1-Inch Grid Print PDFs
These are the 1-inch grid versions of all my maps in .PDF form. There's a short guide on how to print these here.
2019-10-24 05:19:24 +0000 UTC View Post
These are the 1-inch grid versions of all my maps in .PDF form. There's a short guide on how to print these here.
2019-10-24 05:19:24 +0000 UTC View Post
With the second level done, the Anvil Quarter is now finished and Brazenthrone looks a lot less like The Dwarven City of 10,000 Desk Jobs. As I mentioned in the last post, the next Brazenthrone map is the Noble Quarter, which completes the core of the city (although there's still a lot more to do). After that, I'm going to do something I've been waiting to do for a while: I'm connecting all the chamb...
2019-10-23 00:18:57 +0000 UTC View Post
With the second level done, the Anvil Quarter is now finished and Brazenthrone looks a lot less like The Dwarven City of 10,000 Desk Jobs. As I mentioned in the last post, the next Brazenthrone map is the Noble Quarter, which completes the core of the city (although there's still a lot more to do). After that, I'm going to do something I've been waiting to do for a while: I'm connecting all the chamb...
2019-10-23 00:18:51 +0000 UTC View Post
The Carthaginian harbor is one of those things that has to have been imagined by a fantasy artist, except it wasn't. It was real and this is, from what we know, what it looked like. On the left is the merchants' harbor, built for trade, with a chain boom at the entrance that can be raised or lowered to block access. On the right, the war harbor, housing the mighty Carthaginian fleet. And in the center of the war harbor is the Admiralty Isle, a man-made island with more docking space, a naval ...
2019-10-18 14:10:59 +0000 UTC View Post
The Carthaginian harbor is one of those things that has to have been imagined by a fantasy artist, except it wasn't. It was real and this is, from what we know, what it looked like. On the left is the merchants' harbor, built for trade, with a chain boom at the entrance that can be raised or lowered to block access. On the right, the war harbor, housing the mighty Carthaginian fleet. And in the center of the war harbor is the Admiralty Isle, a man-made island with more docking space, a naval ...
2019-10-18 14:10:56 +0000 UTC View Post
I mentioned in the last post that I'm going to be in Spain for a few days and I wanted to get this done before I left. Well, after a few days of doing literally nothing but drawing, this is as far as I got. There will be second floors for a few buildings and, of course, I'm going to color it, but that'll have to wait until I get back. Still, I thought you might like to see what it looks like so far.
Okay, I've been awake since... a really long time ago. I'm going to sleep.
2019-10-06 15:18:35 +0000 UTC View Post
The Anvil Quarter is Brazenthrone's center of industry. Here, dwarves can be found making things from steel, stone, gold, glass, ceramics and more.
One of the quarter's more notable landmarks is the massive, communal Freehammer Forge, built to ensure that no dwarven smith is unable to practice his or her craft on account of being unable to afford a smithy of their own. Waterwheels power the Freehamm...
2019-10-02 08:58:39 +0000 UTC View Post
The Anvil Quarter is Brazenthrone's center of industry. Here, dwarves can be found making things from steel, stone, gold, glass, ceramics and more.
One of the quarter's more notable landmarks is the massive, communal Freehammer Forge, built to ensure that no dwarven smith is unable to practice his or her craft on account of being unable to afford a smithy of their own. Waterwheels power the Freehammer's giant be...
2019-10-02 08:58:37 +0000 UTC View Post
Here's the Anvil Quarter, ready for the scanner. This actually took quite a bit of research to draw. I read about metalworking in the middle ages, glassmaking, foundries, ceramics and enamels, stonecutting, coin minting, hammermills... all kinds of stuff. I wanted it to look right and I think it does. Hopefully you'll agree when it's done.
All right, I'm gonna go put some color on this thing.
2019-09-27 19:25:40 +0000 UTC View Post
In honor of my wife's birthday and the 1-year anniversary of the site, I've decided to give away everything for this map. All the patron content is free for everyone (attached below).
Be sure to check out the DM notes if nothing else. There's lore about the distillery, which makes the world's most godawful hooch, the mysterious guy who lives in the manor house, and the island's only tree. There's also an idea for an adventure that's inspired by a Clint Eastwood movie. Anyway, I hope it ...
2019-09-20 12:37:15 +0000 UTC View Post
I just wanted to drop this off to show you the finished inks. That's 51 buildings in all (including 4 outhouses, but still). All right, no big speech or anything, I'm gonna get back to work on the colors.
2019-09-17 11:10:28 +0000 UTC View Post
First of all: yes, that is seriously my phone. Now you know. I'm the last person on earth with a phone that folds in half. I'll give you a minute to finish laughing.
All good? Okay, so these are the pencils for most of the merchants' trade port island. There are a number of smaller outlying islands, plus upper and lower floors for a few buildings, but my camera is dying and I had to fight with it just to get this picture, so the rest will have to wait.
The island has around 50 bui...
2019-09-12 09:40:28 +0000 UTC View Post
Brazenthrone's Grand Temple is a religious complex dedicated to all the gods of the dwarven pantheon. I use Forgotten Realms deities for Brazenthrone, so the big golden gentleman in the middle would be Moradin the All-Father, surrounded by the other 13 gods of the 2019-09-06 20:47:13 +0000 UTC View Post
Brazenthrone's Grand Temple is a religious complex dedicated to all the gods of the dwarven pantheon. I use Forgotten Realms deities for Brazenthrone, so the big golden gentleman in the middle would be Moradin the All-Father, surrounded by the other 13 gods of the 2019-09-06 20:47:09 +0000 UTC View Post
The vote has tied between two maps, so we need to put 'em in the Thunderdome. You know how this works. Two maps enter, one map leaves.
Senator Anders proposes a fantasy harbor of Carthage.
Senator Parker proposes a huge man-of-war, the flagship of a fleet.
This vote will remain open until Wednesday.
2019-09-01 13:32:31 +0000 UTC View Post
If you like this map, but you'd prefer to hide the secret rooms from your players, here's a version without them. That's also the version for people who'd prefer this monastery to be occupied by honest, wholesome monks who actually spend their days thinking about god, growing herbs and killing as few people as possible. Also: boring. Just kiddin...
2019-08-30 00:44:03 +0000 UTC View Post
If you like this map, but you'd prefer to hide the secret rooms from your players, here's a version without them. That's also the version for people who'd prefer this monastery to be occupied by honest, wholesome monks who actually spend their days thinking about god, growing herbs and killing as few people as possible. Also: boring. Just kiddin...
2019-08-30 00:43:57 +0000 UTC View Post
So, this is the next map, the Assassins' Monastery. Originally, it was meant to be a keep, but Anders, who proposed it to the Cartographic Congress, suggested giving it some form of cover, so it ostensibly became a monastery.
Also, this map has some roots in reality: the design was inspired by Rudkhan Castle, which was once controlled by the historical assassins (the 2019-08-27 18:22:36 +0000 UTC View Post
Ladies and Gentlemen, this month we have three proposals for your consideration:
Senator Anders proposes a fantasy harbor of Carthage.
Senator Parker proposes a huge man-of-war, the flagship of a fleet.
Senator Andrew proposes a genie's home inside a magic lamp.
The voting will remain open until the end of the month. Good luck!
2019-08-24 15:17:58 +0000 UTC View Post
Since we're collecting everything now, here's a collection of all the DM notes so far. I'll be posting all the DM notes here from now on and I'll probably collect everything into a single .pdf every few months.
This is also where I'll be putting other random stuff that doesn't fit into the other categories, like map assets and so forth.
2019-08-22 17:01:34 +0000 UTC View Post
Here's the non-annotated version.
This is the final floor of Brazenthrone's common quarter, capping off the local shopping center arcade market and the presumably-expensive apartments to the north. Speaking of which, I don't add a compass to my maps, but if you ever want to know whi...
2019-08-18 15:42:10 +0000 UTC View Post
Here's the non-annotated version.
This is the final floor of Brazenthrone's common quarter, capping off the local shopping center arcade market and the presumably-expensive apartments to the north. Speaking of which, I don't add a compass to my maps, but if you ever want to know whi...
2019-08-18 15:42:07 +0000 UTC View Post
The Great Library is a fantasy version of the Great Library of Alexandria. The historical Library of Alexandria is famous for being the largest repository of knowledge in the ancient world. Its construction, ordered by the Pharaoh Ptolemy II, was probably the greatest accomplishment anyone who slept with their sister has ever made.
In addition to its large collection of books, scrolls and maps, t...
2019-08-14 13:13:32 +0000 UTC View Post
The Great Library is a fantasy version of the Great Library of Alexandria. The historical Library of Alexandria is famous for being the largest repository of knowledge in the ancient world. Its construction, ordered by the Pharaoh Ptolemy II, was probably the greatest accomplishment anyone who slept with their sister has ever made.
In addition to its large collection of books, scrolls and maps, t...
2019-08-14 13:13:31 +0000 UTC View PostAfter what feels like about 600 years of resizing images and staring at progress bars, there are now 1-inch grid versions of every map on the site. I can't tell you how good it feels to be done.
All 1-inch grid print versions will be posted here in the future. If you need to find your way to this post later, there will be a link under Featured Tags.
.PDF versions of these maps can be found ...
2019-08-13 13:24:12 +0000 UTC View PostNOTE: If you use Roll20 but prefer a smaller file size, the Fantasy Grounds versions of the maps will work in Roll20. If you are using Fantasy Grounds Unity, most or all of the larger Roll20 files will work for you.
All VTT maps will be posted here. If you need to find your way to this post later, there will be a link under Featured Tags.
If you find anything missing from here, please let me know and I'll get it to you ASAP.
2019-08-13 13:23:49 +0000 UTC View PostI'm going to go through the back catalog and make VTT versions of every map that doesn't have one. For those that do, I'm going to make Fantasy Grounds versions and resize the Roll20 versions that are over 7MB. I'm going to make 1-inch-grid print versions of every map.
I should've done this earlier. I'm doing it now. Give me two days.
2019-08-12 06:56:15 +0000 UTC View PostSo, I've recently read that, despite the fact that Roll20 uses a 70x70 pixel grid size, they recommend making maps at a 140x140 pixel size. I'm not 100% clear on why this is, but since I've never had anyone complain about my Roll20 maps being 70x70px, I thought I'd ask your opinions on the matter before making any changes.
2019-08-10 01:43:50 +0000 UTC View Post
Here's the non-annotated version. Also, let me save you a google search: a luthier is a person who makes stringed musical instruments. Like lutes.
There will be one more level of Brazenthrone's Common Quarter, then it's on to the next chamber. I originally planned for this...
2019-08-06 21:29:14 +0000 UTC View Post
Let me save you a google search: a luthier is a person who makes stringed musical instruments. Like lutes.
There will be one more level of Brazenthrone's Common Quarter, then it's on to the next chamber. I originally planned for this to be three levels and it looks like I managed not to go crazy and make it into some 800-floor monstrosity. Which leaves me feeling strangely both proud of myself and disa...
2019-08-06 21:29:03 +0000 UTC View Post