With the releases this month, I'm starting the work to update the openforge file name format. All releases this month will be on the new format, and over the months, I'll tackle coherent chunks of the historical files to get them moved over. I'm starting first with Separate Wall, and then I'll move into Wall on Tile (the two formats will have some slight filename format differences).
The new format for separate wall looks like this:
[Texture]#[Shape]+[...
2021-09-30 17:19:05 +0000 UTC
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You know the drill. Vote closes in a week.
2021-09-07 21:34:13 +0000 UTC
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Now we've got new texture sewer corners! I'm trying an experiment with this set, by making the texture go all the way down on the faces you wouldn't normally clip on. This is true both for the triplex versions (pictured) and the included bases. Also, this is only one entry on MMF with the walls. See the first release this month for an explanation of why I'm reusing some of the entries.
Grab the files:
Now we've got new texture sewer walls! I'm trying an experiment with this set, by making the texture go all the way down on the faces you wouldn't normally clip on. This is true both for the triplex versions (pictured) and the included bases.
Grab the files:
Now your sluices no longer have to be straight! The sewer rebuild is going at full steam, and this month we get all the basics nailed down.
This release has sluice corners (with options for both floor texture or riser texture on the edge), Tees and Crosses.
I've made one change to how I upload things to MMF. Historically I always created a new entry, which over time has led to the massive sprawl of openforge entries on MMF and Thingiverse. Instead, I'm adding the...
2021-08-31 19:15:20 +0000 UTC
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It's that time of month again! Last month I finally dove head first into redoing sewers, and probably this month will be continuing to build that out. Your votes however won't be lost since the vote totals flow over from month to month.
Also, if you have not see the new setup for access to all of OpenForge, I made a ton of changes behind the scenes last month. Sync is gone, Dropbox is back (but only for browsing) and we now have monthly updated zip files available for...
2021-08-02 22:02:17 +0000 UTC
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Last one for the month, we have the straight sluices. Next month we'll get some ways to change sluice direction.
You can grab the files:
This is release two in the new sewer set. Risers. These come in 4 heights, each a half an inch higher. The lowest (platforms) can also be used as a second floor style for the sewer set!
It has been a long time coming. Sewers are one of my first really interesting sets, and actually, the old sewer texture inspired the creation of cut-stone. Well, it's been a top vote-getter for a LONG time, it is finally time to start the new sewers.
I struggled for a long time as to how I should set about solving for the fact that the original sewers had sluices that dropped down below the clip/magnet area. Earlier this month I finally solved how I wanted to do it. &...
2021-08-01 01:32:46 +0000 UTC
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I made a few changes to the vote this month. For one thing, which set is next was starting to become too spread thin, so I collapsed ruined sets in with their base set. Second thing: I realize that the thick wall sets were never really getting updates, so I merged that in with the next set question. Now we have Thick Wall: Natural and Thick Wall: Worked. To respect the votes given against those directly, I'll work over the next few months to have one of my releases per month...
2021-07-05 17:20:50 +0000 UTC
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The vote this month was for Dungeon Stone Separate Wall Niches. It's been a long time coming since these were initially released for wall-on-tile. I made some modifications to make this able to fir A, BA and IA.
Grab the files:
See my note on the first release today for an explanation of what's going on with Sync.
2021-06-30 22:14:13 +0000 UTC
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Sometimes, what I end up producing in a month just isn't what I expected. Two people suggested something similar in this month's vote, a collapsed, ruined set for closing off a hallway. How many times in a video game is a hallway or intersection got one or more paths cut off by a collapsed section of tunnel? How often do you see it in modules? In my experience, All. The. Time.
I loved the idea so much that I couldn't wait for a future month to get it published.<...
2021-06-30 21:55:04 +0000 UTC
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We're getting close to having all the pieces we need for The Smithy. A couple more parts releases and we'll be able to put it all together. Here we have the pillars used for the smithy, strong, ironbound timber pillars.
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I'm about to cancel Sync. No one has found it particula...
2021-06-30 21:37:43 +0000 UTC
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I'm sorry, I completely spaced sending the vote out this month. The form was ready, and I think in my mind I had sent it out.
Anyway, here is this months tile voting. Depending on the results, if the outcomes are a longer project I may have to punt that to next month since the vote now won't close until the 16th. I've been working on the Smithy, so if that happens, I'll just shift more releases to that project.
2021-06-09 16:22:57 +0000 UTC
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As we work eventually towards the Yawning Portal, one thing we need are railings. This set doesn't follow established open lock tile layouts, but it's a very specific use case. Further, since these need to hang in the air, for now at least I have not bothered with magnetic versions - these really need clips.
I struggled a little with MMF tonight, so for now, the files are attached here and in the openforge sync folder, and I'll get them up on MMF tomorrow.
This month, the winner of the vote was City Streets, mud to cobble transition tiles. I'm very happy with how these came out. You have 2 for the rougher cobble pattern, and 2 for the circular fan style.
Last month, y'all voted for the smithy. I'm approaching the building facades as a longer term project each, so last month I did the floors, and now here are the walls. Upcoming will be the roof, the scatter and some wall tiles specific to the vision of the smithy.
MyMiniFactory gave me access to a new feature that I think could be fairly useful, so I did the release there this time. They gave me access to zip uploads, which lets me produce a zip file that has the right...
2021-05-31 18:33:09 +0000 UTC
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You know the drill, voting will close in a week. Last month's releases are now in updated downloads in OpenForgeZips.
2021-05-02 14:11:42 +0000 UTC
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This was something of an oversight on the original design for the large curved set. there's no way with the existing setup to have doors that are in the 4 cardinal directions. This set resolves that for both 6x and 8x. It creates a few new tiles:
- 6x.curved.AC - Wall that straddles the center that uses the 6x curved A and 6x curved C bases and floors for making the tile.
- 8x.curved.AC - Wall with a new base and new floor that is half of both the 8x.curved....
2021-04-30 20:31:22 +0000 UTC
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After looking at some use cases of the curved stairs, I realized that there was a pretty serious gap in the approach - how to fill in the area next to them and make that useful for play. So that resulted in this release. and I couldn't be happier. I think these make for some real awesome verticality for play!
In the future, I'll include these with the curved stair/riser sets.
Grab the files:
This release is related to the winning item for April votes. Building Facades got the nod, specifically the Smithy. This will take multiple releases, as I need new floors, walls and roofs for it, never mind the scatter. These floors are designed to be paver floors that would make solid, non-flammable floors for a smithy or other workshop. They do have a grid, but that grid is subtle so we can also focus on the overall look of the set.
Grab the files:
That time of the month again (well, ok, a little late). Voting will close in a week.
Also, I'm now making a habit of updating OpenForgeZips at the time I send out the vote. scatter and cut stone should both be updated now with last month's releases.
2021-04-06 20:08:13 +0000 UTC
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Final set of the month: Cut-Stone Ruined Corners. Mixed with existing cut stone sets, these three should be sufficient to create a ton of ruined possibilities. Sure there's more that can be done with future tile sets, but this should give you a great start!
There are 8 wall and 8 floor variants.
Next up, we have cut-stone ruined walls. You get 9 variants that together can make for a pretty great scene!
Download:
2021-03-31 21:16:41 +0000 UTC
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All across the land, there are many wells. Beautiful, well-built wells with regularly oiled cranks, quality cover to keep the water clean and provide shade, and clear cool water to provide succor and refreshment.
This well is not one of those wells. This is an old, shitty well. Long out of maintenance, the pulley/tackle and rope missing. The bucket won't hold water. The stone is crumbling. The cover is busted to hell. Is there even water down there? Probably a bunch of vermin.....
2021-03-31 19:46:47 +0000 UTC
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First up for March, we have the start of the cut-stone ruined set! This has been filtering up in the vote for the past few months, and made it to the top this month!
Download the files:
2021-03-31 19:44:07 +0000 UTC
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It's that time again! Let me know what you want to see this month.
2021-03-05 16:53:19 +0000 UTC
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This is the third of three releases this month for curved tiles that deal with elevation. Here we have stairs that change elevation based on radius. These probably have less utility for direct stairs, as much as some great tiles for special platforms and designs for rooms with platforms in them. One can create an ampitheater, curved platforms surrounded by stairs for shrines, or for your big bad to be holding his world ending ritual. In the future, we can vote for 6x, 8x or ...
2021-03-01 03:29:06 +0000 UTC
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This is the second of three releases this month for curved tiles that deal with elevation. Here we have curved risers. There are 4, platform, low, mid and high for both 2x and 4x. Each at half an inch more of height.
Grab the files:
This is the first of three releases this month for curved tiles that deal with elevation. Here we have curved stairs that rise in angles. You can use these to create classic curved staircases. Match with the various sets of risers to create interesting elevations!
Grab the files: