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voidlesky

voidlesky

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voidlesky posts

Dawn of Corruption's Commission - Village - sketches

What? A SFW drawing? Yeah, I know xD

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Game Update - Advanced Knockback and State Machine

Happy Easter everyone :D

On this week's game update we have:

-Visual for the knockback and damage changed: now the sprite becomes red after the knockback and flickers during the invincibility phase.

-Knockback and invincibility frames added for the enemies as well.

-State Machine created for player and enemies (this one doesn't change much visually but it makes a big difference on the code organization and will help a lot when we start playing around with enemies with ...

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Commissions are Open!

You can send me your commission idea on my form: http://shorturl.at/lrKPX

This time I'll be taking a break from macro, anything else goes <3

More info here: https://bit.ly/2OCmisd

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LionelHead5's Commission - Delta Formation

Have I ever mentioned how I love monster dick? >:3

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LionelHead5's Commission - Delta Formation - flat color

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LionelHead5's Commission - Delta Formation - lineart

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6 Fanarts (Selkie) - High Pressure - Flat Color + Render Sketch

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LionelHead5's Commission - Delta Formation - sketches

I don't think I ever got to draw so many characters in a single scene (aside from drawings with a bunch of little micros xD)

I especially like option 3 with them on top of a bunch of monsters, but we'll see how it goes hehehe :3

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(watersports) 6 Fanarts (Selkie) - High Pressure - Lineart

3 alternative versions for the final part of the sequence.

I wasn't going to draw these but Ormi took my subscription joke too seriously so here we are xD

(that hydrant bursting will be pretty difficult to draw '^^ )

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Game Update - Player Knockback and Level Desing

New features added this week!

-Player knockback. Enemies and other harmful hazards will knock the player back and give him some seconds of invincibility frames. During that time he can't be harmed of moved around by addidional knockbacks. A similar feature will be made for the enemies when the player attacks them, but I'll still have to work on that one since the enemy movement is a bit different than the players.

Mockup for the Sewer level done! As soon as I finish the basic figh...

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6 Fanarts (Selkie) - High Pressure - Lineart

Got some time to continue this one :3

I ended up scratching the watersports idea since there are so many versions already, but I'll still work on the smegma alt for part 3 and 4 of the sequence <3

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Siku's Commission - Two Sides - Final (Watersports)

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Siku's Commission - Two Sides - Final

I just realise I basically made a pokeball xD

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About spoiler content for the game

I was going to make a poll for it but I prefer to have a conversation about it instead of just making votes.

My question is, how do you guys feel about seeing spoiler content for the game here? Like character reveals, secrets, plot twists...

Patreon doesn't have a spoiler feature, so maybe have a blurred first image with a spoiler warning, and if you see that you just don't look at the rest of the post? xD

What do you guys think?

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Siku's Commission - Black and White - Sketches 2

If you thought kinda strange my signature up there upside down it's because I'm gonna do something a bit different on this one, you'll be able to see it rotated as well :3

There will be a watersports version (on a separate post with a warning) ;)

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Siku's Commission - Black and White - Sketches

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Game Update - Concepts, Screen and Level Design

Got to work a bit more on the game this week!

-Concept art for the main character (I still need to think of a name for him hehehe). Our protagonist is a young adult full of energy and ready to get his hands dirty ;3

-The tileset was changed from 24 pixels to 16 to leave more space for the game world without changing the character size.

-In image 2 the small rectangle will be the visible area of the game on window mode and the large one will be for window resize and fullscree...

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Volishark's Commission - Slippery Fun

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Volishark's Commission - Slippery Fun - Color

I ended up skipping to post the lineart this time since it's not that different from the sketch hehehe

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Volishark's Commission - Slippery Fun - Sketche 2

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Volishark's Commission - Slippery Fun - Sketches

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Freudenstörer's Commission - Spit roast (Watersports)


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Freudenstörer's Commission - Spit roast

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6 Fanarts (Selkie) - High Pressure - sketch

I couldn't work much on the game this week so I decided to start sketching this fanart of Selkie from My Heroe Academia. It's part of the 6 Fanarts project I wanna finish before opening polls for other drawings.

Unlike the regular commissions, this one will be available on Patreon 1 month before public release ;3

This one is going to have a bunch of alt versions including some smegma and watersports. Those I'll make a separate post for with a warning just in case so don't worry &l...

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Freudenstörer's Commission - Spit roast - Color + Render Sketch

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(watersports) Freudenstörer's Commission - Spit roast - Lineart

Yes, this drawing has a lot of versions xD

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Freudenstörer's Commission - Spit roast - Sketches

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Game Update - Enemies, Concepts and Tasks

A bunch of randoms stuff was done this week lol

-Added some random walk for the enemies when not chasing the player.

-Fixed camera going outside the room when the player is on the border of the map.

-A bit of concept art was made to start working on the game's aesthetic, plus some first drafts for the city map.

-A list of categories of items was made to organize them in the future (pretty boring stuff, just a google sheet, but will be very useful when I start working o...

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Typhek's Commission - Ass Vore

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Typhek's Commission - Ass Vore - Color + Render Sketch

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