靴落物語中文1.5.0
小更新,新增了一個任務【女帝的制裁】,打倒女皇後自動解鎖。
谷歌
百度云 +D^6Pab~W]Obq57^40fL
小更新,新增了一個任務【女帝的制裁】,打倒女皇後自動解鎖。
谷歌
百度云 +D^6Pab~W]Obq57^40fL
Need a few more days on 7F, I've received the test build, everything is pretty there. But there're minor bugs everywhere. Need to playtest it through before releasing it.
Meanwhile I've spent this month on Karen's battle phrase2. Implemented the heat/sweatness system on the battle similiar to Swan. Added CGs here and there to make the battle/scenes fell smoother. Added at least 2 scenes for each piece of Karen clothes scatter around the map. Sniffing on them will buil...
Koda is preparing the 7F playtest. A release is planned for June.
As for 9F, I reworked the map layout this month. Added more in-battle cgs to lewd-ify the battle as blood outweight white peepee before. Implemented some scenes Koda have already wrote for 9F. Polished the scripted battle with more details like negative states icons and CG variations. When Koda finishs 7F, I can go full throttle on 9F and wrap it up.
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A new challenger appears!
To unlock, win 5 consecutive matches then speak to Amanda
Be warned that this opponent is intended to be challenging and punishing!
Consider saving before this challenge.
Minor new...
Spent the last month re-working the battle with Karen. Animating the cgs, working on her battle moves, the different kind of QTEs. Still crude but it starts to feel right, not just lewd scenes powerpoint slide but being one of the hardest fight in the game. Here is a clip of what exactly I'm working on. Video Any text or message on the video is just placeholder text I wrote so, she won't actually say hehehe. I will keep worki...
2022-01-01 04:04:52 +0000 UTC View Post
In the old design/flow, player can just jump into Karen's dungeon and beat her ass. If the player knows her fighting pattern or the savefile is op. Which is a bit weird.
Also, in the old design, the fights are similar to Iris'. Biggest problem of the fights on Iris floor is that they feel more like a lewd scene picker, instead of a playable fight. You pick your lewd scenes and lose/surrender, just so you can trigger the lose scenes. Which would work for soft mistress like Iris, but it d...
2021-11-23 08:35:25 +0000 UTC View Post
Spent most of the time last month doing spritework, making non lewd stuff, drawing non lewd cgs like block pose, taking damage pose. Putting the CG made in the draft battle. So, not much fancy eye-catching lewd stuff can be shown here to actually show the work I've done.
I'm not satisfied with the general feel of the stuff I've made so far. I went a bit soft on Karen who is supposed to be one of the strongest if not the strongest in ToT. Also, the lewd stuff is not lewd enough, no...
2021-10-22 19:20:10 +0000 UTC View Post
Progress on 9F (Karen's Dungeon) on September includes battle cgs, some in-battle lewd moves, and its corresponding win poses. The logic of the battle has been put into the engine. Also, some more in depth decoration of the dungeon are drawn, like putting wounded monks on the ground. In the next month I will insert the cgs in the battles and make a playable battle(textless) to see how it feels.
Meanwhile Koda is still working on 7F. And an update of 8F has been rele...
2021-09-21 04:58:24 +0000 UTC View Post
Spent the last month planing the next floor, nineth floor, Karen's dungeon.
Drew a rough verison of her maps, blue-anor-londo-gothic-like interior.
close her chest in the original design, since I like her sweaty.
Drew some CGs of her, planned two of her fights,
wrote the rough draft of her dialogue and events.
I will spend the next months keep working on everything,
since every...
Google Drive
百度云 JIBA
MEGA
1.0.3.6 Change :
- Hopefully /finally/ fixed battle animations hanging/locking the gam... 2021-07-20 01:58:14 +0000 UTC View Post
百度云 提取码:JIBA 解壓密码:xQ4k22$.[MwT
Google Drive (中文版) 解壓密码:rsdbl
漢化者: 燃烧大菠萝(2416930222)
Drew a few more filler CGs. Drew a sheet of sprite for the losing scenes. Animated some of the CGs for the battle. F...
Spent a month finished 50% of the dialogues and adding more CGs for the battles. Right now I think 60% of CG is done. The goal hasn't changed and I still aim to release it on July. I will spend my next month finishing the remaining 40% of the cgs, adding variations of the CGs, finishing dialogues. Then I will start to implement them in the game, animate the necessary one.
2021-05-19 03:43:33 +0000 UTC View PostGoogle Drive
Must extract to NEW FOLDER and make NEW GAME
New stuff
- Memory room
- New scenes and sidequests
- Big Epilogue after beating the Queen
2021-04-29 06:23:05 +0000 UTC View Post
Since multiple projects have been stucked, I'm currently working on the 8th floor of Tower of Trample. ETA 19 July. The plan is to have a Karen-scale floor. A few fights, a few lewd scenes. In case you didn't join the discord server , this is an egyptian themed mistress. Dozens of her CG has been drawn. The map has been done. I have garsped a gener...
2021-04-19 02:54:16 +0000 UTC View Post
Download (Google Drive )
下載英文版 (百度云) JIBA
Save often, bug happens.
A more polished, more content, more bugfree verison will come later by Koda.
You're able to migrate your savefiles across versions.
Report bugs a...
2 Projects have been working on right now.
A srpg and level-0.
The srpg will be done before April.
https://drive.google.com/drive/folders/1NXzvAYt9vk0IzS6NU0CAhX7FA9lMw2sO?usp=sharing
https://pan.baidu.com/s/1z-uvby-7uLNGWvYQ4oxkEw 提取码:JIBA
Mini-Changelog
2021-01-08 11:35:58 +0000 UTC
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百度云 提取码:JIBA
Google Drive
MEGA
感謝黑貓
可能還有點小BUG,請見諒。
It's just the chinese verison of 1.16.
In case you haven't been to our discord server, we are currently working on a side little project - Level : 0. I get detoured because I want to try to implement some female voice cover in our game. As every other games of us, it's feet focus game. Nothing new. CG is 99.89% finished and Koda is working on scenes and polish. ETA a month or two. Meanwhile I will go back and work on EP3 again. Join our discord channel for more spoilers.
2020-09-03 06:21:40 +0000 UTC View Post
Download (Google Drive)
Download (百度云) 提取码:reez (英文版)
Download(Mega)
Patch Notes
If the link isn't available, probably fixing som...
During this 2-3 weeks, I kept adding variations & animation on all the cgs to add some spice on them. Also I've done some of the necessary cinematics stuff just to round up the story. And some basic post-game fun room contents are added, might need polish in the future though.
Judging my current progress, I may still need ~2months on finishing this.
On the upcoming week, I will keep working on the dual battle, sanding smooth the battle moves(~10 of them). Hope you can stay with ...
Start implementing moves into the dual battle,
meaning putting static cgs into battle, adding placeholder dialogue, adding cg variations.
Meanwhile working on the battle logic.
Stop by my discord stream on weekend and I will show you more spoilers.
Sometimes you may find Koda streaming too, you can harrass him by asking him 7F when?
Finished coloring 10+ cgs.
Working on the dual battle mechanic.
Streaming on discord at weekend if you're interested in boring production shit.
Will keep working on the battle on next week, keep adding variations on current cgs.
Still open for ideas.(Not the bad ones)
Most cg is sketched ( To spark ideas and to spark joy((for me)) )
Finish a few cgs ( Meaning coloring is finished).
Finished 2 room map art for each one of them.
If you have any ideas ( Must be gud ) for dual battle mechanic/ specific good plays that suits them two and you would like to see in chapter 3, please do tell me via comment/ patreon pm/ discord dm. Cheers.
I'm currently working on Swan and Crow Episode 3(Finale). Since I want to do a 2v1 battle which I'm not really fimiliar with, plus it means 2 times( or in some cases, quadra times ) the effort to prepare the assets. I might need much more time to finish it than a normal release. I would estimate a good 2-3 months on my part, before I could send it to Koda.
I'll try my best to keep you guys updated here. Meanwhi...
Google Drive
Google Drive(中文)
百度云(英文)提取码:bfqd
...