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FEB VOTE RESULTS / SCENE DRAFT

So here's the result of the character voting!

CHARACTER VOTING

I didn't have to count because the winner wiped the floor with the rest.

But to show results, here's the vote from each tier:

-------PUBLIC VOTING---------

83 votes total for public viewing? I was hoping that was gonna get abused. But heck, I guess I didn't advertise it more. We'll do that ...

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$10 Position Voting


Pick one or more. If you have suggestions, say so for the next month's vote

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$10 Tier Variant Voting


Pick a possible outcome!

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$10 Tier Character Vote


REWARD LINK FOR THIS MONTH! 

1080p video format, PSD of Height Chart 

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$5 Voting Variance


Pick a possible outcome!

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Character Vote $5 Tier


THIS MONTH'S REWARD LINK!

Full lewd video format 720p

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Tier $1 VOTING

THIS MONTH'S REWARD LINK! 

Idle to normal loop video format

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Divine Arms, Forbidden Arms, Rewards and news

If you haven't yet, here's a new dev vid for Forbidden Arms: LINK 

If you're also not aware, Forbidden Arms will have a Safe For Work version and will be published on the Nintendo Switch, so for SFW news, here's the twitter link for it

I also changed ...

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Forbidden Arms: Bloodlust Dev update.

Some changes are getting worked at at the campaign at the moment. Will probably be posted in an hour or two, but rewards will be overhauled.

Anyway, here's the latest update for Forbidden Arms. I have fallen in love with Godot so much that I am confident to say Divine Arms will be an easy port :D

It is 10 times better compared to flash.

Anyway, follow me on twitter for SFW content and news for all ARMS games in the future! 2021-01-31 20:13:05 +0000 UTC View Post

Divine and Forbidden Arms news tomorrow!

Just finishing new gameplay video for Forbidden Arms and will post some stuff tomorrow!

Will have monthly rewards and voting starting tomorrow as well, so stuff will change and rewards will also change according to support tier.

DIVINE ARMS will be back! And if you fancy any character in this height chart, please do vote for him/her for next month's lewd. 

The animated lewd currently done this month will be rewarded tomorrow as well!

Stay tuned! I'll just get some...

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1080p Xmas elf

From this previous post~
1080p version
LINK 

Happy Holidays!

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Happy Holidays everyone!

Here's a little loop as a gift!

I'll be taking a week off as well and will probably give an update on Forbidden Arms in the first week of 2021. A lot of things have been done now and hopefully I can get an html5 basic demo for it soon.

I've also tasked B-Spike to do 1-2 lewds a month starting January, so you'll see more lewds like this with complete start to finish/caaming (wow Patreon warned me when I spelled caamming correctly? lol) sequence.

Thos...

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Development news and Nintendo Switch?

Hey everyone! 1st Dev Blog is up! Apologies for the bad english, but let's hope I get good with a mic next vid.

Anyway, been busy porting the game from flash to godot, still. And we're almost close to getting everything functioning! If you have not seen the dev blog yet, here's the current stress test:

Flash: 8 enemies, 200 blood particles, 30 fps capped, jpeg artifacts, 720p.

Godot: 100 enemies, 800-1200 blood particles, 60 fps, lossless png, 1080p....

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Mayu loop HD version

Heya Mahalai+ tier, check the attachments below for the HD with audio version.

incase you missed the original post:

https://www.patreon.com/posts/forbidden-arms-43374775?utm_medium=clipboard_copy&utm_source=copy_to_clipboard&utm_campaign=postshare

2020-10-31 17:50:28 +0000 UTC View Post

Forbidden Arms November update

Hey guys, uploading this now before we lose power / internet.

In less than 8 hours, the strongest typhoon of the year will hit hard, and probably a direct one. 

I was in the middle of finishing a video walkthrough of the demo on how to beat the boss and the same time wanted to talk about the development differences with Godot and Flash, but sadly, my time has been taken in reinforcin...

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Forbidden Arms: Bloodlust Public Alpha Demo

FAQ: 

-Where is Divine Arms?

Since to Patreon's changed ToS, the campaign have had many strikes and suspensions. As much as Divine Arms would like to continue, its original lore and vision / game direction will no longer be possible. All of Divine Arms' animators, were also unable to finish the rest of the scenes and left the position. Even without those setbacks, Flash as a game engine just would not see it to fruition because of its outdate...

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Cheats!

Demo Post if you missed it. 

Download links are here as well.  

And to activate the cheats:

 just press the -ViperV tex...

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Forbidden Arms Final Flash Demo v1.0

Flash was being an ass for the longest time!!!!

But, here it is! Please enjoy and thank you for the continuous support!

I'll be taking a break for a week just to lessen work stress and get some proper sleep schedule, but I'll continue to study and work on the Godot version while on break.

if the attachments below don't work, here's a dropbox link alternative<...

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Demo in 48hours!

Hey everyone sorry for the delay. I have been very busy with learning Godot in the last 3 weeks and I am proud to say I got everything I needed to know to fully develop games with it, so Forbidden Arms and even Divine Arms (in the future) are going to be Godot ready.

Mobile is a little off in priority but I got the touch screens also working. I'll have to see what Godot 4.0 has to offer to fully dive to mobile, but everything else even controller support and 1080p is running fast and st...

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Forbidden Arms: Bloodlust. Alpha Demo v1

Picture unrelated. But No Guns Life is just bad ass! If you guys want to request something for my sketch warmups, head over to twitter and just comment your suggestion.

Anyway, here's the files for the demo.

PLEASE BE WARNED THAT THIS DEMO HAS NO AUDIO YET!

The final version will be completed in a week or two.

Enjoy!

Dropbox link:

h...

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September Dev Update

Hey everyone, we're almost done with the first alpha demo for Forbidden Arms: Bloodlust!

The demo's core is actually complete now and Mahalai Tiers can get them in a separate post after this. But currently it is still missing AUDIO, but in a week or two it will be finally completed. I am just mixing the rest of the bgm and sfx and also waiting for Mayumi's Voice Actress to send the moans and grunts I ordered.

The alpha demo will b...

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August 2020 Dev Update

Heya pervs, kReig again for this month's update:


first of all check out the vid for the ingame update. We got the boss and some game mechanics running and at this point, we basically have enough, game-wise for the demo, so I started working on the UI for the lewd scenes.

pardon the placeholder backgrounds and buttons.

would 'suggestive' backgrouds like these are ok for yo...

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July Dev Update

Hey guys, check out the vid update above as the battle system for Forbidden Arms: Bloodlust is now 95% complete. The remaining 5% will be just the damage calculations but that will surely come later once I get to the database of the character stats.

So since my english is bad, here's a quick rundown:

Special attacks: Every time you hit or get hit, the special meter goes up and as you use said special meter, you will go to a stance where you will decide a button to press (WASD or n...

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Development news: June 2020

Hey guys, I uploaded an animation and engine test vid you can see above. 

Basically, AI and enemy behaviors are done. Though the vid still has placeholder ninjas, they're already done and imports and adjustments will be on my to do list this week:

We also have a new enemy sprite in the works...

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MAY development update.

Hey guys, hope everyone's well and alive. Everything has been hard and scary lately in the same storm we're all in. Here's some news for this month, starting with pinoytoons.

He delivered the initial set and it is quite a lot of scenes now. I've been editing them one by one as he sends them so they work with my own workflow. There's still a lot of stuff to be done and edit, but it is inching to completion well. I'm also rushing in a new demo for this so we'll have about 5 or so scenes i...

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Dev update and news April 2020

Hey everyone, I hope everyone of you is doing well and safe in your homes.

It has been a very tough month since our country went lockdown. 

My wife got sick and we were super worried if she got hit by the virus. 

She is very susceptible because of her asthma.

Thank Odin, it was just a normal fever and she's fine now. 

Despite the work I do, is basically quarantine in the mancave  ever since; going out lately for supplies feels like the walking...

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March dev news.

Map/Room maker is almost done! You can try out the current version attached in this post.

Basically, you can now create your custom room, lay out traps and routes and even preview the patron npc creator. 

There's no way to export it yet as I'm still in the last stretch to do just that. It totally took all my time in Feb to do this and all I can say it's really hard. As if making an app full of UI. 

But it's as good as done  now, and I'll be able to use this sa...

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Divine Arms: Isekai FEB2020 Development news and update.

Hey everyone, kReig here for this month's development update.

So as you can see, the loop for Aurbeth (Albedo bootleg) is taking form. I thought I could finish it this month, but I got struck by a fever for a few days. Luckily it's nothing like the nCorona virus but I was scared as fuck. :p 

Will finish this piece in a few days, but basically this is a POV request by vote winner number 2, so I hope even in its current form, you can see its faptential.

2020-01-31 18:32:01 +0000 UTC View Post

Divine Arms Revival, Updates, Battle system demo.

Alright, loooong post incoming. Finally out of the cave. Apologies for the lack of updates, I have been doing nothing but those, I assure you. But unfortunately there are still a ton of stuff to finish, but hear me out here a bit.

A few months ago, I mentioned that every weekend or free time I have, I go back to the very first Divine Arms game and tried to 'fix' it still. It was no easy task and I've met again the design and engine problems of the project.

The goo...

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Development News!!

Initial alpha demo will be ready in a few weeks and will be exclusive to Patrons!

Here's what to expect:

  • 8-12 Maps / Rooms that are linear (Will be dynamic and random soon)
  • 3 Normal enemies (the weakest bunch for now) 
  • 1 Boss battle (Trej or someone else)
  • 5+ Spells (Upgrades to everything will not be available yet)
  • Fixed Equipment (item drops are not yet available, til loot table is added)<...

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