- 30+ hrs work for bring character to life for VAM
- Brand new body diffuse texture since origi...
2021-08-27 09:00:01 +0000 UTC
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After bunch of IRL stuff this month and thinking about how best schedule release, have decide you all have wait long enough.
Ashley ME1+ME3 will release together soon, MShep will be diff release later that include FemShep. Only thing that need sort out for release is hair + some clothings stuff. ME1 will come with ship uniform, ME3 prob come with her dress from Citadel DLC.
After that will immediately work on finish Menat (about 50% done), work on dif...
2021-08-25 01:29:51 +0000 UTC
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Think IRL bullshit finally over. Anyway here is Ashley ME3 version. Have take original skin and paint on parts that in original were covered up (breasts+hips areas). Hopefully look ok, have include comparison of original vs my painted.
Work focus on MShep now.
2021-08-17 05:23:49 +0000 UTC
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So as IRL shit have delay lot of work, have decide release one small part of upcoming env pack early so those of you in ENV Tier can enjoy while still work on stuff. This is not entire env release, is just small part. Will be update with NieR stage of SC6 + other SC6 stage.
This one was sort of tricky assemble and still not 100% happy with certain things but should hold all you over for bit while finish all things. Will prob adjust some things wh...
2021-08-02 22:25:39 +0000 UTC
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4k res screens, click/open original+zoomin etc.
Apologies for not post sooner, IRL took giant shit in my mouth and take away lot of time again.
Anyway here is Ashley WIP. Canon body, canon everything etc. Have surprisingly big ass, someone at Bioware had good time with make this one :D Original body textures so fucking bad+full of artifact that was piss off enough for spend somedays so can paint brand new diffuse texs. Here is result. Everything below colla...
2021-07-22 08:52:11 +0000 UTC
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Hello! Am more or less now done with dumb shit so now can resume work and show what am work on. Schedule very light this month so lot of time for work on all this.
So first, to models. Ashley ME1 model, even from legendary edition, have pretty bad texs. This because as have discover, all texs not redone for Legendary, many just put in AI upscale and have artist go and remove noticeable artifacts. Could do either massive cleanup or just make new body skintexs. New...
2021-07-08 14:51:01 +0000 UTC
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So have had IRL shit this month as detail in earlier post after waiting on ME Legendary tools to be ready to extract without error, but during first part of month was able work on this.
This release bit different in that is pack of environments that have extract/reassemble for use in VAM. Are ideal for any kind of small scenes or dance stage etc.
Recommend use PostMagic esp for SC...
2021-07-01 01:45:20 +0000 UTC
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So have had IRL shit this month after waiting on ME Legendary tools to be ready to extract without error, but during first part of month was able work on this.
This release bit different in that is pack of environments that have extract/reassemble for use in VAM. Are ideal for any kind of small scenes or dance stage etc.
Recommend use PostMagic esp for SC6 stages since original ga...
2021-07-01 01:31:57 +0000 UTC
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Got home day later than thought. Anyway stick around, you will not be charge. Am work on ENV tier release atm, should be up in few hrs.
2021-06-30 22:11:47 +0000 UTC
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Hello,
tldr is was death in extended family and bc bullshit happen, have been very busy manage their affairs+other dumb shit. Will try finish by 30th but if not will pause all billing since not fair to you all.
Sorry for being bit silent but ofc shit happens. Have not been home in over 1.5wk. Anyway, Have only seen this family member like 5-6 times in entire life so did not really know them but since was live much closer distance to me than...
2021-06-28 17:39:01 +0000 UTC
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So have been problems with tools now just fixed in past few days which unfortunately have delayed work. But as result of delay, have new bonus: Male Shepard will be include in this. :D So that is 3 models for you guys this month, prob in 1 big release.
For Env tier this month, will have 3-stage pack of SoulCalibur 6, is ideal for MMD/dance type things.
More to come.
2021-06-15 12:14:44 +0000 UTC
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Still want do Sindel sometime but maybe more ME series is in future for now?
Here is Ashley extract from ME1 Legendary gamefiles, was need color in skin using shaders, not perfect yet.
Currently extraction tools not able extract ME3 files without crash so will wait few days for update so can continue work on this. Body in ME3 have very slight diff with ME1 body so was think could prob just do manual sculpt for match tiny adjustments using ME1 body, since ME3 body not h...
2021-06-01 10:00:35 +0000 UTC
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Ok so have two models that would like work on, but having hard time decide. So is up to you now!
If not familiar with either of chars, should use google ofc.
Poll end in 24hrs.
2021-05-31 09:19:09 +0000 UTC
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Took while for get all things working but now have available for you "Dragon's Nest" stage of Tekken 7. This one was big challenge. Was need assemble from scratch, then match lighting, then match sky/winds, then finally get all shadows working while still allow user place own lights+character shadows. Way too much time :D
Features:
- High FPS, lot of time spend on optimization and should run well for most pcs
- User can place own lights+shadows will still show. &n...
2021-05-30 15:38:51 +0000 UTC
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Took while for get all things working but now have available for you "Dragon's Nest" stage of Tekken 7. This one was big challenge. Was need assemble from scratch, then match lighting, then match sky/winds, then finally get all shadows working while still allow user place own lights+character shadows. Way too much time :D
Recommend PostMagic by MacGruber
2021-05-30 15:34:03 +0000 UTC
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Hello! Back again with another release, this time is Lidia Sobieska, Prime Minister of Poland, from Tekken 7. Have never made politician before so pls no gulag. :D Lot of effort go into this one since she use different skin than other T7 females and lot of weird shader tricks that was need do lot of trial and error for replicate in VAM.
So anyway this one was take forever bc basically had learn do hair by myself. Ton of attempt and even my wife help out some by p...
2021-05-30 14:30:44 +0000 UTC
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Hello! Back again with another release, this time is Lidia Sobieska from Tekken 7, Prime Minister of Poland. Have never made politician before so pls no gulag. :D Lot of effort go into this one since she use different skin than other T7 females and lot of weird shader tricks that was need do lot of trial and error for replicate in VAM.
So anyway this one was take forever bc basically had learn do hair by myself. Ton of attempt and even my wife help out some by po...
2021-05-30 14:24:04 +0000 UTC
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Not dead :D, just got very busy with IRL job for some days, should be last distraction. Anyway have force myself learn hair better now and working it atm. Will release both at about same time. Will also announce next model/options right after. C u soon.
2021-05-28 05:55:49 +0000 UTC
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