DL Links (Itch) : Guild_Project_0.19.0
New build, with the addition of Potions to the Item Shop, as well as the Inventory system to use them in battle !
***In order to get feedback on the Inventory, we are temporarily replacing some skills with "Use An Item"***
Tooltips will now be displayed with informations upon hovering buff/debuff in combat.
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2021-03-05 19:05:15 +0000 UTC
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Here is an update for the upcoming versions:
As annonced previously, we are making changes to the Dungeons layout, especially their size, they are now 4 times bigger with 135 tiles (15x9).
The sprites remains at the same size, so camera control has been added to scroll around.
Icons are now displayed for Battle/Event/Ressource/Exit tiles.
Same kind of icons will now be displayed in Town, so you know where to go to progress the story and what you have unlocke...
2021-03-02 13:44:33 +0000 UTC
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DL Links (Itch) : Guild_Project_0.18.2
New build, with the latest introduced character added to the game : Neomi the Blacksmith !
Also, first look at the Item Shop trading system !
Coming in this version, the animated CG1 for the Snake, with 4 variations !
- Scenes & CGs related changes :
- Neomi the...
2021-01-28 19:22:27 +0000 UTC
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Here is an update for the upcoming versions:
After arriving in town, Neomi is now the official Blacksmith working for the Guild. She will take requests from locals and travellers as well, but most of her work will be dedicated to maintening and reinforcing fellow Guild Members' equipment.
We will add dialogues, in order to introduce her character/backstory, as well as more interaction with other characters ; and of course, she will have her own CGs !
Th...
2020-12-27 22:00:05 +0000 UTC
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Strongly built and dedicated to her craft, she was first introduced to smelting while visiting the Dwarven forges in the moutain near her place of birth.
Because of her upbringing, she speaks her mind, not caring at all for one's wealth or status.
2020-11-30 16:01:31 +0000 UTC
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DL Links (Itch) : Guild Project Version 0.17.0
**Linux version should now be running properly**
New build, with the long awaited feature to view unlocked Ally CGs animations at will !
Coming in this version, the animated CG1 for Gabriella and the Scorpion, with 4 variations each...
2020-11-21 23:36:48 +0000 UTC
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It is time for our Heroine content poll !
This strong looking lady wielding a forging hammer is a Minautorus.
They are said to be coming from a very old lineage, blessed under the "Taurus Constellation", as a reward for their diligence.
Their hard-working and dedicated nature are really appreciated, as they only make their craftsmanship more valuable.
Their monstruo...
2020-11-14 23:30:40 +0000 UTC
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DL Links (Itch) : Guild Project Version 0.16.2
New build, with a reworked Battle System, in which positioning and Mana management will be key !
All Characters have had their skills updated, as we are also introducing new ones.
As the list is quite big, it won't be included here ; check the Change Log directly from the Main Menu (its double the amount).
- Sce...
2020-09-26 20:01:39 +0000 UTC
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Here is an update for the upcoming versions:
The Battle System has been tweaked lots and lots and now, changes are coming !
The Battlefield now consist of 8 separate positions, 4 on each side (instead of a front and back row), restricting what skills both Ally and Enemy characters are able to use.
As a result, positioning will be key in order to defeat the Enemy. Speaking of positioning, all characters share a basic movement skill, allowing them to swi...
2020-08-11 12:05:32 +0000 UTC
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DL Links (Itch) : Guild_Project_0.15.0_Win/MacOSX/Linux
New build, with a new Heroine CG, this time, it is Vermillya !
Speaking of CGs, the Fennec Fox now has her two CGs available!
Existing CGs keep getting reworked in engine and VA/SFX keep getting added, at a slower pace.
CG / Scenes related changes :
- Vermillya CG1 is now available and an...
2020-07-24 19:14:35 +0000 UTC
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Here is an update for the upcoming version :
Settings Menu reworked has being implemented ; as we made some small modifications for the UI size and position, its icon will now be displayed in the top left hand corner and open/close using the Esc key.
Rework on the Wolf CG2 has been completed, as well as the VA/SFX for the Fox CG2.
Fennec Fox CG1 and CG2 have been added and all 8 variations are animated !
Vermillya CG1 has been added and animations for ...
2020-06-27 18:07:02 +0000 UTC
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Here is an update with all the upcoming additions :
Now that the built-in Unity launcher is deprecated, we are adding to the Settings Menu options to select the resolution of the game window as well as toggling fullscreen mode on/off (should have been done earlier).
Settings Menu is being reworked a bit to be easier to navigate and inform the player about the effects of the Dungeon options (Auto-battle etc...).
Also, we are tweaking the New Game s...
2020-05-28 16:42:44 +0000 UTC
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DL Links (Itch) : Guild_Project_0.14.2_Win/MacOSX/Linux
New build, with the new Dungeon layout for both the Forest and Desert Areas, the introduction of Oriphel the Seraphim Priestess and the Snake Enemy ! New features have been added, the party will now be able to Gather Materials while exploring in order to Reinforce their Equipment at the Blacksmith's Forge !
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2020-04-04 00:24:59 +0000 UTC
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Noble descendant of the Angels, with a heart as pure as the driven snow, her resolve to help others only makes her Magic stronger !
Maybe it is in her nature, or a result of practicing her Healing abilities, but she seems to be drawn to those in need of help.
2020-02-23 21:52:02 +0000 UTC
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It is time for our Heroine content poll !
This gentle lady wielding a magic staff is a Seraphim.
They are said to be descendants of the Angels which, according to the scriptures, would only reveal themselves and intervene in the darkest times.
Their natural predisposition to use Magic and their affinity with Light being second to none, they make for outst...
2020-02-17 15:35:14 +0000 UTC
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Here is an update with all the upcoming additions :
The Dungeon layout has been reworked and now features Gathering Tiles, where materials can be collected.
These materials can be used at the Blacksmith's Forge in order to upgrade your party's equipment.
The Dungeon selection screen has been reworked too and will now display both Enemy encounter and Material gathering rates.
This will be helpfull with collecting crystal shards and material you are...
2020-02-15 15:54:02 +0000 UTC
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Is the dizziness caused by the hot ambient temperature, the strange chanting, or is it because the air feels like it is filled with magic ?
Do not get ensnared by their figure and undulating movements, the longer you let them do as they please, the harder it becomes to get away !
2020-01-16 21:13:12 +0000 UTC
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DL Links (Itch) : Guild_Project_0.0.13_Win/MacOSX/Linux
New build, with a couple of new CG animations, new Dungeon and Enemy in the Desert area, first look at the Item Shop as well as the addition of the "Resistance" and "MP" stats, to prepare for the arrival of spell users !
- CG / Scenes related changes :
- Bunny ...
2019-12-28 23:33:43 +0000 UTC
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Here is an update regarding the animation of the CGs :
At the moment, we are reworking the animations to be handled directly within the game engine (Unity), as they represent pretty much 70% of the size of the game and we still have lots of them to come !
Why are we doing that and what does that mean ?
- the size of the files related to the animations is quite smaller, which means the size of the game builds will also be smaller (so less data on the dis...
2019-11-29 23:26:04 +0000 UTC
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That burning sensation in your throat and lungs can either come from inhaling too much sand powder, or some toxic fumes.
Do not let them get close to you, their poison is deadly and their reach is greater than what you would expect !
2019-11-17 17:16:59 +0000 UTC
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It is time for the Enemy content poll for the next map : the Mountain Area !
As we start planning in advance overall for the next area, we now hold a poll to see what type of Enemy you would like to see in the Mountain biome.
Here is a list we made, based on Enemy type we think fit the area and can be interesting both by the look and battle abilities they can be created with.
Silver/Gold/Platinium Tier Adventurers votes will hold more power and they ...
2019-11-09 19:46:47 +0000 UTC
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New build, with a couple of new CG animations, newly implemented Voice acting/SFX, our first Ally character CG, as well as some minor improvements and bugs fixed !
- CG / Scenes related changes :
- Ellanore CG1 is now available (3 variations); head to her Office af...
2019-10-21 16:30:10 +0000 UTC
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Here are some information as well as progression update for the next build 0.0.12.
The 4th party member will be joining the group while they explore the sandy landscape.
Their help will be most appreciated, as Enemies will only get better at working together.
The Desert Dungeon's Enemies, the Scorpion and the Snake will appear in the next areas, as the group makes their way forward.
Ellanore's...
2019-09-30 17:49:43 +0000 UTC
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Our Discord server is up and running, here is the public invitation link (also available in the main post) : https://discord.gg/Bvmjbxa
Some adjustments will be made to make things easier to navigate.
Come join us to check on the progress we make as we go, give feedback and share some ale at the Tavern !
2019-08-28 16:09:28 +0000 UTC
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DL Links (Itch) : Guild_Project_0.0.11_Win/MacOSX/Linux
New build, with a couple of new CG animations, the first Desert Dungeon featuring two new Enemy types, a new Town location, the progression of side events/unlocking being more clear, as well as some visual reworks and improvements !
- CG / Scenes related changes :
- ...
2019-08-25 18:42:02 +0000 UTC
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Here is a peek at the most recent additions/changes that will come with build 0.0.11.
Hopefully we will be able to finish and release it by the end of the week.
The Indoor Baths are now available in town, this location will be used for dialogue as well as for Character CGs later on.
The Desert Dungeon's first area, the Sand Dunes will feature the newest Enemies, the Cheetah and the Fennec Fox.
Until we are done wi...
2019-08-21 17:40:04 +0000 UTC
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In these lands, it is difficult to differentiate a sudden gust of hot wind from the whooshing of an arrow aiming straight at your head.
Do not let their small stature deceive you, for the size of their bow makes up for it !
2019-08-12 15:57:21 +0000 UTC
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We are setting up a Discord, this way it will be easier to keep track of the progress visually, get feedback, ask for opinions as well as having general discussion going and other things.
What should be set up on the Discord ? Suggestion are welcome !
2019-07-18 14:40:51 +0000 UTC
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DL Links (Itch) : Guild_Project_0.0.10_Win/MacOSX/Linux
New build, with a couple of new CGs animation, the last (for now) Enemy CG for the Forest, some modification to existing skills, as well as visual reworks and improvements all around !
- CG / Scenes related changes :
- Fox Enemy CG1 is now animated (4 variations)
...
2019-07-14 01:19:36 +0000 UTC
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Scouts were deployed to recon the newly discovered area and reported that the threat is also present in these barren lands.
Do not let their enticing movements appeal to you, as slashing at your neck with their blades is the final part of their dance routine !
2019-07-08 18:11:23 +0000 UTC
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