I've talked about my rules for a "fifth attribute" before, but I've been saving them for Pyramid. I kind of realized that they're not really big enough - and while I could expand them (and I might), I figured others might get some mileage out of the bare bones right now. What exactly is the "fifth attribute?" It's a rules modification that ties ALL of a setting's paranormal abilities to a single stat.
2015-09-03 18:05:05 +0000 UTC
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http://www.ravensnpennies.com/2015/09/carpe-blogiem-when-is-dungeon-fantasy.html
Like the first installment, I continue to wax philosophic and think about the "good ole bad days" of AD&D.
2015-09-02 06:00:56 +0000 UTC
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http://www.ravensnpennies.com/2015/08/designers-notes-hunters-reliquary.html
Some Designer's Notes on my latest Pyramid offering: The Hunter's Reliquary.
2015-08-27 21:18:07 +0000 UTC
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I've been holed up sick the last week - nearly visited the ER - but I'm okay now. I have some designer's notes for this week's Pyramid release and I'll be posting them as soon as I can. For now, Patrons get their standard dose and afterward I'm going to crawl back in bed.
2015-08-22 15:40:49 +0000 UTC
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http://www.ravensnpennies.com/2015/08/gurps101-ritual-path-magic-sacrifices.html
A Price must be paid and a sacrifice made. Or some other such gibberish. After a flurry of forum posts on how to deal with sacrifices using Ritual Path magic I thought I'd finally weigh in on it on my blog.
2015-08-18 10:56:55 +0000 UTC
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http://www.ravensnpennies.com/2015/08/sicatra-bloodied-and-banal-game-session_13.html
A session recap from the vault. Playing deities can be exhausting (and fun!).
2015-08-13 16:59:03 +0000 UTC
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http://www.ravensnpennies.com/2015/08/carpe-blogiem-when-is-dungeon-fantasy.html
I muse a bit on the design philosophy of Dungeon Fantasy and when a Dungeon Fantasy campaign is no longer a Dungeon Fantasy campaign.
2015-08-12 01:01:07 +0000 UTC
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http://www.ravensnpennies.com/2015/08/sicatra-bloodied-and-banal-game-session_4.html
My players, being my players ignore the plot, forge another, and then we carry on. Because hey, this is GURPS and with the right traits you can do anything - including create a soul.
2015-08-04 04:47:37 +0000 UTC
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Today's blog post is a bit wordy, in fact, it's all about the words. Magic words. Words of Power. The very words that were spoken at the Beginning and will be spoke at the End. Some mages can harness these awesome powers and perform amazing feats of magic.
2015-08-01 21:13:03 +0000 UTC
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http://www.ravensnpennies.com/2015/07/triple-threat-abattoirian.html
Been a while since I threw down a monster on my blog. So I figured I'd start with this nightmarish creature my players had to face during out last game session. Imagine a being composed of grave dirt, severed limbs, and other gore with the stench of a charnel house. The smell of rotting flesh and other unpleasant scen...
2015-07-30 17:34:59 +0000 UTC
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http://www.ravensnpennies.com/2015/07/gamemasters-guidepost-ritual-path-magic.html
A couple of thoughts on how to create a "powerstone" for the popular Ritual Path Magic system.
2015-07-28 05:01:09 +0000 UTC
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http://www.ravensnpennies.com/2015/07/designers-notes-bottled-magic_26.html
A couple of Designer's Notes from one of my more popular articles for Ritual Path Magic.
2015-07-26 08:11:51 +0000 UTC
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http://www.ravensnpennies.com/2015/07/gamemasters-guidepost-dungeon-fantasy.html
Some random musings on ye olde "0th level" character classes from Dungeons and Dragons and how I'd treat them in GURPS Dungeon Fantasy.
2015-07-23 04:06:33 +0000 UTC
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http://www.ravensnpennies.com/2015/07/carpe-blogiem-schedule-changes.html
For those following along, I've got some news for my posting schedule.
2015-07-21 05:06:22 +0000 UTC
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http://www.ravensnpennies.com/2015/07/sicatra-hidden-library-of-markantos.html
Busy, busy, busy - but here's a session recap from a game I ran earlier this month.
2015-07-20 02:41:10 +0000 UTC
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http://www.ravensnpennies.com/2015/07/gurps101-dungeon-fantasy-multi.html
Today's entry takes an idea that Kromm wrote about (how to be awesome at throwing things in Dungeon Fantasy) and kicks it up a notch with a new type of lens (the multi-profession "Flying Blade" lens) and new power-ups to make your character a master of the throwing arts. (Sorry about the tardiness of my entry...
2015-07-19 02:06:30 +0000 UTC
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http://www.ravensnpennies.com/2015/07/designers-notes-pulp-hunters.html
If you haven't noticed I decided I'm going to try to knock out my back log of Designer's Notes before the end of the year. Today's installment features new Monster Hunter inhuman options and a bit of history from one of my first ever Pyramid articles.
2015-07-14 12:36:29 +0000 UTC
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So we're still gaming right now - here's a Session report from the vault. Enjoy.
2015-07-13 04:37:55 +0000 UTC
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http://www.ravensnpennies.com/2015/07/gamemasters-guidepost-apocalypse.html
After marathoning the Walking Dead with my kid sister (who'd never seen it before) I got to thinking about the Zombie Apocalypse...and, well, that turned into a more general noodling on the Apocalypse in gener
2015-07-10 03:19:13 +0000 UTC
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http://www.ravensnpennies.com/2015/07/carpe-blogiem-bonecarvers-of-sicatra_7.html
The second part of my little ramble-on about an integral part of the my fantasy campaign.
2015-07-08 01:14:00 +0000 UTC
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http://www.ravensnpennies.com/2015/07/carpe-blogiem-bonecarvers-of-sicatra.html
I talk a bit about a unique organization in my fantasy campaign - Sicatra. These odd fellows are a blend of necromancers, psychopomps, undertakers, and sin eaters all in one. Born from a tradition handed down by the god of death himself, the bonecarvers can be found all over Sicatra laying angry s...
2015-07-06 02:12:52 +0000 UTC
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Blargh. Sick so I 'll keep this short (vampires took too much blood yesterday at the hospital). What if Wealth was an attribute? What if cash on hand could be represented by another stat? Well...here's how I'd do it...
2015-07-05 00:35:07 +0000 UTC
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http://www.ravensnpennies.com/2015/07/the-hurt-locker-drones-and-unmanned.html
Phil Reed posted (https://medium.com/@philipjreed/drones-in-2090-165ec10a81e4) some really neat stuff about cyberpunk drones in Gun Metal Games’ Interface Zero Roleplaying Game. Basically - it was ...
2015-07-03 03:32:17 +0000 UTC
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http://www.ravensnpennies.com/2015/06/designers-notes-expanded-psychokinesis.html
Some more Designer's Notes - this one from my second ever Pyramid article. Plus a few "outtakes" (which were actually from a entire other book really).
2015-06-30 23:57:06 +0000 UTC
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http://www.ravensnpennies.com/2015/06/gurps101-it-aint-heavy-its-my-shield.html
Some random musings on why shields don't have a Minimum ST stat and how to add one should you so choose.
2015-06-28 10:18:18 +0000 UTC
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http://www.ravensnpennies.com/2015/06/designers-notes-its-pure-chemistry.html
Some Designer's Notes for my first ever article. (Warning: More thoughtful than crunchy)
2015-06-24 02:04:53 +0000 UTC
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http://www.ravensnpennies.com/2015/06/triple-threat-burrowing-scorpion.html
Something I didn't get to use in my game the other day...they're kind of dangerous. And they help you get stoned - just probably not in an enjoyable way. More like the you become pigeon furniture way. Create your own garden of PC statues and rock your players like a hurricane with today's Triple Threat: t...
2015-06-21 21:37:11 +0000 UTC
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http://www.ravensnpennies.com/2015/06/the-hurt-locker-shroud-of-turin.html
Today's Hurt Locker post is about the Shroud of Turin, it's origins, and how it might be used in your campaigns. Enjoy!
2015-06-20 16:50:08 +0000 UTC
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