XaiJu
Evakiss

Evakiss

patreon


Evakiss posts

Chapter 3 news

I've been hard at work on Chapter 3 and I'd say I'm done with about 50%, maybe a bit more, of the script. I'm exploring some more character interactions, some that began in previous chapters and a few that had to wait for their moment. 

I'm finding that writing for ORS is much harder than for GGGB. While GGGB was pretty straightforward and the focus was always on Ashley and her desires, this time every character has a defined backstory and personality and they interact between them...

View Post

Revised Chapter 1 and 2

While I'm working on Chapter 3 I also went over 1 and 2 to polish and add a few things! There's a point in Chapter 2 where Louise can ask Lena to sleep with her. It was a scene that I thought almost at the day of release, so all I could do was add a short choice menu. But I knew I wanted to add a bit more to it.

I also tweaked and polished a few things, revamped some scenes and adjusted some base stats and values. I'm still fine-tuning the narrative dev...

View Post

Character design (Emma)

With Emma I tried to deviate a bit from the more stylised body types I like giving to my female characters. I wanted to make her a bit shorter and curvier (what's gotten to be called T H I C C) and with a style and personality to go with it. She's a bit more alternative, one of those free souls who care about life in a different way. To represent that vibe I gave her that "punk" haircut (I like to use it for some reason) and in some ways I re-used some of GGGB's Eva's traits on her (the lips,...

View Post

Peoplegram comments for Lena (chapter3)

Let's keep commenting Lena's uploads to her Peoplegram!

This time Lena will have two choices: either to upload a picture from her photo shoot with Danny or one of the drawing Ian made of her (yes, this required a new variable so it will cause issues with Chapter 2 saves, using a new one when Chapter 3 comes out is advised).

What would you comment in each one of the pictures? 

View Post

Character design (Robert)

Robert is one of those characters that force themselves into the story. He started by being just a random drunkard Ian would have his first fight with. But as I continued to develop the story, searching connections between characters, it occurred to me he could be Lena's co-worker. And, of course, he'd be interested in her. And from that point on he demanded to be included on the story more prominently, becoming much more important than originally planned.

Of course the choice to ignore...

View Post

Character design (Stan)

Stan is another archetype I didn't include in GGGB: the nerd. Closer I had was one of Eric's versions, or maybe even Ashley's dad, but they were far from this. 

While thinking about character dynamics for ORS it occurred to me that a character like Stan could provide some interesting interactions. He's not an attractive guy able to seduce a girl, but he has his needs and fantasies too! Will they be granted to him, or will he remain unsatisfied and cringe-inducing? Maybe he'll get h...

View Post

Stalkfap comments for Ivy!

Last time you wrote some polite and encouraging comments for Lena's Peoplegram. This time it's Ivy's turn, and she knows what's up! If you were one of her paying subscribers on Stalkfap, what comment would you leave in this picture of hers? Some of my favourites will appear in Chapter 3 of the game!

View Post

Our Red String Chapter 2 (final)

PC 

Mac 

IMPORTANT: As I explained in another post, the game has been reworked from the ground up, so you will need to start a new game. If you use save files from chapter 1 you will experience game-breaking bugs....

View Post

Character design (Axel)

When I came up with Axel, he seemed like a very interesting character to me. In GGGB we had Jack, who started of being an exaggerated representation of the "player" type of guy, an overly muscled, cocky, successful, apologetically amoral and sexually aggressive  character that could tempt the naive Ashley into naughty stuff. Later I tried to give him a bit more depth, showing his personal circumstances and revealing that he could be an OK guy in the right context with the right girl.&nbs...

View Post

Character design (Jeremy)

Same as with Lena, I wanted Ian to have several friends that would pull him in different directions. Jeremy contrasts sharply with Perry: he's a merry and outgoing player, a guy who is mostly interested in going after girls and is not ashamed of it. His social spheres are very different too, he's into clubbing, fitness and nightlife. Jeremy has quite a polarising personality though, and if the player is not too aligned with his outlook in life tensions can arise, so I guess some of you will t...

View Post

Our Red String: Chapter 2 (Beta)

PC 

Mac 

IMPORTANT: As I explained in another post, the game has been reworked from the ground up, so you will need to start a new game. If you use save files from chapter 1 you will experience game-breaking bugs....

View Post

Our Red String: Chapter 2 (Alpha)

PC 

Mac 

IMPORTANT: As I explained in another post, the game has been reworked from the ground up, so you will need to start a new game. If you use save files from chapter 1 you will experience game-breaking bugs....

View Post

Character design (Louise)

When I was thinking about what game to make after GGGB and what to include, I realised I had been missing goth aesthetics all this time! It was a look I hadn't explored yet and I think it can be pretty sexy, so I decided to made Louise some kind of a grown-up edgy goth girl. She's not a teenager anymore so she has left the more extreme antics behind, but she still feels this look is an integral part of her personality.

Story-wise, Louise acts as Lena's friend and Ivy's counterpart. I fo...

View Post

Character design (Ivy)

Ivy is the bad girl of ORS, a bit like Jessica was in GGGB. She can serve as a role model for Lena and open up some interesting and naughty possibilities for her to explore story-wise.

Jessica was one of my favourite characters in GGGB, but I wanted Ivy to be different, even if she fills in that same archetype. Jessica was conceived more like the stereotypical "mean girl", but Ivy's stance on the world is much more well defined: her ambitions, her occupations and her friendship with the...

View Post

ORS Chapter 2 news

Hello everybody!

I've done nothing but work during this quarantine (well, maybe I played a tiny bit of Doom Eternal) and Chapter 2 is underway. I'd say I've finished 3/4 of the writing, maybe even more, and all the art is done on my part and commissioned to be coloured. If everyone does their work as scheduled, Chapter 2 should be out around the 27th of this month (dates are approximate, as always). 

Chapter 2 has even more lines of code and text than Chapter...

View Post

Character design (Holly)

In GGGB the role of the nerdy and shy girl fell onto good Ash, kind of. Before coming with the idea for Our Red String, I had another story in mind (maybe I'll talk more about it some day, or maybe I will manage to make a game out of it at some point). There was where the idea of having two main characters first popped up, and the female main character was going to be similar to Holly. She was an archetype I really liked and wanted to incorporate into ORS.

Holly is that kind of shy, ado...

View Post

Peoplegram comments for Lena!

Hi guys! We had this little dynamic on GGGB that I really liked where you could comment Ashley's posts like you were her real followers and I'd pick some of those comments and add them in game, making Ash react to them.

I want to do the same thing with Lena and ORS! So go ahead and write down in the comments what you would comment on Lena's Insta-- I mean, Peoplegram and I'll pick some to appear in Chapter 2.

Her followers right now are mostly guy...

View Post

Character design (Alison)

I like Alison's design quite a lot, too. She's one of Ian's friends, and she sports a more busty,  mature look (even though she's only one year older). She's unapologetic about her personality and seems to have her priorities really straight. I have in mind two main roles for her, and you'll be seeing them in Chapter 2... And one of those could end up bringing conflict.

What do you think about Alison? Do you like her design and personality? What kind of relationship are you hoping ...

View Post

New mystery character

Not all characters that will play a part in Our Red String have been introduced yet. There are a few that will be making their appearance as the story goes on.

In Chapter 2 you will meet a new one that hasn't been revealed yet. 

View Post

New Budget Menu

Hello people! As I'm working in Chapter 2 I've been planning and tweaking some stuff. I had a few months to plan Our red String, but there's just so much that goes into making a game that it's impossible to account for that. As I keep working and thinking, new ideas and mechanics pop in my mind. I would like to do so much! But I tend to want to bite more than I can chew and I don't have a studio behind me to undertake all of that work. The need to stick to a monthly, episodic...

View Post

Character design (Cindy)

Cindy is one of my favourite character designs. I think she's the second character I came up with, right after drawing the first version of Lena. While Lena is a full-bodied dark-haired beauty, Cindy is slender and golden-haired. 

It took me a while to define her personality (that's still an ongoing process to be honest) but I'm excited about the possibilities she'll let us explore. I have some things in mind for her and I think they will be fun! Of course, they will depend on the ...

View Post

Character design (Perry)

One of the things I wanted to try and improve in ORS was giving the main characters more context. After all, we are who we are because of the people that surrounds us. To that end I wanted to put more focus and effort in the side characters that interact with the player.

Perry is a very peculiar character and I wanted him to be as far from generic as possible. He serves as Ian's sidekick and will help shape his character by establishing a comparison between their similarities and differ...

View Post

Character Design (Ian)

Having Ian as a playable main character beside Lena has been a bold choice, but one I had been wanting to make for some time. Dave and Jack, en even Eric were very interesting characters to write in GGGB, and I thought about a lot of scenarios and choice mechanics I could create if they were playable characters. I knew I didn't want to make the exact same game twice, so the idea of having a male main character (without rejecting the female lead, of course) really appealed to me.

Ian's a...

View Post

Our Red String Chapter One (final)

PC 

Mac 

IMPORTANT NOTICE: This final release of Chapter One has a completely reworked sprite system, so everyone who played the Alpha or the Beta should disregard those saves and start a new game! Breadloaf has h...

View Post

Character Design (Lena)

As the female lead of ORS, Lena was the first character I designed. She went through a few iterations until I was happy with her look. I wanted her to be have a similar body type to Ashley, but a bit more curvy, with striking blue eyes and shiny black hair. 

I also used her to search and decide for the new color style the game would have. I knew that was the main aspect I wanted to improve from GGGB, and to that I searched for an artist who could take care of that. Down below you c...

View Post

Our Red String Chapter 1 (Beta)

PC 

Mac 

The Alpha was a very stable version, so this Beta shouldn't have any bugs. The proofreading is still pending though, so don't fret too much about typos and misspellings yet!

The reception for the Alpha was pretty good and I think you'll e...

View Post

Available Games and Download links

View Post

Our Red String Chapter 1 (Alpha)

PC 

Mac 

It's finally here! I'm excited and nervous to see what you guys think. I hope there's enough content for a first release, and I want to hear your thoughts and opinions.

What do you think about the new presentation? Graphics, UI, displayab...

View Post

Our Red String final teaser

Our Red String chapter 1 will be released tomorrow! This is the final bit of teasing I'm doing before launching the Alpha, and it's to show you another aspect of the game where I've invested the money you entrusted me with!

Backgrounds are very labour intensive and expensive to make. The only way of producing backgrounds I could afford money and time-wise when I was developing GGGB was editing and painting over stock photos, but that's not the case anymore! I've hired <...

View Post

Our Red String teaser (21) and Release Date

Hello everybody!

Chapter one of Our Red String is almost ready and the Alpha will be released this Saturday, 28th of March for +$20 patrons! As always, the Beta will be released for +$10 patrons a few days later, and the final version should be out for +$5 a week later.

A lot of work (and money!) has been put into chapter one. I've had to build the game from the ground up, creating everything from zero, every sprite, every asset... There are still some things left...

View Post