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Uncharted: The Lost Legacy - HDR Optimized Settings


The game is NOT using/applying Playstation HDR Calibration app settings.


Measured Peak HDR Brightness of the game can (rarely) go up to 10.000 nits, but usually it stays in a range between 450-2.500 nits but there is no way to control/modify it.

For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential...

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Hellblade: Senua's Sacrifice - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


Measured Peak HDR Brightness of the game will not exceed 1.000 nits and there is no way to control/modify it.

For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.

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Injustice 2 - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game apparently has a good HDR implementation with a very precise HDR Brightness slider (in nits) which can go up to 10.000 nits, but it seems to only affect in-game Menu and cutscenes.

During gameplay Peak HDR Brightness can vastly differ from what you select there, th...

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Mass Effect Andromeda - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has a good HDR implementation offering an "HDR Brightness" slider, even if not measured in "nits" (it will range from 100 to 4.000 nits).



I...

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Horizon Zero Dawn Remastered - HDR Optimized Settings



The game DOES USE/APPLY Playstation and PC HDR Calibration app settings.
(after "Remastered" patch/upgrade)


After the new October 2024 "Remastered" treatment, the game ...

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Resident Evil 7 - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has a good HDR implementation, providing an accurate HDR Brightness slider and Midpoint slider in nits.

Peak HDR Brightness won't exceed 2.000 nits tho.


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The Last Guardian - HDR Optimized Settings


The game is NOT using/applying Playstation HDR Calibration app settings.


Measured Peak HDR Brightness of the game will reach 10.000, but rarely. Common HDR Brightness is ranging between 700-800 nits, but there is no way to control/modify it.

For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential high...

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Final Fantasy XV - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


Measured Peak HDR Brightness of the game will reach a range between 2.000-2.800 nits but there is no way to control/modify it.

For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in b...

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Gears of War 4 - HDR Optimized Settings


The game is NOT using/applying Xbox HDR Calibration app settings.


The game has a good HDR implementation up to 4.000 nits Peak HDR Brightness but with misleading patterns to be used.



If you have an LG OLED and:

&...

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Battlefield 1 - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has a great HDR implementation.

It provides a very accurate HDR Brightness slider which can range between 300-10.000 nits.



If you have...

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Forza Horizon 3 - HDR Optimized Settings


The game is NOT using/applying Xbox HDR Calibration app settings.


The game HDR implementation is good but Peak HDR Luminance won't exceed 2.000 nits and the "HDR Brightness" slider won't tell you exactly the nits value you're adjusting.



...

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Xbox HDR Calibration app - HDR Optimized Settings


The idea behind having the same calibrated system-wide HDR settings (or "metadata") for all HDR games is noble and both Microsoft and Sony really tried to make this a reality in order to finally fix the pain in the ass the average user is facing manually adjusting in-game HDR to the real HDR capabilities of the TV in a different way: every time, on every game. (if he's lucky enough to hav...

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Playstation HDR Calibration app - HDR Optimized Settings


The idea behind having the same calibrated system-wide HDR settings (or "metadata") for all HDR games is noble and both Microsoft and Sony really tried to make this a reality in order to finally fix the pain in the ass the average user is facing manually adjusting in-game HDR to the real HDR capabilities of the TV in a different way: every time, on every game. (if he's lucky enough to have...

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Deus Ex: Manking Divided - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has an HDR Brightness slider to adjust.


If you have an LG OLED and:

> you're using Dynamic Tone Mapping or Dynamic Contrast:

    ...

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Uncharted 4: A Thief's End - HDR Optimized Settings


The game is NOT using/applying Playstation HDR Calibration app settings.


Measured HDR Brightness of the game will reach a range between 400-10.000 nits but there is no way to control/modify it.

For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas....

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Rise of the Tomb Raider - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game is a decent HDR title that will max out at 1.000 nits Peak HDR Brightness through an HDR Slider (with no numerical values).


If you have an LG OLED and:

> you're using Dynamic Tone Mapping or Dynamic Contrast:

  • Set View Post

Halo: The Master Chief Collection - HDR Optimized Settings

The game is NOT using/applying Xbox HDR Calibration app settings.

On console the game will basically offer a pretty decent HDR image for all Halo games in the collection by default.

On PC native HDR seems not supported as it relies to AutoHDR or even better RTX HDR to actually output in HDR10 (but needs slight tweaking to look good)

2022-03-14 11:07:26 +0000 UTC View Post

The Last of Us Remastered - HDR Optimized Settings


The game is NOT using/applying Playstation HDR Calibration app settings.


Measured Peak HDR Brightness of the game will reach a range between 2.000-2.500 nits but there is no way to control/modify it.

For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright...

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Halo Infinite - HDR Optimized Settings


The game is NOT using/applying Xbox HDR Calibration app settings.


Halo Infinite HDR implementation is a bit mixed.

The title was marketed as the very first "native" Dolby Vision title months before release (and it actually is when used on an Xbox Series X|S and coupled with a DV capable TV) but real-world PQ results in Dolby Vision mode are somewhat ...

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LG 2017-2025+ OLEDs - Optimized Settings for Xbox One/Series X|S+, PS4/PS5+, Switch 1/2, PC and webOS/Movies (SDR, HDR, DV)


Hello everyone,

I would like to share my FINAL set of Optimized Settings for all LG OLEDs from 2017 to 2025+ Series for both SDR / HDR / DOLBY VISION Movies & TV Shows + Xbox One/Series X|S+ , PC, PS4/PS5+ and Switch 1/2 gaming with the best PQ and lowest Input-Lag results possible (from 4ms to 21ms based on model).

These settings are the results of 7+ years of...

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