XaiJu
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Monster Beater Reki And Other Stuff

So, some good news and some news that may be good or bad, based on your interpretation of it. First, as shown in the video, I've made some revamps to Reki as far as the flow of the game is concerned. I've been cleaning up some code, and I'm hoping to get the game to a point of release sooner rather than later. I wouldn't quite call this another alpha, because I don't feel like I've made enough changes yet, but its on its way.


In other news,  I've decided to move Domina Party to the tentative block, meaning it's now at the 2nd goal line($1000). Reason being, the game's looking like it might get a little extensive (which is a good thing really). Also, since we've got 3 mini games up and running with one in the pipelines, I see no reason not to add in another tentative title for that 2nd stretch goal.



Monster Beater Reki And Other Stuff

Comments

That's understandable. Work on the new enemies, then. Variety of enemies means you can always get new ideas. Heh. Maybe enemy combos.

Maybe. I'm still figuring all the animations I want them to have. It won't be too much more though, because I have several more enemy types I need to get through.

Bomb-A-HEAD

I like how Monster Beater Reki look so far. Is there going to be another animation for the two-gobos ground attack (video playtime 1:51) after pinning her for a while?

Thanks all. I probably won't keep the blacked out screen thing. So there might be some kind of climax...

Bomb-A-HEAD

Keep up the fantastic work!! Just upped my pledge!

awesome! looking great! :)

Stephen Trout

I like the changes!! Can't wait to actually play this..!!

Jay Bee

oh I so can't wait for this! is there enemy climax animation?

Emily


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