Selfie
2015
2015-09-07 22:55:22 +0000 UTC View Post
My first Super Hero : Hyperguy!!
It's a bird? It's a plane? No!! It's Hyperguy!! :-)
2015
2015-09-07 22:49:58 +0000 UTC View Post
Ultrabeef, for Geoffrey
2015
2015-09-07 22:47:30 +0000 UTC View Post
Clay renders are simplified renders using only one gray material.
It's useful to show more the detail of a sculpt for instance.
Here you can see more easily the folds on the baggy short. Marvelous designer is really great.
2014
2015-09-07 22:40:14 +0000 UTC View Post
I liked the pose so I kept it, but made new clothes.
I discovered at this time Marvelous deisgner. This software is amazing to create clothes...
2014
2015-09-07 22:34:11 +0000 UTC View Post
The jeans was done in Blender but lacked of realism... it seemed to be in plastic...
2014
I had to rework the shader, to have a softer touch to the model.
2014
2015-09-07 22:18:43 +0000 UTC View Post
Peter 5.0 was nice, but something was missing...
I wanted to create a funny ad sexy guy... And he was not funny....
Too realistic maybe...
So I change the style of the model. I didn't restart completely. I kept the work done on the modeling, but changed the proportions and the global feeling about the model...
And there was Peter 5.1. :-)
It was basically the guy I had in mind when I started this whole project.
Sculpting the veins and mucle details...
2014
2015-09-07 21:58:14 +0000 UTC View Post
Now I have a model ready to be sculpted and posed in a better way in Zbrush.
2014
2015-09-07 21:56:45 +0000 UTC View Post
Posing in Zbrush is great but have specificities that I didn't suspect.
I had to restart once again to have a model more homogeneous
So Peter 5.0 was on the making... :-)
2015-09-07 21:54:09 +0000 UTC View Post
This shader is used to simulate the translucency of the skin. It's very useful to have more realistic render of the skin.
2013
2015-09-07 21:45:45 +0000 UTC View Post
This shader is used to simulate the translucency of the skin. It's very useful to have more realistic render of the skin.
2013
2015-09-07 21:43:53 +0000 UTC View Post