Angewomon Paizuri Preview
Been rendering this out for a bit. Will need to re-render some parts, and been will need to do a second pass of the with some... cream.
2018-02-09 05:15:25 +0000 UTC View Post
Been rendering this out for a bit. Will need to re-render some parts, and been will need to do a second pass of the with some... cream.
2018-02-09 05:15:25 +0000 UTC View Post
Testing out Rigify once more, this time I think I managed to get the hang of it. I'll need to go back and re-do this one now that I understand a bit how it works, (so I can get the face bones lined up, as I left them whereever as a test, because face bones going to be more work than the entire rest of the model)
It worked out a helluva lot better than I thought it would, the only problem was some somewhat wonky rigging around the knees and it didn't quite catch her pigtails, eyebrows, and hair...
2018-02-07 03:06:58 +0000 UTC View Post
Recently finished commission of Karin suckin herself off! This was a lotta fun to work on, really enjoyed it.
2018-02-05 14:18:46 +0000 UTC View Post
Almost done with this now. Gonna send this off to the client and see what they think of it and then after fixing up some things for them send it off to the final render
2018-02-02 15:55:01 +0000 UTC View Post
I made her boobs bigger.
I'm wanting to put in a climax to this as well, cover them angel tiddies in some cream
2018-01-30 05:47:40 +0000 UTC View Post
I rendered out a VR version of this since nothing else needed to be done and well, it was already a POV animation so it didn't really require a lot of work.
I liked how it turned out, but I do't quite know what to say here since I'm really tired.
So enjoy, those who have VR capabilities!
2018-01-29 09:51:29 +0000 UTC View Post
A very streetfightery time I'm in right now. WIP of a commission of an animation of Karin sucking herself off.
The skin material might need some work, I feel like it's a bit too... oily. I might try and make it closer to something I think looks better and see which the client prefers. I've just barely started on the animation part of things, and this is set to be a bit longer of an animation (with a creamy finish to it as well)
2018-01-29 07:52:10 +0000 UTC View Post
I ended up changing some of the pose up so we'd be able to see Sakura's tits as she gets pounded - and got a good chunk of the animating done n this. There's still definitely some work that needs to be done on various parts. Karin's torso movement is weird, the Sakura's headband straps need some work as well, and Sakura's face and breasts also need a little bit more work. I want to add some jiggle to Sakura's ass too, as she's getting stuffed with virile girlcock
Also, what's your o...
2018-01-29 06:37:27 +0000 UTC View Post
A quick anim I'm doing to pass time between rendering stuff on stream, plus its something I've wanted to do for a bit.
2018-01-29 06:30:26 +0000 UTC View Post
Got the pose down for this, time to animate. I was going to have it be in some fancy bedroom, but since Sakura works at an arcade, why not have her get bred in her own workplace?
2018-01-28 18:00:41 +0000 UTC View Post
Guess who's gonna get her babyfactory stuffed girl of rich blonde girl babies?
This sow!
I still have to set up an IK for her, but this was a bit of a challenge, I had to use three separate models (two separate Sakura models and the nude body) to get this, and mixing THREE armatures together turned out to be quite a pain. The arms and legs and clothes were one model, the face and hair were another model, and the body was another, each with their separate armatures and bone nam...
2018-01-27 14:03:04 +0000 UTC View Post
You should have seen this coming, working on getting a model for Sakura for Karin to breed like the child-seeking slut she is
2018-01-20 09:57:31 +0000 UTC View Post
A very smoothly-done commission of Wendy giving a new patron her latest special!
Had a fun time working on this animation, me and the client got along swimmingly with how to do this. I'm really glad to be able to put this scene to good use
2018-01-16 04:24:11 +0000 UTC View Post
WIP of an easy-going commission I'm working on atm!
Here's your order - Large soda and fries, with a side of white suace and a lot of meat!
Been wanting to do futa Wendy for a while, and I actually took a good chunk of a day to put together a bit of a side-area of a Wendy's restaurant near my place. Far from exact, but same wall, tables, and chairs. Got some ads on the walls as well, etc. Was a nice exercise in making an interior again, I almost never get around to doing that. I'll prolly use this again for later animations with her as well.&nb...
2018-01-08 07:20:57 +0000 UTC View Post
FINNAAALLLYY
This took forEVER to render, holy shit. 60fps with motion blue was a nightmare on render times. Some of the frames got to over an hour to render, 40 minutes on BOTH GPUs. And there were over twice as many as normal! Never again, until I get a more powerful computer. Or two of them.
Good lord
It's taken so long and I've been staring at the frames slowly rendering out for so long that I've started to only really focus on the mistakes in the animation, things I coul...
2018-01-07 16:35:48 +0000 UTC View Post
Been wanting to do futa wendy for a long while now. Ive also wanted to give a proper setting for wendy stuff,and honestly whats better rhan a wendys restaurant? I made a chair and table and a couple wall segments and a wendys soda cup. I need to put some pictures on the wall and make a tray but then it should be good. I could make some bench booths but im not sure how useful those would be.
For those curious, the Daisy animation is finally reaching its end. Under 250 frames left! I hope ...
2018-01-03 21:34:22 +0000 UTC View Post
I'm really tired, but I wanted to get this out before the end of the year! So have our little cumdump getting stuffed by her favourite thing - pokecock!
2018-01-01 03:22:24 +0000 UTC View Post
I'd call it a WIP but I think this is going to go straight into the render machine, dont think there's anything here that needs fixing unless the client wants it to be changed
2017-12-28 08:40:36 +0000 UTC View Post
Got around to finishing the render on this one finally. I really enjoy how this turned out, and how there's the small details that happened like the overfloy dripping between the planks of the table.
For what was really a tech test/demo/thing, I really enjoy it as an animation itself. Hope you do as well!
2017-12-21 05:01:16 +0000 UTC View Post
A render request for Histoire being stuffed full of Nepgear's cock in a hotel room! It's sort of hard to tell because of Histoire's clothes, but Nepgear's cock is actually building out all the way up to her collarbones. Who knew she was so stretchy?
4k PNG attached!
2017-12-18 14:47:58 +0000 UTC View Post
Been a while since I've worked on anything pokemon related eh?
Well the client has returned to continue corrupting our little protagonist into the cumdump she was meant to be.
This one's actually gonna be a little new, as we asked ourselves "Since Machamp has four arms, why not give him two dicks?" and so we did.
At this point she's fallen completely, a slave to the pleasure she gets from pokedick. Going to be fun working on this animation!
2017-12-18 14:38:48 +0000 UTC View Post
Alright, I got the pre-cumshot animation done.
What I'm sort of wondering is whether or not I should have her body move after it's been knocked down, maybe a little back and forth as the moving fluid continues to cover her unconscious body. Gonna try and see if I can get the whole bowl filled up without making it too long of a render, also
2017-12-14 11:47:32 +0000 UTC View Post
This is really starting to look dangerously close to a semen-on-figure animation.
But yes, I managed to work magic and get a test done with everything involving the dick proper.
Now to do the pre-cum(ha!) segment, animate Tink, and then finalize everything. Hopefully ya'll are looking to see her knocked on her ass from a cumshot to the face, because that's what's gonna happen
2017-12-12 15:12:56 +0000 UTC View Post
Her model seems to catch it very well. Spend a bit attempting to figure out how drivers work and tied the size of the fluid inflow to the force of the inflow.
Now the main deal i need to figure out is a way to attach the inflow object so it follows an armature (really, the tip of a dick) while maintaining local coordinates - since when you parent an inflow to an armature, it loses the ability for checking Local Coordinates.
For the curious and uninformed - Normally, for an inflow o...
2017-12-12 01:51:48 +0000 UTC View Post
Just a small test I'm doing with a material and viscosity setting for fluids, testing the bowl's obstacle settings as well. Tink doesn't have any obstacle settings to her yet and that'll be one of the biggest, well, obstacles with this.
I do like how the fluid turns out viscosity and texture wise though. I'll be testing out Tinkerwhore's obstacle settings tonight
2017-12-10 01:35:27 +0000 UTC View Post
Alright, been a bit of a while since the last update. Feels like a week or two, so here's another thing
Daisy is about halfway done rendering - thankfully. Oh my god. This is taking forever.
Started rendering out a render for a commission set - After this is just one animation loop and bam! Done.
Also sort of testing out some fluidsim stuff with that Tinkerbell concept. Nothing to make into an animation yet, just some domain/boundary/obstacle/texture tests, but I'll pro...
2017-12-09 10:25:06 +0000 UTC View PostHere's the ideas that made it. Most of the horse ones were really similar, so I'll prolly incorporate some of them together
2017-12-06 18:50:42 +0000 UTC View Post
A quick render I did over the night of a concept I wanted to try out with Tinkerwhore. At some point I might do something more with this as an animation but for now its just something I wanted to get out and done
2017-12-04 15:01:41 +0000 UTC View Post
A couple days after I started rendering, the animation is now at 411 of 1750 frames, or about 24% finished. The first couple hundred frames were really rough because of the backdrop for those having a LOT of polys to render compared to the outdoors ones, these ones on average seem to be going by a lot faster. It's still going to be a while before it'll finish, but it should be within a few days rather than a few weeks like I thought originally. I'm working on some stuff in the meantime, although...
2017-12-03 15:24:11 +0000 UTC View Post