Hello, everyone! Now, let's take a look at this week's progress!
Comic Work

I drew a short manga scheduled for release in January. Due to Cerberus, the amount of work increased, and it took more time than expected. It's finally complete, and 2023-12-22 09:04:57 +0000 UTC
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This is a story about Cerberus.




2023-12-18 06:22:08 +0000 UTC
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Hello, everyone! Now, let's take a look at this week's progress!
Order Process
I officially placed an order with the print shop. There was a bit of trouble as the estimate amount turned out to be significantly higher than the previously discussed figure, but a quick phone call to the contact person resulted in a prompt correction. Although I initially planned to prepare posters and flyers, these can be completed in time even 10 days before the event, so I'll allocate that task t...
2023-12-15 15:15:54 +0000 UTC
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2023-12-15 15:12:50 +0000 UTC
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It will also be open to the public this Christmas.
Enjoy!
2023-12-14 05:14:53 +0000 UTC
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This is a Christmas comic for 2022. We couldn't make it in time last year, so we plan to open it to the public this Christmas.
Enjoy!
2023-12-14 05:12:29 +0000 UTC
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Hello everyone!
Let's take a look at the progress from this week!
Comic Market Preparation

This week, I focused solely on this task.
The cost of printing doujinshi varies significantly depending on the submission deadline. Since Modus's manga was completed last week, I urgently laid out the pages and created the cover.
Selecting a print shop was quite challenging. There...
2023-12-09 13:57:14 +0000 UTC
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Hello everyone!
Let's take a look at the progress from this week!
"Mortal" Tier Opening

As previously announced, I have opened a dedicated support tier for the fan comic. Originally planned to start last month, it was delayed due to the completion of the comic. I'll explain the background of the opening again. As we expect more adjustment work like bug fixes, and less visual progr...
2023-12-01 09:40:57 +0000 UTC
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We have established a new tier "Mortal" for support my Helltaker fan comic work.
From now on, a new comic will be released on Twitter once a month, and supporters will have the privilege of previewing the comic scheduled for the next month in advance.
Your support will enable the continuous release of comics. Additionally, it indirectly contributes to the ongoing development of the Helltaker fighting game project, Hellversus
2023-12-01 08:59:16 +0000 UTC
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It is scheduled to open to the public on Christmas 2023.
Please keep it a secret until then.




2023-12-01 06:35:41 +0000 UTC
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Hello everyone!
Let's take a look at the progress from this week and last week!
Modeus's Super Move 2

The second technique is a striking move that grants invincibility upon activation. It can be used as a reversal or as a combo finisher. It may induce a guard break, allowing for continued offense. Although it wasn't completed this week, due to various circumstances, it seems this t...
2023-11-18 07:17:37 +0000 UTC
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Hello everyone!
Let's take a look at the progress from this week and last week!
Modus's Super Move
After some consideration, I decided to give Modus a super move where he shoots a huge heart-shaped projectile.

This heart moves slowly forward, not only aiding Modus's limited mobility but also powerfully restricting the opponent's movements.
2023-11-10 16:51:05 +0000 UTC
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Hello everyone!
Let's take a look at the progress from this week and last week!
Modeus Win Animation
I returned to working on sprites. It took me a bit of time to get back into the groove since it's been quite a while. I was originally struggling with the idea for Modeus's win animation, but this time, I came up with something that personally felt right.

However, I also had the...
2023-11-03 16:31:16 +0000 UTC
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This comic is scheduled to be released this Christmas.




2023-11-01 06:11:50 +0000 UTC
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Hello everyone!
Let's take a look at the progress from this week and last week!
Demo Update:

Download here. New password is "6VuMgujh8sMYnSe".
- Implementation of round start and end animations
- Allow transitions from the battle and result menus to othe...
2023-10-27 08:59:58 +0000 UTC
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We are looking for volunteers to voice the narrator in our game.🎤
If chosen, you will be credited in the main game!✨
Please record the lines specified below and send them to shibagani48@gmail.com.
"HV Narrator VA - (Your Name)" should be the subject of the email.
#Lines for the audition:
Please record all of the following. It is fine to send us multiple takes of the same line.
- "Hell is yours, take it all, chapter1, conquer!"
2023-10-23 07:38:11 +0000 UTC
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Hello everyone!
Let's take a look at the progress from this week and last week!
# Victory Animation Enhancement

Although some of the assets are still placeholders, the entire sequence of victory animations has been completed. Cut-in art has been adjusted to reflect the palette for color changes. The character-specific lines now change based on the defeated character, accompanied by...
2023-10-20 07:17:38 +0000 UTC
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Hello everyone!
Let's take a look at the progress from this week and last week!
Zdrada's Victory Cut-In

I was debating whether to synchronize this cut-in with the palette's colors. While having the palette's colors reflected would be ...
2023-10-13 13:13:53 +0000 UTC
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Hello everyone!
Let's take a look at the progress from this week and last week!
Round Start and End Animation Improvements
I was looking forward to creating victory screens because it meant I could work on character cut-in illustrations for each character, something I haven't done in a while! However, upon revisiting the animations related to the rounds, I realized there was much more to be done, so I couldn't accomplish it this week.
2023-10-06 16:26:40 +0000 UTC
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If I post a sketch for a new comic, the story will be known before the finished product.
Which publishing method do you prefer?
2023-10-01 00:52:29 +0000 UTC
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Hello everyone!
Let's take a look at the progress from this week and last week!
Demo Update:

Download here. New password is "m52sbHAubqf8tpX".
- Implemented key configuration.
- Added visual effects at the start of rounds.
- Enhanced the spectacle...
2023-09-29 12:03:55 +0000 UTC
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I will work for key config next week.
Then, which device do you use?
2023-09-23 17:35:12 +0000 UTC
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Which should I do?
2023-09-22 07:17:04 +0000 UTC
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Hello everyone!
Let's take a look at the progress from this week and last week!
Comic Work:

The work was already completed as of last week, but we made the announcement this week. This time, we have a two-part story, slightly shorter than usual.
Please take a look below!
This is the story of Marina in the game. Advance release!
2023-09-15 21:20:42 +0000 UTC
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This is a story about Judgment clothes. Advance release!
2023-09-15 21:19:11 +0000 UTC
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Hello everyone!
Let's take a look at the progress from this week and last week!
Comic Work:

First and foremost, please understand that my creation of Helltaker fan comics is not only a hobby but also a promotional activity to attract new project supporters. This time, I prepared two stories (originally planned for one) even though I've drawn fewer pa...
2023-09-15 13:52:47 +0000 UTC
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In response to the announcement of Unity's runtime fee, we had temporarily halted the distribution of our demo for our supporters. However, today we are resuming it.
Our project will continue to utilize Unity for development. Transitioning to a different game engine would require us to discard all the code built over the past two years, which heavily relies on MonoBehaviour classes, as well as our knowledge of Unity. In the context of a small-scale project like ours, aiming to complete ...
2023-09-15 13:45:28 +0000 UTC
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Just keep it a secret!




2023-09-14 09:26:56 +0000 UTC
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Due to the revision of Unity's terms, creators will now be charged a fee based on the number of downloads. This also applies to the current demo of hellversus. Please check this out for details.
Strictly speaking, fees are charged based on income above a certain level and the number of downloads, but this project will not meet those conditions for the ...
2023-09-13 15:40:38 +0000 UTC
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