Hey Patrons,
I've been holding onto a minor update for a little while now, waiting for an upcoming Ren'Py engine update to bundle with it, but that seems to be taking longer than expected, so I'm going ahead and launching the thing anyway.
The biggest issue addressed is exclusive to the public build, so nothing major in this one, but I'm releasing the update for you guys too with the other minor changes bundled in. Enjoy!
Download Link: 2021-05-23 05:28:45 +0000 UTC
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So! The ending for Day 14 was submitted to the team, and the response? Well...
Good news first. I've been told a particular section is easily one of the best things I've ever written and is genuinely fantastic. Great!
The bad news? Well, there's some other parts that require some reworking. They deliberately done the way they were for a good reason, but unfortunately didn't stick the landing in a way the team was happy with.
As such, I've gone back and began reworking these ...
2021-05-22 13:47:12 +0000 UTC
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Finally wrapped Day 14 tonight. Holy cow that took a long time.
Well, I say wrapped. But I more mean that the final stretch has been released to the team for their feedback. But generally, that means it's 98% done and will hopefully only need small adjustments and fixes going forward. Let's hope.
The new block of content is 981 Lines / 15929 Words.
Day 14 in total is 2795 Lines / 45242 words.
Holy fucking shit.
Anyway, I'm happy with the quality...
2021-05-21 11:56:31 +0000 UTC
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I keep getting worse and worse, holy shit.
It is 7:29am. I've been writing since 1:30pm yesterday. The plan was to write Day 14's ending and part of 15. I just wrapped up the scratch version for Day 14's ending. It's a full days worth of content alone and combined with the rest of Day 14, is the largest day in the game by far. Whoops. I keep outdoing myself.
I'd love to talk about what went into Day 14, but spoilers! Rest assured, I'm happy with the scratch version so far, it no d...
2021-05-15 19:41:24 +0000 UTC
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Hey y'all, just briefly checking in.
We've completed planning for the first block of content we're going to create being the ending of Day 14 and the first third~ of Day 15. Writing for this is expected to commence tomorrow and will hopefully go nice and smoothly. Of course, now that I've said it it definitely won't, but y'know...
As previously mentioned, this block of content is the first of 3 major blocks we're intending to produce across the next month and a half. This is the s...
2021-05-13 22:30:52 +0000 UTC
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Howdy Patrons,
So after all that hard work, we finally dropped the new build last Friday. We're sorry it took as long as it did, but hopefully you'll all agree the extra time in the oven was worth it!
So, after a much needed weekend off (speaking of finally, I finally managed to get a PS5, so my weekend was spent with Demon's Souls!) we'll be kicking off the May development cycle tonight! Tonight we'll be having a group meeting to finalize the next few i...
2021-05-10 02:02:24 +0000 UTC
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Thanks everybody for your feedback on the Poll, we've had a fantastic response so we're closing the poll now, however there's still a lot of things to discuss.
Firstly, as started before but to clarify once again, the result of the poll has no bearing on the way things are going to pan out. Simply, we knew that we'd put you as players in a difficult situation storywise, and we were just wanting to read the room.
Having done so, I think the general vibe is that while probably...
2021-05-09 22:31:08 +0000 UTC
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Howdy everyone,
It's been a couple of days now and hopefully most of you have played through the latest update - if not, do that and come back!
Now obviously we ended this build on something of a cliffhanger. Things are going in a very strange direction, a direction which almost certainly has resulted in some mixed opinions as the protagonist has found himself poised to enjoy a one night stand with one of our most popular side characters. Naturally, the remainder of the day is pla...
2021-05-09 04:00:49 +0000 UTC
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And who are these old-timey looking folks? And why does that Raven look so very similar to Spencer?
2021-05-09 00:02:52 +0000 UTC
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That is the expression of a man who was peered into the void, only for the void to wink back at him.
2021-05-09 00:00:09 +0000 UTC
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Phew! This one took a while, but we finally got there!
This is our new longest ever update, weighing in at a mighty 4200 lines with 72000 words. Yeah, 72000 words. This singular update is more than half of the length of Diego's route. And finally, some drama unfolds as the plot begins to slowly unravel. Be warned, much of this update is going to feel really off-kilter, and migh...
2021-05-07 10:58:39 +0000 UTC
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I just pushed Day 14 out to the team. It's very nearly wrapped up! CurryCatz is sending through the last of the artwork pieces, and the last of the bits and bobs are all coming together. Hoping to be able to release tomorrow night if at all possible. Thanks for your patience guys!
2021-05-06 10:47:21 +0000 UTC
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Work continues on Day 14. There's still a lot to do yet, but both yesterday and today were days where life limited the amount of time I could spend working on it, but with those obligations now out of the way, I'm free to go all in on this thing and hopefully knock it out in the next couple of days.
That being said, I've fallen into my worst habit of rewriting the sequences from scratch, adding new things, changing things, removing things, etc. Rather than simply improve upon and polish...
2021-05-05 12:45:57 +0000 UTC
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We're calling animated files 'MV's in the engine, so without further ado...
2021-05-03 10:38:11 +0000 UTC
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Howdy Patrons!
The May Public Build is now live over on Itch: Sileo: Tales of a New Dawn by Xevvy (itch.io)
This build contains a few additions compared to the one you guys got last month, including the fully animated sex scene on Day 11, a new BG for Diego's Spare Room as well as a litany of fixes, enhancements and improvements.
Of course, it will pale in comparison to the build we'll be dropping here in t...
2021-05-02 04:32:31 +0000 UTC
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Seeing as the May build will be arriving a few days late, the very least I could do is keep you all in the loop as to how it's coming along, right?
So, the scratch version of Day 14 is now complete. Tomorrow I'll be forking out the Public build and dropping that, but once that is done, it'll be full steam ahead to get this day wrapped up.
It really is like no other day in the route so far and it definitely goes in a very strange direction. Day 13 is the day that derails thi...
2021-05-01 17:10:34 +0000 UTC
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Howdy everyone.
As mentioned in Progress Report, there was a possibility that the May Patreon Build was going to be delayed slightly as we hadn't quite finished up with everything. Unfortunately that has come to pass, and so I'm letting you guys know it almost certainly won't be out tomorrow as planned. We're sorry!
The good news is, it's not without valid reason. If you thought last months update was huge... you've got another thing coming. This one is even bigger again! It will ...
2021-05-01 07:19:49 +0000 UTC
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You have no idea how long I've wanted to get rid of that stock image...
2021-04-27 10:31:20 +0000 UTC
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Well, then...
I had hoped to start on Day 14 in the weekend just gone, however that didn't end up happening. You see, Day 14 is something of an in-between day. I can't really go more into detail about this due to spoilers, but you'll see what I mean when you play the next build! Basically, Day 14 is a limbo day - our hands are largely tied in terms of our main plots, waiting on a certain series of events to take place. The key events are expected to unravel on Day 15 and 16, however the...
2021-04-27 07:29:08 +0000 UTC
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So, Day 13 is now semi-finalized. Adjustments will be made where required to better accommodate artwork, but we've decided to keep the day mostly as written and take a chance in terms of doing things a little differently. This will manifest itself in separating you, the player, from the protagonist for a bit. You will become privy to information the protagonist isn't, and, well... he will act without that knowledge while you watch on. Hopefully it achieves the desired effect.
We're rapi...
2021-04-24 01:41:43 +0000 UTC
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So the last 2 nights, I opted to relax and recover a bit, rather than work myself into an early grave like I usually do. But tonight, CurryCatz needed some help with video formats and compression... what for, you ask? Well, he's animated the pieces Tai's Day 11 Sex Scene. And yes, we figured it out. Better yet, the resulting video files are smaller than the JPEG files they're replacing and look great, even on 4k displays! So, uhh, yeah, definitely check out that scene on our next update. Shit...
2021-04-21 10:51:53 +0000 UTC
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Yesterday marked an important milestone in the development of Sileo, being the one year anniversary of the day development began! Back then, CurryCatz and I got together with a mutual interest in making a visual novel. It's something we were both passionate about, doing it for the love of it. We wouldn't mind if it didn't take off, so long as we got to make something we were proud of... Man... we were not prepared. As you now know, Sileo hit the ground running and has been going f...
2021-04-19 06:10:27 +0000 UTC
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I dun dun diddly done it again, y'all!
So I finished the scratch version of Day 13 yesterday and sat down today to finish the version I would send off to the team. It started off well, making good progress. I reached about 40%, and took a short break. Even sent a message to the team, which read 'Alright I'm about 40% done with the polish right now. So far, things are going smoothly, but now that I've said so it's all gonna go to shit.' So, can you guess what happened as soon as I resum...
2021-04-18 11:21:48 +0000 UTC
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Day 13's 'Scratch' version is now complete with further refinements and improvements intended to take place in the coming days and/or the following weekend, depending on how things go. Currently, it's just shy of 19k words, making it considerably longer than average, but shorter than recent days like 11 and 12. Of course, these things tend to expand quite a bit during the editing phase, so I would not be surprised if it were well into the 20+k region by the time we call it complete.
...
2021-04-17 15:30:38 +0000 UTC
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...because I can't just leave shit alone!
During the weekend, once my computer troubles were a thing of the past, I sat down to put the finishing touches on Day 11. I'm still fucking doing it. It was supposed to be a third of the days runtime, one last scene with a short piece for the ending. It's now LONGER than the rest of the day, comprised of 2 monstr...
2021-04-13 04:12:00 +0000 UTC
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It's been a long time coming, but it's finally time to introduce a new character!
First shown towards the end of Day 12, Glenn was the bassist and frontman from Tai and Lukas' former band "The Black Claws". Unfortunately, things did not end on a positive note, and Glenn is not the forgiving type...
2021-04-13 01:26:29 +0000 UTC
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So, today I learned that not only does Patreon limit zip attachments to 200MB, the very reason recent Sileo builds have been hosted on Mega, but you can't embed a video unless you host it on another service! It's amazing how much money Patreon makes off of us while still pinching pennies on bandwidth to a ridiculous extent...
Anyway, CurryCatz recently got himself a new PC and one of the first things he did was being learning After Effects. His goal? ...Animated CG's.
Now, I would...
2021-04-13 01:21:11 +0000 UTC
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Howdy y'all!
So last weekend, I sat down and wrote the first pass ending for day 12 with the intention of finishing it during the week and then writing day 13 this weekend. Suffice it to say, my fortune was as it usually is and that did not happen. Early in the week was due to life being life, and later in the week? Take a wild guess!
...Computer problems! Yay! My favourite! It's been a whole complicated affair but the end result was $1150 in parts to get everything back up ...
2021-04-10 06:36:02 +0000 UTC
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"...you gotta come clean. Were you seriously not stuck that entire time?!"
2021-04-05 00:11:12 +0000 UTC
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"Olfactory Bliss"!
2021-04-05 00:10:03 +0000 UTC
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