So for this game, I've decided that there will only be one stage. It'll be like a running gag, since Marian never gets kidnapped/shot, there's never a reason to go to any other screen. Right now the Linda's remain on the same difficulty, although in future releases their difficulty will ramp up as you progress, and I'll probably implement a wave select at some point, with moves specific to certain waves. We'll see.
On another note, $50+, be sure to let me know what you want this month (i...
2017-03-28 17:40:38 +0000 UTC
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Nothing major, but you should like them anyway. The next alpha for Monster Beater Reki will be sent to everybody with at least $10 pledged in their lifetime. The release might not be this month, but it's coming. This change as well as a few others are reflected in the rewards listing on the landing page. If you care to, be sure to check them out.
2017-03-25 00:17:34 +0000 UTC
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Well, that's a wrap for the polling. The game that will be released this month is Phoenix Vs. Pantera. You can of course, see what the current build of the game looks like in the January release post.
Again. The whitelisting post for your convenience:
https://www.patreon.com/posts/tentative-b-and-6780179
2017-02-28 17:21:31 +0000 UTC
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$50+, be sure to somehow directly let me know what you want.
In case of a decision split, a poll can determine what we get for the month. So what's it to be?
Note that I do not have a preview ready for the Mini Game C update, and I may not have it ready before release time, but if you folks prefer it, that can be the update.
2017-02-26 00:27:03 +0000 UTC
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Why not? I might also add stage traps at some point.
2017-02-21 11:06:12 +0000 UTC
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So, some good news and some news that may be good or bad, based on your interpretation of it. First, as shown in the video, I've made some revamps to Reki as far as the flow of the game is concerned. I've been cleaning up some code, and I'm hoping to get the game to a point of release sooner rather than later. I wouldn't quite call this another alpha, because I don't feel like I've made enough changes yet, but its on its way.
In other news, I've decided to move Domina Party to...
2017-02-16 00:57:42 +0000 UTC
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This video essentially gives more insight into the intended nature of the game. I'm still working out the complexities of it. There's a chance I might move it to the tentative block...
2017-02-10 11:25:39 +0000 UTC
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Files have gone out a few minutes ago. I ended up releasing the Armored Arena build, due to the fact that more people seemed to want to try that than the new Pheonix Vs. Pantera. What I didn't realize is that I could have started a poll post. To be sure, I'll definitely do that the next time we have a split.
Anyway, a little about Armored Arena. Right now the game is very simple, although, as with the rest of the Mini Games, it will grow somehwat more complex as time moves on. Walk to the righ...
2017-02-03 02:27:21 +0000 UTC
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Hello! This would be a preliminary/query post before this month's release. In response to several requests I've received about making the fondling animations easier to get to, I've added a whole other downed pose to Phoenix Vs. Pantera! Once your opponent (or you) fall into that position, you get there the same way you kiss a downed opponent. (S Key)
On the other hand, if the $50+ prefer it, I can release a touched up build of Armored Arena instead (Updated):
2017-01-29 03:21:58 +0000 UTC
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Greeetings All!
Exactly as the title says, this is a chargeless holiday update for all my current patrons. Email has been sent out as usual. This year has been great as far as Patreon is concerned. I just want to thank you all for your support, and wish you all a very happy holiday!
Cheers!
2016-12-29 07:30:32 +0000 UTC
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Firstly to explain Mini Game B's delay...
The sprite style that I'm using for the game is a bit contrive animation-wise, simply put. As soon as I find a workflow that helps me push through it easily, I should have something workable.(Don't know how long that might take however...)
Next, check out the new potential mini game! Calling it "Armored Arena". It might not seem new to some of you who've been here since early on. I'm gonna keep it fem vs. fem, as opposed to the earlier idea. As w...
2016-12-04 07:36:43 +0000 UTC
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Evening all! This would be the preliminary post before the update of Phoenix Vs. Pantera. The aformentioned headlock has been implemented, along with some other requested goodies that you'll see when you play the game.
I guess I've been a tad quiet this month. (Maybe more than usual?) I mean, I meant to have the preview of Domina Party up earlier then I did, as well as some bug fixes for mini game C. At any rate, next month I'll probably have more on the table.
Again, the whitelisting po...
2016-12-01 04:33:55 +0000 UTC
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I have high hopes for this one. I mean look, I've already come up with a title for it! ^.^'
Expect more details on the game soon, also stand by for this month's release.
2016-11-29 19:09:06 +0000 UTC
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This would be that preliminary post I spoke of. This month, patrons will be getting the Mini Game C update, as the votes would have it.
For newer patrons, the new Mini Game C build will be bundled with the old Phoenix vs Pantera build. So if that's what you were waiting for, worry not.
Lastly, here is a link to the post on whitelisting for your convenience:
https://www.patreon.com/posts/t...
2016-11-01 03:50:13 +0000 UTC
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In this video, you see Phoenix get laid out by some well placed slaps. This comes, following a submission hold put in place by Pantera.
So I'm posing the question, what move should we have Phoenix use to put Pantera in the same predicament?
2016-10-18 00:30:41 +0000 UTC
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I've updated the main page. If you have any questions or concerns, feel free to e-mail me or post about them here.
2016-10-13 02:47:45 +0000 UTC
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Changed some pacing, and fixed some of the depth issues. Added a few sounds to boot. Will discuss some implementations after next update, which should be a little later this month.
2016-10-10 04:03:05 +0000 UTC
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Guys, I appreciate the support, I really, really do. But don't just pop in and immediately start asking for an e-mail. That's not the way it works. You'll get the same response as the last person who did the same thing. If you're not clear, read the text on my landing page, or ask.
2016-09-24 15:48:30 +0000 UTC
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Hello all! Hope everybody is well.
First thing I want to bring up in this post is a little thing called whitelisting, particularly pertaining to e-mails. When I sent out the last batch of e-mails to patrons, patrons at both the start of the list and the end of the list successfully received what they should have. There were only a few in the middle of the list who did not receive the files (meaning it most likely didn't fail on my end). Batch e-mails is going to be a thing going forward....
2016-09-16 10:21:40 +0000 UTC
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Well I went in optimistic, but I guess it would be silly not to expect it...To everybody who was declined, you have about a month to update your info. After that, I'll have no choice but to delete you.
2016-09-01 09:59:44 +0000 UTC
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Here it is!
So I've noted that during our wait, there have been quite a few rascals who seem to jump in, grab what they can, and jump out again. So to at least somewhat, protect my patrons integrity, I've taken to the task of e-mailing files to all of my patrons. The files have already been sent, and if they don't show up in your inbox, please be sure to check your spam folder.
In the unlikely case that you did not receive an e-mail, please contact me and I will set it right as soon...
2016-08-31 23:36:28 +0000 UTC
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Well, it was one hell of a stretch, but we've finally gotten here! I'd just like to thank all you patrons that stuck with me and waited patiently. I really appreciate it, and I hope you guys will stick with me going into the future. Really people, thank you!
So as you know, now that we've reached the first stretch goal, I can finally begin releasing mini games to you all. It also means that charging will start, just to assure you're all aware. So with that being said, the first Mini Game relea...
2016-08-31 10:41:55 +0000 UTC
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Implementing cooperative play between CPU partners and the player. Thinking of adding character specific interactions to boot.
2016-08-07 04:24:48 +0000 UTC
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Well it's been over a month. I think that's more than enough time, so anybody who hasn't taken up the alpha offer by Wednesday, will simply have to wait until the game is released to experience it.
More details on the game. There will be bosses that you have to beat in order to progress to the next stage. On the other hand, there will be sub-boss characters that will also serve as unlockable ally characters. For example, Foxette here. (She's a wolf by the way...) You unlock them by first f...
2016-06-12 04:30:47 +0000 UTC
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There's an update on the front page, explaining how any patron can get early alpha access for the featured game. Please keep in mind, that it's for a limited time.
2016-05-04 22:47:53 +0000 UTC
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Okay, so...I've been sitting on Queen for quite a while now. Perhaps it's time I faced facts and put the idea in storage for the time being. Presenting a new featured game:
Monster Beater Reki
This time using a slightly rougher pixelated style. Hope those backgrounds don't kill me u.u...
Like Matsume, this one will have exposed girly bits, although it's not evident in the video.
2016-05-01 11:19:31 +0000 UTC
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Dug up and put some old resources to use recently. Patrons can get easy access to this one. This game can be a little bit tricky, but I think its easy once you get the hang of it. It utilizes an earlier system, that's way too much trouble to change, so mechanically, it's a bit unsound. Nothing game breaking though.
2016-04-16 04:15:14 +0000 UTC
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Apologies for the quiet spell. Been preoccupied lately, but please stand by.
2016-03-22 02:31:53 +0000 UTC
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Here's the previously seen prototype for you guys to try out. It's unrefined, so keep in mind that its going to be a bit clunky and is probably harder than it should be. The final version of this game will be themed differently(focusing on girl vs. girl), and will have a much altered pace and play style, so you guys should take a peek at this while it is the way it is.
A = Punch
S = Kick
D = Pursuit
W = Grab
Down Arrow = Pin/Submission
R = Restart
2016-01-22 16:20:43 +0000 UTC
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This is a reworked sprite of the Amazon, for the third mini game. Not that the other one was bad, but I felt that I needed a pose and coloring style that was much more dynamic, as well as a better anatomy; one that made her look more like the glorious bombshell that she is...
2016-01-22 16:13:30 +0000 UTC
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