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Episode 373: Final Fantasy X

Four years ago, we undertook a pilgrimage to explore the world of the Final Fantasy franchise, and here we are still truckin' along. We've finally made it to the double-digit entries of the series, though of course their reliance on Roman numerals in their titles means we've somehow reverted back to single digits. 

This week, Bob, Kat, and Chris K. (the standard Final Fantasy loadout) join me (Jeremy Parish, aka "Little Ronso") to talk about the good and bad of th...

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Episode 372: Back to the Future Part III

The summer of 1990 brought about the end of Back to the Future with Part III, which traded the frantic, high-concept time travel adventures of the second movie for a more grounded finale rooted in the Old West. Though it's gained a bit of a reputation as a lackluster final act to an otherwise stellar series, Part III remains a satisfying conclusion that picks up many of the more emotional beats Part II left behind. On this episode, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Dave Rudde...

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This Week In Retro: Portal 2

April 18, 2011: Portal 2 delivers everything but cake

by Diamond Feit

Comedy is hard. Comedy in video games, though, is exceptionally hard. Not only do all the usual difficulties apply (timing, knowing your audience, actually b...

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Episode 371: Wario Land II & 3

We tackled the first Wario Land game and its unnumbered (but nevertheless essential!) Virtual Boy sequel a few months back, and now it's time to venture back into the games with numerals at the end. One Roman, one Arabic. That's Wario for ya, though. Always breaking the rules, even the ones he establishes himself.

But sequel indicators are nothing compared to the other rules these games break. Wario shatters the entire orthodoxy of platform action games here by being too stubbo...

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This Week In Retro: Eschatos

April 7, 2011: Japanese retro gamers flock to the Xbox 360?

by Diamond Feit

The Xbox will turn 20 years old in 2021, and the Xbox 360 turned 15 last year, so there is no question that Microsoft's early console work is decidedly retro at this point in time. The tale of M...

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Episode 370: Live A Live and Square's Episodic RPGs

Thanks to the generous patronage of Victor Hunter, on this super-size bonus episode we're digging deep into one of the few 16-bit RPGs from the Square catalog that's yet to see an official English translation. And that game is Live A Live, an ambitious creation that experiments with eight different types of RPGs all in one package. It may be a bit uneven, but this early exploration of episodic content stands as an ahead-of-its-time venture for director Takashi Tokita—though his further atte...

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Episode 369: Godzilla, Pt. 1

Godzilla is depicted in many films as a being of chaos, an unknowable and uncontrollable force beyond human control. And that perfectly describes this episode! Or rather, the production of this episode. My original hope was to have this up in advance of the new King Kong Vs. Godzilla, but folks, trying to arrange a call with four people in three different time zones across the planet is not as easy as you might think. And even once we all managed to line up our schedules, our convers...

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This Week In Retro: Illbleed

March 29, 2001: Illbleed points at the survival horror genre and laughs

by Diamond Feit

How's this for a coincidence: Last week I had the pleasure of covering Resident Evil, one of m...

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Episode 368: Gundam (Universal Century)

I've spent a lot of time over the past couple of years journey back into the ’70s, ’80s, and ’90s to catch up with acclaimed or influential media that, for various reasons, have passed me by. Ultimately, I consider it research and education so I can be more informed when I mouth off about things here on the podcast. 

This episode, I mouth off. Fortunately, here to provide a less mouthy and more nuanced opinion as seasoned fans, we also have Kat Bailey and (making his Retronau...

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This Week In Retro: Resident Evil [1996]

March 22, 1996: Dawn of the Dread

by Diamond Feit

What makes a video game a horror game? There have been scary elements in games from the medium's earliest history: The dragons in Adventure. The end of 2021-03-28 14:00:05 +0000 UTC View Post

Episode 367: Street Fighter II (The World Warrior)

Our next stop in the year-long journey across the history of Street Fighter is the main event, the game that turned 30 years old last month and inspired this entire trip through time: Street Fighter II. Specifically, Street Fighter II: The World Warrior. Yes, this episode is specifically about the very first iteration of the game—no sequels, spinoffs, updates, hacks, merchandise, media adaptations, or collectibles. We'll be covering the game's iterations and evolu...

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Episode 366: Sam & Max Save the World

It's finally happened: a game once covered as a new release by this very podcast is now officially retro! And that game is Sam & Max Save the World, the 2006-2007 episodic release that brought about the grand return of Sam and Max 13 years after their original video game outing. Now, 15 more years have passed, and while Telltale has since dissolved, former members of the company scooped up the rights and released a spiffy new remastered version. On this episode of Retronauts, join host Bo...

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This Week In Retro: Castlevania: Circle of the Moon

March 21, 2001: This castle is a creature of chaosnow in your pocket!

by Diamond Feit

Let's begin this conversation with a necessary linguistic declaration: "Metroidvania" is a perfectly appropriate descriptor for a video game. It may be an inelegant...

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Episode 365: The Mega Man Ranking Hootenanny

You know what's nice sometimes? A low-stakes episode where we can just sit around and chat for a while instead of recounting the rigors of video game history. And that's what we have this week, as I summon Nadia Oxford, Diamond Feit, and Stuart Gipp to basically banter for two hours about which Mega Man games are good, and which are not, while quantifying precisely how good or not-good they are in relative terms to one another. 

This episode will not make the world a signi...

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This Week In Retro: Defender [1981]

March 1981: The space-shooting genre goes sideways

by Diamond Feit

I miss arcades.

This sentence is one I could have said out loud at any point in the last 20 years, but it carries extra weight in our pandemic-laden world. I miss playing games in public. I miss be...

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Retronauts Episode 364: Kunio-kun Games

In 1990, the innovative brawler River City Ransom was released to some acclaim, but mostly went forgotten until the late '90s emulation boom led to its highly influential Renaissance. And with this newfound attention came the shocking knowledge that River City Ransom belonged to a series known as "Kunio-kun," with most of the games remaining untranslated and stuck in Japan—until 2020. On this episode, join Bob Mackey, Jeremy Parish, 2021-03-12 08:00:02 +0000 UTC View Post

Episode 363: Game Boy Advance

Good thing we did the "gaming in 2001" episode a few weeks back to help soften the blow of this revelation. The Game Boy Advance doesn't seem like it should be 20 years old, and yet, here we are. We're getting to the point of the systems I cut my teeth on as a professional reviewer hitting 20, and I've gotta say, it's a doozy. But at least we'll always have our memories... until they start leaking from our elderly minds, anyway.

Description: Jeremy Parish, Bob Mackey, and Adam Pawlu...

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This Week In Retro: The Simpsons [1991]

March 4, 1991: "I heartily endorse this event or product"

by Diamond Feit

Adapting works from one medium into another is, as history has proven time and again, extremely difficult to accomplish with any consistent rate of success. Taking a popular thing and trying to se...

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2021 Retronauts Listener Survey

UPDATE: This survey is now CLOSED, thank you! We'll be in touch!

Hello! In 2021 Retronauts will celebrate its 15th anniversary and we are quickly closing in on our 400th episode, two landmarks we would never have reached without your generous support. We are grateful for your continued interest in our program!

That said, we have written a short survey to find out a bit more about you, our listeners & backers, in order to get a...

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Episode 362: Indiana Jones and the Last Crusade

Around here, 2021 is the year of Actually Finishing Things (including, one hopes, global pandemics). This week we make good on that promise by finally wrapping up the Indiana Jones film/game trilogy Retronauts East started a few years back with Indiana Jones and the Last Crusade, the final film in the saga, as well as its games. Well, you'll notice one big exception here: The only good game based on Last Crusade, the SCUMM-driven Lucasfilm Games adventure, is not he...

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This Week In Retro: King of the Monsters [1991]

February 25, 1991: Fighting comes to the NEO•GEO and...it big

by Diamond Feit

Before leaping into this week's column, it is necessary to address the 180-foot-tall lizard in the room: Godzilla. In a nation that has transformed its image through global exportation of its own pop culture, there stands no larger ambassador than Godzilla. He was one of the first pos...

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Episode 361: Street Fighter I (and 2010)

A new journey begins here! This year, we'll be exploring the span of Capcom's Street Fighter series (or at least as much as we can make time for), in celebration of Street Fighter II's recent 30th anniversary. Of course, just because Street Fighter II had a birthday recently doesn't mean we can just up and start with that game. To do this proper-like, we need to begin at the beginning... bumps and all. 

It doesn't get much bumpier than the original St...

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Episode 360: Gaming in the Year 2001

Certain conditions have made time mostly meaningless, so it may shock and alarm you that 2001 happened 20 years ago. Yes, it's true. And while it was a monumental year in terms of events that shook the world, 2001 was also home to huge, industry-changing games, console launches, and so many other delightfully dated gaming moments worth remembering. This week, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Axe of the B...

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This Week in Retro: Marvel vs. Capcom 3 [2011]

February 15, 2011: Capcom finally learns to count to 3...again

by Diamond Feit

Does everyone know the expression "jump the shark?" It's a phrase made famous by a website in 1997 deri...

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Episode 359: Famicom Disk System

Wow! Heck! Next week, the Nintendo Family Computer Disk System turns 35 years old. For those keeping score, that's pretty old. Chances are very, very high that you personally did not own a Disk System back during its heyday, since most of you did not grow up in Japan. Since the Disk System never actually made its way beyond Japan (even though the NES's unused expansion port seemed ready-made for connecting to it), and there wasn't exactly a booming import gaming scene in 1986, it went down in...

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This Week in Retro: Sengoku [1991]

February 12, 1991: Swapping bodies & snapping swords in Sengoku

by Diamond Feit

This just in: Video games are amazing. They can be plotless or contain a rich narrative on par with any tome. They can be deeply detailed, requiring players to adjust hundreds of variabl...

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Episode 358: Ghost Trick: Phantom Detective

After a decade of toiling away in the Ace Attorney factory, Capcom's Shu Takumi finally got to make something completely different—but still uniquely him—with 2011's Ghost Trick: Phantom Detective. Like his notable law-talking-guy series, it's an adventure game with a heavy focus on story, but instead of courtroom action, Ghost Trick revolves around creative puzzles that task you with going back in time and saving a person's life the moment before they die. It's a fantastic littl...

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Episode 357: 10 Years of Nintendo 3DS

Heck! How is the Nintendo 3DS a decade old? It doesn't make sense, and yet it's true. With this episode, we've very nearly completed our surveys of Nintendo handheld systems; only Game Boy Advance remains. I hear it has an anniversary coming up soon...

Given the relative recency of this anniversary, we approach this topic from a place of familiarity and something of a professional point-of-view, since all three participants in this issue covered the 3DS as Real Live Games Journalists. B...

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This Week in Retro: Bionic Commando Rearmed 2 [2010]

February 1, 2011: A Farewell to (Bionic) Arms

by Diamond Feit

The recent (ongoing) pandemic has made me consider my relationship with video games, specifically the sheer number of video games available to me at any time. Simply put, there are too many. I own more than I...

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Episode 356: 1991 - The Years-In-Review Revue

In keeping with our pledge to follow up on multi-part episodes in a more timely fashion (well, my pledge... Bob doesn't really need to amend his ways), here is the sequel to our new year's episode on video game history in years that end with the numeral 1. We covered 1971 and 1981 on Jan. 1, and now here we are on Feb. 1 with the follow-up: A look back at 1991. 

Expect 2001 not too far down the ...

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