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RaccoonThings

RaccoonThings

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Allen x Werewolf - Victory Powerbottom Alt WIP

Allen teaches the big bad wolf what he is really supposed to be doing uvu

This image will be displayed for the Werewolf's Victory scene, and will also be available in the Journal after defeating him.

Hope you guys like it!

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Allen x Werewolf - Defeat Final WIP

The second drawing that will be available for the Werewolf Defeat scene in game.

Allen sure is taught how to take on a big load x3 Hope everyone likes it!

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Allen x Werewolf - Defeat Start WIP

The first out of two drawings that will be available for the Werewolf Defeat scene in game.


It also teases what will happen in the defeat action when I get to rewriting some parts of the game! Hope everyone likes it.

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Whitefang v2.9 DevLog 2

Hi everyone! It's featheryboy here.

While I have been working on the Tower of Wisdom's story (and improving James' Sidequest with more content.) We have also worked on the next drawings that will be available in the game!

Some of them will be available inside the improved stat menu, with new icons for each equipped item available in the game so far (there are a few left to be made). Twizz has been helping me make the new sprites.

But here's a quick look on how they will appe...

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Patch Whitefang v2.8

Hi everyone! This patch was somewhat hard to make, but here it is! It may not include much story, but I hope the two new interactions in the Gravel Trail make up for it. They are somewhat rare, and they can be found either near Whitefang’s City (before the Crossroad) or near G. Hut (after the Crossroad).

It also includes the new Journal menu with the brand new Bestiary! This means the Quest/Notes menu has been shifted inside the new and polished Journal, where you can have all informa...

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Patch Whitefang v2.8 - Preview

Henlou everyone! I’d like to share a small preview of the game for everyone to enjoy. The full patch will be available next week, but there are a bunch of new changes made to the game! They are all listed below.

I hope you guys enjoy the changes made for the game, please feel free to share any opinions on the new Menus and the Mobile Support!



Patch Whitefang v2.8 - Preview

• Implemented the Journal in the UI:-The new Menu Includes: the Quest Menu, the Notes Men...

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Trash Hero - Better Mobile Support

Henlou everyone!

While I was working on the new "Journal" menu that will include the Quests, Notes, Bestiary and Lore about the game I took my time to also better the mobile experience!

The Bestiary is almost 100% done, and I will start implementing the new NPC interactions in the Gravel Trail. For everyone who would like to check out how the mobile version is turning out, I will be providing a file on our Discord server.

Follow to the post a few screenshots on how the game ...

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Patch Whitefang v2.7

A new update is available! Make sure to read about recent news regarding this addition and participate in today's poll!


This is the first update of many to come in the following weeks! We will be experimenting on doing weekly updates (a update once 1-2 weeks). So stay tuned to what will come in the near future for the game!

There are new characters to be found in the Gravel Trail! And their Side Quests will be available in the future after we finish this next set of pa...

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Whitefang v2.8 - Weekly Patch Poll

As part of our new update model, I will be focusing each week on adding new content to the game based on what you guys choose! Since I have parts of the story already translated, it will take a week for this update to come out.


Updates that will come next week regardless:

  • Tower of Wisdom Story Progression (Multiple Paths);
  • Bestiary;


What will you be voting for next week?

  • James Side Quest - Wine Intoxication:
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DevLog v2.7 - Week 5 - A patch is near!

Good morning everyone! It is featheryboy here.

I’ve been talking with Twizz, and we decided that it will be better to bring more frequent updates (every one or two weeks) despite them being a bit smaller than usual. The idea is so I won’t be sitting in a bunch of content and take ages to implement them all inside the game. Thus, delaying updates for too long.

So, a Patch will be available very soon! Containing new additions to the Gravel Trail and a follow up to The Tower of W...

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Follow up on DevLog v2.7 and Samples!

Follows samples of how I would be making the rewrite for each and all passages of the game. I've made it the best as I could, and I didn't include a Third Person POV because it has been settled between me and Twizz that it would not work (neither of us have much experience on it).

It will be a laborious task, but I don’t think it will take that long. Would be using this downtime to better implement game mechanics and make Trash Hero feel more like an RPG. I have also been writing info...

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Allen x Werewolf - Victory Dom

Drawing that will represent the scene when Allen wins against the Werewolf and chooses to Dominate the creature uvu

Hope you guys like it!

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DevLog v2.7 - Week 4 - Important Update

Henlou everyone! It is featheryboy here.

I’d like to discuss today on a topic I’ve been studying for a little while now and what I’ve been noticing while translating the story, and it is something I wish to improve on the game that is the writing.

Not only do I want to make it consistent across the entire game (compared to the first iterations of the game and the latest versions of it) but I want to make it a better experience for the reader.

What I’ve been wondering...

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Allen x Werewolf - Domination p.1 - WIP

The big boy seems very hungry and eager to serve the stronger one uvu

This is the first drawing for the set of images for the Werewolf as it was voted by our Patrons! This will be a part of a total of 3-4 drawings made specifically for this Enemy.

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DevLog v2.7 - Week 3

Heya everyone! It is featheryboy here.

It's been a few rough weeks, mostly due to college and some other life events here on my end. And since I'm the one responsible for making drawings for the game and translating Twizzxy's story, it is my fault the updates have been going slower than usual.

But I will be back on track! I have two sketches to show for you guys this week regarding the winner from the previous poll! And all I need to do for the game now is to translate and code th...

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Vote for the next set of images!

As mentioned in the past week, I will be doing a set of drawings for each combat result for the winner! So make sure to vote on your preferred choice as I will begin sketching the drawings this next weekend.

Here is some information about the contents that will appear in each vote:

The Werewolf:
- Win/Domination: The werewolf sucks off Allen
- Win/Powerbottom: Face Sitting - Allen forces the creature to do a rim job
- Defeat: Th...

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Slime Reference - Combat Start

The slime is ready to give you a taste of your own cock x//3

Hope you guys like it!

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The Mercenary - Presentation

The finished drawing for the Mercenary that appears in game! Hope you guys like it x3

One version is the larger while the other is the original that will be available in-game. Would also love to know what you think about the background! Should I add these simple stylized backgrounds to future drawings as well?

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Devlog Whitefang v2.7 Week 1

Good afternoon everybody! I’d like to introduce our new format for news and updates about the game. We will be providing a weekly update on the project regarding what will be done during that week, preferably on every Monday. (Whoops, seems like I’m one day off already for this one’s schedule xD)

Since yesterday we had a vote regarding this week’s drawing, today I will be talking about the winner: The Mercenary! Thank you so much to everyone who participated in the poll. He’s...

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Vote for this Week's Drawing!

From the two sketches, please choose which drawing you'd rather have me finish first! The winner from this poll will get its reference done this week, while the other will be done in the next one.

The Mercenary: Currently found during Shadow's Sidequest, will also be a common enemy available in future regions!

The Slime: A low level encounter found in the Golden Fields Pass but that will also be available in other regions with a stronger version!

The WIPs for these drawin...

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Last Week Sketches' Lineart!

Here are the progress on the sketches I did last week! Both are reference drawings for the enemies you encounter while travelling, the Slime and the Mercenary!

I will be finishing one of these drawings this week, so make sure to vote on the following poll what drawing you want me to do first.

Thank you so much for your support!

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Patch Whitefang v2.6

It is with great pleasure that we bring this update to all of you. We've been working on improving the inventory system and making it more functional and polished, as well as working on the main story path towards the Tower of Wisdom.

The player will be introduced to three new characters along the way! This is the first part of a series of updates around the Tower of Wisdom’s path that will bring a close to the Trash Hero’s 1st Chapter. We plan on polishing all game mechanics until...

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The Mercenary Reference - There's a Price for Everything

This is a sketch for the drawing that will be showing you how the coyote looks like before every fight!

It was a bit harder to do than I thought, so it delayed the Slime Reference lineart a little. But hope you guys like it!

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Slime Reference - Shape-shifting into Allen

A little sketch for the Slime Reference in-game during battles! I will be posting the pixel lineart soon tomorrow uvu

And I'm done moving to a new place! So expect another sketch drawing this week and we are working hard to bring a new update for the game soon!

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Max x Allen - Tower of Wisdom Teaser

A small teaser for what is to come in the completion of the Tower of Wisdom Quest~


This update will be split in two parts just like the Thieves Guild sidequest.

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Max x Allen - Tower of Wisdom Teaser

This is Max, the mouse! He's a mage student from the Tower of Wisdom and this is a teaser of what the player will be able to do with him. (Despite the size difference, all characters are adults. Their height are related to their species, like how the werewolf is almost twice the size of Allen.)

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Patch Whitefang v2.5

Hello Everyone!

We are expanding the world! Not only have we added several locations for the game that we will gradually improve (like the new city Gryphon’s Hut) but we will be adding several new interactions and Side Quests in the near future for Whitefang.

Also, the level cap is now 2! And Shadow’s Sidequest has been finished, you can now complete his content. Thank you for playing!

Patch Whitefang v2.5

• 13.000+ Words of Story and Description...

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Thank you so much for your support!

Hi, it's featheryboy here! Just wanted to say how grateful I am for all of our Patrons.

It feels amazing to have this game project receive such amount of support, to have you all help me and Fluffyball achieve our dream to create and launch a game. There's still a long road ahead until this project is truly finished, but I've never felt so inspired to do so!

I will be creating a credits page for the next patch (and implement it on older versions as well for the public release), be...

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Bandit - Presentation

First of all, thank you for your support! I will be doing another drawing this week, to compensate for the previous one.


Also, I've been thinking of doing the "background" black, to be able to make it a standard across the drawings. For me it exaggerates the pixel style, and makes it feel more like a game drawing.

Please give me your opinion about this change bellow! Would love to hear.

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Bandit Presentation - WIP

New enemy to be found in the gravel trail.

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