Im working on a new look with some new techniques that ive learned. Mainly for creating textures.
This is a WIP (work in progress) pic, next up i will refine the face texture, perhaps add a little make up and little fixes like that. Also create better detail maps (normals, specular, gloss).
The hair is also quite unfinished and i might do a couple of new styles for variation.
Should be finished in a day or two. :)
2020-03-09 07:28:42 +0000 UTC
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Here's a simple open shirt with a collar. It comes in two versions, default white (looks best imo) and a pink flannel.
The shirt has a simple SIM texture. Feel free to tweak SIM and other settings.
To install just place the Custom folder from the download into your VAM directory. The item shows up as "Open Shirt" in the clothes section.
Download from MEGA ...
2020-03-06 17:47:11 +0000 UTC
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If you use the clothing ive made on a model with morphs (like my looks for example) they will generally look a little better if you enable Wrap To Smoothed Vertices in the clothes adjustments tab as shown in the screenshot.
The reason i do not enable it by default is that it looks worse on a model which has no morphs enabled. Basically its for my screenshots of clothes, because i want to show the clothes as true to the Blender modelled shape as possible without any morphs. :)
2020-03-04 16:43:32 +0000 UTC
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Heres a pair of simple shorts. Wasnt super happy with how the shape ended up, wanted to show more booty. :( Oh well cant always succeed :D
The shorts come in multiple color presets, switch between them from the clothes preset (click Select Existing to load presets).
They are SIM enabled but its mainly the strings hanging in the front that move.
I recently bought some alpha brushes for sculpting details in Blender, thats how most wrinkles and the stitching detail is made. Tho...
2020-03-04 13:00:45 +0000 UTC
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Couldnt help my self, making clothing is too fun, so here is a new one. I promise to do other stuff too this month though.. :D
The dress is SIM enabled. There is a bunch of optional sim textures included for the lacey skirt parts if you want to change them to more lose or stiff (brighter red = stiff, darker red = lose). To change SIM, open the dress in creator and change the desired materials SIM texture. (must change materials SIM, all have their own assigned).
To install just pl...
2020-03-02 02:55:01 +0000 UTC
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I made these items a while back but were not happy with them so i tried to fix and tidy them up a bit.
The dress is quite awful still but i like how the gloves turned out. There was also a simmed apron but it just kept clipping with the dress so i had to left it out. Waste of sim CPU unfortunately.
The items are separate and you can find them in the clothing category in VAM. Named Maids dress and Maids Gloves. The dress is SIM enabled. Both items are modeled from scratch in ...
2020-02-29 15:53:08 +0000 UTC
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Here is the latest clothes ive made. Theres a bra, pants and a simple cropped top/t-shirt. Sorry for the clothes spam this month but its been great fun to learn and get better at this stuff.
Next up ill be making a new look since it was a while and i have some ideas of utilizing the things ive learned in Blender lately to the way i make looks. Like custom morphs and more detailed textures.
Im also working on the custom clothes tutorial but i keep learning new stuff mys...
2020-02-27 18:29:22 +0000 UTC
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Here's some new stockings made in Blender. I think theyre an improvment from the first pair of stockings i made a long time ago. Theres still some issues, at some parts theyre not skin tight enough and theres a few texture seams.
There are 3 texture presets as in the pic above. The mesh consists of 4 materials so you can easily change the colors and textures of the different parts to make them look the way you want.
They are not SIM enabled, the mesh is quite heavy (29k vertices)....
2020-02-24 19:45:36 +0000 UTC
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Socks was suggested in a comment here on my Patreon and i thought it would be fun to try making some from scratch in Blender. So heres some simple socks. :)
They are not SIM enabled but you can of course play around with enabling SIM if you want to try that. I mainly left out SIM because i wanted them to be as skin tight as possible.
There should be 4 presets (as in the pic) which you can select from the "Favourites" menu in the socks Presets tab.
To install place the Custom...
2020-02-24 02:13:20 +0000 UTC
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Here's a simple SIM enabled swimsuit/body made in Blender.
To install place the Custom folder from the download in your VAM directory. Tip: its really easy to change the texture. Basically just find any patterned (or not) texture and load it in the swimsuits main texture option. :)
Download from MEGA
2020-02-23 21:24:14 +0000 UTC
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Simple thing made in Blender. Doesnt look that good in the back and the SIM didnt work that well for this one. Also doesnt look that good with big breasts, the cleavage gets messed up.
To install place the Custom folder from the download in your VAM folder. The item can be found in the clothing section and its called "Cross Bikini".
Download from MEGA
2020-02-21 20:09:16 +0000 UTC
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Here's a simple tube dress made in Blender. I was messing with baking normal maps to create detail without adding geometry. The "wrinkles" were made this way. They dont look that realistic, but i was mainly doing this just to learn the technique.
The dress is SIM enabled.
To install place the Custom folder from the download into your VAM directory. The cloth shows up as "Tube Dress" in VAM.
2020-02-19 15:04:28 +0000 UTC
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Another simple piece of clothing i made with Blender. The transparency doesnt look super good but it works. Clothes put underneath this like bras, panties will show through. Its SIM enabled. Feel free to edit and tweak to your liking. :)
To install place the Custom folder from the download in your VAM directory. It will show up in VAM clothes section as Neglige.
Download from...
2020-02-16 19:11:43 +0000 UTC
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Since the cloth creation tutorial was the most popular option in the poll i was going through my process of creating clothes and made this skirt and top from scratch in roughly 15-20 minutes. (10min was maybe a bit too optimistic :D ).
Anyway the purpose of the tutorial is just to show one way to make some clothes, obviously the more time and effort you spend the better looking stuff you can make.
The tutorial is roughly going to cover these things;
- Simple modeling in Blen...
2020-02-15 11:44:32 +0000 UTC
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Been messing a bit more with multipart hairs and different techniques. Here is a new 3 part hairstyle. The style was a lot fluffier and messier when i started out, hence the troll name, but it kind of settled down to this one. :)
To install place the "Custom" folder in your VAM directory. The hair parts are named "Little Troll" in VAM.
Download from MEGA
2020-02-13 15:04:38 +0000 UTC
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Over the course of my time with VAM i've learned quite a few things, and i got this idea that it would be cool to share some things with you guys and make a tutorial of some sort, if you are interested.
Im not saying its the next thing i will make, but im just checking with you guys if there is any interest for the future for this kind of thing. :) Below are some options on wha...
2020-02-07 11:02:33 +0000 UTC
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Here is my final version of the latest hair ive made. To be honest it was a pain in the *ss because i couldnt improve it as much as i wanted. The bun is not that good, the right side of the main hair doesnt look that good, and the overall symmetry is a little off in my eyes.
Either way i decided to share it now instead of butchering it further. Its ok viewed from certain angles. :D
To install place the "Custom" folder in your VAM root directory. The 4 parts of the hair (bang...
2020-02-07 10:36:49 +0000 UTC
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Made this new hair which consists of separate parts. Its almost finished, just needs a little tweaks.
2020-02-03 12:22:08 +0000 UTC
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I made this little thing to try improve eye reflection. Its a small mesh i made in Blender which covers the cornea area and uses a sphere shaped normal map for the reflection. Its imported as a cloth item so its easy to enable or disable it on looks. Its not super realistic but perhaps gives the eyes a bit more life. You can make the reflection look a bit more realistic by tuning down "Spe...
2020-02-02 04:31:54 +0000 UTC
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Something a little different, wanted to try create a wet skin effect. Not super convincing but better than nothing. Tweaking it a little before release. Its a cloth item made in Blender covering the whole body, with some normal map to create the droplet effects and alpha texture applied so that it...
2020-01-30 15:10:46 +0000 UTC
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Here's the final version of Neve. I think she looks quite cute in her hairs. :) Included are also both hairs in the screenshot. Both of them have separate parts. Unfortunately i wasnt able to make any neat accessories this time, but i will look into it more in the future. The hairs also have only one color for now, i might do some presets later.
The hairs are quite heavy as i like to...
2020-01-28 19:58:11 +0000 UTC
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Tweaking some new stuff, made a new hair for the first time in different parts. The bangs, main hair and tail are separate parts in this. Gives a bit more options with curls and stuff. Also making a variation of the previous look Rini, basically using nearly same textures but different morphs.
Ive also learned how to make my own DAZ morphs which is cool. Always kinda knew how t...
2020-01-27 16:35:59 +0000 UTC
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Here is a fixed nails decal texture, the previous one had missing transparency and caused white arms and stuff. Sorry about that one. This fixed texture applies the black nails if you want those. :)
Overwrite NAILS_DECAL.png in Custom\Atom\Person\Textures\Oeshii\Rini with this attached texture.
2020-01-21 17:30:54 +0000 UTC
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Here is my final version of the new look and the other stuff. I realized i havent made a dark haired look so i wanted to try that on this new one. Of course the hair includes other color presets if thats what you prefer.
The clothing is not super high quality. Especially the top is quite bad. I used it mostly for some half-naked shots. Drag down "Skin joint strength" slider in ...
2020-01-21 13:42:02 +0000 UTC
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I decided to make a new look and i had a little time with Unity and made a simple rigged hoop earring. Rigged just means it has a bone so it jiggles a little bit more realistically. I didnt get collision working well though so it has some issues.
So atm im finishing up all this stuff, the clothes, the look, the earring and the new hair and should be done in a day or two. :)
2020-01-19 21:33:43 +0000 UTC
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Almost finished this new stuff, its a new hairstyle and some casual SIM enabled clothes (skirt, top) made in Blender. Im reworking the top because it wrapped really bad.
2020-01-17 15:06:03 +0000 UTC
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Here's a new hair which includes the simple hairband/ring asset for the tail that i made. I wanted to make a high tail but not super slick tight, kind of loose overall. I guess this is the closest i came to what i had in mind. The hair has 5 color presets and the hairband has 3.
I also tweaked morphs a bit for my previous look Emie, just tried to change proportions a bit and fit the ...
2020-01-13 16:18:21 +0000 UTC
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Simple hair but it took a while for me to finish this. Still doing my hairs in desktop only, so dont expect supersymmetry and perfect partings and curves. :D The hair can be a little performance heavy, so if your FPS drops too much, lower quality especially in the physics settings of the hairstyle.
The hair comes with 6 different color presets.
To install just copy paste the Cu...
2020-01-08 09:42:55 +0000 UTC
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Heres a new hairstyle for Emie that came out decent. Im planning on doing a few more, some ive already started on, but not happy enough with to release.
To install just copy and paste the Custom folder from the download into your VAM directory. The hairstyle will show up as Emies Hairstyle in VAM and it has 5 color presets to choose from.
The hairband is from a previous p...
2020-01-06 15:24:03 +0000 UTC
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Im currently trying to make some new hairstyles for Emie, but i dont really like the results. Hopefully i will have atleast one of these done soon. :)
2020-01-04 12:32:15 +0000 UTC
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