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AdrihelDev

AdrihelDev

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AdrihelDev posts

Progress Update (0.112)

Hello!

I wanted to give an update on what I've been doing and working on since the last update for the next release (0.112) .

After a short break after the last update I continued to try find a solution to the layers mis-alignment issues, and ended up spending more time than i probably should of messing around with settings and re-rendering to test the changes, but unfortunately none of it fixed it.

By that point I had two options that I could think of.

Go with ...

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SA: The Ethereal Collapse (Update: 0.111) (Edit 2)

Hello!

It's been a wild ride of issues along the way, but it's here! Content that was meant for the previous release but was delayed to add a completely remade CG as I wasn't happy with the previous one. (And it was a complete pain to work with)

If you're not aware, the issues further delaying this update were mainly with the layers not aligning properly in the current remade NSFW CG (Little Devil) and is currently using a little older base animation as it was the one that ali...

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Progress update (Edit 3)

Hello!

An update letting you know where I am at currently.

Man time flies, but I've just finished the all base animation work for the remade CG which is the bulk of what's needed and now there's just the effects, sounds, implementing it in the game and final testing.

I think the effects will take 1-2 days to finish, then the rest taking less than a day after that.

Here's hoping it go without any hitches.

(Edit 1)

After rendering everything ready for ...

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Update 0.110 teaser (WIP Loop)

Hello!

As mentioned in the latest progress update, A WIP teaser of a CG for a new character in the next update (0.110) that I ended up doing mostly from scratch after scrapping the old CG.

I plan to try have it finished by the upcoming weekend.

MEGA links (MP4 & WEBM):

2024-10-21 06:07:42 +0000 UTC View Post

Succubus Advent Progress update

Greetings!

I had hoped to release the update this weekend, with me fixing the issues in the older CG a week ago but watching through it after I just wasn't happy with how it ended up looking. So instead of keep trying to polish and tweak an old CG that's a pain to work with, I ended up just deciding to scrap almost all of it and start again using the newer workflow.

And now after working on it for a few days and seeing where I'm at compared to the other CG, I'm disappointe...

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(Edit 1)(Update: 0.101) SA: The Ethereal Collapse

Greetings!

After a lot more trouble, last minute changes and bugs fixes, It's here. The first update of chapter 1!

As I've mentioned I severely under estimated the time I ended up needing for the original planned release and so I've decided to not include the part that's been causing most of the delay and release that as an update not too long after this one, once it's done.

Again, I can't apologize enough for that.

But more about this update:

Th...

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A quick update.

Greeting!

I'm currently just editing a few things on an older CG since I noticed a few things that needed to be fixed when playing through it. It should be done before I sleep so I can render over night, and hopefully have enough time in the morning to upload it before work but more likely will be when I get back afterwards.

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Succubus Advent update and release date.

Hello all,

An update on how things are going.

I've been continuing to learn and try things with the new animation software, which has proven to be quite a time sink. As such two of the NSFW CG's is still being worked on but I'm not happy on waiting much longer to have something released.

So I'm going to focus on cleaning up the first half of chapter 1 over the coming weekends and aim to release it on the 6th of October. Then afterwards focus on anything that needs fix...

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New Software CG Preview

Greetings!

As I mentioned in my recent news post, I've been trying out a new software for the base animations for the CGs and wanted to give a preview of the WIP work.

You'll find it linked below!

It should give me more freedom than what I was using before and it lets me easily make changes to already created work. I've only been using it for the past two weeks with most of the time learning it, so I hope the quality and/or speed will improve as I continue.

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Project News

Hello Hello!

The past few weeks have had a lot going on, some good and bad but I'll try be brief and keep it to stuff that affects the project.

To start off, my old PC died on me. I suspect either the CPU or MB, no data was lost and even if it was, I keep backups. The PC served me well, but instead of replacing old gen hardware I decided on a whole new PC that's more up to date as I figured I'd take this as an excuse to finally do so. Besides it'll help significantly with speeding...

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SATEC: Chapter 1 - Progress Report: 3

Greetings!

An update on the current progress towards a Chapter 1 release.

Anything in bold is what's changed since the last Progress Report.

Story:

----Main story----

Mostly small things after going through it with a fresh set of eyes, fixing a few existing CG's, adding a few effects and for one CG I ended up reworking entirely as I was not happy with it.

Dialogue = 95%

Assets = 90% View Post

Chapter 1 - Lesser Succubus CG Preview (OLD)

Hello, Hello!

I wanted to share a small Preview for a CG I've been working on for chapter 1!

You can find it attached bellow!

(Please note any content published is still a WIP and is likely to change before final release in the game).

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Vanessa Energy Drain (None Cannon edit)

Greetings!

Below you'll the EV edits on Vanessa, let me know what you think and what you'd like to see changed or added for future Energy Drain Effects.

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(Prologue Update: P003) SA: The Ethereal Collapse

Greetings!

While I continue work on chapter 1, I've updated the prologue with a few improvements, fixes and additions.

Changes:

  • Added NSFW Sex CG for Vanessa

  • Added Mini CG for Veara Falling over

  • Added transformations (movement) to character sprites & camera in certain scenes.

  • Touched up Menu background & Title

  • Reworked aspects of the Prologue Outro

  • Dialogue fixes and e...

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SATEC: Chapter 1 - Progress Report: 2

Hello, Hello!

An update on current progress on Chapter 1! I'm gonna test a different layout for these, see how it goes.

Story:

----Main story----

The main story is pretty much complete, just needs a full go through to make any final changes once everything else Is almost done.

Dialogue = 95%

Assets = 80%

----Side story and content----

Mostly venture unlocked areas and short side stories. Which will be one of the last things to complete after al...

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SATEC: Chapter 1 - Progress Report: 1

Greetings, I hope you're doing fantastic!

A quick update on the current progress!

I've finished most of the story planning for the chapter.

I'm now working on the first stage of implementing it.

I've finished the introduction CG for the chapter and now working through to get an initial draft with everything in place with placeholders. Then once that's done and I'm happy with it I'll move on to creating all the environments, animations, improving the combat UI (like sho...

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(Release!) SA: The Ethereal Collapse Prologue

Hello all, hope you're doing great!

I've finally got the prologue tested and ready to go, so nothing should blow up when launching it! (Guarantee not included)

I ended up running into a few issues when testing the game that have been mostly sorted, hence the last parts taking longer than I thought. I still have some things to fix, mainly that for some reason any new renders I do are larger than they used to be while using the same pre-set settings. I've looked over it ove...

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Progress Report: 3

I hope you've all had happy holidays over the last few days!

I was hoping to release on new year but... There always a but... I've ran into a few issues, mainly that I was not happy with how you go through the 'Venture' zones (sections that lead to events and encounters), and ended up deciding to completely change it. I've finished most of the basics of the new system but it's delayed me so I wasn't able to go over a bunch of finishing things I wanted to complete.

The plan is to k...

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Progress report: 2

Hello all,

Hope you're doing excellent!

All the main story elements are done for the prologue along with all the cg associated with it.

What's left is to finalize some UI elements, combat and the Venture zone system then spend a few days on some polishing and bug fixing.

My current planned release build for the prologue is around new year, here's hoping it all goes to plan.

Thank you for your time and I wish you an awesome day!

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Aziela CG Teaser CG (NSFW) WIP

Hello all,

I hope you're doing excellent!

It's been a while since my last post and I wanted to assure you work is still being made on the game. If all goes well the prologue release should be available to play soon after new year.

For now though I wanted to share a teaser from a in-game CG for a named Succubus called Aziela (Attached below).  She's been imprisoned for centuries and that builds up an appetite, so be careful what you say.

I've been testing a few dif...

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Progress Report: 1

Hello all,

Progress is still being made on the Prologue, there isn't any ETA yet as I don't want to over promise a deadline only to disappoint and miss it.

I've been working on the town (New Haven) and character assets along with some of the story. Once I've done with the town and the character in it, the next step is to refine and finalize the combat system code and then work on assets for it.

I'll go into more detail on the combat system once I'm happy with how it's lookin...

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Intro CG Preview (SFW)

Hello all,

Work is still ongoing on the Prologue, but meanwhile I wanted to show a small preview (attached file) from the introduction sequence. Spoilers in the preview but since it's from the start I'd only class it as minor, but still avoid watching it if you'd prefer none.

I won't go into details about the preview video to avoid too many story spoilers.

Hope to see you in the upcoming posts!

(All work posted before a release is still a WIP and likely to change befor...

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Lesser Succubus loop (NSFW)

Hello all,

I wanted to share a smaller but looped video of the Lesser Succubus while work continues

I look forward to my future posts and hope to see you there!

(All work posted before each chapter release is a WIP and is likely to change)

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Lesser Succubus CG (NSFW) WIP Test and info

Hey all,

To start things off I'm happy to share a short Succubi CG, this first one is mostly a test to try things out on and an early test but is the general look for a non named Succubi, the Lesser Succubus.

Some quick information about this Succubus:

They are the weakest, lowest rank of the true Succubi and the most numerous. They are used in first waves to give them a chance to prove themselves, but don't let that make you let your guard down, as it won't be a mistake you...

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Succubus Advent: The Ethereal Collapse

Greetings all,

I'm happy to announce my first project that I'm currently working on called Succubus Advent: The Ethereal Collapse.

This is a project I'm working on mostly for fun in some of my spare time so no need to support me to play, the plan is for it to be free, from start to finish. Just keep an eye out for its releases!

I understand AI Art is not to everyone's liking, so I'll mention this right near the start. AI art is used in the game, I'd love for it to be otherwi...

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