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DavidXNewton

DavidXNewton

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DavidXNewton posts

OpenTTD - New vehicle offers

Back on my secondary obsession again :) Here’s a video about how the mysterious “vehicle manufacturer” thinks and who they extend offers to!

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Announcing a ZScript Tutorial!

Hello and thanks to everyone who's supported me over the last couple of months! As I mentioned in the latest Doom video, I'm starting a new job now, but I'm going to keep making more indepth videos and I spent my free time making a set of video tutorials for getting into ZScript. I'm releasing them to patrons first as a beta of sorts - if you've wanted to see what you can do with ZScript, I'd be very grateful for any feedback on this set of 10 videos and if it's useful to you, what could be e...

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Sponsors: Comparison of the Doom console ports!

Here's a sponsor preview of a project that's been going on for a few weeks! In the tradition of my old Prince of Persia videos, this is a three-part look at the 90s console ports of Doom. Each version had their own interesting additions and omissions to suit the incredibly diverse set of consoles available at the start of the 32-bit era.

https://youtu.be/oRY421ZZyMw

2024-03-01 17:20:41 +0000 UTC View Post

Supersponsors: The Doom Console Ports Comparison - Part 3

And the last part covers Doom 64, the GBA version and the XBox - along with where Doom is going in the modern day :)

This series will be exclusive to supersponsors for a while, then will go to other sponsors before being released publically when I've got all three parts completed.

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Supersponsors: The Doom Console Ports Comparison - Part 2

Here's the second part, covering the Playstation, 3DO and Saturn versions!

This series will be exclusive to supersponsors for a while, then will go to other sponsors before being released publically when I've got all three parts completed.

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Supersponsors: The Doom Console Ports Comparison - Part 1

Here's what your Patreon money is going towards! With my new found free time, I've branched out from just playing Doom on the computer all the time and have been playing Doom on various other formats instead. Here's a look at how the game was translated on to the various home consoles at the dawn of the 32-bit era.

This series will be exclusive to supersponsors for a while, then will go to other sponsors before being released publically when I've got all three parts completed.

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Welcome and thanks to all new sponsors!

Bloody hell there are so many of you! I want to thank everyone for signing up to the Patreon - your support of my video-making really means a lot to me :) The demand has been so strong that I had to learn IMagick and write a script to generate the slide of supersponsors, because updating it manually was no longer humanly possible :)

The Discord integration is a bit wobbly - if you haven't got the link yet, https://discord...

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The Neverhood Chronicles - Part 5

Here's the final part! This was a short one, and this part is more claymation film than game.

Opinions on this game vary wildly, for being a hilarious game that tried something different to being pretentious nonsense that was barely a game at all. I'm somewhere in the middle - I loved the strange landscape and the clay style, but the game sort of went to pieces at the end with all the big "puzzles" being things you could find in any activity book.

The Neverhood got a semi-sequel, ...

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The Neverhood Chronicles - Part 4

By pulling a nail bigger than ourselves out of a cliff top, the game has suddenly opened up! Here, we explore some new mysterious locations (only to find they're the contents of the Dandy Activity Annual 1997)

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The Neverhood Chronicles - Part 3

I was quietly hopeful that at some point I might complete a second adventure game completely hint-free at some point in my life (the first was Simon the Sorceror 2). The Neverhood is not it, because here we run into a colour puzzle!

But once we get over it, the world seems to be opening up to us...

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The Neverhood Chronicles - Part 2

The Neverhood Chronicles continues! And gradually, we seem to be finding out where we are. The setting really is very Myst-like, discovering the story by poking at things and picking up pages!

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The Neverhood Chronicles - Part 1

As enthusiastically voted for by the $10 Patrons, The Neverhood Chronicles is my next adventure! This is an unabashedly odd point and click game by the creator of Earthworm Jim, with a unique graphical style that comes from the game's environment and characters being rendered almost entirely in claymation.

Much like Myst, the game concentrates on environmental puzzles instead of inventory ones, and generously dumps the player in without the first clue of what they're doing. Here's my at...

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MyHouse.wad analysis - part four!

It’s back - a fourth part looking into the mysteries of Myhouse! This looks at some questions and other discoveries that came up since I made the third video.

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Mysteries of Myhouse.wad - Part 3

I'll premiere this later in the evening but subscribers get it first! Here's the last part of the analysis of this incredible, indescribable WAD.

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Mysteries of MyHouse.wad - Part 2

Here's an early look at the second part of the MyHouse analysis! In part two we follow an alternative route to the Brutalist house, then jump out of a plane.

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Mysteries of MyHouse.wad - Part 1

myhouse.pk3 continues to cause a sensation on Doomworld - it's a multithreaded descent into madness. Here is an overview of how it performs its tricks with clever use of the Doom, Boom and UDMF features! https://www.doomworld.com/forum/topic/134292-myhousewad/

Part Two will follow shortly...

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Myst V - Part 9 (Final)

And it's over! I'm free!

Thank you to everyone who encouraged me to play these, and everyone who followed the journey :)

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Myst V - Part 8

A part that's a little bit longer - we're so close to freedom! But I'm going to have to go through the inevitable giant puzzle game roadblock first...

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Myst V - Part 7

Sand, sand and more sand!

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Myst V - Part 6

A two-part update!

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Myst V - Part 5

Entering a new age with renewed confidence! Will it last?

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Myst V - Part 4

Let's enter the age of mystic ice and try to introduce some astral fire!

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Myst V - Part 3

Still wandering around staring at numbers! But now this game reveals that I have to start thinking differently.

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Myst V - Part 2

We survived the first part - let's get into some puzzles! It looks like there's going to be a new gameplay mechanic in this one that forms part of the puzzles.

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Myst V - Part 1

Okay. Let's dive in again - to conclude the Myst saga (or maybe the Uru one), it's Myst V: End of Ages! Let's see if we can find out what we're supposed to be doing this time.

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Better Minecraft - Part 12

Welcome to new subscibers! Getting calmer and more domestic in part 12.

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Better Minecraft - Part 11

Let's make some meaningful progress! Oh, sorry, I got distracted again

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Better Minecraft - Part 10

Let's take to the sea!

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Better Minecraft - Part 9

Let's have one last try at this tower.

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Better Minecraft - Part 8

Venturing into the tower that the map has drawn us to!

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