I was planning to release an update this week, but I made some temporary changes
Because I found that there will be a part of the CTD situation, so now is in the process of revision, and need to re-translate the English
In addition, about the October animation production, I am currently expected to launch the ER series of two animations, as well as an animation of Bloodborne
Another is to start making Malenia (boss version) animation, I heard...
2022-09-27 12:18:55 +0000 UTC
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You want other weapons to get berserker skills when they are equipped, just copy the VMAD data of the weapons in my ESP (Figure 1)
For other ways to get skills, you can find this column in QUSET (Figure 3 4), right click add, and then fill in a SPELL address, so that you will automatically get skills when you enter the game
About the cooldown time of GUTS:
Figure 2, find the SPELL address of the spell, modify the duration of this column, chan...
2022-09-25 05:26:49 +0000 UTC
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Grab attack must be locked on the enemy, need ersh True Directional Movement !!!!
must: https://www.nexusmods.com/skyrimspecialedition/mods/32110
Sort my mods after this weapon
When you equip this, it will automatically equip the berserker skill, press the roar key to launch the berserker skill
berserker skill:
Direct ...
2022-09-24 17:07:35 +0000 UTC
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Skills have all been created, still need to create the last few animations
1.Improved the effect of EYE, making it more obvious
2. Added an animation to release the berserker mode
This animation will automatically play at the end of the duration of your buff, after which you will return to normal mode
Berserker mode:
When equipped with the weapon Dragon Slayer automatically gain skills - Berserker
This ...
2022-09-23 21:03:25 +0000 UTC
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Berserker animation contains ordinary mode and berserker mode
Berserker mode will change all attack animations
You can use the skill to switch between two sets of animations, this skill will be automatically acquired when you enter the game
elden rim will be updated soon 1.9.98 !!!!
With a lot of new content and balance changes
This is only a partial demo:
...
2022-09-18 13:53:24 +0000 UTC
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For now I am still working on the deformation of weapons, which will be integrated in the NIF, rather than the previous VERA mechanism
Berserker is still in production, first let you see something new, I'm not sure when I can finish
In addition, I recently purchased Lost JUDGMENT, so I will remake the Crane and Tiger animation, so that he becomes Lost JUDGMENT style
This game is great and I suggest you all play it!
2022-09-17 02:28:45 +0000 UTC
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After using the skill, you will enter berserker mode
The eyes glow in this mode
And all attack animations change
The transformation will cause sh to the surrounding area
2022-09-13 14:38:32 +0000 UTC
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Normal mode is still one power attack short of production is complete
I don't think anyone would normally use this streak completely, and the enemy probably can't handle so many attacks, but I think he's still cool.
Then I have to make the wolf armor pattern
2022-09-13 06:52:49 +0000 UTC
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Atlas Initial Script:ACHANG
Card production, card script and album script modification: me
When you get the corresponding item, it will light up the pattern on the book, he is a simple collection manual, but the expansion is very strong
For example, we can make an AE fishing manual to record those fish you have caught?
Or a manual of alchemy materials
I've always wanted to make this,So this thing w...
2022-09-10 04:59:18 +0000 UTC
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I'm posting this animation just to let more people know about Precision's support for H2H
This animation was made when I was first learning animation, so I'm already planning to remake it, and you'll get a better quality animation then
Do not download the wrong version
MCO 1.4.X + 0.5~1.XPrecision
MCO 1.3.2+0.4Precision
2022-09-08 17:31:01 +0000 UTC
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May come with form switching
2022-09-06 02:36:46 +0000 UTC
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You can go to NEXUS to download, or you can download directly here
斯凯里特别版Nexus的长矛运动动画 - 模组和社区 (nexusmods.com)
These animations are specifically designed for ER spear animations and can also be used for other ER long pole weapons
2022-09-04 13:33:25 +0000 UTC
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I made some optimization improvements to my tool, so now I can easily make walking and RUN animations, about a few minutes a piece, right?
I never rush to make a finished animation immediately, I spend more time on optimizing my tools, so that when my tools are good enough I can make animations quickly
2022-09-03 21:19:37 +0000 UTC
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Good job, he successfully influenced SCAR, NPC all power attacks are turned into the original SKYRIM 2HM forward power attacks
HAHAHAHA
In addition AMR stuck problem will still appear in the power attack after the derivative attack, I can continue to use 1.3.2
2022-09-03 15:14:06 +0000 UTC
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ADXP I MCO ER Spear Basic Animation (SCAR) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
Download at NEXUS
Because of the basic animation, there are not too many very flashy attacks, he only spear the most basic way of attack, stabbing and sweeping
Compatibility:
1.SCAR If you have SCAR installed, you ca...
2022-09-03 09:33:10 +0000 UTC
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Because I want to put GIF so re-release, if you see the weapons in the equipment menu is transparent, this is normal do not care about him, test whether you can use the weapons can be drawn
Delete the previous MODS and reinstall this one
1.Fix the problem that you can't retrieve your weapon after you pull it out
2.Optimized the way weapons run, reducing the problem of running delays caused by lower performance computers
I don...
2022-09-02 19:11:35 +0000 UTC
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Cross-Naginata from elden ring , Support SCAR,NPC can be used
He is the only spear weapon with a special attack
My DAR condition-bound weapon is a weapon made by Cosmofujia
Anyone can go and get it, free of charge
2022-09-02 05:05:00 +0000 UTC
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Do this just for fun
dark souls 3 gayle,LOL
Also, I will post the Cross-Naginata animation download this evening(One of the spears)
2022-09-02 03:40:49 +0000 UTC
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With TK DODGE animation and dynamic idle
Get vera's twinblade through the console, or Additem
Only when you use this weapon will trigger the animation, you can not add other twinblade through DAR, otherwise I do not guarantee that your twinblade attack will be effective
Of course, if you are an experienced module maker, you can add your own weapons, please refer to my ESP for details
MUST: MCO
TY...
2022-09-01 09:18:58 +0000 UTC
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About the last animation veraflare,I plan to release his download this Friday
Also, I'd like to introduce you two new animations I made tonight
ER basic animation series ---- armory collection, it's about spear animation
Two sets of spear animations should be released in the first week of September
About the weapons I use:
Still from Cosmofujia, my good friend, I have a deal with him, as long as he...
2022-08-30 17:40:14 +0000 UTC
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Well I want to show something almost finished, currently still in the test, so there are not too many magic effects, lightning or something are not
I appreciate the process of restoring idleness more than the attack,LOL
2022-08-27 06:01:33 +0000 UTC
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This is usually the last animation in the move, I can turn the weapon into two swords, then you can also look forward to how I turned out a flag
There is also a super skill, that skill will throw the weapon directly, yes, he will really throw the whole weapon, not throw a spell, and then rely on the spell to hit the point of a large explosion to blow up everyone
2022-08-26 18:10:41 +0000 UTC
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Details that are difficult to observe without slowing down the playback speed
By the way I used the code of precision, so there are some animations your weapon will not cause HIT, but your character's body will cause HIT, such as GIF3
Next I'm going to create other effects
By the way, this animation has a skill, a skill that can throw the weapon as a javelin, and this javelin will have a huge explosion when it hits
In additio...
2022-08-26 08:29:50 +0000 UTC
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OK, here is what you are most looking forward to, this is his effect in the game
Witness the miracle, this is what can be done with the original SKYRIM mechanism, and not some new script, so he is safe and conflict-free
2022-08-25 16:34:23 +0000 UTC
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This is what the animation looks like in the game
I don't think you've ever seen anyone make this kind of animation that separates the weapon from the character
So far it is still an early version, so no attack effects have been added, I just try the effect in the game first to modify the animation
2022-08-25 10:38:02 +0000 UTC
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This set of animation in one of the two disassembled weapons animation, so all ord has been completed
2022-08-25 07:14:07 +0000 UTC
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The weapon splitting effect you were curious about before
2022-08-25 03:44:28 +0000 UTC
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There is still a green ORD to be made
2022-08-23 18:45:11 +0000 UTC
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In the past, this series is produced by ACHANG I will not go to the production of this series, but today I had the whim to create this
The last GIF, plucking the hair animation, which is a female character, male animation does not have this kind of detail
2022-08-23 09:25:00 +0000 UTC
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and before elden rim is not the same set of animation, elden rim is actually COLOSSAL SWORDS, and this is the real Greatsword animation
precision:
All my animations are supported by precision, no need to ask me if they are compatible
SCAR:
Support SCAR, which can be used for NPCs, masking all Greatsword by default
If your animation doesn't work, make sure your MCO is running correctly, and go to the DAR folder.
meshes\actors\character\an...
2022-08-22 16:43:07 +0000 UTC
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