Lois Griffin Work In Progress
I think this is already looking a lot more like Lois..... thoughts?
2023-10-13 14:58:53 +0000 UTC View Post
I think this is already looking a lot more like Lois..... thoughts?
2023-10-13 14:58:53 +0000 UTC View Post
Hey guys! Welcome back to my weekly-ish "Design Corner". A weekly discussion regarding the development of the game. A new thing I'll be trying for a while to see you if you and I both like it. It will feature updates and discussions regarding the design of the game itself. For Benefactors and Above
Everything is going well, the "sim" parts of the game are starting to come together, even if some things don't make sense in the game right now. Okay, let's...
2023-10-12 18:58:24 +0000 UTC View PostWhen you play Edgeville, do you skip a lot of the dialogue?

Do you Dialogue Skip?
Since the polls are giving me valuable feedback, I'd like to take the time out to ask a straightforward question about how you experience Edgeville.
2023-10-03 13:51:03 +0000 UTC View Post
A weekly discussion regarding the development of the game. A new thing I'll be trying for a while to see you if you and I both like it. It will feature updates and discussions regarding the design of the game itself. For Benefactors and Above
I'm currently adding the mechanics and features that are necessary for her. When she won the vote, I got started on her right away - I was excited about the results beca...
2023-10-02 21:56:09 +0000 UTC View Post
Release now Available to Sustainer, Sponsor, and Super-Sponsor Tiers.
Release will be available to Benefactor Tiers by THIS Sunday.
Release will be available to Supporter Tiers by NEXT Friday.
(As you can see, I am starting to really follow the release schedule according to the Tier Benefits going forward. Since this is a bug fix, I've shortened the window, but future test builds and releases will be spaced weeks in betw...
2023-09-29 21:25:22 +0000 UTC View PostDo you think Edgeville should move into a Third Person Mode, or stay as a First Person Game Perspective?

First Person:
You could argue that the FPS game mode is more immersive, allowing you to roleplay more. The cons are that you can never really see your character, and platforming in 3D is more limited.
Third Person:
The ...
2023-09-26 15:35:50 +0000 UTC View Post
IMPORTANT:
This release is now currently available to all Patreons. This is a way more stable release than the previous test build.
To download, Follow this link to use Itch io ...
2023-09-22 20:01:17 +0000 UTC View Post
Providing weekly updates on the game development progress, as promised!
This may seem like a dumb question, but let me explain.
A lot of 2D designs don't translate well into 3D.
Since the original version of the character was designed for 2D, some of their features will look completely out of place when trying to create a 3D version out of it.
So consider these examples:

On the left, we have the original source materia...
2023-09-19 15:20:50 +0000 UTC View Post
Fuuuuuuuuuuuuuuck.... that was rough. I'm so glad I finally got something out to you guys, but if you were tuning in, you would know how much I had to keep pushing the date back, and how much content I had to cut back on just to get this out to you.
What follows are some notes about how development went, and what changes I'm making to prevent this from happening again going forward.
Feel free to comment below on anything you read here. I love all your input.
Hotfix update so that you waste less time waiting for Dexter's Mom to go home! Also, I made sure the Save File was included this time. :)
Link: Click To Download
This test build Available ONLY to Super-Sponsor, Sponsor, Sustainer, and Benefactor Tiers.
2023-09-16 15:31:28 +0000 UTC View Post
(Available to Super-Sponsor, Sponsor, Sustainer, and Benefactor Tiers)
Since it took so long to get out - I'm providing it to everyone except the Supporter Tier. So for THIS RELEASE ONLY, just use the following link:
Click here to Download
This is a TEST build - there is missing content, but it should work well from A to Z. Please ...
Hey guys! Okay, still working on this release. (Im so sorry, I really hate myself for writing that!) It was supposed to be done on Friday, then I pushed it to Sunday (yesterday), and I will need to push it again.
What's taking so long? Right now the renders are taking around 5-10 minutes a frame. This means my PC will be rendering for around 13 hours, non-stop. This is a problem because I still have to develop other things at the same time.
So I know you guys ...
Hey guys, some quick questions and answers for you about this week's release. Also, a sneak peek image (potential spoiler) at the bottom. Enjoy!
Q: The release is scheduled for today. Is it still happening?
A: No, there's no way it will be ready today. HOWEVER, its looking fucking awesome! ANNNND it will be ready Sunday. It would be tomorrow, but I will be out of the city tomorrow and won't get to it. This last week we had a hurricane hit Florida, an...
Alright guys..... I can finally give you a date! Read on for info and a potential spoiler image...
Okay, so first of all, THANK YOU for being so patient. This release took longer than I expected for many reasons. Last week I was in Minnesota for an entire week for a client - I've never been there (I live in Florida) and needless to say it was difficult being productive. The people were very friendly, though!
Before that, It was a mixture of bala...
Hey everyone,
I can't tell you how thankful I am for your continued patience. I know everyone is getting excited about this next update, and I'm trying very hard to meet expectations since this is the update where you finally get to fuck Dexter's Mom!
This update is also paramount for a few different reasons because it introduces mechanics and content that will start giving the game a whole new vibe. Please continue reading below to see what I mean.
And be...
2023-07-25 18:17:13 +0000 UTC View Post
Hey everyone, thank you for your continued patience!
I'm still working on this update. I don't like giving dates too frequently because then I get tempted to rush things out. I promise I'm still working on this thing - correction, slaving away at it non stop. Its a big update.
Not only is this Dexter's Mom's continued story, but there are environmental changes, additional gameplay mechanics and game systems that you'll be able to interact with and hopefully start chang...
2023-07-20 23:00:28 +0000 UTC View Post
This is when I hand out random things you may or may not like.
For this drop, since I'm redesigning Dexter's Mom for this next release (coming soon!), I decided to give you all of the raw renders from the model that is currently in-game.
These are production renders I would render from time-to-time to check the model. They aren't illustrations. New illustrations coming soon, though!
Feel free to use these renders however you'd like, but please credit me o...
Hey guys, sorry about the update delay - I still have to pay the bills :)
I'm trying to push a new update within a week or two, depending on my work schedule. Let's say two weeks since that's more than likely more accurate...
If you look above, you can see a teaser for the new Dexter's Mom's Character model that I've been working on. Unknown to almost everyone, the current in-game character models are placeholder models. They just happen to be good enough that people don't ...
Providing weekly updates on game development progress, including news, work-in-progress images (to appropriate tiers), and write-ups, as promised!
TLDR:
This squashes a bug introduced in version 0.1.04.
Notes:

An IMPORTANT note before you take a look at the Roadmap:
The roadmap serves as a timetable for when things will be COMPLETE, not when content or features will be added. In other words, I most likely will be introducing content months before I have it marked as "Completed" in the roadmap.
The Roadmap is a general idea of when you can expe...
2023-06-13 14:05:00 +0000 UTC View PostCharacters take a while to do. Mostly, because it's not just the character model. What takes the most time is crafting the dialogue, creating a storyline, setting up the quests, and animating the H-Scenes. Modeling the characters, and having them walk around is not the biggest time killer, even though they do take some time.
The question above refers to the possibility of making the gameworld feel more alive, by having sexy characters walking around. When approached, they'll say somet...
Providing weekly updates on game development progress, including news, work-in-progress images (to appropriate tiers), and write-ups, as promised!
TLDR:
Hey guys, here's an update to the last release (v.0.1.03), and it introduces the new Inventory System.
Link: Click here to access for Free - Do NOT pay $100
(Remember to download "Latest Version")
Release Notes for v.0.1.04----------------
Major Features:
I would LOVE your feedback on Jessica Rabbit. Is this what you imagined when you voted for her? She's currently missing clothing (Dress, gloves, jewelry, shoes), so I painted in some black shading to give you the impression of what she would look like fully clothed. Let me know!
2023-05-30 20:56:10 +0000 UTC View Post
Hey guys, here's an update to the last release (v.0.1.02), this should fix a bug that resulted in Helen being "stuck" as she walks to the park.
Link: Click here to access for Free - Do NOT pay $100
(Remember to download "Latest Version")
Release Notes for both v.0.1.02 AND v.0.1.03----------------
Major Features:
New Features:
+ Save System!! Woohoo! To save your game, use Dexter's computer in his bedroom. I'll create a more convenient way later, don't worry.
+ New Character: When you make it to Dexter's Lab, you'll see a sexy fembot. Go talk to her!
+ A lot of other changes and enhancements. I'll make actual release notes later. I'm exhausted...
On a similar note..
I wanted to have this out 2 weeks ago - but work and life got in the...
Providing weekly updates on game development progress, including news, work-in-progress images (to appropriate tiers), and write-ups, as promised!
Update 1: When is the next release coming?
Okay, work was killer for me last week. I was supposed to have the release out May 7, but obviously that didn't happen. So sorry! Unfortunately missed deadlines will continue to happen whenever work gets in the way. I still have to eat! :(
The good news - all the w...
Providing weekly updates on game development progress, including news, work-in-progress images (to appropriate tiers), and write-ups, as promised!
Update 1: Dexter's Lab Visual Improvements
I've made a crazy amount of changes to Dexter's Lab. The look that I had before was extremely temporary, and while this one is as well, it's still a step in the right direction. There will be more lights, and a shinier look. Again, far from my vision, but enough to make ...