As mentioned Last weekend i was not really able to do much this weekend since i attended a convention with many cosplayers. (mostly female ^_^)
Anyway , I managed to implement one more animation this weekend in where two girls are like to use their mouth and tongues for a good pupose. Currently it is only a unique event between Maya and Malia but i will make this into a generic event later.
Then i quickly compiled the new bug ridden alpha version for the alpha testers and then u...
2021-06-28 14:41:57 +0000 UTC
View Post
A big thanks for a special someone (the one who created the first chastity device for the game) because he is also the one who gave me the motion data for this dance. And as we know , some girls really like to dance :D
Anyway ,this weekend i worked on the beach scene with Yukari and the event that will also lead to this scene shown in the GIF. Of course inside of the game Maya does not like to be fully clothed and..
Next weekend i am not able to do that much since i need to be a...
2021-06-21 17:31:19 +0000 UTC
View Post
So , as you just figured out in the weekly gif i advanced a bit in the main story line (added about 100 vn frames) and i also created the animation for it all but this is small stuff actially.
The big goal this weekend was actually to add all the generic events for the chasity devices from the third person bondage game into the game so the player can ask the girls nicely to wear them.
I think next weekend i need to finish the mandatory beach scene with Yukari and our hero (Marc) ...
2021-06-14 16:01:16 +0000 UTC
View Post
This weekend was quite productive actually. I added about 150 Vn frames and some new animations.
So.. as mentioned i continued with the main story line in where our protagonist is asked to recreate the devices found in the third person bondage minigame and create them (3d print them) for the girls to use. Currently i built in the main story line event for the chasity devices which intersects a bit with a event with Juna and some playing around with somekind of not foreign fluids....
2021-06-07 18:17:39 +0000 UTC
View Post
Download win 64 Pcloud
Download win 64 Mega
So.. here it is. The new alpha version 0.77 for the alpha testers.
I hope i did not built in too many bugs with the new avaliable tails for the girls. Furthermore on a more technical site of things i implement...
2021-05-30 16:52:26 +0000 UTC
View Post
First part of the weekend was to continue the main story a little bit and i added about 50 VN frames.
The second part of the weekend was getting the cosplay ears into the game as generic events , as well as the "insert" thingy which allows the player to ask the girls if they want to also have a tail for the ears.
Annnddd.. then after all was done i had to compile the whole thing and smoketest it Annnddd.. then upload the new alpha version for the testers.
Currently we are at...
2021-05-30 16:46:57 +0000 UTC
View Post
Sooo... my report for this weekend includes 200 VN frames , some additional functionality for the story framework and a set of animations.
Firts of all i added about 200 Vn frames to the main story (yes , Malia and Maya sitting near the chemical plant is included xD)
Then i added some additional functionality for the story framework , now i have a function which lets met create VN frames but only to compute things and set things. That menas that every function will run BUT it wi...
2021-05-24 18:42:18 +0000 UTC
View Post
So this weekend i proceeded with the main story and as you can see the girls are very hungry for some meat >_<
I added about 150 VN frames and some additional items you may use during the progress of the event.
The addtional items were requested from some of you guys. For example i implemented three different tails you can attach to the ****plug (you know what i mean) as well as some fitting ears for the occasion.
So , productive weekend i would say ^_^
2021-05-17 15:41:31 +0000 UTC
View Post
This weekend was business as usual actually.
I changed the story a bit when you come back from the thrid person minigame since some peopel requested that Yukari was actually connected to the game and was [REDACTED] all the time.
Furthermore i added about 100 new VN frames for the main story (the BBQ event) as well as adding a little animation since this is actually the most i do for the game.. adding animations xD
So.. as said , business as usual and at the end of the month i...
2021-05-10 23:02:09 +0000 UTC
View Post
Stupid title , i know ^_^
Anyway , as mentioned last weekend i wanted to built in some devices which were lacking in the older version (even though they were technically implemented)
What i did was added the open mouth thingy (+ plug) as a generic event which can make the girls silent. And i added a new clothing set (as seen in the gif) and i also added some new events for when the girl is... silent xD
Furthermore i found (and fixed) a bug with the harvesting droid which ...
2021-04-25 22:44:52 +0000 UTC
View Post
This weekend i added the last part of the bondage spy minigame in where you can avoid the tests in test in test level three but.. well.. you need to do something else absolutely not related to [Redacted].
Furthermore i added the open wide mouth thingy as a usable item for all girls to use (except Juna since.. well she is not collared yet) and for now one more event when the girls can not speak because there is something long inside of the... you know..
So , My current plans ...
2021-04-19 08:38:27 +0000 UTC
View Post
So ... as many of you already have noticed i released yet another Beta for the beta testers and .. well... there is a big bug inside which prevents people from saving after the bondage minigame is done.
I already tackled the problem in my dev version (and in the linux release xD) and i will try to make a tiny patch for windows in th comming days.
The bondage minigame , even though you can finish it , is not really done. I need to add the second route to the thrid level in which y...
2021-04-12 22:17:35 +0000 UTC
View Post
As mentioned in the last post i wanted to make a beta for the beta tier testers since the last beta was roughly 3 months ago
Download win64BIT
Patch for win 64 bit (just copy the managed folder into the data folder)
2021-04-10 22:58:16 +0000 UTC
View Post
Okay , I actually made tons of animations during easter since i had some days off from work.
(just as many others)
So.. i had a few more days off work to make myself work on animations xD
anyway , i finfished 2 additional machines , 1 item to make a girl silent and one item to... stuff something..
Anyway , i also worked on the story a bit and added about 200 VN frames.
AND.. i guess i will release a beta soon for the beta testers since i got the feeling that the la...
2021-04-05 17:24:36 +0000 UTC
View Post
Download win 64
So , here is the monthly alpha for the alpha testers , as mentioned in the public post that came before i added the third level and some events but not that much. For now i disabled all the force fields so you can have a look around the level.
change log : Version 0.73 (alpha release)
- Added about 250 VN frames
- Added third level of...
2021-03-29 23:13:48 +0000 UTC
View Post
After a long time preparing stuff i finaly came to the pahse where i can implement the first events for the level 3 testing in the spay minigame. I added about 250 VN events and two machines.
Other than that the weekend was relatively eventless , i was able to figure out the occlusion culling bug and got it to work with the new level so tit does not randomly disable all the walls.
So.. and next weekend i will add more things to play around with so that i can hopefully soon c...
2021-03-29 23:09:10 +0000 UTC
View Post
Such a wonderfull middleware solution. You just bake the occlusion culling into the map and save a ton of performance!
(At least this is the theory >_<)
The moment you press the "bake" button magic will happen (after a long wait time) and in most cases it is unfortunately black magic (as seen in the picture)
so.. anyway.. had some problems with occulsion culling and i think i found a solution ( need to test next weekend)
And in other news , i created one more machine...
2021-03-22 16:17:21 +0000 UTC
View Post
As mentioned last week i would gonna create more stuff for devices for the "minigame" and.. well here we are. I added (asd you can see in the gif) a cuffsystem thingy and what i also created is a Variant of a wait device.
Forunately i got the layer system in unity figured out so i can actually use layered animations on top or each other so i can include some special animations. (actually i just use it for the handcuffs )
Furthermore , some of you may noticed (or not) but i ...
2021-03-15 23:59:08 +0000 UTC
View Post
So , this weekend i was occupied with the creation of the test level 3 as well as debugging some nasty things the alpha testers found.
Test level 3 will be a tiny bit bigger than the other levels but not that much. This is still planned as "minigame" and... it will stay this way. After test level 3 is over the minigame will end.
Debugging wise i was occupied with several little bugs (mostly story ones) and one big one. The player was able to get stuck on a railing and.. oh my.. at...
2021-03-09 20:14:33 +0000 UTC
View Post
Download win 64
So.. a buggy mess delivered for all the alpha tester.
I included the save from last time into this build and it would be better if you quickly run through the first testing level sicnde i had to fix stuff and redo some VN events.
You can do two routes , either you "call" the support unit to "guide your through" or you can use oth...
2021-02-28 19:46:15 +0000 UTC
View Post
So , this weekend consisted of finishing the second testing level for the thrid person minigame.
(But not tested yet >_>)
I added some animations for the punishment route of the second level testing and re-used a device for this.(the stocks)
Furthermore , i had to generate about 100 more VN events and compile it back together into an buggy alpha. For this to happen i also had to recalculate the navmesh (which took a few hours) and then try out if the NPC can get stuck ...
2021-02-28 19:41:30 +0000 UTC
View Post
Alright , this weekend consisted mainly of creating the linux and Mac versions of AATOFL final 1.00 (Saturday)
And generating new animations (as you can see in the gif above) for the Ahm.. "minigame" (not really anymore) on sunday.
So , AATOFL is now really finished. As long as there are not game breaking bugs i will just let this be the final version and it is fine. But Linux and Mac versions stay unsupported since i do not own a MAC nor did i have linux installed somewhe...
2021-02-22 23:35:12 +0000 UTC
View Post
(!!!!This is my old game for the ones who joined for milky ways!!!!)
EDIT : added linux and mac versions
Welll.. at one point i just had to do it. The real final version of AATOFL.
Not just a 0.96 release.
WIndows version : Download
Linux version :
2021-02-16 21:24:07 +0000 UTC
View Post
So , this weekend consisted mostly of creatingthe new clothes for the thrid person minigame , creating some new VN Scenes and a big part of animation and modeling of.. oh my.. so many machines >_< and restraints.
by the way , the suit you currently see is actually inspred by dmfo , a fellow creator with also a thing for thight suits and machines and the combination of both :D
So , once i hav...
2021-02-14 23:40:41 +0000 UTC
View Post
This weekend was divided into finishing the animations i started last weekend and adding new events and AI events for the minigame.
I added over 1000 animation frames (30 frames = 1 sec) to the animation i started last weekend. I wanted a little bit involvement from the supply unit (the black robot) and so i added some animations to spice the game a littl bit up.
Furthermore , i added about 100 vn frames for the story (for the second test phase).
Next weekend i need to find...
2021-02-07 23:35:57 +0000 UTC
View Post
SO , this weekend was less event generation but far more animation generation. I actually thought i just use the machines we already have for the minigames But... well...it seemed boring for me so... I guess this is more or less an excuse to create even more machines.
So i created an addon to the chair (which the alpha tier tester already saw) as well as a new machine (se picture) and about 1000 animation frames for the new machine.
Some animations are still missing for the new machi...
2021-02-02 01:01:39 +0000 UTC
View Post
Download win 64
So here it is the very first alpha version which is infact the current version as of 2021.01.25.
What you will witness is the beginning of the third person minigame and no end since.. alpha version ^_^
What do you need to do :
Start the savegame i provided , go to the PC in the crew quarters and go through the event.
Once inside the mov...
2021-01-25 15:32:34 +0000 UTC
View Post
So , you guys wanted to have it so i created it.
The new alpha tester tier is now live and hopefully i can compile the first alpha either today or tomorrow and upload it.
Please expect a post later for the first ever alpha version.
(and expect bugs... yes.. bugs bugs >_<)
This weekend i added more animations to the game. These are currently implemented but not used since the events for those animations are missing.
These will be used later for the event when the AI g...
2021-01-25 08:57:36 +0000 UTC
View Post