ANIMATION ATTACHED AT THE BOTTOM!
I initially made two animations but had to scrap the previous one because the model didn't support that many flexes but in return I managed to create this one instead.
It took a long time to create not because of the animation process but actually learning Blender from scratch while creating an animation workflow related to SFM and Pragma conversions. Because Pragma is still in alpha a lot of functions are not there yet because its animation system is still being developed. An example is how there's no support for eyes. I had to add those myself.
There's also no support for model movement outside rigs yet which means models can't float freely. I had to reanimate Starfire's dong with the help of animation magic to obscure that it's not really moving with her body. It's stationary this whole time in one place.
I also had to create a new shader for Raven and Starfire to give them the toon look while also allowing light to bounce off them which gives them a nice shade and then the white outlines to give more distinct features.
For the rest of the month I'll work on Blender renders to hone my skills and then we'll get back to getting more animations out there!