Thought I posted here also.
Going to be doing a public steam in about ten minutes, at 6:00 PM PST. Objective this stream will be to update more dungeons, get locks working, and write new pathfinding AI. Come join and harass me at https://picarto.tv/DukeFluffy
2016-09-26 00:51:36 +0000 UTC
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Going to be doing a public steam in about forty minutes*, at 7:00 PM PST. Objective this stream will be to get the new minimap fully functional. Come join and harass me at https://picarto.tv/DukeFluffy
2016-09-23 01:20:58 +0000 UTC
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Hey, I missed a couple of bugs and crashes after all the additions. Here's a quick fix patch to remedy those.
-Enemy abilities no longer crash the game
-Finishing the Penguin siege battle once more takes the player to Glacier Keep.
-Fixed a crash when loading a save game with armies.
-Removed some debug text from sieges.
2016-09-02 15:56:34 +0000 UTC
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Added a bunch of kingdom management functionality and various improvements. Going to try and get out another patch shortly that will allow you to finish rescuing Human Princess. Here's the usual patch notes.
Towergirls 0.109
Major Changes:
Unbroke Kobold Princess dialogues when returning to Canopy Cave. Oops.
Defensive Buildings have been added; they function as ablative Defeats for the territory in question. If a territory...
2016-09-01 19:03:43 +0000 UTC
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Going to be doing a public steam in about an hour*, at 7:00 PM PST. Objective this stream will be to get territories capturable/razeable. Come join and harass me at https://picarto.tv/DukeFluffy
2016-08-16 01:15:38 +0000 UTC
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This update mostly has a bunch of bug fixes and some quality of life improvements. Battles feel more active now, thanks to sprites flying all over the place (was much sillier with the first implimentation). We were unable to meet writing goals, so instead we will be focusing on the kingdom mechanics for a while. Sieging and capturing territories, policy events, and research will be our priority. After this we will reconsider if more writing is possible and continue with o...
2016-08-01 20:01:41 +0000 UTC
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Thank you so much for the support this month!
2016-07-31 23:59:00 +0000 UTC
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Hey,
As of late we have been running a little low on sneak peek material. We've got big plans for stuff down the line, but our recent lack of writing and only-as-needed-art-stuff has been cutting back on far-off future content.
Something I've been considering is making a picarto stream for you $10 patrons, to come and watch the game be programmed. Also lots of terrible death metal. Is that something you would be interested in? Should it be $5+ inst...
2016-07-19 21:54:46 +0000 UTC
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We're still not quite done yet with the Human Princess writing, so this patch mostly has bug fixes and the addition of new items. We're shooting for another patch later this month that will ideally include the boss fight and Human Princess' rescue.
Game Download:
http://www.mediafire....
2016-07-13 22:50:31 +0000 UTC
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Finally it's happening. We're releasing the huge patch with the new UI and all the fixes. Note that you can't quite rescue Human Princess yet. Once you get to the top of the 2nd floor of Enchanted Tower that's where the stairs up to the boss and Human Princess will be.
Soon.
Game Download:
2016-07-01 05:51:09 +0000 UTC
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Thank you so much for the support this month!
2016-06-30 23:59:00 +0000 UTC
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Our apologies for not having a patch out yet. Two of our writers have received bad cases of LIFE, and as such have been unable to help with Towergirls as much as normal. This has slowed us down.
Otherwise we just have a bit more writing to do for the important bit of the upcoming patch, and a few more art assets. We've decided to go ahead and release this patch (sans the upper floors of Enchanted Tower) sooner rather than later. This might even be a Patreon-only...
2016-06-21 04:43:47 +0000 UTC
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Thank you so much for the support this month!
2016-05-31 23:59:00 +0000 UTC
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Duke here, status update time!
We've been making good progress on Human Princess' quest. It's been decided that you, Ser Knight, will pass a challenge in High Forest to speak with the king. From there you are sent with Bard Knight over to the Forgotten Garden Kingdom to tackle the tower and save Human Princess.
Here is what we have completed:
First (main) maze floor of the tower and clutter
New mobs, with descriptions and unique behavior
M...
2016-05-29 06:37:26 +0000 UTC
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Here's a look at the now more-or-less-done UI rework. While many of the older panels will remain, the main navigation buttons and output text will scale to remain legible at all screen sizes. The new navigation also saves a lot of screen space and allows more hotkeys, in addition to having way more keyboard shortcuts.
I'll be aiming to add more helpful stuff soon (like highlighting over bars for numeral values, or an estimate 'how much of my bar will I use' when highlightin...
2016-05-10 22:25:11 +0000 UTC
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Hey,
The next bits of content are taking a little longer than we were expecting. We would like to know if you would prefer to have bug fixes and the new UI now, and the first bit of new content later (probably by the end of the weekend), or just wait on it and have everything together. This 'new content' would contain the first bits of Human Princess' quest leading up to the Enchanted Tower. Gimme your thoughts.
-Duke
2016-05-07 01:03:43 +0000 UTC
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Thanks everyone for supporting the game! We'll try to have the new patch ready in a few hours, or if that fails, tomorrow. The UI is more or less done, so all that remains is plugging in a bit of writing and some missing splash art.
-Duke
Edit: Waiting on a little bit more writing and art
Edit: Hblarglsdflg, still waiting
2016-05-02 02:46:00 +0000 UTC
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Thank you so much for the support this month!
2016-04-30 23:59:00 +0000 UTC
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I'd like to thank everyone for supporting Towergirls: Subtitle pending! It's awesome to see it picking up speed. We're looking at how we are going to spend the first $100 on sketches, and considering who we might commission. For those of you who have just now pledged, we will be sending out messages and rewards at the end of this month, once payments go through. Consider what name you'd like in the credits and what sort of item you want made, if applicable.
We'v...
2016-04-24 18:56:06 +0000 UTC
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0.105 is now out. This contains a few fixes for those that wish to skip the tutorial dialogue and some crash fixes. IDEALLY this will be the last patch before new UI and other stuff.
Fixes:
-You now get a bit of experience when skipping the tutorial to balance the options.
-Fixed a crash involving Big Book of Stuff popups and unpausing
-Skipping the tutori...
2016-04-13 21:45:14 +0000 UTC
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The new UI is shaping up nicely and getting close to done. Right now it's being worked on in a separate project file, so I can continue to fix bugs and whatnot concurrently. It's looking like 0.105 will be another bugfix patch. Ideally that'll be out later today or tomorrow.
Until then, we made a development blog a few days back. Right now this contains random sketches and art that was done...
2016-04-12 23:48:38 +0000 UTC
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0.104 is now out. The next patch (if all goes well) will instead contain some new UI and content.
Fixes:
-Firebombs now work
-Weakness to fire actually actually working correctly
-Hotkey numbers now appear for friendlies when using relevant abilities
-LEAVE NONE ALIVE is now properly marked as a Siege ability
-You can now left-click on NPC's to speak...
2016-04-09 00:25:52 +0000 UTC
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FelineKnave, Designer
Today we have good news concerning the progress of the project. While our artists are working on art assets for the upcoming environments, we have an outline of where we’re going content-wise! Next up in our plans for the game is Human Princess, who has been spirited away to an Enchanted Tower in the Forgotten Garden Kingdom, and held hostage by ghostly enemies. Bard Knight, at the behest of the Human King, will accompany Ser Knight into the...
2016-04-08 03:26:13 +0000 UTC
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Hey,
0.104 is more or less ready to launch but I am waiting on a few assets to slap in first. This will be almost entirely bug-fixes, but we've also added in a little more dialogue in the tutorial to spice things up a bit.
The new UI is also progressing nicely. Unyin has drawn up some very nice mockups, and we've all been nitpicking the things to hell and back. See the attached images for the mockup, maximum scale, and minimum window scale UI. Ideally we c...
2016-04-07 05:26:02 +0000 UTC
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Hey everyone,
Been fixing the last of the bugs (the weird ones) and we are coming up on the 0.104 release. This will ideally be the last bugfix patch before we begin adding in new content- namely the aforementioned tournament system and Human Princess' rescue. Fun (TM).
The team has also made some very good suggestions regarding the different patron tiers and rewards. It's been pointed out that no one is likely to slap down $300 or $2000 a month (or whatever rid...
2016-04-05 04:00:40 +0000 UTC
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We will be sending out cheatcodes, URL's, and all the rewards at the start of the month (once pledges finalize). Expect a private message containing your reward around then.
Thank you for your contribution!
2016-03-31 20:44:04 +0000 UTC
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Thank you so much for the support this month!
2016-03-31 06:59:00 +0000 UTC
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Greetings, mortals.
It's been a long several months in the making, but the team and I are proud to finally reveal the first demo for Towergirls: Subtitle Pending. The game is a very rough demo, but it's already way better than any of the other demos I've made in the past. Being backed up by excellent artists, managers, and writers has been a very nice change of pace. With that said, I will be giving you a run-down on the systems that are in place, and the systems that are partially in p...
2016-03-30 01:40:05 +0000 UTC
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Thank you so much for the support this month!
2015-09-01 06:59:00 +0000 UTC
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Thank you so much for the support this month!
2015-08-01 06:59:00 +0000 UTC
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