Hey all,
It's time for a quick update on Loser. I've finished Jesse's new AT, and have now moved on to Diane's 2nd AT. This is why I've been so quiet recently. I've been focusing heavily (60+ hour weeks) on squeezeing as much content into Loser as I can before the end of the month. I should be releasing the new Loser update early-mid next week so yay!
That being said, I will be doing the End of the month Stream on Tuesday & Wednesday. I'm trying to give myself as m...
2022-02-25 22:25:30 +0000 UTC
View Post
Hey all,
I thought it was good time to get everybody caught up on progress. First off...Becky's new AT has been implimented and I'm more or less done with ironing out it's bugs. So I'm pretty much right on track there. Becky tends to take longer than the other characters due to the party renders. And I have now started on Gina's new AT.
I've also continued to do work on updating SP characters forSP2. I've gotten most of the more popular characters built with Gen8 models now. Which...
2022-02-05 00:46:03 +0000 UTC
View Post
Hey everybody. Just giving a quick update.
Progress on Becky is moving along. I've finished most of her house renders, and have been updating the party for some of the new mechanics. Namely the mood modifier mechanics. Currently I'm only implimenting it for Becky and Jay since those two characters are heavily entertwined. Sally will be updated once I start working on her AT.
In my free time I've also continued to be updating the SP models. I estimate to finish Becky's AT by the mi...
2022-01-21 23:35:39 +0000 UTC
View Post
I'm coming up on the end of week 3 of this Loser Dev cycle, and I've made some pretty good progress. I've added a few new minor additions, such as mood modifiers, character outfits, and a new job and location downtown. I've also started working on Becky's new AT.
Required content for this update:
- Diane AT (done)
- Becky AT (in progress)
- Gina AT (not started)
- Jesse AT(not started)
Additional content if time allows:
- Diane AT#2
2022-01-15 00:44:40 +0000 UTC
View Post
Hey people I'm alive. I got back to Austin a few weeks ago after a very shitty week+ in Amarillo. I have been trying to figure out how to write this up...but it'd probably be easier for me to just say it plain. SP is killing me. I dread working on it. I hate the amount of spaghetti code I've made in it. Working on it is a serious pain in the ass, the ephasis of the game is a nightmare for me, since it requires a lot of writing(something I find very draining), and feature creep has made creati...
2022-01-01 00:39:03 +0000 UTC
View Post
Hey everybody! I'm back. I never really left, I've just been bad on giving an update here. So I took a week off for my birthday, and since then have been busy working on Danni's unstable content and am almost done with it. Which will just leave her fetish content. And then I can start focusing on the next set of content. The Poll results are in. I'll be focused on the Coffee Shop and Sohpie next.
Looks like Girlfriend Gina won the Loser poll as well. So I'll start focusing on that...
2021-10-07 21:10:48 +0000 UTC
View Post
I don't think I need to explain the options here. This vote will be up for 2 weeks. After two weeks I'll tally the results from this poll and the one on Subscribestar and that will be the core development direction for Gina for a while.
2021-08-27 22:41:04 +0000 UTC
View Post
The options are:
Logistics Division w/Courtney
Coffee Shop w/Sophie
The Logistics division will add a bunch of scenes to fill out the upgrading process for Jobs, as well as possibly encounter other characters you've met previously. And it will include fully Developing Courtney, your Logistics Division case worker.
The Coffee Shop will add in two jobs, as well as fully develop Sophie, who's been in the game for while, but only as a special event c...
2021-08-27 22:29:51 +0000 UTC
View Post
Hey everybodies!
So I just finished and released The Loser Update. Yay! Which means starting next week I'll start working on Danni some more for SP. Ideally I'll finish her this update and start working on the next location...which means...I'll need to hold a vote for what location to focus on. It'll be between Logistics Division w/Courtney or the Coffee Shop w/Sophie. I'll probably post that vote a little bit later today, so keep an eye out.
There's another Vote I'll be posting l...
2021-08-27 22:13:54 +0000 UTC
View Post
Whats in it?
- 1 new AT for Gina
- 3 new Sub AT's for Gina
- 1 new AT for Becky
- 1 new AT for Diane
- Sally's first base AT
- 2 new AT's for Jesse
- 1 new Job: Personal Trainer
- 3 new Locations: Jesse's Bedroom, Downtown, Gym
- Dynamic Afterparty Event
-
2021-08-27 20:30:59 +0000 UTC
View Post
Hey all,
I've been working hard on the Loser update, and things are progressing well. I'm a touch behind, due to the Party update being somewhat bigger than I initially planned (137 images + lot's of dialogue and Sally fiinally has an AT) But I'm not too far behind. I've started work on Dianes new AT, and should have it done by this weekend. Which should give me just enough time to add in Jesse, and the new Job before I start working on SP again sometime next week.
I'll keep this ...
2021-08-16 21:03:21 +0000 UTC
View Post
Hey all,
I wanted to give you all an update before I get too focused on work and forget to do it, like i did last week :o
So This is the start of the 4th week of Development for Loser, so I have 5 weeks to go. So let's take look at where I am at.
Refactoring back end stuff + adding in some new actions and Lifestyle took up the first week.
Gina's Final Vanilla path AT took up the second week.
I've opted to make a few SubAT's over making a whole 2...
2021-07-26 14:50:09 +0000 UTC
View Post
Hey all,
I wanted to have a full week of Dev, before giving my first real update for Loser. So Here's where we are:
I've implimented 4 new Lifestyles: Moral/Immoral, Order/Disorder, Sexuality, and Dominance/Submission. In preperation of the new Job I plan to add I've added a transition scene for certain locations. Specifically those that take time to travel to, and I've also added shortcuts to avoid/reduce that time loss. And I'm about 80% done with Gina's first AT. He...
2021-07-12 22:10:14 +0000 UTC
View Post
What's New?
- Anne's Nympho Scenes
- Anne's Obsessive Scenes
- Anne's Fetish Scenes
- Danni Basic Poses
- Danni Basic Interactions
- Danni Power Interactions
- Globex Psych Evaluation scenes
- Sandra's Critical Success Classroom Scenes (thanks to Patron)
- Watching TV with Stephanie E...
2021-06-29 03:50:35 +0000 UTC
View Post
Hey all...It''s been wayyy too long since I put out an update. I'm to blame for a good chunk of it, but some of it is legitimately not my fault. I kept pushing the weekly update back so that I could release the test build, and announce that the Test Build is finished and the next SP full update is just a few days away. But then I ran into some serious writers block. I had an issue with writing Danni. It probably has to do with the fact that I started writing Danni, right after I finished writ...
2021-06-25 21:00:51 +0000 UTC
View Post
It's been over a week, and I wanted to give everyone an update on the next SP build. So let's get into it.
Here's where I'm at:
Anne Nympho and Obsessive States: 100% Written 100% Rendered
Anne's Fetish :75% Written 100% Rendered
Globex Psyche Eval's: 0% Written 100% Rendered
Danni: Basic Poses: 100% Rendered
Danni Basic Interactions: 0% Written 10% Rendered
Danni Power Interactions: 0% Written 0% Rendered
Additional Content: 20% Written 100% Re...
2021-04-28 19:14:44 +0000 UTC
View Post
Hey Everyone...Update time!
So it's been a week since I finally released Loser. Outside of a few minor bugs that I'll probably address this weekend...The reception of 0.05.00 has been pretty positive :D I've been working on SP this last week and as of last night I've now finished Anne's Unstable state renders, and have finished writing her nympho scenes, so progress is going well. I'm gonna start working on her fetish content today.
And that will wrap up week 3 of SP, Techically w...
2021-04-09 21:39:32 +0000 UTC
View Post
This release has taken way too long. With a Winter storm, and a dumb back injury I can help but think that IT is out to get me. Whatever IT is. Needless to say this last month of development has been a struggle. I'm sorry for the delay. Because of the Delay I decided to cut Jesse from this release. All her images are rendered, but I really need some time to not be working on two games at the same time after the month I just had. So she'll be released in small update sometime in the future, or...
2021-04-01 15:55:48 +0000 UTC
View Post
I am alive...Sorry for going awol...I hurt my back helping my roommate out, which ended up causing an older injury in my shoulder to flare up, and for about 5 days I couldn't sleep for any serious period of time without waking up with sharp pain shooting through my collarbone and neck. I went to the doctor yesterday and got some muscle relaxers to help reduce the inflamation long enough to sleep so that my body could repair the issue...but...this last week wasn't pleasant. I have however stil...
2021-03-25 07:37:47 +0000 UTC
View Post
Hey everyone...It's been a while, but there's a reason. For those that don't know, I happen to live in Texas, and spent all of last week weathering freezeing temperatures, rolling blackouts, a burst water main leading into my complex, and intermitten internet...Which is to say...I got no work done. So...I pushed my cutoff time back a week, since I wasn't actually Developing the Loser.
Needless to say, everything is returning to normal, and I've been working on Becky for the last f...
2021-02-24 13:53:11 +0000 UTC
View Post
So I've been working all week on Becky, and I'm coming close to finishing all her renders, Hooray :D Unfortunately it's been a bit slow due to all the party renders (they are slow going due to the amount of characters and size of the scene). But her transform scene is almost done, and the remaining scenes shouldn't take as long. I expect to be working on Jesse by the end of the week with Becky finished. There's only 2 weeks and a few days left of Loser Dev, so I'll be continueing to keep my h...
2021-02-09 00:12:36 +0000 UTC
View Post
Hello, it is now early week 4, and time for an update on my progress.
Last week I got Richard and Gina's new AT finished, and starting today I start working on Becky. Currently things are still going fairly smoothly. Gina took a touch longer than planned, but not by much, and I expected some hiccups along the way.
Just a reminder. My end of the Month Livestream is happening this weekend, so if you're a $30 Patron, be sure to inform me of what you want me working on. Best place to ...
2021-01-26 19:38:38 +0000 UTC
View Post
Hello everypeoples. Just giving another end of the week update.
In the first week I did a lot of Refactoring, and QoL improvements. I also started adding in the new Lifestyle feature.
This last week I've finished the 2 lifestyle options that I plan to add this update (more to come in future updates). I created the park location. I've given Lisa a proper store action. I've created numerous new actions and interactions that pertain to Lifestyles, or the park, and created a new...
2021-01-16 18:15:23 +0000 UTC
View Post
This is coming out a little late, but I wanted to see how much work I got finished before the end of the first week before I started Jabbering about progress...
Here's what I've gotten done in Loser.
Finish Refactoring from the last update. 100% done. There are no more buttons using the old code in the game, and I've extracted the Archetypes to be Scriptable Objects, which makes it easier for me to work on them. :)
Inventory and Hotbar overhaul. Done. Topics now stack ...
2021-01-09 04:19:33 +0000 UTC
View Post
What's in it?
- 3 New Jobs at Globex.
- 1 new task
- Learning your powers scenes
- An updated first aid scene at globex.
- A new Obsessive Mary variant (Terri-ish) Additional Content
- A new Public Ops variant (Allie) Additional Content
What's it mean?
The new Jobs have minimum stat requirements as well as an introduction requirement. These Jobs are all intertwined in some ways. And most of em have a lot of v...
2021-01-04 09:22:38 +0000 UTC
View Post
Hey everybody, Happy new calendar day! I released a test build earlier this week, and I plan to release another one tonight or possibly tomorrow, once I finish adding in the additional content. That means the next SuperPowered update to be released to all my Patrons should be out on Monday or Tuesday, once I've cleaned out all the bugs.
Then I'll probably take a day off or two, and then begin working on Loser :D
Not much else to report.
2021-01-01 20:57:55 +0000 UTC
View Post
Hey Everybody,
Here to give a quick update. The new Globex content has been finished being rendered, and I'm now Writing everything. I expect to have a test build finished sometime this weekend. What to expect?
A scene for learning every power in game: Now rather than a single line of text after getting a shot, there's a scene where Ann walks Billy through the new power. Resutls may vary. (as seen in the attached image). I'll be adding in the psyche eva...
2020-12-22 20:53:15 +0000 UTC
View Post
I've finally started working on 0.43.00.
Here's what I plan to add in this update.
- Globex Job: Clerk
- Globex Job: Lab Assistant
- Globex Job: Administrator
- Injection Scenes : Enhanced Senses 2 & 3
- Injection Scenes: Flight 1, 2, 3
- Injection Scenes: Mind Control 1, 2, 3
- Injection Scenes: Kinesis 1, 2, 3
- Injection Scenes: Sympathic Link 1, 2, 3
- Injection Scenes: Psychosism 1, 2, 3
- Injection Scenes...
2020-12-02 21:19:27 +0000 UTC
View Post
There was still a few bool issues remaining. I believe they are fixed now. This hotfix also fixes a bug with one of Stephanies Coerced scenes trigging it's costs and effects twice, and corrects a bug that required the cheerleader reputation group to be unlocked before the nerd groups bonus would be applied to the gossip action.
2020-11-30 22:21:14 +0000 UTC
View Post
What's new?
- Anne's Negative interactions
- Anne's Contact interactions
- Anne's Poly content
- Anne's Corrupted Scenes
- A new Positive Alignment Mission: Allie (Additional Content)
- A new Reputation Group: Nerds (Additional Content)
- A new Drunk Maggie Scene (Additional Content)
- A new lunch option with Terri and Stephanie (Additional Content)
- A new Mischief Action for the Administration Wing (Additional Content)
...
2020-11-26 16:20:45 +0000 UTC
View Post