XaiJu
himecut

himecut

patreon


himecut posts

Small update

Hey, figured I'd make a small post to keep you updated

Progress goes as expected, but quite slow.
I had to change jobs, so can only work on the game few hours a week atm.
Im sorry about slow progress but have to take baby steps now, trying to not burm myself out when im tired :)

Here is a little sketch of a thing im doing, when I don't have enough time to commit to actual tasks
&nb...

View Post

Concept art and more

Hey

Finally making decent progress!

Firstly, I made concept for both male and female students.
There is 2 scales, both used for gameplay, with approx height of 270p and 90p. For roaming part of the game I will either make third scale (~140p) or will stick to smaller one.

2025-01-26 16:55:17 +0000 UTC View Post

Happy New Year!

Happy new year!

Can’t wait for all new great games and whatnot in the new year!

I won’t keep you for long, I fixed most of the problems with design, made timeline and stuff.

Now design implies more interactions with and among npc during gameplay, so current versions with placeholder looks too messy esp. for game where main focus is visual progression. (But code base is mostly ready(It was complicated for me :p))
I’m gonna draw few more assets to make it at least bar...

View Post

Baby steps

Hey!

I apologize that there wasn’t anything tangible from me lately.

Quick TLDR of rant below: Since this is my dream project, I can’t possibly be satisfied with “good enough” game design, and as this is my first attempt at proper game, I’m struggling a lot :) Progress was made, but I can’t rush it unfortunately.

 

Last several weeks I was struggling with core gameplay.

This is the game I want to work on for a long t...

View Post

End of october progress

Hey!

I was trying to get demo ready by the end of the month, but you know how it goes :)
Just finished some sprite work, should finaly be able to boot engine next week.

It will be very short demo for purpose of gathering feedback, so I can nail core gameplay.

Also did some sketches so I can animate easier, I feel like that what what you supposed to do before animating xd


...

View Post

Progress - making sprites

Hey

I wanted to work on mechanics for P3, but placeholders I found just ain't doing it, and rather then find new placeholders I decided to make few animations to work with.
Few examples:
  

Plan is to put together very barebones core mechanics, and show it to you (and few fellow developers ...

View Post

Gauntlet 0.6 early access

Gauntlet 0.6

Link: https://mega.nz/folder/brJ0maKL
Key: WXBMC3ik_-gL-akEKv0agg

View Post

Gauntlet 0.6 release

Thank you for waiting, here is new Gauntlet release

What's new:

  • Sex added for sitting pose (part 1)

  • Thats it! (I was making small adjustments long time ago, but I lost my notes on them)

This is the biggest scale of art I ever did.

That was not the best decision on my part, but I had idea of a closeup from the beginning, and decided to see it through

I couldn't fit everything I planned, since my workload increased ...

View Post

Gauntlet update release date

Hey, just a quick heads up.

I Initially wanted to release it this week, but decided to take more time to polish a bit more.

So It will come out 6th of September (Friday)
Thank you for your patience :)

View Post

Gauntlet WIP

Hey
Still have very lmited time, a bit more than last month thou

RN swithed to Gauntlet update. It's a bit ambitious, so is taking some time
Here's a little teaser:
 That would be the biggest update, if you count pixels :^)

Since my progress is very volatile rn don't want to give you false hopes on dates, but will try my best!

For P3 I've done some animating, but ther...

View Post

P3 elaboration

Hey there!

 

Apologies for taking too long for updates. I had to temporarily get second job, so my free time got fucked a little, hehe.

Btw thank you for monetary support you all providing, it helps out quite a lot.

 

I will try to put things in order of importance for tldr.

Giga-short tldr: Check out WIP designs in the end, and wait a bit for playable demo to try out ;)

 

I decided to release a demo of playable level, rather than...

View Post

Gauntlet 0.5 early access

Gauntlet 0.5

Link: https://mega.nz/folder/HjokVBzS
Key: uyAPywKO7WNJiWX0TRCf5Q

View Post

Gauntlet 0.5 release

Thank you for waiting, here is new Gauntlet release

patchnote:

  • Sex added for ass pose.

  • Added lable for kakurasu minigame, to make it googlable lol

  • Couple new monologues added

  • Adjusted randomness of monologues to be more linear

Build will be available in a few minutes for 3$ tier supporters and above, and whenever next update drops for everyone else!

There is few releases left, ...

View Post

Update delay

I am sorry to say, that Im gonna be delaying new Gauntlet update for a week or two.
Im not satisfied with quality of what I have rn, and I rather it take more time

Also got sick at the end of last week, unlucky :o

Still not feeling 100%, also will have busy next week, but will try to get it done asap, without pushing myself too much.

P3 design, while not perfect, more or less done, there is just couple more things to decide.
Will speak more on it in June, as pro...

View Post

Pixel art MMD :O

Hey
Took a little tangent from development, to honor one of my favorite creators since long ago : Ngon. (as well as practice a little)

 

Source: https://twitter.com/ngon_mmd/status/1741127961275982202

He is one of the main reason for me to start creating, and I had this idea stuck in...

View Post

0.41 Bugfixes

Some quick fixes for 0.4

  • Fixed pat related softlock

  • Fixed few typos

  • Fixed kakurasu board camera being off

  • Fixed ping pointing to opposite side on ass pose

  • Fixed text overlapping buttons on sitting pose

  • Patreon list updated

Mega folder got updated, redownload to apply

View Post

April early access

Gauntlet 0.4

Link: https://mega.nz/folder/2vQihTiC

Key: XqtQ7MVsTjmsscGku_qbtg

View Post

April release Gauntlet 0.4

April release of a Gauntlet

patchnote:

  • Added new board variant

  • Added headpats to several poses!

  • Added new kakurasu minigame

  • Fixed issue, whenever game will count best time for each challenge individually within a stage, instead of times of the best sum

Build will be available in a few minutes for 3$ tier supporters and above, and in the end of March for everybody else!

I added 2 sh...

View Post

Smol update

Hey!
Sorry for the lack of updates, got a bit sick/busy lately

Was experimenting with mechanics for p3, making progress, though slower than I was hoping for (and spending too much time on making placeholders D: ) .
I want to get it right, so I can make the best game in the world :^)
Whenever I finalise base gameplay, I'll start doing art, and will make small announce.

Working mostly on gauntlet now, made a few small things, don't have exact plan for this month, so not...

View Post

March early access

Gauntlet 0.3

Link: https://mega.nz/folder/f6I22bRZ

Key: J7jzNdCN7oNqRJ9c8l80yw

View Post

March release Gauntlet 0.3

March release of a Gauntlet

patchnote:

  • Fellatio added on sitting pose

  • Text field blocking game selection menu on sitting pose fixed

  • Minor visual fixes

Build will be available in a few minutes for 3$ tier supporters and above, and in the end of April for everybody else!

As always, lmk if something is broken, so I can hotfix it asap.

Now bonus ramble :^)

Patchnote looking rather sh...

View Post

Ame from Secret Care Cafe

Complete fan animation of Ame (better quality)


Check out Secret Care Cafe, It got new update recently!

Post about games is later next weak, with complete build ;)

View Post

WIP of fanart (animation)

Decided to make some fan animation while practicing

The choice fell on Ame from Secret Care Cafe (randomly, not sponsored, but try it out, game is great!) 

Feeling this is my best work yet, mostly finished last frame, here it is:

Feeling more confident about next project now :3 

Als...

View Post

0.22 More bugfixes

I got reported a lot of bugs with 0.2. specificly, and some of them was pretty bad.
So here goes another round of bugfixes 

Patchnote:

  • Personal times now displays 2 decimals rather then one, to avoid confusion with rounding
  • Pressing reset after completion of last stage of level causing level to appear incompleted (visual bug) 
  • Ass pose interaction hitbox covering table more than halfway 
  • Pose switch can carry over...

    View Post

0.21 Bugfixes

I just realised there is no reason to not fix (or try) all known bugs before working on new release, so here's quick patch. 

There wasn't anything gamebreaking, so feel free to skip it. Patched versions uploaded on mega, you can access it by february release link. 

What's fixed:

  • Mistakes in some lines
  • Rounding issues on some target times on game selection tablet
  • Demo text removed fro...

    View Post

February early access

Gauntlet 0.2



https://mega.nz/folder/nzxgHYLQ 

Key: RjA1r9XdyEm_XDa0AEC32A

Enjoy! 

View Post

February release Gauntlet 0.2

Hey! 

Im starting to use 1 desimal, since I have an idea of future releases now.

patchnote: 

  • New completely different pose! 
  • Few interactions for new pose
  • Skirt can be removed now 
  • Boobs interactions added for sitting pose 
  • Fixed issue, when some sounds won't play
  • Few older sprites adjusted/glitches fixed

Build will be available in a few minutes for 3$ tier supporters and abov...

View Post

Quick update o.o

Hey o/ 

Just a quick update on things :)

Getting my shit together and optimizing my workflow really helping me to do more stuff. 

Gauntlet build is on a good pace, so I won't have to crunch in the end of a month :) 

Design document of new project is over 4k words already! I'm planning a lot for it,  but I'll try to start small with barebones, and expand on ...

View Post

I did a thing

Here is a little animation I made 

Reference - https://twitter.com/umidariku/status/1692488006102565040/photo/1 

High res attaches in case anyone needs it :3

View Post

Plans for future

Aloha


Quick post about things you can expect from me in a near future :) Will try to ramble as little as I can :)


            My main goals


I'm trying to structure my time a bit better, and plan ahead as much as I can, as well as increase efficiensy of my workflow (so I can do more in less time).


My goal is to improve quality of my content, and ide...

View Post