XaiJu
viperv

viperv

patreon


viperv posts

Animation months.

So Bspike's done with A18 and has begun sketching Salatina Arin. She's a professional space explorer but frequents the Divine Desire facility in the town of Kyafu.

rough sketch:

Previously there was a voting and suggestion thread in the discord channel and discord user Red ...

View Post

Dev Update August>September

DEVELOPMENT UPDATE.

Divine Arms: FO:
B-Spike will be done next week with bootleg babe "18"
Being his first official run, there are still some rework I had him do (red adjustments to anatomy) We're still also finalizing how her face should look, but it will be ready soon. 

Programming-side I'm almost done with the random map encounter events and also finalizing 3-5 generic layouts for them. Saving is also done, but currently with one profile. Will add ...

View Post

Sigurd ingame sprite and first lewd scene wip

A process on how these are made.

Design sheet and visual direction is finalized. 

Then below some more placeholders to assess motion.  

The twisting idle stance gets rejected for its unnatural bounciness. However this will still be reused as a backup for a possible windup attack.

Going back to the idle stance, we wanted a more relaxed and subtle animation.

View Post

Forbidden Origins' first boss design, Battle System Demo, Dev update, Animator update etc.

Hey everyone!

Apologies if there was no news or update last month but you can consider this one good for two months of news and updates. 

So to start off, We have our first boss, Treyj. She's like queen of the green or a Ghubattan. Maybe she resembles a Dryad? Who knows, but she's a brutal bitch for sure and is there somewhere in the forest north of Kyafu Ballista.

FIRST MAJOR BOSS: TREIJYA / TREYJ / TREY

2019-07-31 14:45:39 +0000 UTC View Post

Playable Battle System Demo Later!

Currently uploading a 20-ish minute video on the new battle system on yt. I'll just get a bit of sleep and post everything later. 

Basically we have an image heavy post about the first boss, some new npc's, the actual enemies you'll face, some new ways to play the game, animator news and the first battle system playable demo for Divine Arms: Forbidden Origins.

I just need an...

View Post

DA:FO Dev update

Ughhh finally got this thing done. 

(After 2 weeks of struggle with Adobe Nightmare CC)

So anyway, I'll soon be working or converting the lewd player to work in 720p for DA:FO and speaking of DA:FO, I wanted to get away from DAO since it may confuse google in the future with Dragon Age Origins, the way Witch Hunt got confused with the Witcher dlc.

And since the game style is pretty much Forbidden Arms, it's best to share it's spiritual sequel. I mean, they are, by lore ...

View Post

Video dev update soon!

having issues with video editor licensing, but will be showing some actual in game footage just as soon as I sort this one out.  Apologies for this, first time i'll be editing a vid after the new PC.

Will also show the next layout scene from the Nurse who won the voting.

View Post

Extra vote for Gold tier and up!

[From the original post]


View Post

Vote for next girl and DAO Dev Update

Dyna will be done with Fivryl within the day (Complete shading for the set) but for now here's the flat colored version.

DA:O Demo: I'd like to skip the tech demo since I figured we already have one completed set, so might as well go straight to the actual alpha demo. I'll be importing Fivryl's scene and incorporate the gallery player engine to DA:O's.

I hope the shift to 1280x720 and new...

View Post

Dyna is live streaming atm

LINK 

View Post

Animation Updates, Discord and streams.

For those who missed the stream, here's the current progress.

Be sure to frequent the Discord Exclusive Patron-Hall section for notifications when the stream is active.

DISCORD SERVER LINK 

In your patreon settings, there should be a 'link to discord' option that allows the server bot to designate roles depending on your pledge tier, whi...

View Post

March update and development news.

Hi everyone, if you're active on picarto and get notifications from the site, Dyna streams around 11 am EST.


Though he officially was on board in March, there's still some unfinished commissions and personal stuff he had to deal with so his activity has just been recent.

But I assure that by the time he's done with Fibryl, the next demo will be ready.

2019-03-31 18:00:13 +0000 UTC View Post

DynamoHeart is streaming Fibryl's scene right now!

Go ahead and check it out!   https://picarto.tv/DynamoHeart/ad3745cb18f827112f4fe8175b73ce4e 

By the time he finishes this set, the new demo will be ready! But I'll be making an update post about it soon.

(repost. won't make me edit from vid to image)

View Post

Divine Arms Origins MC and Game over commission.

Larger image of Character sheet here 

This is the design for the main protagonist for Divine Arms: Origins 

i just realized that can be mistaken for dragon age origins. smh ÂșTL

Like I mentioned in the previous post, it is the same engine, formula and mechanics as the first Divine Arms, but this time it will have a much faster pace an...

View Post

Divine Arms news and animator announcement.

I am happy to announce and welcome our new animator in ViperV: DynamoHeart

I'm sure most of you have seen his work before, but he's officially in the team. 

Now, before everything else, here's some of his animated works:

2019-02-25 17:35:53 +0000 UTC View Post

NPC Info and animation rough sketch

I think I should start doing something like this as Roundabout progresses and gets unveiled before the demo.

This is Fivryl Albastrine, daughter of Fumvyr the town blacksmith and sister to Fivruel, her twin brother. She was married to Strand Tenimur, a soldier.

Five years ago, a year after she married Strand, their planet succumbed to Blightlust

A year after, Mahalai found the planet and erected a totem of protection that kept a small portion of the p...

View Post

WIP Animation update

Basic loop and shading is done for the girl. Will upload the slow loop animation in a day or two once male is done.

-kReig out!

View Post

January Request Delivery

DROP BOX LINK


These have no signatures yet, but the link will be updated as soon as Alya updates it.

2019-02-03 10:06:00 +0000 UTC View Post

Animation phase has begun!

Since the basic engine mechanics are 90% complete, I will now focus on animation. Will do 3 positions with transitions and two cam cumshots for this character and I'll update progress every week starting this month.

If you're wondering why it's not the Goblin Girl, well, you will start in town and the Sacred Smith's daughter  will give you your first quests and first taste of what's to come.


ALYA'S REQUESTS FOR JANUARY AND FEB:

Januar...

View Post

Divine Arms: Redemptio [Tech demo]

So here's the Tech Demo for Redemptio. Feedback is surely appreciated.
Again this is just a gameplay demonstration engine ONLY. It is the very basic but already a working candidate. (just a few more bug squishes)

There is already an in game tutorial so follow along until you reach the end of the demo.

A bit of a disclaimer, there will be no more development happ...

View Post

January voting requests ends soon.

Monthly request voting will end in 24 hours, so make sure you suggest away and vote/like those you think would be cool for Alya to draw.

Discord link for public voting.

Mahalai Tier post link 

2019-01-08 02:22:09 +0000 UTC View Post

Discord

We're no longer hosting requests for public here as we got a warning.

Head over to Discord and request it there under january-2019-request channel.

https://discord.gg/6kFGQPR

Remember to behave, and see you there!

Happy Newyear!

View Post

December Deliveries.

If you haven't joined yet, we're now on Discord! >>> LINK
bdHqUXr

I will also release the playable Tech Demo for DIVINE ARMS: REDEMPTIO in 1-3 days (just purging bugs) Divine Arms Redemptio is formerly known as Brute Force. Redemptio is also a working title.

It will be available to all patrons soon!
There's also some bas...

View Post

January 2019 Request (Mahalai)

 

Because of Patreon's recent issues and instability, we're adding some new rules and will remove the public tier post. That will have its own Discord server for requests.

We do have a Patron-only Discord, so join if you haven't already. 

>>> LINK or bdHqUXr 

How it goes now:

1. Suggest and comment what you wan...

View Post

January 2019 Request

Because of Patreon's recent issues and instability, we're adding some new rules and will remove the public tier post. That will have its own Discord server for requests.

We do have a Patron-only Discord, so join if you haven't already. 

>>> LINK or bdHqUXr  

How it goes now:

1. Suggest and comment what you want drawn. <...

View Post

Happy Holidays! Discord test channel up!

December link, requests and updates will be up in a few days. I'm still processing Alya's drawing vids, finishing up some brute force sprites and it's official and final development direction news.

I've also setup a discord channel. (finally!) but I still have some trouble getting used to it. I made a public channel and will make a patron only channel soon.

I'll invite patron-only to the public channel first and make sure everything won't go into chaos once i set it up for public,...

View Post

November links and December request list

Reupload. Completed November request links and December selected requests are up on ViperV's social media posts.

Currently testing video recordings so we could also include the process.

View Post

November full and December selected requests

FULL LINK HERE

2018-12-09 05:30:41 +0000 UTC View Post

Random post

Quick sketch. What should I name Siggy's soul-father? (They don't really pro-create. It's  more closer to a reincarnation)  

Yes, you'll see him in Brute Force. And don't call him gay. He's super manly.

Don't forget to like the best comments on Alya's requests! Will start counting tomorrow!

-kReig out!

View Post

Regarding gender-bent design randomization

I'm currently doing basic sprites so I can deploy an engine demo soon, but while BRUTE FORCE is still early in development, I have gotten messages, suggestions and read comment posts regarding the design randomization and would like to address their points thru vote.

Basically what they're saying is instead of spending xyz amount of time adding randomized features (Hair, color, face etc) for each of the 6 scenes, if it was instead done in a single/linear design, the total amou...

View Post