Don't want to keep you waiting! I am working on two projects and want to release something in the meanwhile. Version with sound and a Tifa donger will come later when I'll render the preview of the next project which will also require a lot of render time and sound effects added to it.
I also want to thank you all for your continued support as the animation projects grow in more and more quality and definition!
2022-02-14 21:28:20 +0000 UTC
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1440p downsampled to 1080p for better clarity.
The animation features sound and a filmic look which has helped me figure out how the Tifa animation will look and feel (coming soon in the WIP section).
A future post will appear next week with Tifa progress and a bunch of Futanari renders.
2022-01-29 16:17:14 +0000 UTC
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1440p downsampled to 1080p with sound which is a huge step from previous 720p animations. The downsampling helps with adding detail while removing noise.
I have several animation projects going and we'll be releasing them soon. I've upgraded to Cycles X which increased rendering speed by 300% so expect a lot animations!
I am also getting an animation folder ready for easier downloading in the future.
2022-01-19 22:27:19 +0000 UTC
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Was on a short holiday break but here we are back to resuming work.
I'm currently trying out to find a universal rig for a futanari model but often or not there's something wrong with the model itself such as bad polygons or missing features.
I'm currently looking for one and will update when I find a suitable candidate but in the meanwhile here is a short animation loop!
My goal is to release as much animations as possible these coming days.
2021-12-29 15:38:30 +0000 UTC
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Sorry for the hiatus. I've been working on the new project.
As it is nearing completion, I had to start figuring out the post processing and animation techniques to make sure the animation pops! Also render times are really high which means everything has to work otherwise I have to keep re-rendering everything.
Which is why I decided to make a short animation loop to test out every trick in the book when it comes to making a render look good...
2021-12-12 10:37:49 +0000 UTC
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A quick render to try out a new model for a future animation. Mara and Quiet won the animation poll which means I'll be busy working on that animation loop for now!
2021-11-08 13:11:36 +0000 UTC
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One of the first refined Blender images of mine. I had to fix the model and learn new tricks on how to improve the quality of the render. The result is better colorgrading which will be perfect for animations and future works.
Enjoy!
2021-11-05 20:04:08 +0000 UTC
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Mara with extra large bust and package.
Quiet is next!
2021-10-29 16:22:02 +0000 UTC
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Wow, what a nice pouch she has there!
There's more futanari renders coming. Mara tomorrow!
Rendered through SFM, PFM and Blender. Really fun giving Poison a custom bikini. I know Blender in and out now which means renders are no longer an issue, the only limitation is PFM conversion tool and its small bugs.
2021-10-28 16:03:11 +0000 UTC
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ANIMATION ATTACHED AT THE BOTTOM!
I initially made two animations but had to scrap the previous one because the model didn't support that many flexes but in return I managed to create this one instead.
It took a long time to create not because of the animation process but actually learning Blender from scratch while creating an animation workflow related to SFM and Pragma conversions. Because Pragma is still in alpha a lot of functions are not there yet because it...
2021-10-20 11:21:10 +0000 UTC
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Congrats to Raven for winning the animation poll!
PFM added SFM animation export to Blender. Which means it could be possible to render SFM animations in Blender.
It will take some time to investigate this animation process and my goal is to get the old Pragma animations into Blender. If it doesn't work, I can still create renders in Blender.
The image above is a conversion example of SFM to Blender. The Raven animation will use proper materials.
2021-09-26 18:22:14 +0000 UTC
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Multi choice poll. Choice with the most votes wins.
2021-09-24 09:31:38 +0000 UTC
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New Azula animation featuring lip syncing. The animation took a bit extra time to make the lips look right to match the sound.
There are two versions which you can find attached at the bottom of this post.
You can vote on the next animation in the next poll. Either a new animation or extension of the Azula loop. I've always liked the idea of encouraging others to decide whether they want to expand an animation they liked or move onto a new one.
2021-09-22 20:43:25 +0000 UTC
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I've been waiting for Pragma to fix the smoothing algorithm for SFM models so that I can start rendering animations without them glitching out or breaking but I've been informed that such work can take some time due to the workaround fix requiring more and more functions that the render engine, LuxCore, does not support without workarounds.
The workaround fix that I helped find requires a lot of new things to be added to Pragma and that takes time. In the meantime I've decided to go bac...
2021-09-15 10:01:36 +0000 UTC
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Now that I've released renders for all the popular franchises it's time to vote on which ones you want to see again for this month. The vote will list all franchises and we'll knock them out in the process process only to see them as contenders once again in the next vote. Come back when you get the notification!
I've also seen the pre-release changelog for Pragma, which is interesting:
There is no smoothing yet to fix SFM models due to the solution requiring 4 new functions, quad...
2021-09-02 18:00:49 +0000 UTC
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Horizon is quite the popular character but oddly has no futanari. Let's fix that!
2021-09-02 18:00:41 +0000 UTC
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Was re-rendered with better colors. I didn't enjoy the oversaturated look. Darker colors make it more personal and cozier.
2021-09-02 18:00:22 +0000 UTC
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A nice low angled shot of Mara the Futa!
2021-08-20 13:34:46 +0000 UTC
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A Futanari Elizabeth from the Burial at Sea expansion. Might see more of her soon.
2021-08-20 13:33:59 +0000 UTC
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Last week I completed the animation but due to no Pragma updates since forever due to an engine rewrite to support more functions I spent this week working on renders which have been posted today! I still have more renders coming this week so do not keep your eyes off this page!
If Pragma ships the promised update this week, I'll spend most of my time rendering previous animations and working on a Cyberpunk animation but until then I'll get back to working on renders.
2021-08-11 18:19:24 +0000 UTC
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A fun test render to test coloring and glow in dark settings, perfect for future animations that require that grunge look that Cyberpunk 2077 perfectly captures. Hopefully one day we will see that idea come to fruition!
2021-08-11 18:11:36 +0000 UTC
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Tifa is looking very toned with those shades and that thing between her pants.
2021-08-11 18:08:29 +0000 UTC
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Our favorite zombie hunter has a special weapon.
2021-07-25 21:11:44 +0000 UTC
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They are lovely and ... gifted!
2021-07-25 21:10:54 +0000 UTC
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Our favorite Quiet is showing off something real big...
Rendered with Pragma but used custom lighting instead of SFM lights. Pragma will receive two updates that overhauls lighting and fixes the subdivision issue which will allow me to re-render two animations. If the delays continue I will release one of the animations which is okay outside a few artifacts. But my hope is that the update is released which would allow me to rend...
2021-07-18 23:29:53 +0000 UTC
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A needed Horizon render!
2021-07-18 23:25:23 +0000 UTC
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Loba has 2 animations coming! Therefore we have to celebrate with a few renders.
The latest loba animation will have two versions, futa and non-futa since PFM allows faster rendering than Blender and SFM.
2021-07-05 15:39:38 +0000 UTC
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3 more Loba renders coming and 4 others!
2021-07-03 07:00:44 +0000 UTC
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First render in Pragma after it was fixed! Interestingly it allows for fast rendering compared to Cycles so I will be trying to get an animation out there.
2021-06-20 16:54:05 +0000 UTC
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Pragma issues are finally fixed and can now be used to render SFM projects. There's a tiny bug with the clothing but that will be fixed over the weekend.
As soon as everything is ready to go Futa Wars will be back!
I also have a huge backlog of renders meant for Pragma to be processed which means a lot of renders will be uploaded randomly.
And yes, Mara is coming back!
2021-06-16 19:24:05 +0000 UTC
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