Hello everyone,
This is a devlog about what we’re currently working on for the next version of the game. First of all, thank you all so much for the suggestions for the new enemy, I really liked them all, and I plan to draw most of them.
Right now, I’m working on the coding part, finishing the combat with the dragon, dialogues, and starting the sketches based on the ideas suggested in the last post. This update will conclude the first chapter of the game and we will add new maps...
2026-01-25 23:57:25 +0000 UTC
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You can suggest the next drawings with him and the kobold. If I get enough suggestions, I’ll create a poll to decide the new content for this encounter.
Hope you like it!
2026-01-19 00:17:28 +0000 UTC
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Hello everyone,
I’ve made a small update to the game, improving a few things like adding the game version to the main menu, improving the dialogue with some characters, adjusting some tease attack texts (especially with the slime), and I also decided to make the enemy quick time events (arrow keys) a bit faster. However, I reduced the punishment that decreases the available time when the wrong input is pressed.
The file has already been updated, and you can now play the version ...
2026-01-10 15:36:30 +0000 UTC
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Hello everyone,
Happy New Year! I hope you’re all doing well.
The new game update is now available. It took a bit longer than I expected, but I’m really happy with the final result.
Here is what's new:
New enemy: This enemy comes with two different versions that can appear during combat.
New combat item: I’m creating new battle items because we’ll soon have a new boss in the game. The enemy from this update...
2026-01-05 22:55:49 +0000 UTC
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Hello everyone,
So, I’ve done this with a few of my other games, and I figured it’d be interesting to do the same here. I put together an art pack with everything we’ve created for this project so far. It’s actually a lot of art, especially considering we only started working on this game halfway through the year (And there's still a lot more to come).
This pack includes all the finished artwork, sprites, icons, WIPs, and even some unused concepts that never made it into ...
2025-12-29 17:00:24 +0000 UTC
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Hello everyone, and Merry Christmas already.
Now we have the submissive version of Mipo with the new enemy. My idea for this fight is that the enemy will frequently change colors and use a curse (voodoo) on the player, unlocking a few additional scenes. Soon I plan to release a devlog with more details about the features I’ll be adding in the next update.
I hope you all have a great holiday!
2025-12-22 23:24:37 +0000 UTC
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Finished artworks for the presentation and dominant scenes with the new enemy. I struggled a bit with the design but I think I'm satisfied with how it turned out.
Now I'll work on the submissive scenes and code the combat.
2025-12-20 21:26:35 +0000 UTC
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Hello everyone,
This is a post I like to make from time to time. As many of you already know, I tend to work on multiple projects at the same time in addition to the current main one here.
Over the past few months, I’ve been focusing on Spooklight Heist, working closely with an artist who has been doing a great job on the combat illustrations. At the same time, I’ve been testing a few different ideas (including a small 3D project), and I think it could be interesting to start ...
2025-12-16 18:34:39 +0000 UTC
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Linework and design for the new upcoming enemy and most of his scenes too!
He's going to be a plush, got some inspiration from a creature you might already know. And well... He is hiding quite some things underneath!
2025-12-14 20:36:28 +0000 UTC
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Hello everyone,
We have an interesting update where I decided to experiment with several ideas. Basically, we have:
New maps;
Several secrets;
The Plant Encounter;
Ghost Hands Encounter;
Ethan cutscene;
Ghost animation;
Several new artworks;
New cheat codes;
New sprites;
An optional vore scene.
During scenes with NPCs, I chang...
2025-12-06 19:33:16 +0000 UTC
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Some hidden wet scenes to be found inside the game in the next update! How do you like our naughty friend? uvu
2025-12-02 00:25:02 +0000 UTC
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Design for our friendly NPC!
2025-12-02 00:21:28 +0000 UTC
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WIP for a new hidden interaction that will be implemented in the game, where you can have some fun close together with the new creature! If you guys like him, maybe in the future you can encounter a bigger and hungrier version of him...
Hope you guys like it!
2025-11-27 22:40:46 +0000 UTC
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Design and presentation for our cat friend Ethan!
2025-11-27 22:39:16 +0000 UTC
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Hello everyone,
This is a devlog about what we’re currently working on for the next version of the game.
Story Update and New Character
My main focus in this update is to push the story a bit further with what I’ve already planned. I’m writing a new NPC and a few short scenes, and I also want to give a bit more development to some of the characters we already have.
I’m also interested in adding a couple of optional kinks, like transformation or...
2025-11-21 20:33:28 +0000 UTC
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Hello everyone, I'm bringing a new animation for the game!
I'm still new and learning it, hope you all like it as much as I did making it. Maybe I can bring more of it in the future.
At least it seems the ghost is having some fun!
2025-11-12 16:15:38 +0000 UTC
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Hello everyone,
The game’s update 0.4 is finally here! We’ve got a new map, a new puzzle, a new NPC and shopkeeper — the Bear, and a new enemy: Jack O’ Lantern, a hybrid creature.
This update took quite a bit of work; there are several new artworks and scenes. To find the shopkeeper, head east of the city, and the new enemy can be found in the new area. I’v...
2025-11-07 23:19:23 +0000 UTC
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Finished arts of the bear, it will be possible to choose between being dominant or submissive.
The artworks took a bit longer than I had planned, but the new update will be available in a few days.
2025-11-05 23:56:01 +0000 UTC
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Happy Halloween!
Second sets of drawings for the Jack O' Lantern!
So it seems you picked one of his tricks instead...
2025-10-31 18:15:15 +0000 UTC
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Finished drawing sets for Jack O' Lantern and the Player!
He's more than willing to give you something sweet
2025-10-31 18:10:40 +0000 UTC
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Happy Halloween everyone! Hope you like the design for the upcoming enemy for Spooklight Heist!
Who wouldn't want to go trick or treating with him?
2025-10-31 18:08:57 +0000 UTC
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Sketches for the new upcoming enemy! Are you interested in what his tail has to offer?
2025-10-23 13:44:45 +0000 UTC
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Hello everyone,
We’ve got lots of new stuff coming in the next update. Here’s what we’re working on for the next version:
A bear NPC with unlockable scenes;
An in-game shop to buy (and possibly sell) various items;
A new enemy with several unlockable scenes;
Cheat codes;
Several improvements, like puzzle hints and better tiles;
Lots of illustrations and pixel arts.
I’ve already ...
2025-10-20 16:53:27 +0000 UTC
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WIP Design for the upcoming shopkeeper NPC in the next update!
He's a big pretty big boy...
2025-10-13 20:31:49 +0000 UTC
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Hello everyone!
First of all, happy spooky month! Halloween season inspired us to make an entire game with this theme, and that's why this is a special update. We’ve got new maps, new tiles, puzzles, and a quest where you can choose to follow the path with only one of the NPCs and unlock special scenes with them.
We’ve also added new animation mechanics for opening doors. In some parts of the map, you can press the action button to open a door, and it will now play an animation. ...
2025-10-06 00:40:55 +0000 UTC
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Unlockable scenes for the new NPC in game depending on your choices!
Maybe he will be able to convert you to his cult... He already filled you with his ideas at least.
The new patch for the game is coming out soon, so keep an eye out for the page!
2025-10-04 15:44:51 +0000 UTC
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Finished drawing for the new NPC's presentation in game! Will you help him in his rituals?~
2025-10-04 15:40:38 +0000 UTC
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Hello everyone,
Here are some WIPs of the scenes with the goat cultist, the second NPC I mentioned in the previous devlog. The first one is the presentation art, and the others are unlockable scenes that will be part of the quest in the next update.
2025-09-27 21:03:02 +0000 UTC
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Finished drawing for the unlockable scene for the new NPC coming in the next update!
2025-09-20 15:05:12 +0000 UTC
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Finished drawing for the new NPC's design to be introduced in the next update!
2025-09-20 15:03:43 +0000 UTC
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